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Updated:12-31-12 08:03 AM
Created:05-04-12 02:15 PM
Downloads:4,585
Favorites:13
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Categories:Minimalistic Compilations, Generic Compilations
Flying UI
Version: 3.214
by: Flyingboots [More]

IMPORTANT NOTICE.

Due to low activity on Tukui.org, and me feeling it's a bit much to update this UI on 2 websites at once is a bit too much, I've decided to try and help out Tukui.org by only updating this Interface there. There are already quite a few updates that has not been uploaded here that already has been added to the UI. Also, updating this UI on Tukui.org allows you to get the Tukui Updater, and download/update this UI on the fly, instantly installing the UI to your WoW folder with a flick on a button.

All the information to use this Tukui Updater is all written at http://www.tukui.org and all you need to do is register to the website. It's well worth it because I will be able to keep all bug reports on one page, and you will become part of an amazing community as Tukui is.

Quick link to my UI @ Tukui.org:
FlyingUI @ Tukui.org

Tukui download page and Tukui Updater:
Download Tukui and Tukui Updater.

So from here on now, I will only update this UI on Tukui.org, but I still want this page to be open to people can read and see where it will be updated from here on now. On Tukui.org you can aditionally download plugins, skins and more addons that works with Tukui, and some of them also works perfectly with FlyingUI itself. So there is no loss in registering and being part of this community, there is only gain. See you there.


Once again, do not download the Interface in this page, go to Tukui.org. This version is very outdated now.

Due to several website stealing AddOns without author's permission, I hereby add this line:

This AddOn is written by Flyingboots of Tukui.org/Wowinterface.com, all rights reserved. IF this addon is uploaded on another website, it is not done by me and it does not have my support, nor do I have any responsibility of any spyware that may come along with the link.
---3.214---
Slash commands has been added for DPS and Heal layout. /dps for DPS layout and /heal for heal layout.
Layout swap button has been removed.
Another DataText point has been addded to compensate the Layout swap button.
Target of Target and Pet frames has been properly aligned to the Heal layout.

---3.213---
Target of target debuffs seems to be fixed.
Fixed so it is not out of date.

---3.212---
All the glamour textures has been removed.
Experience and Reputation bar has been anchored to the right chat tab background.
All UnitFrame layouts has been removed but one.
ClassTimers has been removed, I suggest downloading iFilger.
Druid manabar bug has been fixed, the error should not pop up once you disable Druid Mana Bar.
Druid Combo Bar has been moved to the player frame so it does not overlapp with the buffs of the target.
The width of the druid combo bar hass been corrected.

I have also made some other changes before I went on my break due to the depression, and I cannot fully remember what it is I changed, I suppose you can see all these changes as an "easter egg" for all of you.

---3.211---
The red color bug on several layouts has been fixed.
Red coloured backgrounds should only appear when Unique Color Theme is enabled, class coloured unitframes should have a black backdrop as usual.
Datatext for switching layout has had a remodel.
The font shadow of the Threatbar and Alt Power Bar has been changed.
Classtimer has been moved up for shadow priests, allowing them to use both classtimers and see the shadow orbs.
Battle net notifier has been moved.

---3.210---
Character portraits now has an option to either be on the side, or integrated onto the health bar.
Threat bar has been skinned.
Alternative power bar has been skinned.
The ticket frame has been skinned and made smaller for better view of the minimap.
The coordinates frame has been skinned.
The zone frame has been skinned.
Health background how has a faded red colour to tell the difference easier.


---3.206---
A function to change from pixelfont to normal font has been added, allowing you to change all pixelfonts to normal fonts on the fly. /Tukui, general settings and set Font type to 2.

---3.205---
Bag and bank frames has been skinned and re-positioned if your chat background is enabled.
Classtimer should now be able to be turned off in the config.
All the Classtimer layouts has been skinned.

---3.204---
Fixed the ghoul statusbar on the unitframes.

---3.203---
Datatext color has been changed once more, now into class colors.
Topleft datatext panels has been removed.
Stance bar now is in the topleft corner with a new border around it.
The small numbers in the middle of the screen has been fixed.

---3.202---
Datatext color has been changed.
Border color has been made slightly darker.
Fourth UnitFrame layout has been implemented.
Bug with the focus target power text saying "OFFLINE" has been fixed.

---3.201---
Healer layout frames has its height increased for more viewability and more space for buffs and debuffs.
Castbar icons has been fixed for all 3 UnitFrame layouts.

---3.2---
FlyingUI now has a healing layout and a DPS layout.
Layout Switch button has been implemented on the right chat tab.

---3.102---
ReloadUI and ConfigUI buttons has been replaced with another datatext point.
Portraits are now working for all 3 layouts.
Raid frames are no longer showing when you are not in a party/raid.

---3.101---
There are now 3 UnitFrame Layouts, choose from 1 to 3 in the config.
Datatext colour has been faded a bit to make them less powerful.
Shadows has been added to missing panels.


---3.1---
A lot of layout changes such as:
Right chat is now back.
Chat frames are re-skinned.
New UnitFrame layout.
Raidframes are now above left chat frame.
Animations has been added to several frames and buttons.
Datatexts are now in top left corner, in order to see them, simply hover over them and they will appear, click on them to hide them again.
Stance bar has been moved.
Mage's Arcane Charge Bar has been skinned and should function perfectly(Didn't test it that much, but it seems to be working).
Classtimer has been re-implemented to the Interface - Credits to Toresh for updating it and Kyros for creating it.
Color changes on some text pieces.
TukuiBar2 can now be hidden and shown at will, thanks to Pat for the help on that.
Classframes such as Combo, Runes and Totems now have shadows added to them.

---3.02---
Pet UnitFrame Castbar has been removed, it was not skinned and I do not want it in general.
Minimap has now gotten a shadow added to it.
Buffs has gotten a new shadow added to it.
Last but not least, pet frame has gotten a shadow added to it.

---3.01---
Completed skin and positioning of Arena Frames, you should now have no issues using them.
Target of Target and Pet frame width and height has been increased slightly.
Tooltip has been positioned correctly.

---3.0---
Completely re-sized and modified the layout of the Interface.
New UnitFrame layout.
Skinned more panels.
More datatexts.
Castbars re-modified.
Castbars now has class colors.
Raidframes now has more functions.
Full support for patch 5.0.4 and Mists of Pandaria expansion.
And so much more!

-- 2.2 --
Added a second Unit Frame Layout.

-----2.1-----
Integrated Tukui_Classtimer into FlyingUI and skinned it to its fit. All credits to the actual addon goes to Toresh of Tukui.org
A new option for smaller castbars, type /tukui, go to unit frames section and enable "unitframessmallcastbar".
Added some shadows to missed places.

-----2.02-----
Fixed the combo bar bug.

-----2.01-----
Added a shadowy border around all elements to bring a smoother blend to the background.
Some panels such as the actionbars and actionbar buttons has been set to Transparent instead of the default look.
Bug fixes.

-----2.0------
Completely new layout, aswell as an external addon instead of a hacked edit of Tukui. :)

-----1.01-----
Bug fixes among unit frames.
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Unread 09-05-12, 03:09 PM  
Caditech
A Kobold Labourer

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What are the transparent extremely small #'s for right in the center of the screen?
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Unread 09-05-12, 02:14 PM  
Saberlilly
A Kobold Labourer

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Hey!

Hey hey!

Just wanted to say great UI, I absolutely love it. However I have a question regarding the unitframes.
How do I change the font size on the unitframes? I tried looking in the .lua files, but I cant seem to change any size there at all.

Appreciate the help!

Best regards
Saberlilly
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Unread 09-04-12, 04:01 AM  
Flyingboots
A Kobold Labourer
AddOn Compiler - Click to view compilations

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Re: Re: Re: LUA Errors

Originally Posted by Xstealth
Hi,

Each time I log into the game, zon'ozz, and yor'sahj. It's weird how it appears on each log-in and on certain encounters. Also, when I hit the M button for the map, the error comes up as well - 25 man raid.


I'm also having trouble finding out how to bring up the menu to choose mounts and pets.


Thanks again



Originally Posted by Flyingboots
Originally Posted by Xstealth
Hey,

I'm starting to get LUA errors during boss encounters and when I log into the game each time.
I downloaded the latest version but any idea how to fix it?

I even selected the hide lua errors but still showing up.



Message: ...AddOns\FlyingUI\Modules\Unitframes\FlyingUI_Raid.lua:158: attempt to index local 'pets' (a nil value)
Time: 09/01/12 10:29:23
Count: 1
Stack: ...AddOns\FlyingUI\Modules\Unitframes\FlyingUI_Raid.lua:158: in function <...AddOns\FlyingUI\Modules\Unitframes\FlyingUI_Raid.lua:154>

Locals: self = <unnamed> {
0 = <userdata>
}
event = "PLAYER_LOGIN"
raid = TukuiRaid {
0 = <userdata>
1 = TukuiRaidUnitButton1 {
}
style = "TukuiRaid"
styleFunction = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:430
}
pets = nil
(*temporary) = <function> defined =[C]:-1
(*temporary) = nil
(*temporary) = <userdata>
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'pets' (a nil value)"
G = <table> {
Misc = <table> {
}
Maps = <table> {
}
ActionBars = <table> {
}
PetBattle = <table> {
}
Bags = <table> {
}
NamePlates = <table> {
}
Auras = <table> {
}
Install = <table> {
Could you possibly give some more information? What class are you playing? What boss encounter was it that gave the error? And what size was the raid group in? And by the way, thanks for reporting.
That's really weird, no one has reported this error, and I don't even have this problem. Have you tried updating to the latest version and cleared your WTF folder? And also, middle click the minimap and you will bring up the mini menu.
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Unread 09-03-12, 07:00 PM  
Xstealth
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Re: Re: LUA Errors

Hi,

Each time I log into the game, zon'ozz, and yor'sahj. It's weird how it appears on each log-in and on certain encounters. Also, when I hit the M button for the map, the error comes up as well - 25 man raid.


I'm also having trouble finding out how to bring up the menu to choose mounts and pets.


Thanks again



Originally Posted by Flyingboots
Originally Posted by Xstealth
Hey,

I'm starting to get LUA errors during boss encounters and when I log into the game each time.
I downloaded the latest version but any idea how to fix it?

I even selected the hide lua errors but still showing up.



Message: ...AddOns\FlyingUI\Modules\Unitframes\FlyingUI_Raid.lua:158: attempt to index local 'pets' (a nil value)
Time: 09/01/12 10:29:23
Count: 1
Stack: ...AddOns\FlyingUI\Modules\Unitframes\FlyingUI_Raid.lua:158: in function <...AddOns\FlyingUI\Modules\Unitframes\FlyingUI_Raid.lua:154>

Locals: self = <unnamed> {
0 = <userdata>
}
event = "PLAYER_LOGIN"
raid = TukuiRaid {
0 = <userdata>
1 = TukuiRaidUnitButton1 {
}
style = "TukuiRaid"
styleFunction = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:430
}
pets = nil
(*temporary) = <function> defined =[C]:-1
(*temporary) = nil
(*temporary) = <userdata>
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'pets' (a nil value)"
G = <table> {
Misc = <table> {
}
Maps = <table> {
}
ActionBars = <table> {
}
PetBattle = <table> {
}
Bags = <table> {
}
NamePlates = <table> {
}
Auras = <table> {
}
Install = <table> {
Could you possibly give some more information? What class are you playing? What boss encounter was it that gave the error? And what size was the raid group in? And by the way, thanks for reporting.
Last edited by Xstealth : 09-03-12 at 07:00 PM.
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Unread 09-02-12, 03:11 PM  
Flyingboots
A Kobold Labourer
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Re: LUA Errors

Originally Posted by Xstealth
Hey,

I'm starting to get LUA errors during boss encounters and when I log into the game each time.
I downloaded the latest version but any idea how to fix it?

I even selected the hide lua errors but still showing up.



Message: ...AddOns\FlyingUI\Modules\Unitframes\FlyingUI_Raid.lua:158: attempt to index local 'pets' (a nil value)
Time: 09/01/12 10:29:23
Count: 1
Stack: ...AddOns\FlyingUI\Modules\Unitframes\FlyingUI_Raid.lua:158: in function <...AddOns\FlyingUI\Modules\Unitframes\FlyingUI_Raid.lua:154>

Locals: self = <unnamed> {
0 = <userdata>
}
event = "PLAYER_LOGIN"
raid = TukuiRaid {
0 = <userdata>
1 = TukuiRaidUnitButton1 {
}
style = "TukuiRaid"
styleFunction = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:430
}
pets = nil
(*temporary) = <function> defined =[C]:-1
(*temporary) = nil
(*temporary) = <userdata>
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'pets' (a nil value)"
G = <table> {
Misc = <table> {
}
Maps = <table> {
}
ActionBars = <table> {
}
PetBattle = <table> {
}
Bags = <table> {
}
NamePlates = <table> {
}
Auras = <table> {
}
Install = <table> {
Could you possibly give some more information? What class are you playing? What boss encounter was it that gave the error? And what size was the raid group in? And by the way, thanks for reporting.
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Unread 09-01-12, 08:30 AM  
Xstealth
A Kobold Labourer

Forum posts: 0
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LUA Errors

Hey,

I'm starting to get LUA errors during boss encounters and when I log into the game each time.
I downloaded the latest version but any idea how to fix it?

I even selected the hide lua errors but still showing up.



Message: ...AddOns\FlyingUI\Modules\Unitframes\FlyingUI_Raid.lua:158: attempt to index local 'pets' (a nil value)
Time: 09/01/12 10:29:23
Count: 1
Stack: ...AddOns\FlyingUI\Modules\Unitframes\FlyingUI_Raid.lua:158: in function <...AddOns\FlyingUI\Modules\Unitframes\FlyingUI_Raid.lua:154>

Locals: self = <unnamed> {
0 = <userdata>
}
event = "PLAYER_LOGIN"
raid = TukuiRaid {
0 = <userdata>
1 = TukuiRaidUnitButton1 {
}
style = "TukuiRaid"
styleFunction = <function> defined @Interface\AddOns\Tukui\modules\unitframes\core\oUF\ouf.lua:430
}
pets = nil
(*temporary) = <function> defined =[C]:-1
(*temporary) = nil
(*temporary) = <userdata>
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'pets' (a nil value)"
G = <table> {
Misc = <table> {
}
Maps = <table> {
}
ActionBars = <table> {
}
PetBattle = <table> {
}
Bags = <table> {
}
NamePlates = <table> {
}
Auras = <table> {
}
Install = <table> {
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Unread 08-29-12, 08:19 PM  
Flyingboots
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Re: Moving target frame

Originally Posted by Xstealth
Looks like my target frame is slightly higher. I'm not sure how that happened.

How do you unlock the target frame so I can drag it lower?

Once again, thank you for the continued tech support.
Try /moveui and move your unit frames to your fit. If you have moved them before and would like them where they were, do a /resetui, note that this will remove all changes you have made.

Frankly I do not know if it either is you're seeing wrong, or you have moved them, because I looked at the code and the target and player are perfectly mirrored by the last pixel, this should not happen. :P
Last edited by Flyingboots : 08-29-12 at 08:28 PM.
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Unread 08-29-12, 07:05 PM  
Xstealth
A Kobold Labourer

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Moving target frame

Looks like my target frame is slightly higher. I'm not sure how that happened.

How do you unlock the target frame so I can drag it lower?

Once again, thank you for the continued tech support.
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Unread 08-29-12, 07:04 PM  
Xstealth
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Re: Re: Micro Menu

Thank you!




Originally Posted by Flyingboots
Originally Posted by Xstealth
Hi,

1) How do I access the guild roster on the UI?
2) When some links something like an achievement, it won't let me see deeper into it. Usually it achievement opens up.

Please get back to me.
1.In order to see the roster, you simply press J and it should work, I have not done any changes what so ever to impact the guild roster apart from skinning it.
2. Try to click it, I have not done anything to impact it here either.
Originally Posted by Xstealth
Any way to show the micro menu?
If you got a scroll button, middle click your mouse on the middlemap, and the micro menu appears. Otherwhise type /tukui, go to datatext and anchor the micro menu to a Datatext you want it to be on.
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Unread 08-29-12, 05:38 PM  
Flyingboots
A Kobold Labourer
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Re: Micro Menu

Originally Posted by Xstealth
Hi,

1) How do I access the guild roster on the UI?
2) When some links something like an achievement, it won't let me see deeper into it. Usually it achievement opens up.

Please get back to me.
1.In order to see the roster, you simply press J and it should work, I have not done any changes what so ever to impact the guild roster apart from skinning it.
2. Try to click it, I have not done anything to impact it here either.
Originally Posted by Xstealth
Any way to show the micro menu?
If you got a scroll button, middle click your mouse on the middlemap, and the micro menu appears. Otherwhise type /tukui, go to datatext and anchor the micro menu to a Datatext you want it to be on.
Last edited by Flyingboots : 08-29-12 at 05:38 PM.
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Unread 08-29-12, 05:29 PM  
Xstealth
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Micro Menu

Any way to show the micro menu?
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Unread 08-29-12, 05:23 PM  
Xstealth
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UI Urgent Question

Hi,

1) How do I access the guild roster on the UI?
2) When some links something like an achievement, it won't let me see deeper into it. Usually it achievement opens up.

Please get back to me.
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Unread 06-29-12, 11:34 AM  
Flyingboots
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Yeah, I am aware of that issue, and looking for a fix as fast as possible. Thanks though!
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Unread 06-28-12, 03:51 PM  
Baine
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nice ui

little bug: combo points bar is wider than the target frame
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Unread 05-05-12, 08:38 AM  
Flyingboots
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I actually can't remember, I made them in adobe photoshop, as they are images and not just ordinary text. It is not something you can use directly on this website, you have to make them yourself.
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