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Battle for Azeroth (8.0.1)
Updated:08-05-18 01:55 AM
Created:05-18-12 02:46 AM
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bUnitFrames  Popular! (More than 5000 hits)

Version: 1
by: Wildbreath [More]

Lightweight completely replacement for default unit frames

8.0.1

Supporting all units and party/raid

To enable config mode just click a minimap icon
Type /buf in chat to get help

i did alot work with performance

big changes
little changes
added eclipse bar
added arena frames with trinkets, casting bars, deminishing returns
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Unread 06-21-12, 01:26 AM  
Wildbreath
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Re: Move the totem bar

Originally Posted by Skydragon26


Before your last fix it used to show up under the player frame now it shows up in the middle of the screen. Bug?

thanks in advance
bug. will fix today

fixed
Last edited by Wildbreath : 06-21-12 at 09:57 AM.
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Unread 06-20-12, 09:25 PM  
Skydragon26
A Kobold Labourer

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Move the totem bar



Before your last fix it used to show up under the player frame now it shows up in the middle of the screen. Bug?

thanks in advance
Last edited by Skydragon26 : 06-20-12 at 09:27 PM.
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Unread 06-20-12, 10:21 AM  
Wildbreath
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Originally Posted by zin99
would it be possible to use default icon borders for buffs/debuffs?
i can add buttonfacade supporting for it (blizzard skin)

or edit lua manually
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Unread 06-20-12, 08:27 AM  
zin99
A Deviate Faerie Dragon

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would it be possible to use default icon borders for buffs/debuffs?
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Unread 06-19-12, 06:52 AM  
Wildbreath
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Originally Posted by Baine
noticed a bug with Focus Frame ...
try to resize/move frames and reloadui after it lock (/buf)? (because aura table size construct when addon_load event fired, other methods are much harder and will overgrowth my code size and it work speed)

upd. that was a bug - fixed. thank for issue!
Last edited by Wildbreath : 06-19-12 at 02:14 PM.
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Unread 06-19-12, 06:49 AM  
Wildbreath
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Originally Posted by Siannus
I ...
so strange! check your WTF folder filesystem lock?
because i resized and moved (today) all frames and it keep positions and sizes after reload
and i see my mana and health values (player frame) if i changed it in game settings. but i will check it again tonight

Originally Posted by Siannus
Make a damage and threst meter to replace Omen and Recount please
check a alDamagemeter by Allez that's awesome and i using it
Last edited by Wildbreath : 06-19-12 at 06:57 AM.
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Unread 06-18-12, 04:58 PM  
Siannus
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p.s. ouf (pure ouf) havent any ingame config (like a resize/move) thats why (i think) size more than 64 kb?
I thought of that, and I do agree with you. However, testing that theory, its not true in a sense. Yes, there is an increase in any ingame config that you do, granted. However, that memory increase should be lower AFTER youve used the ingame config, in which case, it is not.

The increase in memory from ingame config really only adds just shy of 4kb, which isnt much.

Dont get me wrong, I love your addons and I plan to remove some of my BLOATED addons (cough * bartender4 * cough) with your addons. Make a damage and threst meter to replace Omen and Recount please

As far as resizing the frames, Ive done that but it refuses to resize. No matter what I set it to. Im assuming you meaning the following for config:

Code:
local default_positions = {
	['player'] = 		{ a = 'CENTER', p = 'PlayerFrame', pa = 'CENTER', x = 0, y = 0, width = 200, height = 50 },
	['target'] = 		{ a = 'CENTER', p = 'TargetFrame', pa = 'CENTER', x = 0, y = 0, width = 200, height = 50 },
	['targettarget'] = 	{ a = 'LEFT', p = 'btargetUnitFrame', pa = 'RIGHT', x = 10, y = 0, width = 100, height = 35 },
	['focus'] = 		{ a = 'CENTER', p = 'FocusFrame', pa = 'CENTER', x = 0, y = 0, width = 200, height = 35 },
	['focustarget'] = 	{ a = 'LEFT', p = 'bfocusUnitFrame', pa = 'RIGHT', x = 10, y = 0, width = 100, height = 35 },
	['pet'] = 		{ a = 'LEFT', p = 'bplayerUnitFrame', pa = 'RIGHT', x = 10, y = 0, width = 43, height = 25 },
	['boss1'] = 		{ a = 'RIGHT', p = 'UIParent', pa = 'TOPRIGHT', x = -20, y = -220, width = 100, height = 25 },
	['boss2'] = 		{ a = 'TOP', p = 'bboss1UnitFrame', pa = 'BOTTOM', x = 0, y = -20, width = 100, height = 25 },
	['boss3'] = 		{ a = 'TOP', p = 'bboss2UnitFrame', pa = 'BOTTOM', x = 0, y = -20, width = 100, height = 25 },
	['boss4'] = 		{ a = 'TOP', p = 'bboss3UnitFrame', pa = 'BOTTOM', x = 0, y = -20, width = 100, height = 25 },
}
Changing the width and or height has no effect in game. Reload or even restarting WoW, it still is the same size as original. There is no reference in bUnitFramesDB for size either!

check your default UI ingame settings (player hp value and etc)
Status text is checked. Which is why I can see my HP. But it doesnt show my mana percentage or in number and it doesnt not show my targets HP or remaining mana.
Last edited by Siannus : 06-18-12 at 05:07 PM.
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Unread 06-18-12, 03:41 PM  
Baine
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noticed a bug with Focus Frame

it Shows buffs below it, that's ok
but the first 2 are missing
meaning, there is space for tow buffs from the left, then the 4rd buff is displayed
and the 3nd row begins 3 Slots shifted to the left, seen from the 4rd buff in first line

i'll try to get you a screenshot, am in raid currently ^^

also, they only Display if i have a target

edit:


that's how it Looks like ingame
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Last edited by Baine : 06-18-12 at 04:00 PM.
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Unread 06-18-12, 01:41 PM  
Wildbreath
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Originally Posted by Siannus
Something isnt right.
Its installed, and this is whats listed in the TOC
fixed
castbars.lua is NOT in the file. So, whats up with the addon?
was added casting bars and deleted it later
It shows my HP, but not how much mana I have in numbers. Also, the target does not show the HP of the target. While I appreciate the minimal and small addon, there are just some things that need to be listed. Especially when it comes to the HP of the target.
check your default UI ingame settings (player hp value and etc)
Also, the icons under the UF are just too big. Where do you adjust the size of these?
aura icons size ajusted to frame size - if you want to change it - check aura.size value in "template" function
Perhaps theres a memory leak in your coding!
thanks for issue - i will check

p.s. ouf (pure ouf) havent any ingame config (like a resize/move) thats why (i think) size more than 64 kb?
Last edited by Wildbreath : 06-18-12 at 02:09 PM.
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Unread 06-18-12, 11:27 AM  
Siannus
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Something isnt right.

Its installed, and this is whats listed in the TOC

Code:
## Interface: 40300
## Title: bUnitFrames
## Notes: custom Unit frames
## Author: Fernir
## Version: 1
## SavedVariables: bUnitFramesDB

bUnitFrames.lua
castbars.lua
castbars.lua is NOT in the file. So, whats up with the addon?

Anyway, heres another problem.

It shows my HP, but not how much mana I have in numbers. Also, the target does not show the HP of the target. While I appreciate the minimal and small addon, there are just some things that need to be listed. Especially when it comes to the HP of the target.

Also, the icons under the UF are just too big. Where do you adjust the size of these?

I see places that have icons.size or 16, yet there is no reference point for icons.size. And the icons are way bigger than 16, perhaps 32.

I would like to use these UF and ditch my oUF and my own layout. However your addon uses more memory than oUF for some reason. Your addon is using 134 kb whereas oUF + my layout uses only 64kbs.

Perhaps theres a memory leak in your coding!

Edit: Ok, scratch all that becuase these frames are kinda useless in thier current form. There is no runes, pally power, lock stones, etc. These are crutial parts of a UF addon. Good try though.
Last edited by Siannus : 06-18-12 at 12:05 PM.
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Unread 06-16-12, 01:49 PM  
Wildbreath
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Originally Posted by daka242
very nice addon !!! /salute
i get this error on all clases that DONT use combo points
thanks for issue, i hope i fixed it
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Unread 06-16-12, 08:47 AM  
daka242
A Murloc Raider

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very nice addon !!! /salute
i get this error on all clases that DONT use combo points

Message: Interface\AddOns\bUnitFrames\bUnitFrames.lua:947: attempt to index field 'bg' (a nil value)
Time: 06/16/12 17:40:53
Count: 1
Stack: Interface\AddOns\bUnitFrames\bUnitFrames.lua:947: in function <Interface\AddOns\bUnitFrames\bUnitFrames.lua:896>
Interface\AddOns\bUnitFrames\bUnitFrames.lua:1238: in function `updateUnit'
Interface\AddOns\bUnitFrames\bUnitFrames.lua:1309: in function <Interface\AddOns\bUnitFrames\bUnitFrames.lua:406>
Interface\AddOns\bUnitFrames\bUnitFrames.lua:1322: in function <Interface\AddOns\bUnitFrames\bUnitFrames.lua:1318>

Locals: self = btargetUnitFrame {
0 = <userdata>
combat = btargetUnitFrameiconcombat {
}
combo = bCombo {
}
leader = btargetUnitFrameleader {
}
unit = "target"
role = btargetUnitFramerole {
}
aura = btargetUnitFrameaura {
}
resize = btargetUnitFrameResizeButton {
}
threat = btargetUnitFramethreat {
}
power = btargetUnitFramepowerbar {
}
pvpicon = btargetUnitFramepvpicon {
}
menu = <function> defined @Interface\AddOns\bUnitFrames\bUnitFrames.lua:412
portrait = btargetUnitFrameportrait {
}
resting = btargetUnitFrameresting {
}
name = btargetUnitFramename {
}
health = btargetUnitFramehealthbar {
}
raidicon = btargetUnitFrameicon {
}
}
cp = 0
cpoints = bCombo {
1 = bComboPoint1 {
}
2 = bComboPoint2 {
}
3 = bComboPoint3 {
}
4 = bComboPoint4 {
}
5 = bComboPoint5 {
}
0 = <userdata>
}
(for index) = 1
(for limit) = 5
(for step) = 1
j = 1
(*temporary) = nil
(*temporary) = nil
(*temporary) = <userdata>
(*temporary) = bComboPoint5 {
0 = <userdata>
}
(*temporary) = "OVERLAY"
(*temporary) = 5
(*temporary) = <userdata>
(*temporary) = -2
(*temporary) = 0
(*temporary) = "attempt to index field 'bg' (a nil value)"
Last edited by daka242 : 06-16-12 at 09:01 AM.
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Unread 06-16-12, 07:49 AM  
Wildbreath
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Originally Posted by 4exoB
А можно добавить чтобы рядом с кол-вом хп на определенном фрейме так же отображалось хп в процентах через какой-нибудь разделитель (например дефис или слеш)?
в коде если только менять, а так только как в игре настроено или % или значения
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Unread 06-16-12, 06:12 AM  
L3n1n
A Fallenroot Satyr
 
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А можно добавить чтобы рядом с кол-вом хп на определенном фрейме так же отображалось хп в процентах через какой-нибудь разделитель (например дефис или слеш)?
Last edited by L3n1n : 06-16-12 at 06:14 AM.
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Unread 06-02-12, 02:12 AM  
senshi96
A Kobold Labourer
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спасибо , понравилось
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