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Updated: 05-10-13 11:29 AM
Patch for:
Power Auras Classic.
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Compatibility:
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:05-10-13 11:29 AM
Created:09-02-12 01:40 PM
Downloads:179,713
Favorites:192
MD5:
Categories:Plug-Ins & Patches, Buff, Debuff, Spell, Casting Bars, Cooldowns, Graphical Compilations
Power Auras Classic v4 - MoP Version  Popular! (More than 5000 hits)
Version: 4.23.22
by: Resike, Zensunim
UNOFFICIAL UPDATE

While the Power Auras team is busy working on the newest version, I updated the old Power Auras 4 to work with MoP.

You can find the official addon here: http://www.wowinterface.com/download...fo.php?id=8579

If you upgraded to Power Auras 5, it is recommended that you remove it and restore your old WTF folder configuration files for PowerAuras if possible. If you did not upgrade to Power Auras 5, everything should work as normal.

The GTFO Addon will work with both Power Auras 4 and Power Auras 5 and no update is necessary.

Slash commands

"/pa" - Brings up the configuration menu.
"/powa" - Brings up the configuration menu.

Alpha and Beta releases

http://resike.github.io/PowerAuras/
* 4.23.22
Fixed a leaked global from 4.23.21.
* 4.23.21
Fixed a bug which caused "Spell Cooldowns" not working properly.
FIxed a bug with "Action Useable" where it didn't updated aura properly, when you moved the spell into another action bar slot.
* 4.23.20
Millions of smaller GUI bugfixes.
Addon memory improvements.
Recoded all images with RLE loseless compression.
Added "/pa" command to bring up the options too.
Added 122 new textures from WoW.
Added 5 new Custom textures.
Added 1 new font.
Added Frame's strata changer dropdown, to change the aura frame's z index.
Added Frame level changer slider, to change the current frame's strata's z index. (0 - 20)
Added Texture strata changer dropdown, to change the aura texture's z index.
Added Texture sublevel changer slider, to change the current texture strata's z index. (-8 - 7)
With this change you can create up to 12.000 different texture layers per aura.
Fixed a bugged font.
Fixed a major moving bug, when you move the auras with the mouse.
Fixed a bug which made auras disappear while on the timer/stacks tab.
Added "Round Icons" option to round icon edges.
Removed Glow check button.
Added blend mode dropdown.
Added option for gradient colors.
Performance upgradements.
Increased preview icon's size.
Fixed an export/import bug.
Switching to wow textures and back, now wont reset the texture sliders current value, unless it's necessary,
Aura preview icon's color now will change immediately while changing color at the color picker, also when random color is changed.
Aura preview icon's color now wont change on toggled off aruas, when the "Test all" button is being pushed.
Text aura and TempPortrait icons now wont get modified by the current aura's choosen color.
Added texture rotater slider.
When more auras is opened at the same time, the effec editors icon will show the current auras color correctly.
Fixed a bug where, aura icons didn't updated when loaded a custom texture.
Removed value increaser and decreaser buttons from the sliders.
Sliders now can be adjusted with mousewheel up/down.
The default aura size now 100%.
Default alpha for new auras is now 85%.
The default aura y coodriante now 0.
Fixed a bug with "Only show seconds below 100" checkbutton.
Fixed a bug with "Wider Digits" checkbutton.
Fixed a bug with "Timer Texture" dropdown menu.
Fixed a bug with "Stacks Texture" dropdown menu.
X, Y, XY symmetry changes now wont be shown in effect editor.
Alpha sliders now can be changed to 0% too.
Deformation slider min-max value now can be set between 0-2.
Fixed font button for text auras.
Fixed a bug when you manually set max texture count.
Fixed a bug with the button itself.
Override max textures min-max value now is 1-1000.
Added "Enable Full Rotation" checkbutton, which fixes some not fully rotatable textures, when disabled.
The texure cutter algorythm is now more precise for ingame icons, and custom textures.
Hide all button now properly decreases all icon's alpha immediately.
Slider inherit changes, removed unused stuff.
Test all button now wont hide the currently opened effect editor.
Clicking on the Edit button or right clicking on an aura now going to increase it's icons alpha properly.
When you hide an aura with the Test button, it's icon's alpha now gonna dcrease properly.
When you open the aura browser while an aura is currently showing, now it's gonna decrease it's icons alpha properly.
Fixed a bug when Texture slider value was 0 and show blank aura.
Fixed a but with Electric animation both on main, and secondary animations.
Fixed a bug with Shringing animation when it's applied on a secondary aura.
Fixed a bug with Growing animation when it's applied on a secondary aura.
Fixed a bug with Waterdrop animation when it's applied on a secondary aura.
While "Old Animation" checkbutton is enabled the "Spin the aura after shown" checkbutton is hidden.
Text auras now won't get crashed when switching "Text Aura" checkbutton.
Some text color fixes.
Some smaller slider fixes.
Tooltip and hover fixes.
Code cleanup.
* 4.23.19
Fixed a bug which didn't let the addon to use all the installed Textures (254).
Fixed a bug with old end animations, where growing and shrinking got reversed.
Increased old "Grow and Fade" and "Shrink and Fade" end animation's grow and shrink size and the speed of the animation, to fit with the new animations.
When "Old Animation" checkbutton is enabled then the dropdown menus gonna hide thoose animations which the old animations can't handle.
Fixed a bug with the "Show hundrendth" checkbutton on the "Timer" tab.
Fixed some chatbox length bug on the "Activation" tab.
Fixed "Use own Texture" checkbutton's location.
Animation's dropdown menus are now wider.
Fixed the "Power Type" dropdown menu's location.
* 4.23.18
Converted sounds to mp3.
Added new sounds. ("Bloodbath", "Vengeance", "Warpath").
Minor fixes.
* 4.23.17
Fixed level issues with the Option frames.
Disabled aura icons alpha now can't be changed.
Added Monk's "Fist of Justice" spell as a stun.
Other smaller fixes.
* 4.23.16
Updated and fixed localizations.
Other minor fixes.
* 4.23.15
Core cleanup, round three.
Fixed a moving bug.
Replaced bugged background from the options frame.
Fixed some missing translations.
Renamed sounds.
Added new sounds.
Added new textures.
Renamed fonts.
Some other minor fixes.
* 4.23.14
Added "Changelog.txt".
Code cleanup, round two.
Fixed "aggro.ogg" sound.
Fixed missing clicking sound on some buttons.
Menu layout tweaks.
Option table border fixes.
Added some missing button and string localizations.
Removed "Ranged Slot" from Equipment Slots.
Equipment Slot frame tweaks.
* 4.23.13
Total code cleanup.
Merged localizations.
Fixed bugged "Send" and "Cancel" buttons on "Export" and "Export Set" dialog.
* 4.23.12
Support for Patch 5.2.
* 4.23.11
Support for Patch 5.1.
* 4.23.10
Fixed Warlock Shards max power from 3 to 4.
Fixed incorrect version numbering.
* 4.3.9
Fixed raid frame taint issues. (thanks to Resike)
* 4.3.8
Non-Fire Mage GCDs are properly ignored in auras.
* 4.3.7
Fixed Chi (Light Power) max power from 4 to 5.
* 4.3.6
Fixed totem aura update lag.
* 4.3.5
Warrior GCDs are properly ignored in auras, for reals this time.
* 4.3.4
Master of Ghouls is now properly detected.
Paladin, Warrior, and Monk GCDs are properly ignored in auras.
* 4.3.3
Fixed glyph taint issues. (thanks to Resike)
Fixed action usable so abilities that are charging up but still have active charges on them show up as usable.
* 4.3.2
Added support for special power tracking for Shadow Orbs, Burning Embers, Demonic Fury, and Chi.
* 4.3.1
Updated Paladin Holy Power from 3 to 5.
* 4.3
Updated the code to be compatible with MoP 5.0.4.
Archived Files (22)
File Name
Version
Size
Author
Date
4.23.21
10MB
Resike
05-10-13 11:03 AM
4.23.20
10MB
Resike
05-09-13 07:47 AM
4.23.19
10MB
Resike
04-11-13 02:30 PM
4.23.18
10MB
Zensunim
04-10-13 10:28 AM
4.23.17
8MB
Zensunim
03-23-13 02:14 PM
4.23.16
8MB
Zensunim
03-17-13 09:04 AM
4.23.15
8MB
Zensunim
03-13-13 05:23 PM
4.23.14
7MB
Zensunim
03-12-13 11:32 AM
4.23.13
7MB
Zensunim
03-08-13 08:20 AM
4.23.12
7MB
Zensunim
03-05-13 01:33 AM
4.23.11
7MB
Zensunim
11-27-12 02:13 PM
4.23.10
7MB
Zensunim
10-26-12 03:49 PM
4.3.9
7MB
Zensunim
10-14-12 02:11 AM
4.3.8
7MB
Zensunim
09-24-12 11:52 PM
4.3.7
7MB
Zensunim
09-14-12 08:46 AM
4.3.6
7MB
Zensunim
09-13-12 12:09 AM
4.3.5
7MB
Zensunim
09-10-12 01:16 AM
4.3.4
7MB
Zensunim
09-09-12 10:35 AM
4.3.3
7MB
Zensunim
09-07-12 12:48 AM
4.3.2
7MB
Zensunim
09-05-12 07:10 PM
4.3.1
7MB
Zensunim
09-03-12 10:38 AM
4.3
7MB
Zensunim
09-02-12 01:40 PM


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Old 05-02-13, 03:56 AM  
Resike
A Flamescale Wyrmkin
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Forum posts: 140
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4.23.20

I made some showcase video from the latest alpha:

http://www.youtube.com/watch?v=SRP6_MidlYY

Any feedbacks are welcomed.
Last edited by Resike : 05-02-13 at 04:12 AM.
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Old 05-02-13, 03:52 AM  
Resike
A Flamescale Wyrmkin
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Forum posts: 140
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Originally Posted by gtadem
I was wondering if anybody knew of a way to establish an aura that will display

Dream of Cenarius: http://www.wowhead.com/spell=108381

but not

Dream of Cenarius: http://www.wowhead.com/spell=108382

They have the exact same name, and that's how I'm used to setting up auras that I want to use the spell's icon. If I had an idea of how to use the Aura ID field, I feel this might be the key. Any help would be appreciated.
Check Custom Texture, and enter the Spell's ID into the editbox which apperas. The downside you cant change the texture an aura like that, it gonna show it's icon,
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Old 05-02-13, 03:45 AM  
Resike
A Flamescale Wyrmkin
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Forum posts: 140
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Re: Re: 4.23.20

Originally Posted by MagnusXP
Originally Posted by Resike
I made some major changes on the latest alpha version, feel free to try it:

http://resike.github.io/PowerAuras/

Change log:

https://github.com/Resike/PowerAuras...!Changelog.txt

Still, lot of work to do before the release, i might make a tutorial video too later.
Not to put down your work at trying to revive this add-on I loved it back in the day but there are much better add-ons that do the exact same thing that were coded after Power Auras was first abandoned at the MOP launch. So much more re-coding is needed to bring this add-on back from the grave. I won't name the add-on that basically replaced Power Auras but if anyone is still using this I suggest looking into upgrading. Just search "Auras" on Curse and you will likely find it better like I did after a smaller learning curve than it took to learn to use Power Auras.
I don't want to be mean but i think WeakAuras currently has more bugs as maintaned properly, then the broken Power Auras after it got abandoned.
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Old 05-02-13, 12:25 AM  
gtadem
A Murloc Raider

Forum posts: 6
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I was wondering if anybody knew of a way to establish an aura that will display

Dream of Cenarius: http://www.wowhead.com/spell=108381

but not

Dream of Cenarius: http://www.wowhead.com/spell=108382

They have the exact same name, and that's how I'm used to setting up auras that I want to use the spell's icon. If I had an idea of how to use the Aura ID field, I feel this might be the key. Any help would be appreciated.
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Old 05-01-13, 05:43 PM  
MagnusXP
A Kobold Labourer

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Re: 4.23.20

Originally Posted by Resike
I made some major changes on the latest alpha version, feel free to try it:

http://resike.github.io/PowerAuras/

Change log:

https://github.com/Resike/PowerAuras...!Changelog.txt

Still, lot of work to do before the release, i might make a tutorial video too later.
Not to put down your work at trying to revive this add-on I loved it back in the day but there are much better add-ons that do the exact same thing that were coded after Power Auras was first abandoned at the MOP launch. So much more re-coding is needed to bring this add-on back from the grave. I won't name the add-on that basically replaced Power Auras but if anyone is still using this I suggest looking into upgrading. Just search "Auras" on Curse and you will likely find it better like I did after a smaller learning curve than it took to learn to use Power Auras.
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Old 04-25-13, 03:59 PM  
Resike
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 140
File comments: 126
Uploads: 8
4.23.20

I made some major changes on the latest alpha version, feel free to try it:

http://resike.github.io/PowerAuras/

Change log:

https://github.com/Resike/PowerAuras...!Changelog.txt

Still, lot of work to do before the release, i might make a tutorial video too later.
Last edited by Resike : 04-25-13 at 04:12 PM.
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Old 04-24-13, 11:38 AM  
birk
A Kobold Labourer

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Originally Posted by Resike
Originally Posted by birk
How am I supposed to edit my auras? I cant figure out any slash commands but i found the page in the interface settings to open the aura browser. Problem is it opens behind the interface pane and when i close the interface pane it goes back to the system menu which closes the aura browser.
"/powa"

I'll make a checkbutton, which gonna disable to close the GUI menu with esc key.
Thanks for quick reply! Might want to put that quick note in the addon description for those of us who arent already familiar with power aura
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Old 04-24-13, 11:24 AM  
Resike
A Flamescale Wyrmkin
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Re: possible bug

Originally Posted by twopro
hey, i think there is a possible bug, i always use power auras and after the update sometimes after a little bit of use power auras starts taking tons and tons of memory to run.


its not cause i /powa and changed settings without /reloading ui.


its doing it on its own just from use. when i get time ill turn on lua errors to see whats up.
Okay i run into this too, but it only happens when you cycle through a lot of textures with the texture slider, then the addon going to load all thoose textures, and it can eat up a lot of memory. But i guess you don't do that every time, only when you set up the addon.
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Old 04-24-13, 11:18 AM  
Resike
A Flamescale Wyrmkin
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Forum posts: 140
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Originally Posted by birk
How am I supposed to edit my auras? I cant figure out any slash commands but i found the page in the interface settings to open the aura browser. Problem is it opens behind the interface pane and when i close the interface pane it goes back to the system menu which closes the aura browser.
"/powa"

I'll make a checkbutton, which gonna disable to close the GUI menu with esc key.
Last edited by Resike : 04-24-13 at 11:20 AM.
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Old 04-24-13, 10:53 AM  
birk
A Kobold Labourer

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How am I supposed to edit my auras? I cant figure out any slash commands but i found the page in the interface settings to open the aura browser. Problem is it opens behind the interface pane and when i close the interface pane it goes back to the system menu which closes the aura browser.
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Old 04-22-13, 02:18 PM  
Resike
A Flamescale Wyrmkin
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Originally Posted by ZaBici
Originally Posted by Resike
Originally Posted by ZaBici
Originally Posted by Resike
Originally Posted by ZaBici
Sup guys. i'm getting this immediately after login
Because you downloaded this version from curse, instead of using the latest version from here?
nope it was from here, but i redownloaded seeing as it's probably been updated, and now i'm getting something different... am i doing something wrong here?
Exit wow, exit launcher, delete current version completely, redownload, and then install it.
works now, so it was me all along; Thanks a bunch for taking the time :X cheers
No problem at all.
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Old 04-22-13, 02:08 PM  
ZaBici
A Kobold Labourer

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Originally Posted by Resike
Originally Posted by ZaBici
Originally Posted by Resike
Originally Posted by ZaBici
Sup guys. i'm getting this immediately after login
Because you downloaded this version from curse, instead of using the latest version from here?
nope it was from here, but i redownloaded seeing as it's probably been updated, and now i'm getting something different... am i doing something wrong here?
Exit wow, exit launcher, delete current version completely, redownload, and then install it.
works now, so it was me all along; Thanks a bunch for taking the time :X cheers
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Old 04-22-13, 01:58 PM  
Resike
A Flamescale Wyrmkin
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Forum posts: 140
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Originally Posted by ZaBici
Originally Posted by Resike
Originally Posted by ZaBici
Sup guys. i'm getting this immediately after login
Because you downloaded this version from curse, instead of using the latest version from here?
nope it was from here, but i redownloaded seeing as it's probably been updated, and now i'm getting something different... am i doing something wrong here?
Exit wow, exit launcher, delete current version completely, redownload, and then install it.
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Old 04-22-13, 01:54 PM  
ZaBici
A Kobold Labourer

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Originally Posted by Resike
Originally Posted by ZaBici
Sup guys. i'm getting this immediately after login
Because you downloaded this version from curse, instead of using the latest version from here?
nope it was from here, but i redownloaded seeing as it's probably been updated, and now i'm getting something different... am i doing something wrong here?


Date: 2013-04-22 22:52:31
ID: 1
Error occured in: Global
Count: 1
Message: ...nterface\AddOns\PowerAuras\PowerAurasAuraClasses.lua line 1517:
attempt to index field 'AuraType' (a nil value)
Debug:
...nterface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1517: in main chunk
Locals:
strsplit = <function> defined =[C]:-1
(*temporary) = <table> {
CheckTooltip = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1195
CreateFrames = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:228
IconIsRequired = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:396
CheckAllUnits = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:916
SetFrame = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:689
ShouldShowForRole = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1082
CanHaveStacks = true
init = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:3
FullTimerAllowed = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:181
GetFrame = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:675
SpellPower = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:373
AddEffectAndEvents = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1107
GetUnit = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:880
SetFixedIcon = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:154
GetExtendedUnit = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:897
GetSpellFromMatch = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:705
CheckState = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:429
SetIcon = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:401
InvertTimeHides = true
ShouldShowForInstanceType = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:611
CheckStacks = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1007
StacksText = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1015
Dispose = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:158
SkipTargetChecks = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:425
Trim = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:742
UpdateText = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:319
ShowOptions = <table> {
}
CheckIfShouldShow = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1397
Display = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:668
TooltipOptions = <table> {
}
GetTexture = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:682
CheckRole = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1058
GetAuraText = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:340
Hide = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:289
CreateAuraString = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:850
StacksAllowed = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:186
SubstituteInText = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:381
ShouldShow = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:634
CheckBoxes = <table> {
}
CheckTimerInvert = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1023
DisplayType = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:204
CanHaveTimer = true
CheckSingleUnit = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1328
MatchSpell = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:746
AuraType = "Buff"
SetTexture = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:697
is_a = <function> defined @Interface\AddOns\PowerAuras\PowerAurasBase.lua:1195
MatchText = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:820
CheckAllAuraSlots = <func
AddOns:
Swatter, v4.2.0 (<%codename%>)
Babylonian, v5.1.DEV.332(/embedded)
Configator, v5.1.DEV.344(/embedded)
Coordinates, v1.9
Gatherer, v4.2.0
GFWDisenchantPredictor, v5.2
GladiatorlosSA, v2.0
PowerAuras, v4.23.19
SlideBar, v4.2.0 (<%codename%>)
BlizRuntimeLib_enUS v5.2.0.50200 <eu>
(ck=12b)
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Old 04-22-13, 01:44 PM  
Resike
A Flamescale Wyrmkin
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Forum posts: 140
File comments: 126
Uploads: 8
Re: Re: Re: Sound File Missing

Originally Posted by renerie
Hiiiiii

Thanks, I found it now. No idea why it changed itself but its fixed.

Originally Posted by Resike
Originally Posted by renerie
Hi

I have noticed the sound files have changed. I used to use a file that was named Chime, which is no longer there. Any reason why it has disappeared?

Thanks
Renerie
It should be under the "More sounds to play" dropdown menu, under the Sounds Tab. Here:

http://i.imgur.com/ebi5jNT.jpg
I caused this when i changed the order of the sounds, i suggest you check your other aura's sounds too if you have more with sounds enabled.
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