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| Compatibility: | Thunder Isle (5.2) Landfall (5.1) Mists of Pandaria (5.0.4) |
| Updated: | 05-24-13 12:46 AM |
| Created: | 07-01-12 09:49 AM |
| Downloads: | 31,088 |
| Favorites: | 241 |
| MD5: | |
| Categories: | Graphical Compilations, Suites, Minimalistic Compilations, Healer Compilations, Generic Compilations |




File Name |
Version |
Size |
Author |
Date |
2.3.2 |
12MB |
Mayron |
05-17-13 11:27 AM |
|
2.3.1 |
12MB |
Mayron |
05-03-13 11:25 AM |
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Re: Problem with font on russian loc
__________________
Please help by recommending this UI to your Friends or Guild members or even by donating to me! Thank you. MayronUI Gen2 Installation Video |
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| Mayron |
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| Moltenart |
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| Deculture |
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Re: problems with ui
__________________
Please help by recommending this UI to your Friends or Guild members or even by donating to me! Thank you. MayronUI Gen2 Installation Video
Last edited by Mayron : 04-22-13 at 12:52 AM.
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A Kobold Labourer
Forum posts: 0
File comments: 7
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Deleting the Blizzard_TalentUI folder did nothing. |
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| Deculture |
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A Kobold Labourer
Forum posts: 0
File comments: 1
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problems with ui
hey mayron i love ur ui and i downloaded it but im having major problems when i follow the install steps and how to set it up i click setup in wow and it dosent do anything but leave me with a big mess of raid frames etc on my screen can u help me thanks
Last edited by grumpy2012 : 04-21-13 at 02:49 PM.
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A Kobold Labourer
Forum posts: 0
File comments: 13
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Hi Mayron ;-)
I have been using your UI since 1.gen and now 2.gen and i simply love it! But lately i have been having some major preformance issues when im on my paladin and in raid, so i turned on "display Lua errors" to get a hint of what was going on. other than the addons allready included in the ui i have installed: -Altoholic -Auctionator -Atlasloot Enhanced -CLC DK -DBM -NugComboBar -ReforgeLite -CLC RET -Rune-It-All -Tradeskill master Before i turned on LUA errors for the LFR i just did i found out that Atlasloot gave me issues with 1 FPS and making the game not responding so after i disabled it it got much better with 20-30 fps ![]() Then i turned on LUA errors and got 4 diffrent errors, but the one i feel was the problem is this: Message: Interface\FrameXML\PaladinPowerBar.lua:26: Usage: UnitPower("unit"[, type][, unmodified]) Time: 04/21/13 11:45:21 Count: 27258 Stack: Interface\AddOns\Auctionator\AtrErrorInspector.lua:106: in function <Interface\AddOns\Auctionator \AtrErrorInspector.lua:51> [C]: ? [C]: in function `UnitPower' Interface\FrameXML\PaladinPowerBar.lua:26: in function `PaladinPowerBar_Update' Interface\FrameXML\PaladinPowerBar.lua:117: in function <Interface \FrameXML\PaladinPowerBar.lua:104> Locals: msg = " Interface\FrameXML\PaladinPowerBar.lua:26: Usage: UnitPower("unit"[, type][, unmodified])" funcnames = <table> { 1 = "UnitPower" 2 = "PaladinPowerBar_Update" } funcstr = "UnitPower > PaladinPowerBar_Update" looksLikeAuctionatorError = false inAtrErrorHandler = true origErrorHandler = <function> defined *:OnLoad:1 zc = <table> { msg_red = <function> defined @Interface\AddOns\Auctionator \zcUtils.lua:608 IsEnglishLocale = <function> defined @Interface\AddOns\Auctionator \AuctionatorLocalize.lua:52 msg_badErr = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:644 tallyAdd = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1121 msg = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:737 GetArrayElemOrFirst = <function> defined @Interface\AddOns \Auctionator\zcUtils.lua:150 NumToBool = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:562 msg_color = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:614 ParseBattlePetLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:429 ShowHide = <function> defined @Interface \AddOns\Auctionator\zcUtils.lua:36 StringStartsWith = <function> defined @Interface\AddOns\Auctionator \zcUtils.lua:930 printmem = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1031 round = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:602 StringContains = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:892 CopyDeep = <function> defined @Interface\AddOns\Auctionator \zcUtils.lua:1003 CheckDeferredCall = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:332 priceToMoneyString = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:841 tallyPrint = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1133 TrimBrackets = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:974 GetArrayElemOrNil = <function> defined @Interface\AddOns \Auctionator\zcUtils.lua:165 BoolToNum = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:552 If = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:99 periodic = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:355 Min = <function> defined @Interface\AddOns\Auctionator \zcUtils.lua:69 msg_pink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:609 SetTextIf = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:47 TrimQuotes = <function> defined @Interface \AddOns\Auctionator\zcUtils.lua:954 msg_str = <function> defined @Interface\AddOns\Auctionator \zcUtils.lua:627 ItemNamefromLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:471 enc64 = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:215 Val = <function> defined @Interface \AddOns\Auctionator\zcUtils.lua:58 IsBattlePetLink = <function> defined @Interface\AddOns\Auctionator \zcUtils.lua:421 StringEndsWith = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:910 printableLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1018 PrintTable = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:385 StringSame = <function> defined @Interface\AddOns \Auctionator\zcUtils.lua:874 priceToString = <function> defined @Interface\AddOns\Auctionator \zcUtils.lua:805 PullItemIntoMemory = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:520 val2gsc = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:787 PrintKeysSorted = <function> defined @Interface\AddOns To me it seems that Auctionator is the problem here so i turned it off when i came out of LFR to do some dailies, but it wasent over.. Everytime i engage in combat i get this and it keeps stacking: Message: Interface\FrameXML\PaladinPowerBar.lua:26: Usage: UnitPower("unit"[, type][, unmodified]) Time: 04/21/13 12:04:58 Count: 75 Stack: [C]: ? [C]: in function `UnitPower' Interface\FrameXML\PaladinPowerBar.lua:26: in function `PaladinPowerBar_Update' Interface\FrameXML\PaladinPowerBar.lua:117: in function <Interface\FrameXML \PaladinPowerBar.lua:104> Locals: Do you have any idea whats going on? atleast i am able to play with atlasloot turned off but the first error with auctionator stacking nearly 30k within one fight is alot of errors?! ![]() Cheers Phunjap |
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Not sure why you would want to remove the expand bar as it only shows out of combat with the control key down which I would not think would be much of a problem however to do this type "/kgpanels config" and under the list of Active Panels you will find "BottomMenu" near the top. Go to OnUpdate and on the third line down you will see "kgPanels:FetchFrame("Expand"):Show()" which you need to change Show to Hide giving you this: kgPanels:FetchFrame("Expand"):Hide() This will disable it, you can always completely remove it by going to the Expand panel and clicking "Remove Panel" |
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| Mayron |
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A Kobold Labourer
Forum posts: 0
File comments: 7
Uploads: 0
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Whenever I try to change my talents I get to the part where it says "blah blah blah Cost 1 Vanishing Powder" and when I click Yes I get a message saying it was blocked by kgPanels and this Lua error
Code:
Message: ...rface\AddOns\Blizzard_TalentUI\Blizzard_TalentUI.lua:710: attempt to perform arithmetic on local 'id' (a nil value) Time: 04/20/13 19:59:25 Count: 1 Stack: ...rface\AddOns\Blizzard_TalentUI\Blizzard_TalentUI.lua:710: in function `PlayerTalentFrame_SelectTalent' ...rface\AddOns\Blizzard_TalentUI\Blizzard_TalentUI.lua:40: in function `OnAccept' Interface\FrameXML\StaticPopup.lua:3897: in function `StaticPopup_OnClick' [string "*:OnClick"]:1: in function <[string "*:OnClick"]:1> Locals: id = nil (*temporary) = <function> defined =[C]:-1 (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to perform arithmetic on local 'id' (a nil value)" How can I fix this? Also, while I'm here, how do I disable the expand bar on the bottom?
Last edited by Deculture : 04-20-13 at 06:07 PM.
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A Kobold Labourer
Forum posts: 0
File comments: 18
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Last edited by darksymm : 04-21-13 at 07:42 AM.
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Last edited by Mayron : 04-19-13 at 12:32 AM.
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A Kobold Labourer
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File comments: 18
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clique and shadow unit frames
hey already asked this question once before and you couldnt help me cause didnt have pic of the lua code. but when i have clique installed and switch between dps and heal mode is when all the lua coding happens. and ALOT. like 40 pages. not sure if you want me to send you all of them or not. or if you just can upload clique into your ui and switch and see what i mean. but i think it has something to do with togglemenu but not sure how to fix it. if you want me to link all the errors let me know and i can. really hope you can shed some light on this. thank you once again for all the hard work you do.
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I have an idea for an addon that might be right up your alley. Make a generic installer with commented lua code and examples on how to set profiles and things on first startup. I had to setup each character individually yesterday after I got your bottom bars to work.
I looked at your setup and I'm sure I could modify some of it to work with how my UI is setup, the graphics and frames of the installer is beyond me though. |
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| almty1 |
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| Mayron |
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The bottom bars as its own addon would be awesome. The only issue I see is how integrated SUF, Grid, and Class timers is. For it to be a separate we would need to be able to pick different unit mods. And then you open up a whole other can of worms if you make it work without Bartender4.
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