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World of Enhanced Warcraft ENB  Popular! (More than 5000 hits)

Version: 1.1b
by: Rammoth [More]



Please Read The Entire Description

NOTE: The screenshots do not do it justice, you have to see it in game for yourself. Most of the noticable features won't show up in screenshots, I'm not sure why yet.

WHAT IS ENB:
ENBSeries is a graphic modifications project for games. The main idea is to allow every gamer to configure how their game will look with their own style, so every player could share settings with others. Many games may look much better and ENBSeries is the easiest way to improve them.

This particular ENB is a modification of the GTA4 ENB from the main website, the URL is located below.

FEATURES:
1) No game specific tools needed.
2) Small size of the modification.
3) Easy to install and uninstall.
4) No problems with banning in multiplayer games.
5) Easy to share configurations with others.
6) Controlled quality for optimal performance on your hardware.
7) Other graphical modifications can be used together with ENBSeries, with exceptions within common sense and LUA.

ADDITIONAL FUNCTIONALITY:
If you have low FPS even though your pc should be able to handle it, try SHIFT+F10 which will optimize the features to best support your FPS, after activating the mod using SHIFT+F12. SHIFT+F9 enables or disables the bloom.

FUNCTIONALITY UPDATE:
You can now re-map the keys needed to turn on and off settings, and you can now limit your FPS via the enbseres.ini file.

Under [INPUT] in the "enbseries.ini" file you will find the following:

You can use these lines in the file to change to your desired keys to use. "f12, f11, f10 and f9" are set by default. Just replace with your choice.

//f12
KeyUseEffect=123
//f11
KeyBloom=120
//f10
KeyOcclusion=121
//f9
KeyFPSLimit=36
To set exactly what you want your FPS to be limited to, use the following line under the section [LIMITER]:

Change 60.0 to anything you want, but make sure .0 is after it.

FPSLimit=60.0
If you prefer not to be activating the mod every time you load up World of Warcraft, or re-activate it every time you alt-tab and come back to the game, then use the following:

1) Open up "enbseries.ini" with Notepad or your favorite Text Editor software.
2) Locate the section called [Global], either by skimming or pressing Cntrl+F to search (if using Notepad)
3) You should see a line under the [Global] section as the following:

UseEffect=0
Change it to this:

UseEffect=1
Now you should have it load automatically, no more having to press and hold SHIFT and F12 to activate the mod now. The ability to do that will still be in the main files by default though, because some people might prefer to activate it manually.

If enough people decide they rather not have the manual activation anymore, I will remove it entirely, and update the files.

Thanks to Haleth for the screenshots using the Windows Screen Capture Tool:

-BEFORE-


-AFTER-


INSTALLATION:

1) Extract all of the files from the .ZIP archive into your World of Warcraft Main Directory (where the game launcher is located).

2) Run the game.

3) Press and hold SHIFT and F12, to activate the ENB. *You might want to change your screenshot button to the Print Screen button - by default World of Warcraft is set to use F12 for screenshots*

4) If it didn't activate, make sure DX9 is set (not DX11), close the client, reopen the launcher and try again.

ISSUES:
This ENB does not currently work with DirectX 11, or the 64bit Client of World of Warcraft.

Use only with 32bit client and DirectX9 (changed in the in game options settings) for now, until I've updated this.


FUTURE:

If you're experienced with coding, contact me.

If you're experienced with making great videos on Youtube, please contact me. I am looking to make a Youtube video showcasing this mod.

Recommendations:
I recommend you use a clean user interface addon for World of Warcraft, with this ENB. For example, my favorite UI: Free UI - http://www.wowinterface.com/download...92-FreeUI.html

FINAL NOTE:

This is a continuous project. I will work on it until I cannot anymore, and when that time comes, I will give permission to the community to handle it.

Worried about getting banned?

ENB is a graphic enhancement mod, not a graphic alteration mod and it's not a software, there for, it is not going to get you banned, read this:
Jay Wilson, Blizzard Entertainment Game Director: TOS against mods is so we can ban cheaters. I agree DarkD3 is not a cheat...yet. As long as it is not a cheat, no ban is likely.
SOURCE: https://twitter.com/angryrobotics/st...26183740686336

NOTE: It does speak of DarkD3 for Diablo III, however ENB is similar in some ways, so it seems fitting.

Directly from the website of the original Author - Vorontsov Boris (ENB Developer): http://enbdev.com/index_en.html

------------

LICENSE AGREEMENT AND DISTRIBUTION RULES:

1) Copyrights of the ENBSeries exclusively belongs to the AUTHOR - Vorontsov Boris (ENB developer).
2) ENBSeries is DonateWare (freeware), which means you may or may not pay for this tool to the author as donation.
3) Software provided "AS IS", without warranty of any kind, use it at your own risk.
4) You agree not to change or remove any parts of ENBSeries (files in archive) without author permission. Decompilation, reverse enginering, disassembling, debugging or changing resources of ENBSeries is prohibited.
5) You may use and distribute ENBSeries in commercial or non-commercial purposes. For commercial use it is required to warn about using this tool (in credits, on the box or other places). Commercial distribution of ENBSeries as part of the games without author permission is prohibited.
6) The Author reserves the right to change this license agreement.
7) All the rights, not described in this license agreement belong to the author.
8) You're allowed to add new files to ENBSeries archive.
9) You may sell presets, shaders, bitmaps, documentation and any other components for ENBSeries, except binary files (dll, exe) created by the author of ENBSeries.
10) Custom presets, shaders, bitmaps, documentation and any other components for ENBSeries belongs to their authors and may have copyrights and license.

By executing this ENBSeries you're accepting the terms of use and this license agreement.

Version 1.1

- Made some major changes to the code.

- No more readme file. You can find all the info you need here on the page.

- Added new features and new files that go with those features.

- Still don't have support for DX11/64bit, just not yet ready for release; sorry guys/gals.

Version 1.0

- Made some adjustments to the Bloom quality.

- Removed the shimmer effect found around player/npc bodies.

- Additional color changes.

- Optimized for major color pallet change for next version.

- Turned Ambient Occlusion (SSAO) on.

- Adjustments to the lighting quality.

- Intensity of the sun revamped, for optimal realism.

Version 0.1

- Initial Release
Optional Files (0)


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Unread 10-28-12, 07:46 AM  
Rammoth
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Re: The ENB doesn't seem to work with MOP

Not sure, I don't have that problem. Are you sure you installed it correctly? If I press Shift+F12 it disables it for me, and it's on by default. You should see a difference. I have a new update coming soon though, I might push out the update early, without the new features. But some people will be mad about that. A lot of folks want an DX11 and 64-bit client version that works. I am working on that and it's almost done, and it does work, but I am not doing it alone.

Other ENB authors that know more than me are assisting me with it. The problem is the standard d3d9 file isn't enough, it has to have a few extra dxi file types that have to do with DX11 and 64-bit. There is an author of an ENB originally designed for Skyrim, but works with WoW and other games, I am talks with him about including his into this for those that want to use my ENB wth DX11 and 64-bit client.

Stay tuned, if you are patient, you will have a working version. Just make sure you follow the instructions. Make sure everything is installed correctly. Soon the installation process may change a little, due to an FX Shading folder that has to be added, as well as a few extra file types. Essentially it'll still do the same thing, but more things, and more efficiently as well as working on different client and DX versions that it never worked with before.

Originally Posted by Wiznerd
It doesn't work anyhow. I tried both 32 and 64 bit client with no result. Tried pressing Shift+F12 - nothing. Switching from Directx 9 to 11 both ways - nothing. Turning Antivirus software off also didn't work. I have up to date video drivers and up to date DirectX drivers. No programs running in the background as well. I'm getting hopeless.

It doesn't only concern this particular ENB set, but all of them. Do you maybe have any idea what's the reason of this?

Thanks for the answer in advance!
Cheers!

Yes they do. A lot of featurs from ENB can't yet be used with WoW. But I am working on a new release here soon that should have a more cleaned up code, and should feature a few new things it can do for WoW, as well as a sharpening tool which I'm going to combine with this. So that you get sharpening, and a pop in graphics glow like it already provides alone.

ENB's are also kind of annoying, considering it's tough to get them to work with DX11 and 64-bit clients. But I think I got it working in the next version, so stay tuned if you want to check that out. Sorry for the late reply, I had been very busy. I'm working on this, plus many other addons and building my own User Interface from scratch using what I learned from FreeUI, Neav UI, Elv UI and TukUI. It'll be mostly my own code though, and any code that isn't mine will be referenced.


Originally Posted by Silvery-Corgan
There's a different version here. Do the DLL files differ, or can I just get the latest version for Skyrim and mess with the .INI ?

Nevermind, I tried it but didn't work. I don't see any difference at all!
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Unread 10-17-12, 04:06 PM  
Wiznerd
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The ENB doesn't seem to work with MOP

It doesn't work anyhow. I tried both 32 and 64 bit client with no result. Tried pressing Shift+F12 - nothing. Switching from Directx 9 to 11 both ways - nothing. Turning Antivirus software off also didn't work. I have up to date video drivers and up to date DirectX drivers. No programs running in the background as well. I'm getting hopeless.

It doesn't only concern this particular ENB set, but all of them. Do you maybe have any idea what's the reason of this?

Thanks for the answer in advance!
Cheers!
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Unread 10-02-12, 09:39 AM  
Silvery-Corgan
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ENB+FXAA

There's a different version here. Do the DLL files differ, or can I just get the latest version for Skyrim and mess with the .INI ?

Nevermind, I tried it but didn't work. I don't see any difference at all!
Last edited by Silvery-Corgan : 10-02-12 at 02:42 PM.
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Unread 09-22-12, 02:37 PM  
Rammoth
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I'm sorry for taking so long to reply. Yes it will if you don't have a atleast a decent graphics card. It does require some good VRAM from your GPU. Performance problems happen with SSAO in this ENB, if you don't have a very good GPU.

Read the front page, it will tell you how to turn SSAO off if it slows the game down for you. But try the ENB out first. You can't go wrong, it won't hurt anything.

If your graphics card heats up from it, it's because it's underperforming, and the ENB isn't for you. If that is the case, just remove the files from it, and you shouldn't have another problem.

Originally Posted by devilArt
really wanna try this tool, looks great
i have a few question, will this tool reduce game's performance or make display card heater
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Unread 09-04-12, 03:12 AM  
devilArt
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really wanna try this tool, looks great
i have a few question, will this tool reduce game's performance or make display card heater
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Unread 07-11-12, 11:24 AM  
Rammoth
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Post UPDATE

I found a temporary way to make the ENB work with DirectX 11 now. I downloaded and installed the TweakWoW addon, and used it to switch to DX11 from DX9 in a drop down box feature part of the addon, and it refreshed the UI, and some other game parts and allowed DirectX 11 to function with it. I didn't get a performance hit with it, in fact in increase my performance by a couple of FPS as soon as I changed it.

You can get TweakWoW here: http://www.wowinterface.com/download...-TweakWoW.html


Note: This is early, I'm not positive that this is working, but it seems as if it is. You can try for yourself and see if it works for you.
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Unread 07-11-12, 11:09 AM  
Rammoth
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Post UPDATE

Read the changelog to see what was updated, if you have any questions please ask, and of course if you have any bugs or issues that I'm not currently working on (you can find out by reading the comments), then let me know here, and I'll get on it as soon as possible.
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Unread 07-11-12, 08:52 AM  
Rammoth
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Thank you, I'm working on it right now. We'lls ee if I can get it to work with it. If I can, I'll update here again.

Originally Posted by Qupe
I believe this is the latest:
http://us.battle.net/wow/en/forum/topic/3988300405

The 64bit client downloads are located in a sticky thread in the Battle.net WoW Technical Support forums.
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Unread 07-11-12, 07:29 AM  
Qupe
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I believe this is the latest:
http://us.battle.net/wow/en/forum/topic/3988300405

The 64bit client downloads are located in a sticky thread in the Battle.net WoW Technical Support forums.
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Unread 07-11-12, 06:36 AM  
Rammoth
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I understand. I don't have the 64bit client, I'd like to get it, I'm just not sure how. I have a 64bit OS. If I could get the client, I can do my best to make it work with it. It might take awhile though as I'm still learning this project as I go along.

The feedback helps me understand what needs to change and what doesn't. Which is why this is in Beta right now.

When I finally release it out of beta, then I will have enough knowledge by then to maintain the project and fix any bugs and issues that might arise in the future, as of right now it's tough to do for me, but I won't give up.

I will keep everyone updated via comments here, if I figure anything out. That way, when I learn, you learn.

I will update the description with this information, so new users will understand.

Originally Posted by Qupe
Originally Posted by Rammoth
First, drop the files into your folder, then run the game, when you're at the login screen, pres SHIFT down, and hold it, then press F12. You should see a bit of a darker color scheme on WoW, due to shaders and SSAO in the enbseries.ini file. That is the indicator that it's on and working. I have not figured out a way to make it say that it's on.

Before you do any of that though, at the login screen, if you see ENBseries text up on the top left of the screen showing up, and then goes away, then you know you installed it correctly. If you do not see that, then you didn't install it correctly.

NOTE: Do not put those files in your Interface/Addons folders, they belong in the main directory of which you installed World of Warcraft, where the Blizzard Launcher is located.

Originally Posted by Haleth
How do I know when this mod is activated? I really can't see much of a difference and I don't know if the buttons toggling it are doing anything.

Is there a sort of onscreen message telling you when it activates?

Edit: Running 32 bit fixed it - doesn't seem to work with 64 bit.
This definitely doesn't work with the 64 bit client. No ENBSeries text appears in the top left corner and using SHIFT+F12 does nothing. Launching the client with 32bit, the message shows up and using the SHIFT+F12 toggle makes the image darker.

The files are definitely installed correctly as the 32bit client works with the mod/shows the ENBSeries text on launch. The 64bit client just doesn't work at all.

Edit:
I have also noticed while using the "Fullscreen" graphics option the toggle resets when alt-tabbing. This doesn't happen with "Windowed" or "Fullscreen-Windowed", but the effect needs to be re-toggled when swapping viewing modes (which isn't a big deal).

This is really gorgeous, DX11 support would be amazing, but I'm much more interested in this working with the 64bit client version (for whatever reason, the 32bit client kills my fps - even without this tweak).
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Unread 07-11-12, 06:25 AM  
Rammoth
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Post UPDATE

Good news Haleth, and everyone else interested in this. I had figured out how to get the mod to be on by default.

Because it's beta, and people might prefer to turn it on themselves and have full control over that, for now I'll just add it as an option to change yourself in the enbseries.ini file.

In the enbseries.ini file, look for the following under the [Global] section:

UseEffect=0
and change it to:

UseEffect=1
That will allow the mod to execute on it's own, so you won't have to press and hold SHIFT and F12 to activate it. It will just activate on it's own as soon as you run the game.

Note: This also seems to fix the problem I was experiencing with it where if you alt-tab out of the game and come back, the mod wouldn't be working and you'd have to re-activate it. With this setting changed in the enbseries.ini file, it will re-activate on it's own.
Last edited by Rammoth : 07-11-12 at 06:27 AM.
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Unread 07-11-12, 06:22 AM  
Rammoth
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I understand, I do not have the 64bit client though, I'm not sure how to get it, and I do have a 64bit OS. I'll try to get it working with that.

Originally Posted by K0DiNE
I've used the ENB series of mods in several games (VTM: Bloodlines, Fallout: New Vegas, TES5: Skyrim, and they are of top notch quality. Nothing to fear from them. I'm bummed to hear it's not working with the x64 client, as I get huge performance gains using it. I would love to put some of that extra performance to use.
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Unread 07-11-12, 03:51 AM  
K0DiNE
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I've used the ENB series of mods in several games (VTM: Bloodlines, Fallout: New Vegas, TES5: Skyrim, and they are of top notch quality. Nothing to fear from them. I'm bummed to hear it's not working with the x64 client, as I get huge performance gains using it. I would love to put some of that extra performance to use.
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Unread 07-11-12, 12:41 AM  
Qupe
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Originally Posted by Rammoth
First, drop the files into your folder, then run the game, when you're at the login screen, pres SHIFT down, and hold it, then press F12. You should see a bit of a darker color scheme on WoW, due to shaders and SSAO in the enbseries.ini file. That is the indicator that it's on and working. I have not figured out a way to make it say that it's on.

Before you do any of that though, at the login screen, if you see ENBseries text up on the top left of the screen showing up, and then goes away, then you know you installed it correctly. If you do not see that, then you didn't install it correctly.

NOTE: Do not put those files in your Interface/Addons folders, they belong in the main directory of which you installed World of Warcraft, where the Blizzard Launcher is located.

Originally Posted by Haleth
How do I know when this mod is activated? I really can't see much of a difference and I don't know if the buttons toggling it are doing anything.

Is there a sort of onscreen message telling you when it activates?

Edit: Running 32 bit fixed it - doesn't seem to work with 64 bit.
This definitely doesn't work with the 64 bit client. No ENBSeries text appears in the top left corner and using SHIFT+F12 does nothing. Launching the client with 32bit, the message shows up and using the SHIFT+F12 toggle makes the image darker.

The files are definitely installed correctly as the 32bit client works with the mod/shows the ENBSeries text on launch. The 64bit client just doesn't work at all.

Edit:
I have also noticed while using the "Fullscreen" graphics option the toggle resets when alt-tabbing. This doesn't happen with "Windowed" or "Fullscreen-Windowed", but the effect needs to be re-toggled when swapping viewing modes (which isn't a big deal).

This is really gorgeous, DX11 support would be amazing, but I'm much more interested in this working with the 64bit client version (for whatever reason, the 32bit client kills my fps - even without this tweak).
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Last edited by Qupe : 07-11-12 at 12:46 AM.
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Unread 07-10-12, 05:32 PM  
Rammoth
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As of right now I'm not sure how, but I'm working on it as it's something I also want.

Once I figure it out, I'll mention it and update the page.

Originally Posted by Haleth
Is there any way to remap the keys? Also, is there a way to know whether the fps optimization is running or not (and does it save states?)
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