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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-31-14 01:00 PM
Created:09-09-12 05:14 PM
Downloads:1,639
Favorites:23
MD5:
SacriRaidBuffed  Updated less than 3 days ago!
Version: r3.3c
by: Acca85, Headhuntress
SacriRaidBuffed is a simple, very lightweight addon that shows 8 icons, 1 for each raid buff, same as the standard Consolidated Buffs Tooltip, just prettier. Optionally you can show 3 more icons to track Well fed , flasks and heroism/bl indicator.
If one of the equivalent buff spells is present on your char the corrispondent icon will be more visible and the image will change to match the spell that is giving the buff, if you lose a buff for any reason the icon will fade and also desaturate if the setting is enabled. The icons can be further faded while in combat.

There is no ingame configuration (aside from positioning), however you can configure the addon through the SavedVariables. Check the Readme for more information, it's quite simple.

Slash commands:
/srb unlock
to unlock the addon
/srb lock
to lock the addon

Aurora and !beautycase are supported.


-- Italian description
SacriRaidBuffed Ŕ un addon molto semplice e leggero che mostra 8 icone, 1 per ogni raid buff, proprio come i consolidate buff di base, ma pi¨ carino. In pi¨ si possono mostrare altre 2 icone per tracciare il buff del cido e dei tonici.
Se sul tuo personaggio Ŕ presente uno degli incantesimi che ti da un determinato buff l'icona corrispondente diventerÓ pi¨ visibile e la sua immagine cambierÓ per rispecchiare quella della spell che ti ha dato il buff, se il buff scompare per qualsiasi motivo l'icona ritornerÓ meno visibile. In alternativa puoi decidere di decolorare le icone invece di farle diventare meno visibili.

Non c'Ŕ configurazione in gioco (tranne per il posizionamento) per˛ nel file SacriRaidBuffed.lua sono presenti alcune possibilitÓ di configurazione per la dimensione delle icone, la disposizione, posizionamento e stile.

Aurora e !Beautycase sono supportati.

-
If you think this addon has made your life easier, please consider a donation.
Se ritieni che questo addon ti abbia semplificato la vita, considera una donazione.
*r3.3c
Fixed a couple spell IDs

--
*r3.3b
Fixed a bug where food would show the icon of BL/heroism.
Added Visions of Insanity in the flask list.

--
*r3.3
Fixed a conflict between the Fortitude scroll and a meta proc (thanks Xeii!).

--
*r3.2
Updated for 6.0.2
Fixed desaturation not working(broke sometime between 5.0 and 6.0 I'd guess).
Icons will now revert back to their default after losing a buff.
Added a setting to change the order of food/flask and BL.

--
*r3.1
Significantly reduced memory usage by ignoring aura events and forcing updates every 1 second. It should drop from 5mb+ to less than 100kb.

--
*r3.0
Addon uses SavedVariables now for configuration. Check the Readme for more infomation.
Fixed the buff list causing errors.
Food/Flask now has its own setting.
Heroism/Bloodlust now has its own setting.
Added a setting to change the icon of Heroism to Bloodlust for Horde players.
Cleaned up the code a bit.
Desaturated mode now works with alpha.
Added an option to fade the icons in combat.

--
r2.2
ToC bump for 5.1
Added option to show the name of the caster

Coming next (no ETA):
Ability to disable hero/bl indicator
Make the positioning of food/flask and hero icons independent from the main cluster

--
r2.1
Added Heroism/bloodlust indicator, the icon will glow while the hero/bl effect is active.
Moved config in a separate file
Config infos moved in a txt file.
Minor cleanups.

--
r2
Added personal implementation of Blizzard's function GetRaidBuffTrayAuraInfo, since it's bugged and makes buff desappear every now and then.

--
r1.9
*Added option to choose growing directions, when configuring keep in mind the starting point is always the first icon (Blessing of Kings)

--
r1.8Eyecandy
*Added Aurora support
*Added !Beautycase support
*Changed behaviour, you no longer need to manually set f.gap to a negative value if using the vertical style.
*Readded lock/unlock ingame.

--
r1.7
Added an option to show a 1pixel border (ty nin)
Make it so that when a buff fades the base texture is reused (Example: if you have the stam buff from the warrior shout and it fades the icon will show the fortitude icon again)
Cleaned up a bit the configuration, it was getting messy :P

--
r1.6
I'm on an uploadin spree
*Fixed Visibility (broken by adding desaturation option) for the Mastery Icon updated using the HunterMasteryBuffFix

--
r1.5
*Added option to desaturate the icons instead of fading em
*Fixed QoL issue: If you want to reposition the frame using the ingame method AND you have set f.showifalone = false the frame will now be showed while it's unloked, locking it will hide it again.

--
r1.4
*Fixed toggle for food & flask (thanks daladin for reporting)
*Added options to show the icons only if in a group.
*Always Hide the standard yellow consolidatedbuffs button

--
r1.3
*Showing Hunters some love: Added pet families to icons tooltip.
*Added -an hopefully temporary- fix for Mastery buff from hunter's pet. (Will remove when blizzard fixes the consolidated buffs update function); please report missing buffs.
*Added Localization using globalstrings and libbabble specs.
*Added option to mvoe the frame in game: set f.userplaced = true in the lua file and write /srb unlock - /srb lock ingame
*Added option to crop the icon border to make the icons prettier; still using http://www.wowinterface.com/downloads/info19844-CleanIcons-Thin.html makes them shinier.

--
r1.2
Added Food & Flask Indicator (can toggle on/off)
Added A tooltip for Buff sources (can toggle on/off)

--
r1.1
Corrected copy/paste error, icon gap variable has some use now.
Optional Files (0)


Archived Files (18)
File Name
Version
Size
Author
Date
r3.3b
21kB
Acca85
10-24-14 12:05 AM
r3.3
21kB
Acca85
10-19-14 10:09 PM
r3.2
21kB
Acca85
10-19-14 03:49 AM
r3.1
19kB
Acca85
03-21-13 11:02 AM
r3.0
19kB
Acca85
03-20-13 07:51 AM
r2.2
19kB
Acca85
11-28-12 06:09 AM
r2.1
19kB
Acca85
10-12-12 02:08 AM
r2
18kB
Acca85
10-08-12 04:54 PM
r1.9
17kB
Acca85
09-21-12 09:34 AM
r1.8Eyecandy
17kB
Acca85
09-21-12 04:28 AM
r1.7
17kB
Acca85
09-20-12 07:19 AM
r1.6
17kB
Acca85
09-19-12 04:53 PM
r1.6
17kB
Acca85
09-19-12 04:19 PM
r1.4
16kB
Acca85
09-19-12 10:31 AM
r1.3
16kB
Acca85
09-18-12 01:27 PM
r1.2
3kB
Acca85
09-18-12 03:58 AM
r1.1
2kB
Acca85
09-10-12 07:16 AM
r1
2kB
Acca85
09-09-12 05:14 PM


Post A Reply Comment Options
Unread Yesterday, 08:43 AM  
Headhuntress
A Kobold Labourer
 
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Ok I will fix these two and go through the buff spells manually to make sure nothing else has been left out.
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Unread 10-30-14, 05:15 PM  
Xeii
A Kobold Labourer

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Buff additions and fixes

Hey,

Today in raids I noticed the buff Grace not being tracked correctly. Upon further inspection I noticed the spell ID in the lua is listed as "170035", when it should be "173035".

This also prompted me to do some checking to see if there were issues with any other buff. The only thing I found so far was Duality. This is a Multistrike buff given by Chimaera's and is not currently listed in the addon or Wowheads buffs and debuffs guide.

If I find anything else I'll let you know.
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Unread 10-23-14, 11:32 PM  
Headhuntress
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Ok I found a couple of bugs with the BLbeforeFood setting, check for an update in the next 12 hours.

Edit: r3.3b should be up soon. I think I fixed the bug where food would show up as bloodlust.

Edit2: out of curiosity Sintacks, why do you have Feint in your flask list? For testing?
Last edited by Headhuntress : 10-24-14 at 12:07 AM.
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Unread 10-21-14, 06:53 PM  
Sintacks
A Murloc Raider

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edit: .... i uh... forgot to ... uh .. actually grab your update <.<

edit2: and i some how messed up something so badly that the whole thing wasn't visable... but was throwing no errors... so i figure it was off the screen some how.

weird. the icon for food is showing the icon for lust ... and the icon for lust is showing lust.

and it's ignoring the lust before food/flask setting. :|
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Last edited by Sintacks : 10-23-14 at 02:24 AM.
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Unread 10-21-14, 06:05 PM  
Sintacks
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This is what I had (and was working on so some is from 6.0.2 updating, but main part of what i did for the Crystal is there. but here's the code i still have from my version.

Code:
function f:CheckFlask()

	local _, texture
	local flasks = {105693, 105689, 105691, 105694, 105696, 127230, 1966 } 
	for i = 1, #flasks do
		local name =(GetSpellInfo(flasks[i]))
		_, _, texture = UnitBuff("Player", name)
		if texture then
			if texture == "INTERFACE\\ICONS\\spell_shadow_mindflay" then 
				texture = "INTERFACE\\ICONS\\inv_enchant_voidcrystal"
			end
			return texture
		end
	end
	return nil
	
end
the part that I made this for was the if texture part to change the displayed icon to the void crystal on use item's icon and not the weird brain looking thing.

i'm asleep while typing this, so ... if it looks like it makes no sense that's why
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Unread 10-20-14, 11:41 PM  
Xeii
A Kobold Labourer

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About OmniCC I can look into it but I can't promise whether and when it will be done. OmniCC and Masque support are two things that I had in mind for a while, but there is chance that some parts will need rewriting.
Absolutely. Honestly any way to track the duration of the buffs would be amazing. When I use this addon I filter out the buffs it tracks from my buff frame. However I can't filter flask and food because sometimes they will expire before I die. So being able to track the duration at all would be amazing.
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Unread 10-20-14, 04:24 PM  
Headhuntress
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Originally Posted by Xeii
Just two things as well while I'm posting.

First I usually manually add this in but it would be nice to have the Crystal of Insanity buff added to the flasks tracker. The spell id is 127230 found here

Second, would it be possible to add omnicc support for duration tracking? Or even just the in-game clock wheel.
For the Crystal of Insanity, sure, I can do that. About OmniCC I can look into it but I can't promise whether and when it will be done. OmniCC and Masque support are two things that I had in mind for a while, but there is chance that some parts will need rewriting.
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Unread 10-19-14, 11:55 PM  
Xeii
A Kobold Labourer

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Great! Thank you for your cooperation
Absolutely! Again let me know if I can help troubleshoot in the future.





Just two things as well while I'm posting.

First I usually manually add this in but it would be nice to have the Crystal of Insanity buff added to the flasks tracker. The spell id is 127230 found here

Second, would it be possible to add omnicc support for duration tracking? Or even just the in-game clock wheel.
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Unread 10-19-14, 10:05 PM  
Headhuntress
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Great! Thank you for your cooperation
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Unread 10-19-14, 10:00 PM  
Xeii
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That does fix it. I've confirmed the bug is gone with the tank meta and that normal fort and every scroll is still working correctly.

Thanks!
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Unread 10-19-14, 09:34 PM  
Headhuntress
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Yeah that's what I thought since it's the only buff with identical name. I will look into it, maybe I'm missing something.

Edit: Ok I know why it's happening. I will fix it asap.
Try replacing the lines 573 and 574 with this:
Code:
			local name, _, texture, _, _, _, _, caster, _, _, spellId = UnitBuff("Player", (GetSpellInfo(f.buffs.stamina[j])))
			if texture and spellId ~= 137593 then
Tell if it works, so I can upload it.
Last edited by Headhuntress : 10-19-14 at 09:48 PM.
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Unread 10-19-14, 09:26 PM  
Xeii
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That's...really weird. I have no clue why it would do that. Does it happen even after a ReloadUI?

Edit: I don't have the meta to check this myself, will try to find why it's happening.
I've managed to fix it for now. Removing the spell ID "111922" from the stamina list has fixed the problem. The issue is with the Scroll of Fortitude buff. It uses the same spell name as the tank meta proc. There must be a name check for when the icon is displaying a buff or something of that nature.


Edit: I don't have the meta to check this myself, will try to find why it's happening.

**Edit** Please let me know if I can be of any assistance in troubleshooting any future issues
Last edited by Xeii : 10-19-14 at 09:28 PM.
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Unread 10-19-14, 09:07 PM  
Headhuntress
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That's...really weird. I have no clue why it would do that. Does it happen even after a ReloadUI?

Edit: I don't have the meta to check this myself, will try to find why it's happening.
Last edited by Headhuntress : 10-19-14 at 09:08 PM.
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Unread 10-19-14, 08:51 PM  
Xeii
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Fortitude bug

I just noticed this today, the buff "Fortitude" given from the Tank legendary meta proccing is showing up on the stamina frame. It's not listed as a spell ID in the table so I'm not sure why it is. Is it possible for you to look into this when you get a chance?
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Unread 10-19-14, 04:06 AM  
Headhuntress
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The update should be up by now. If you find any issues/errors please post them here.
I would suggest to backup your SavedVariables just in case, I didn't have any issues though.

About the BL before food/flask feature, I added a new setting 'showBloodlustBeforeFood',
if you enable that it will show BL after the normal buffs and before the food/flask. You can
check the .txt file for instructions.

Note: If you are not running the addon for the first time, the addon will create the new setting and add it in your SavedVariables if it's not there. You will not lose your settings. However, that means you have to launch
your game once before it appears. If you don't want to wait for that you can just this in your settings:

Code:
["showBloodlustBeforeFood"] = true,
If you don't want to enable this, then you don't have to add it manually, since when it's automatically added it's initialized as 'false'.

Edit: I almost forgot. Big thanks to Sintacks for your updated list, needed a few fixes but other than that it was a big help.
Last edited by Headhuntress : 10-19-14 at 04:08 AM.
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