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Updated:06-01-12 01:31 PM
Created:01-05-12 09:27 AM
Downloads:3,371
Favorites:17
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Categories:Raid Mods, Outdated Mods

bRaidFrames

Version: 1
by: Wildbreath [More]

A working "copy" of blizzard default raid frames with CC and unstable/vampiric touch tracking (pvp)

[new] ingame config

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Unread 10-15-14, 10:36 AM  
ramzax
A Murloc Raider
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Forum posts: 4
File comments: 7
Uploads: 1
fantastic addon

Love this addon man! Any chance of it being updated for WoD? Would be awesome

Edit: nevermind, figured it out Only modified a few of the spellIDs. Need to test if everything is working correctly.

Here's the code if anyone wants it:
http://pastebin.com/4higX89L
Last edited by ramzax : 10-15-14 at 11:09 AM.
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Unread 07-05-12, 08:36 AM  
Hypnotica
A Murloc Raider

Forum posts: 4
File comments: 26
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Hi, i search for an lightwight raidframe, and found this. Is very nice, but i become 2 lua errors.

see there:
Code:
Message: Interface\AddOns\bRaidFrames\bRaidFrames.lua:354: attempt to index global 'bRaidFramesDB' (a nil value)
Time: 07/05/12 16:32:02
Count: 1
Stack: [C]: ?
Interface\AddOns\bRaidFrames\bRaidFrames.lua:354: in function <Interface\AddOns\bRaidFrames\bRaidFrames.lua:284>
Interface\AddOns\bRaidFrames\bRaidFrames.lua:910: in function <Interface\AddOns\bRaidFrames\bRaidFrames.lua:908>
Interface\AddOns\bRaidFrames\bRaidFrames.lua:921: in function <Interface\AddOns\bRaidFrames\bRaidFrames.lua:920>

Locals:
Code:
Message: Interface\AddOns\bRaidFrames\bRaidFrames.lua:474: attempt to index global 'bRaidFramesDB' (a nil value)
Time: 07/05/12 16:32:04
Count: 1
Stack: Interface\AddOns\Auctionator\AtrErrorInspector.lua:101: in function <Interface\AddOns\Auctionator\AtrErrorInspector.lua:50>
[C]: ?
Interface\AddOns\bRaidFrames\bRaidFrames.lua:474: in function <Interface\AddOns\bRaidFrames\bRaidFrames.lua:473>

Locals: msg = " Interface\AddOns\bRaidFrames\bRaidFrames.lua:474: attempt to index global 'bRaidFramesDB' (a nil value)"
funcnames = <table> {
}
funcstr = ""
looksLikeAuctionatorError = false
inAtrErrorHandler = true
origErrorHandler = <function> defined Interface\FrameXML\BasicControls.xml:<Scripts>:4
zc = <table> {
 msg_red = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:550
 msg = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:675
 GetArrayElemOrFirst = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:149
 NumToBool = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:504
 IsEnglishLocale = <function> defined @Interface\AddOns\Auctionator\AuctionatorLocalize.lua:51
 ShowHide = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:35
 StringStartsWith = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:868
 printmem = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:949
 round = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:544
 tallyAdd = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1039
 msg_color = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:556
 CheckDeferredCall = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:331
 priceToMoneyString = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:779
 tallyPrint = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:1051
 StringEndsWith = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:848
 GetArrayElemOrNil = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:164
 BoolToNum = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:494
 If = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:98
 periodic = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:354
 Min = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:68
 msg_pink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:551
 SetTextIf = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:46
 CopyDeep = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:921
 msg_str = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:569
 priceToString = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:743
 enc64 = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:214
 Val = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:57
 msg_badErr = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:586
 TrimQuotes = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:892
 printableLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:936
 PrintTable = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:384
 StringContains = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:830
 StringSame = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:812
 PullItemIntoMemory = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:462
 val2gsc = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:725
 PrintKeysSorted = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:109
 msg_ex = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:684
 Negate = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:514
 ClearTable = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:912
 BoolToString = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:484
 ItemIDfromLink = <function> defined @Interface\AddOns\Auctionator\zcUtils.lua:418
 UTF8_Truncate = <function> defin
PLS how can i fix it?
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Unread 07-01-12, 11:04 PM  
Skydragon26
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File comments: 10
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Post Error

Hey just started using this addon, I have these to following errors

1.
Message: Interface\AddOns\bRaidFrames\bRaidFrames.lua:354: attempt to index global 'bRaidFramesDB' (a nil value)
Time: 07/02/12 01:02:14
Count: 1
Stack: Interface\AddOns\bRaidFrames\bRaidFrames.lua:354: in function <Interface\AddOns\bRaidFrames\bRaidFrames.lua:284>
Interface\AddOns\bRaidFrames\bRaidFrames.lua:910: in function <Interface\AddOns\bRaidFrames\bRaidFrames.lua:908>
Interface\AddOns\bRaidFrames\bRaidFrames.lua:921: in function <Interface\AddOns\bRaidFrames\bRaidFrames.lua:920>

Locals: self = bRaidFrames {
0 = <userdata>
}
group = 1
pets = false
f = bGroup1 {
0 = <userdata>
self = bGroup1 {
}
}
(*temporary) = <function> defined =[C]:-1
(*temporary) = bGroup1 {
0 = <userdata>
self = bGroup1 {
}
}
(*temporary) = "initialConfigFunction"
(*temporary) = <function> defined =[C]:-1
(*temporary) = " local header = self:GetParent()
local frames = table.new()
table.insert(frames, self)
self:GetChildList(frames)

for i=1, #frames do
local frame = frames[i]
local unit

RegisterUnitWatch(frame)

if(header:GetAttribute'showRaid') then
unit = 'raid'
elseif(header:GetAttribute'showParty') then
unit = 'party'
end

local headerType = header:GetAttribute('headerType')
local suffix = frame:GetAttribute('unitsuffix')
if(unit and suffix) then
if(headerType == 'pet' and suffix == 'target') then
unit = unit .. headerType .. suffix
else
unit = unit .. suffix
end
elseif(unit and headerType == 'pet') then
unit = unit .. headerType
end

frame:SetAttribute('*type1', 'target')
frame:SetAttribute('*type2', 'menu')
frame:SetAttribute('toggleForVehicle', true)
frame:SetAttribute('guessUnit', unit)
end

self:SetWidth(%f)
self:SetHeight(%f)
local clique = header:GetFrameRef("clickcast_header")
if(clique) then
(*temporary) = nil
(*temporary) = <function> defined @Interface\FrameXML\SecureGroupHeaders.lua:52
(*temporary) = "attempt to index global 'bRaidFramesDB' (a nil value)"

And 2.
Message: Interface\AddOns\bRaidFrames\bRaidFrames.lua:474: attempt to index global 'bRaidFramesDB' (a nil value)
Time: 07/02/12 01:02:16
Count: 1
Stack: Interface\AddOns\bRaidFrames\bRaidFrames.lua:474: in function <Interface\AddOns\bRaidFrames\bRaidFrames.lua:473>

Locals: self = <unnamed> {
0 = <userdata>
}
(*temporary) = <function> defined @Interface\AddOns\bRaidFrames\bRaidFrames.lua:122
(*temporary) = "Locked"
(*temporary) = <function> defined @Interface\AddOns\bRaidFrames\bRaidFrames.lua:474
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'bRaidFramesDB' (a nil value)"
MakeCheckbox = <function> defined @Interface\AddOns\bRaidFrames\bRaidFrames.lua:122
MakeSlider = <function> defined @Interface\AddOns\bRaidFrames\bRaidFrames.lua:131
panel = bRaidFramesOptions {
0 = <userdata>
name = "bRaidFrames"
}

Thanks in advance
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Unread 06-18-12, 09:32 AM  
Wildbreath
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Originally Posted by Prototype
I'm testing some Addons in MoP Beta. I love your bUnitframes, and it's one of the rare Addons that works in Beta your bRaidframes actualy works not in MoP.

Code:
Date: 2012-06-18 15:34:31
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\bRaidFrames\bRaidFrames.lua line 513:
   table index is nil
thanks

i know about that error - this is table of cc spells, if you someknow lua you can fix it manually - just comment unused spells (they are removed in mop)
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Unread 06-18-12, 07:48 AM  
Prototype
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I'm testing some Addons in MoP Beta. I love your bUnitframes, and it's one of the rare Addons that works in Beta your bRaidframes actualy works not in MoP.

Code:
Date: 2012-06-18 15:34:31
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\bRaidFrames\bRaidFrames.lua line 513:
   table index is nil
Last edited by Prototype : 06-18-12 at 07:49 AM.
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Unread 06-11-12, 10:25 PM  
Wildbreath
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Originally Posted by Siannus
Would like to use this in my own UI. However, I just have a couple questions before I put it in my UI and start modifying it. Currently doing a bit of testing.

Can it show ICONS? Like when in a raid and the tanks are marked {star} {diamond}, is that visible? If not, would it be hard to add that?

Also, it does NOT work with Clique! Not really a big deal, but this does limit the classes to malee and tanks. Healers will have to use other raid frames, which makes this one... useless! I dont want that to happen, so anyway you can check to see why Clique doesnt work with it?
icons is work now, i working with clique, just wait and check later
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Unread 06-11-12, 02:26 PM  
Siannus
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Would like to use this in my own UI. However, I just have a couple questions before I put it in my UI and start modifying it. Currently doing a bit of testing.

Can it show ICONS? Like when in a raid and the tanks are marked {star} {diamond}, is that visible? If not, would it be hard to add that?

Also, it does NOT work with Clique! Not really a big deal, but this does limit the classes to malee and tanks. Healers will have to use other raid frames, which makes this one... useless! I dont want that to happen, so anyway you can check to see why Clique doesnt work with it?
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Unread 02-14-12, 09:23 PM  
Wildbreath
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Originally Posted by KiLLMasTer
ok no bigeee ill just uninstall
ok, thanks
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Unread 02-14-12, 07:49 PM  
KiLLMasTer
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ok no bigeee ill just uninstall
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Unread 02-13-12, 02:05 PM  
Wildbreath
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Originally Posted by KiLLMasTer
any way you can make it go side to side not up and down.
nope
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Unread 02-13-12, 01:52 PM  
KiLLMasTer
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any way you can make it go side to side not up and down.
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Unread 02-10-12, 06:49 AM  
iradex
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It works with Clique? I tryed and its not working =/
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Unread 02-09-12, 02:00 AM  
shinchih2001
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2x bRaidFrames\bRaidFrames-1.lua:655: attempt to call method "match" (a nil value)
bRaidFrames\bRaidFrames-1.lua:655: in function <bRaidFrames\bRaidFrames.lua:654>
<in C code>
nMainbar\modules\skins.lua:319: in main chunk

Locals:
(*temporary) = <unnamed> {
0 = <userdata>
}
(*temporary) = <func> =[C]:-1
= <func> =[C]:-1
= <func> @..\bRaidFrames.lua:654
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Unread 01-16-12, 08:03 AM  
Wildbreath
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Re: &#1076;&#1072;&#1085;&#1080;&#1083;&#1072; &#1072;&#1081; &#1085;&#1080;&#1076; &#1093;&#1077;&#

Originally Posted by Astares
Уважаемый автор
намекните где в луа поменять количество отображаемых групп.
в рейде на 25 ппл+7-8 человек замены не всегда нужно видеть эту замену.
к сожалению я не смог самостоятельно найти как выпилить отображение 6-7-8 групп.
буду премного благодарен
я никак не данила
в общем надо в функции
lua Code:
  1. local CreateHeaders = function()
  2.     for i=1,8 do
  3.         MakeHeader(raid, i, false)
  4.     end
  5.    
  6.     --pets
  7.     if bRaidFramesDB.ShowPets == 1 then
  8.         MakeHeader(raid, 9, true)
  9.     end
  10. end
поменять 8 на макс групп и 9 на максгрупп+1, то есть если максгрупп=6 то 9 меняем на 7
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Unread 01-16-12, 02:47 AM  
Astares
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&#1076;&#1072;&#1085;&#1080;&#1083;&#1072; &#1072;&#1081; &#1085;&#1080;&#1076; &#1093;&#1077;&#1083

Уважаемый автор
намекните где в луа поменять количество отображаемых групп.
в рейде на 25 ппл+7-8 человек замены не всегда нужно видеть эту замену.
к сожалению я не смог самостоятельно найти как выпилить отображение 6-7-8 групп.
буду премного благодарен
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