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Power Auras Classic.
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Updated:06-09-13 10:26 AM
Created:09-02-12 01:40 PM
Downloads:244,471
Favorites:200
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Categories:Buff, Debuff, Spell, Casting Bars, Cooldowns, Graphical Compilations

Power Auras Classic v4 - MoP Version  Popular! (More than 5000 hits)

Version: 4.23.29
by: Resike, Zensunim

Designed to give visual or audible cues to the user in response to in-game events, such as gaining buffs or debuffs. Types of cues range from simple texture displays to stack counters, timers to timer bars, and are fully user-configurable. Can be animated or have sounds attached as well.

You can find the original addon here:

If you upgraded to Power Auras 5, it is recommended that you remove it and restore your old WTF folder configuration files for PowerAuras if possible. If you did not upgrade to Power Auras 5, everything should work as normal.

The GTFO Addon will work with both Power Auras 4 and Power Auras 5 and no update is necessary.

From now the addon can be found on Curse too:

Slash commands
  • "/pa" - Brings up the configuration menu.
  • "/powa" - Brings up the configuration menu.

What changed so far
  • The addon is fully updated for Mists of Pandaria, ids, spells, classes, power and instance types, api changes, etc.
  • Also the addon is going to properly work in older game clients too.
  • The addon's whole GUI menu got tweaked up, bugged parts are fixed.
  • Added new fonts, texture, sounds.
  • Fixed a lot of glitchy textures.
  • Recoded all texture to RLE loseless targa, which uses less memory. (When the addon show a texture, then the texture is going to stay compressed in the memory, the video card is going to decompress it, and it's going to stay uncompressed in the video card's cache.)
  • Added dropdowns to change the textures blend mode. (This function also replaces the removed "Glow" buttons functionality when set to "ADD".)
  • Added dropdowns to change the frame's and the texture's strata levels. (1 single texture can be placed on 8*20*4*15 = 9600 different strata levels.)
  • Added an option to use gradient colors for the texture, this function also works with the random color function properly.
  • Added an option to grayscale textures.
  • Added an option to display icons with rounded edges.
  • Added a function to rotate textures.
  • Every slider has an editbox now.
  • Every slider's value can be changed with mousewheel up/down, while the mouse is over a slider or it's editbox. (This function replaces the removed "-" and "+" buttons functionality.)
  • Cluthcy and bugged animations got fixed, their other parts got tweaked.
  • Added an option to show predefined, custom and custom unitid (player, target, focus, etc) type 3D Models from the game. This models can be animated, rotated, zoomed in/out, or moved inside of their frame, within all the other functions what textures has.
  • Sounds will be played when you test or hide and aura, if sound is assigned for that aura.
  • Millions of other smaller fixes and changes, see Change Log or "!Changelog.txt" for details.

Showcase videos
Poll about future updates

Alpha and Beta releases

* 4.23.29
- Fixed a bug with "Text Aura Size" slider.
* 4.23.28
- Fixed a bug with the "Animation Speed" slider.
- Other slider tweaks.
- Some other smaller fixes.
* 4.23.27
- Fixed a typo in CLEU.
* 4.23.26
- Added support for older WoW versions.
- Fixed a bug which caused models to disappear when changed aura type.
- Fixed a bug which caused models to not appear, when you changed aura types, before creating the model.
- Fixed a bug which caused models to change position sometimes when you loaded the addon, or changed aura type.
- Fixed a bug when addon draw multiple models for the same aura.
- Fixed a bug which caused the "Model Z" slider to broke off from it's frame.
- Fixed a bug which caused lag spikes, while you hold down your mouse button over an unlocked aura, and moved the frame with the left, right, down, up keys.
- From now you can use mousewheel up/down on the slider's editboxes too, to increase and decrease the slider's value by the value step.
- Changed "Invert Aura Timer", "Animation Duration" and "Timer Duration" slider's values step to 0.01.
- The addon will no longer play custom sounds when you click on an arua.
- Sounds will be played when you test or hide and aura, and sound is assigned for that aura.
- Sounds wont be played when you click on the "Test All" or "Hide All" button to prevent spam.
- Addon now going to recheck instance type when the leader changes difficulty of an instance.
- Fixed a bug with Equipment Slots.
- Druid Flight form fixes.
- Fixed a bug which broke 5-Man instance check button's functionality.
- Added Challange Mode instance check button.
- Added Scenario instance check button.
- Added Heroic Scenario instance check button.
- Size slider now has unlimited maximum value.
- From now "Auras Locked" value is false by default.
- From now "Round Timers Up" value is false by default.
- Fixed a bug with "Old Animations" check button.
- Fixed a bug with the "Opacity" slider.
* 4.23.25
- Fixed incorrect version number in toc.
- Fixed some dropdown menu taint issues.
- Fixed a global.
- Some other combatlog and event fixes.
* 4.23.24
- Fixed Model X, Y, Z slider bugs.
- Custom Models now accept any units. (player, target, focus, party1-5, raid1-25, boss1-3)
* 4.23.23
- Updated for 5.3.
- Reduced CPU usage by approx 10-15%.
- Added an option to display 3D models from the game.
- Added 163 predefinied models.
- Added an option to display custom 3D models from the game.
- Added X, Y, Z postiton sliders for models.
- Added animation sequence slider for 3D models.
- Added "Desaturate" check button, to decolorize textures.
- Added an editbox for all sliders.
- Fixed French localization.
- Removed unused/untranslated localizations.
- Fixed a coloring bug when using "Own Texutre".
- Fixed a bug when closed "Equipement Slots".
- Some class role inspectation fixes.
- Fixed a glitch with "Aura138.tga".
- Some database tweaks.
- Sliders now won't redisplay the aura when they reach their minimum/maximum values.
- You can enable "Own Texture" and "Round Icons" for: Stances/Pet Stances/Seals/Totems/AOE Debuffs.
- Fixed a bug when you disabled not the currently active aura pages with shif+click, and incorrectly shown "OFF" text for auras which wasn't actually disabled.
- Fixed a bug where icon alpha didn't decreased properly on other then "Page 1" tabs.
- "Rename" editbox is now going to rename the current Page when it's focus is lost or esc is beeing pressed too.
- Hopefully fixed a DK talent change bug, when presences are beeing switched.
- Disabled the bugged "Text Auras" secondary animations.
- Fixed a bug with flashing animation.
- Fixed a bug which didnt allowed "Text Auras" random color working properly.
- Fixed a bug with the secondary aura coloring.
- Fixed a bug with the "Text Aura" editbox.
- Fixed a bug with icon highlight beeing displayed when you open the options tab with 0 auras.
- Fixed a bug with "Alternative Exports" check button.
- Fixed a bug with "Timer Update Speed" Slider.
- Fixed a major import/export aura bug.
- Added info and logo to lua.
* 4.23.22
- Fixed a leaked global from 4.23.21.
* 4.23.21
- Fixed a bug which caused "Spell Cooldowns" not working properly.
- Fixed a bug with "Action Useable" where it didn't updated aura properly, when you moved the spell into another action bar slot.
* 4.23.20
- Millions of smaller GUI bugfixes.
- Addon memory improvements.
- Recoded all images with RLE loseless compression.
- Added "/pa" command to bring up the options too.
- Added 122 new textures from WoW.
- Added 5 new Custom textures.
- Added 1 new font.
- Added Frame's strata changer dropdown, to change the aura frame's z index.
- Added Frame level changer slider, to change the current frame's strata's z index. (0 - 20)
- Added Texture strata changer dropdown, to change the aura texture's z index.
- Added Texture sublevel changer slider, to change the current texture strata's z index. (-8 - 7)
- With this change you can create up to 12.000 different texture layers per aura.
- Fixed a bugged font.
- Fixed a major moving bug, when you move the auras with the mouse.
- Fixed a bug which made auras disappear while on the timer/stacks tab.
- Added "Round Icons" option to round icon edges.
- Removed Glow check button.
- Added blend mode dropdown.
- Added option for gradient colors.
- Performance upgradements.
- Increased preview icon's size.
- Fixed an export/import bug.
- Switching to wow textures and back, now wont reset the texture sliders current value, unless it's necessary,
- Aura preview icon's color now will change immediately while changing color at the color picker, also when random color is changed.
- Aura preview icon's color now wont change on toggled off aruas, when the "Test all" button is being pushed.
- Text aura and TempPortrait icons now wont get modified by the current aura's choosen color.
- Added texture rotater slider.
- When more auras is opened at the same time, the effect editors icon will show the current auras color correctly.
- Fixed a bug where, aura icons didn't updated when loaded a custom texture.
- Removed value increaser and decreaser buttons from the sliders.
- Sliders now can be adjusted with mousewheel up/down.
- The default aura size now 100%.
- Default alpha for new auras is now 85%.
- The default aura y coodriante now 0.
- Fixed a bug with "Only show seconds below 100" checkbutton.
- Fixed a bug with "Wider Digits" checkbutton.
- Fixed a bug with "Timer Texture" dropdown menu.
- Fixed a bug with "Stacks Texture" dropdown menu.
- X, Y, XY symmetry changes now wont be shown in effect editor.
- Alpha sliders now can be changed to 0% too.
- Deformation slider min-max value now can be set between 0-2.
- Fixed font button for text auras.
- Fixed a bug when you manually set max texture count.
- Fixed a bug with the button itself.
- Override max textures min-max value now is 1-1000.
- Added "Enable Full Rotation" checkbutton, which fixes some not fully rotatable textures, when disabled.
- The texure cutter algorythm is now more precise for ingame icons, and custom textures.
- Hide all button now properly decreases all icon's alpha immediately.
- Slider inherit changes, removed unused stuff.
- Test all button now wont hide the currently opened effect editor.
- Clicking on the Edit button or right clicking on an aura now going to increase it's icons alpha properly.
- When you hide an aura with the Test button, it's icon's alpha now gonna get decreased properly.
- When you open the aura browser while an aura is currently showing, now it's gonna decrease it's icons alpha properly.
- Fixed a bug when Texture slider value was 0 and show blank aura.
- Fixed a bug with Electric animation both on main, and secondary animations.
- Fixed a bug with Shringing animation when it's applied on a secondary aura.
- Fixed a bug with Growing animation when it's applied on a secondary aura.
- Fixed a bug with Waterdrop animation when it's applied on a secondary aura.
- While "Old Animation" checkbutton is enabled the "Spin the aura after shown" checkbutton is hidden.
- Text auras now won't get crashed when switching "Text Aura" checkbutton.
- Some text color fixes.
- Some smaller slider fixes.
- Tooltip and hover fixes.
- Code cleanup.
* 4.23.19
- Fixed a bug which didn't let the addon to use all the installed Textures (254).
- Fixed a bug with old end animations, where growing and shrinking got reversed.
- Increased old "Grow and Fade" and "Shrink and Fade" end animation's grow and shrink size and the speed of the animation, to fit with the new animations.
- When "Old Animation" checkbutton is enabled then the dropdown menus gonna hide thoose animations which the old animations can't handle.
- Fixed a bug with the "Show hundrendth" checkbutton on the "Timer" tab.
- Fixed some chatbox length bug on the "Activation" tab.
- Fixed "Use own Texture" checkbutton's location.
- Animation's dropdown menus are now wider.
- Fixed the "Power Type" dropdown menu's location.
* 4.23.18
- Converted sounds to mp3.
- Added new sounds. ("Bloodbath", "Vengeance", "Warpath").
- Minor fixes.
* 4.23.17
- Fixed level issues with the Option frames.
- Disabled aura icons alpha now can't be changed.
- Added Monk's "Fist of Justice" spell as a stun.
- Other smaller fixes.
* 4.23.16
- Updated and fixed localizations.
- Other minor fixes.
* 4.23.15
- Core cleanup, round three.
- Fixed a moving bug.
- Replaced bugged background from the options frame.
- Fixed some missing translations.
- Renamed sounds.
- Added new sounds.
- Added new textures.
- Renamed fonts.
- Some other minor fixes.
* 4.23.14
- Added "Changelog.txt".
- Code cleanup, round two.
- Fixed "aggro.ogg" sound.
- Fixed missing clicking sound on some buttons.
- Menu layout tweaks.
- Option table border fixes.
- Added some missing button and string localizations.
- Removed "Ranged Slot" from Equipment Slots.
- Equipment Slot frame tweaks.
* 4.23.13
- Total code cleanup.
- Merged localizations.
- Fixed bugged "Send" and "Cancel" buttons on "Export" and "Export Set" dialog.
* 4.23.12
- Support for Patch 5.2.
* 4.23.11
- Support for Patch 5.1.
* 4.23.10
- Fixed Warlock Shards max power from 3 to 4.
- Fixed incorrect version numbering.
* 4.3.9
- Fixed raid frame taint issues. (thanks to Resike)
* 4.3.8
- Non-Fire Mage GCDs are properly ignored in auras.
* 4.3.7
- Fixed Chi (Light Power) max power from 4 to 5.
* 4.3.6
- Fixed totem aura update lag.
* 4.3.5
- Warrior GCDs are properly ignored in auras, for reals this time.
* 4.3.4
- Master of Ghouls is now properly detected.
- Paladin, Warrior, and Monk GCDs are properly ignored in auras.
* 4.3.3
- Fixed glyph taint issues. (thanks to Resike)
- Fixed action usable so abilities that are charging up but still have active charges on them show up as usable.
* 4.3.2
- Added support for special power tracking for Shadow Orbs, Burning Embers, Demonic Fury, and Chi.
* 4.3.1
- Updated Paladin Holy Power from 3 to 5.
* 4.3
- Updated the code to be compatible with MoP 5.0.4.
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Unread 05-01-13, 05:43 PM  
MagnusXP
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Re: 4.23.20

Originally Posted by Resike
I made some major changes on the latest alpha version, feel free to try it:

http://resike.github.io/PowerAuras/

Change log:

https://github.com/Resike/PowerAuras...!Changelog.txt

Still, lot of work to do before the release, i might make a tutorial video too later.
Not to put down your work at trying to revive this add-on I loved it back in the day but there are much better add-ons that do the exact same thing that were coded after Power Auras was first abandoned at the MOP launch. So much more re-coding is needed to bring this add-on back from the grave. I won't name the add-on that basically replaced Power Auras but if anyone is still using this I suggest looking into upgrading. Just search "Auras" on Curse and you will likely find it better like I did after a smaller learning curve than it took to learn to use Power Auras.
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Unread 04-25-13, 03:59 PM  
Resike
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4.23.20

I made some major changes on the latest alpha version, feel free to try it:

http://resike.github.io/PowerAuras/

Change log:

https://github.com/Resike/PowerAuras...!Changelog.txt

Still, lot of work to do before the release, i might make a tutorial video too later.
Last edited by Resike : 04-25-13 at 04:12 PM.
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Unread 04-24-13, 11:38 AM  
birk
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Originally Posted by Resike
Originally Posted by birk
How am I supposed to edit my auras? I cant figure out any slash commands but i found the page in the interface settings to open the aura browser. Problem is it opens behind the interface pane and when i close the interface pane it goes back to the system menu which closes the aura browser.
"/powa"

I'll make a checkbutton, which gonna disable to close the GUI menu with esc key.
Thanks for quick reply! Might want to put that quick note in the addon description for those of us who arent already familiar with power aura
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Unread 04-24-13, 11:24 AM  
Resike
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Re: possible bug

Originally Posted by twopro
hey, i think there is a possible bug, i always use power auras and after the update sometimes after a little bit of use power auras starts taking tons and tons of memory to run.


its not cause i /powa and changed settings without /reloading ui.


its doing it on its own just from use. when i get time ill turn on lua errors to see whats up.
Okay i run into this too, but it only happens when you cycle through a lot of textures with the texture slider, then the addon going to load all thoose textures, and it can eat up a lot of memory. But i guess you don't do that every time, only when you set up the addon.
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Unread 04-24-13, 11:18 AM  
Resike
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Originally Posted by birk
How am I supposed to edit my auras? I cant figure out any slash commands but i found the page in the interface settings to open the aura browser. Problem is it opens behind the interface pane and when i close the interface pane it goes back to the system menu which closes the aura browser.
"/powa"

I'll make a checkbutton, which gonna disable to close the GUI menu with esc key.
Last edited by Resike : 04-24-13 at 11:20 AM.
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Unread 04-24-13, 10:53 AM  
birk
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How am I supposed to edit my auras? I cant figure out any slash commands but i found the page in the interface settings to open the aura browser. Problem is it opens behind the interface pane and when i close the interface pane it goes back to the system menu which closes the aura browser.
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Unread 04-22-13, 02:18 PM  
Resike
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Originally Posted by ZaBici
Originally Posted by Resike
Originally Posted by ZaBici
Originally Posted by Resike
Originally Posted by ZaBici
Sup guys. i'm getting this immediately after login
Because you downloaded this version from curse, instead of using the latest version from here?
nope it was from here, but i redownloaded seeing as it's probably been updated, and now i'm getting something different... am i doing something wrong here?
Exit wow, exit launcher, delete current version completely, redownload, and then install it.
works now, so it was me all along; Thanks a bunch for taking the time :X cheers
No problem at all.
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Unread 04-22-13, 02:08 PM  
ZaBici
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Originally Posted by Resike
Originally Posted by ZaBici
Originally Posted by Resike
Originally Posted by ZaBici
Sup guys. i'm getting this immediately after login
Because you downloaded this version from curse, instead of using the latest version from here?
nope it was from here, but i redownloaded seeing as it's probably been updated, and now i'm getting something different... am i doing something wrong here?
Exit wow, exit launcher, delete current version completely, redownload, and then install it.
works now, so it was me all along; Thanks a bunch for taking the time :X cheers
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Unread 04-22-13, 01:58 PM  
Resike
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Originally Posted by ZaBici
Originally Posted by Resike
Originally Posted by ZaBici
Sup guys. i'm getting this immediately after login
Because you downloaded this version from curse, instead of using the latest version from here?
nope it was from here, but i redownloaded seeing as it's probably been updated, and now i'm getting something different... am i doing something wrong here?
Exit wow, exit launcher, delete current version completely, redownload, and then install it.
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Unread 04-22-13, 01:54 PM  
ZaBici
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Originally Posted by Resike
Originally Posted by ZaBici
Sup guys. i'm getting this immediately after login
Because you downloaded this version from curse, instead of using the latest version from here?
nope it was from here, but i redownloaded seeing as it's probably been updated, and now i'm getting something different... am i doing something wrong here?


Date: 2013-04-22 22:52:31
ID: 1
Error occured in: Global
Count: 1
Message: ...nterface\AddOns\PowerAuras\PowerAurasAuraClasses.lua line 1517:
attempt to index field 'AuraType' (a nil value)
Debug:
...nterface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1517: in main chunk
Locals:
strsplit = <function> defined =[C]:-1
(*temporary) = <table> {
CheckTooltip = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1195
CreateFrames = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:228
IconIsRequired = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:396
CheckAllUnits = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:916
SetFrame = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:689
ShouldShowForRole = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1082
CanHaveStacks = true
init = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:3
FullTimerAllowed = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:181
GetFrame = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:675
SpellPower = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:373
AddEffectAndEvents = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1107
GetUnit = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:880
SetFixedIcon = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:154
GetExtendedUnit = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:897
GetSpellFromMatch = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:705
CheckState = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:429
SetIcon = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:401
InvertTimeHides = true
ShouldShowForInstanceType = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:611
CheckStacks = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1007
StacksText = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1015
Dispose = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:158
SkipTargetChecks = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:425
Trim = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:742
UpdateText = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:319
ShowOptions = <table> {
}
CheckIfShouldShow = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1397
Display = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:668
TooltipOptions = <table> {
}
GetTexture = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:682
CheckRole = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1058
GetAuraText = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:340
Hide = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:289
CreateAuraString = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:850
StacksAllowed = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:186
SubstituteInText = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:381
ShouldShow = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:634
CheckBoxes = <table> {
}
CheckTimerInvert = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1023
DisplayType = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:204
CanHaveTimer = true
CheckSingleUnit = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:1328
MatchSpell = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:746
AuraType = "Buff"
SetTexture = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:697
is_a = <function> defined @Interface\AddOns\PowerAuras\PowerAurasBase.lua:1195
MatchText = <function> defined @Interface\AddOns\PowerAuras\PowerAurasAuraClasses.lua:820
CheckAllAuraSlots = <func
AddOns:
Swatter, v4.2.0 (<%codename%>)
Babylonian, v5.1.DEV.332(/embedded)
Configator, v5.1.DEV.344(/embedded)
Coordinates, v1.9
Gatherer, v4.2.0
GFWDisenchantPredictor, v5.2
GladiatorlosSA, v2.0
PowerAuras, v4.23.19
SlideBar, v4.2.0 (<%codename%>)
BlizRuntimeLib_enUS v5.2.0.50200 <eu>
(ck=12b)
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Unread 04-22-13, 01:44 PM  
Resike
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Re: Re: Re: Sound File Missing

Originally Posted by renerie
Hiiiiii

Thanks, I found it now. No idea why it changed itself but its fixed.

Originally Posted by Resike
Originally Posted by renerie
Hi

I have noticed the sound files have changed. I used to use a file that was named Chime, which is no longer there. Any reason why it has disappeared?

Thanks
Renerie
It should be under the "More sounds to play" dropdown menu, under the Sounds Tab. Here:

http://i.imgur.com/ebi5jNT.jpg
I caused this when i changed the order of the sounds, i suggest you check your other aura's sounds too if you have more with sounds enabled.
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Unread 04-22-13, 01:41 PM  
Resike
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Originally Posted by ZaBici
Sup guys. i'm getting this immediately after login
Because you downloaded this version from curse, instead of using the latest version from here?
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Unread 04-22-13, 01:34 PM  
renerie
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Re: Re: Sound File Missing

Hiiiiii

Thanks, I found it now. No idea why it changed itself but its fixed.

Originally Posted by Resike
Originally Posted by renerie
Hi

I have noticed the sound files have changed. I used to use a file that was named Chime, which is no longer there. Any reason why it has disappeared?

Thanks
Renerie
It should be under the "More sounds to play" dropdown menu, under the Sounds Tab. Here:

http://i.imgur.com/ebi5jNT.jpg
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Unread 04-22-13, 01:11 PM  
ZaBici
A Kobold Labourer

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Sup guys. i'm getting this immediately after login
Message: ..\AddOns\PowerAuras\PowerAurasBase.lua line 53:
attempt to call global 'GetActiveTalentGroup' (a nil value)
Debug:
PowerAuras\PowerAurasBase.lua:53: in main chunk
Locals:
(*temporary) = <table> {
WoWBuild = 50200
Tstep = 0.09765625
SetupDone = false
IconSource = "Interface\Icons\"
InspectDelay = 2
VersionPattern = "(%d+)%.(%d+)"
NextInspectTimeOut = 0
VariablesLoaded = false
NextCheck = 0.2
Version = "4.23"
DebugTimer = 0
DebugCycle = false
ExportMaxSize = 4000
ThrottleTimer = 0
ChecksTimer = 0
CurrentAuraId = 1
ResetTargetTimers = false
ModTest = false
TextureCount = 238
ExportWidth = 500
NextDebugCheck = 0
TimerUpdateThrottleTimer = 0
DebugEvents = false
InspectTimeOut = 12
}
(*temporary) = nil
(*temporary) = "attempt to call global 'GetActiveTalentGroup' (a nil value)"

AddOns:
Swatter, v4.2.0 (<%codename%>)
Babylonian, v5.1.DEV.332(/embedded)
Configator, v5.1.DEV.344(/embedded)
Coordinates, v1.9
Gatherer, v4.2.0
GFWDisenchantPredictor, v5.2
GladiatorlosSA, v2.0
PowerAuras, v4.23
SlideBar, v4.2.0 (<%codename%>)
BlizRuntimeLib_enUS v5.2.0.50200 <eu>
(ck=128)
Last edited by ZaBici : 04-22-13 at 01:11 PM.
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Unread 04-21-13, 02:47 PM  
Resike
A Pyroguard Emberseer
AddOn Author - Click to view AddOns

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Re: Power Auras Addon Packs

Originally Posted by killerpet1986
For anyone who is interested, I just updated all of the sound and image packs for power auras and tested them with this version of power auras to make sure they work.

If you want them they can be found here:

Image Pack 1 (MLP)
Image Pack 2 (Blizzard) (This one indexes images already in your WoW folder as well as images from Power Auras in the image selection screen)

Sound Pack 1 (Mortal Kombat)
Sound Pack 2 (MLP)
Sound Pack 3 (Duke Nukem)

You install them as normal addons and do not place anything inside the Power Auras folder. (Example)

Note: These addons are independently created and not supported by any Power Auras team. If you have problems with these addons they cannot and will not help you. You should contact me directly.

Also, if you are interested in making your own themed sound or image pack feel free to give me a shout and I can help you get started.
I changed some stuff location vise in the effect edior, i think you should move the "Show/Hide" button under the strata dropdown, after the next release (or even before). The current version looks like that atm: http://i.imgur.com/t65PkGA.jpg The top panel is almost ready. You can download and try the latest alpha from here: http://resike.github.io/PowerAuras/. Also try to new rotate slider and the mousewheel up/down values on the sliders!
Last edited by Resike : 04-21-13 at 02:51 PM.
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