Download
(285 Kb)
Download
Updated: 03-28-13 04:12 PM
Compatibility:
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:03-28-13 04:12 PM
Created:08-28-12 08:53 PM
Downloads:4,271
Favorites:23
MD5:
Categories:Graphic UI Mods, Suites
oUF Hank Fan Update for 5.0
Version: 5.2.0
by: gwyd [More]
This is an update of Hank's oUF_Hank addon for WoW 5.0.

Dependancies: oUF by haste.

Optional Dependancies:
oUF_WarlockSpecBars - by tukz
oUF_TotemBar (included) - updated by ckaotik

Note: Development code can be found on github

All credit goes to Hank. I am only updating it to work with WoW 5.0.
== 5.2.0
.toc bump
Fixed tag display for untaggable mobs -ckaotik
Updated moonkin eclipse cast counter formulas -ckaotik

== 5.1.0 ==
.toc bump
vehicle health fix
updated dispel types

== 5.0.5 ==
Fixed .toc file after breaking it.

== 5.0.5 ==
Added Warlock and Shaman power bars courtesy of ckaotik.
Updated config to parse focus frame correctly.

== 5.0.4c ==
Added back config functionality
Optional Files (1)
File Name
Version
Size
Author
Date
Type
0.1
352kB
09-27-12 10:26 AM
Patch


Archived Files (5)
File Name
Version
Size
Author
Date
5.1.0
284kB
gwyd
12-17-12 04:42 PM
5.0.5b
289kB
gwyd
10-07-12 04:08 PM
5.0.5
287kB
gwyd
08-31-12 12:38 PM
5.0.4c
294kB
gwyd
08-29-12 05:12 PM
5.0.4
294kB
gwyd
08-28-12 08:53 PM


Post A Reply Comment Options
Old 08-29-12, 04:18 PM  
Central
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
I'll start posting my updates here opposed to the other. Thanks for the note about the changes to tags, I have dug through the ouf documentation and must have missed that. Currently there are still a few issues, the settings in config.lua regarding placement on screen don't appear to be working:

Code:
-- Scale of all frames (1.0 = 100%)
FrameScale = 0.95,
-- Focus frame scale (size of focus frame = FrameScale * FocusFrameScale)
FocusFrameScale = 0.7,
-- Margin for player / target frames (x, y from the center of the screen)
FrameMargin = {125, 200},
-- Vertical margin for focus frame (from the center of the screen)
FocusFrameMarginY = -700,
-- Margin for boss frames (x, y from the right edge)
BossFrameMargin = {-10, -400},
No matter what I change these values to, the frames don't move. I was able to move them with ouf_moveableframes, but since the gui for that isn't working I'm not getting them placed perfect.

Apart from this, it looks like everything else is working. I'll keep you posted if I find anything else.
Central is offline Report comment to moderator  
Reply With Quote
Old 08-29-12, 06:27 AM  
gwyd
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 22
Uploads: 1
Something brought up in the other thread is that if you have code in custom_modifications.lua that uses Tags, they have change (very slightly).

Use Tags.Events and Tags.Methods instead of TagEvents and Tags, respectively.
gwyd is offline Report comment to moderator  
Reply With Quote
Old 08-28-12, 11:12 PM  
TwystNeko
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
minor change to disable Rune bar for DKs

Since I want to use this addon, but don't want to delve deep into the code to try and track down the failure, I figured out how to make the Runebar toggleable.

in config.lua at line 265, put
Lua Code:
  1. RuneBarActive = false,

And change line 837 of hank_v3.lua to:
Lua Code:
  1. if unit == "player" and select(2, UnitClass("player")) == "DEATHKNIGHT" and cfg.RuneBarActive then
TwystNeko is offline Report comment to moderator  
Reply With Quote
Old 08-28-12, 10:13 PM  
azguz
A Murloc Raider

Forum posts: 8
File comments: 66
Uploads: 0
You are awesome. This is one of my favorite unit frames.
azguz is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: