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Updated: | 10-11-12 08:27 AM |
Created: | 10-05-11 08:25 AM |
Downloads: | 4,675 |
Favorites: | 8 |
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Categories: | Graphical Compilations, Minimalistic Compilations |
File Name |
Version |
Size |
Author |
Date |
Type |
2.35 |
5MB |
09-02-12 05:15 AM |
Addon |
Comment Options |
09-14-12, 01:35 PM | |||
A Kobold Labourer
Forum posts: 0
File comments: 11
Uploads: 0
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Code:
1x nioUI-2.351\Unitframes\oUF_NioDrk\lib.lua:33: attempt to index local "object" (a nil value) nioUI-2.351\Unitframes\oUF_NioDrk\lib.lua:33: in function <nioUI\Unitframes\oUF_NioDrk\lib.lua:32> nioUI-2.351\Unitframes\oUF_NioDrk\lib.lua:405: in function "addTextTags" nioUI-2.351\Unitframes\oUF_NioDrk\core.lua:152: in function <nioUI\Unitframes\oUF_NioDrk\core.lua:126> (tail call): ? nioUI-2.351\Unitframes\oUF\ouf.lua:262: in function <nioUI\Unitframes\oUF\ouf.lua:192> (tail call): ? nioUI-2.351\Unitframes\oUF\ouf.lua:552: in function "Spawn" nioUI-2.351\Unitframes\oUF_NioDrk\core.lua:449: in function "func" nioUI-2.351\Unitframes\oUF\factory.lua:20: in function <nioUI\Unitframes\oUF\factory.lua:16> (tail call): ? Locals: self = oUF_niodrkTarget { 0 = <userdata> Highlight = <unnamed> {} Power = <unnamed> {} __tags = <table> {} PLAYER_ENTERING_WORLD = <func> @nioUI\Unitframes\oUF\ouf.lua:149 mystyle = "target" unit = "target" menu = <func> @nioUI\Unitframes\oUF_NioDrk\core.lua:71 Health = <unnamed> {} style = "niodrk" __elements = <table> {} PLAYER_TARGET_CHANGED = <func> @nioUI\Unitframes\oUF\ouf.lua:149 } fontsize = 17 hp = <unnamed> { parent = oUF_niodrkTarget {} UpdateTag = <func> @nioUI\Unitframes\oUF\elements\tags.lua:567 0 = <userdata> } name = <unnamed> { parent = oUF_niodrkTarget {} UpdateTag = <func> @nioUI\Unitframes\oUF\elements\tags.lua:614 0 = <userdata> } setFont = <func> @nioUI\Unitframes\oUF_NioDrk\lib.lua:32 cfg = <table> { hideWeaponEnchants = false highlightTexture = "nioUI\Unitframes\oUF_niodrk\media\raidbg" raidsplitGroups = false auras = <table> {} backdropEdgeTexture = "nioUI\Unitframes\oUF_niodrk\media\backdrop_edge" showRaid = true raidspacing = 7 raidgrowthDirection = "RIGHT" showPetDebuffs = false showArenaFrames = true Reputation = false hideRaidFrameContainer = true showBossFrames = true showFocusBuffs = false raidHorizontalGroupGrowth = true raid40X = 10 raidPoint = "LEFT" hideRaidFrame = true playerRelativePoint = "BOTTOM" targetRelativePoint = "BOTTOM" showToTDebuffs = true hideBuffFrame = false raidRelativePoint = "BOTTOM" smoothHealth = true raidScale = 1 AltPowerBar = true classBar = true raidShowSolo = false showTargetDebuffs = true PlayerDebuffsFrameBlacklist = true showTot = true showParty = true ShowIncHeals = true targetY = 425 nanofont = "nioUI\Unitframes\oUF_niodrk\media\font_nano.ttf" showPlayerClassIndicators = true smallfont = "nioUI\Unitframes\oUF_niodrk\media\font_small.ttf" showPlayerDebuffBars = true AltPowerbar = <table> {} Castbars = <table> {} raid40Y = -10 showFocusTarget = true showFocusDebuffs = true showPlayerBuffs = true font = "nioUI\Unitframes\oUF_niodrk\media\font_main.ttf" showPlayerAuraBars = true frameScale = 1 showDefCDsIndicators = true showPlayerDebuffs = false statusBarTexture = "nioUI\Unitframes\oUF_niodrk\media\Statusbar" powerBarTexture = "nioUI\Unitframes\oUF_niodrk\media\Aluminium" targetX = 200 showPetTarget = true glowTexture = "nioUI\Unitframes\oUF_niodrk\media\glow" debuffBorderTexture = "nioUI\Unitframes\oUF_niodrk\media\iconborder" Threatbar = <table> {} enableDebuffHighlight = true portraitOverlayTexture = "nioUI\Unitframes\oUF_niodrk\media\portraitOverlay" Experience = false debuffHighlightTexture = "nioUI\Unitframes\oUF_niodrk\media\perl2" backdropTexture = "nioUI\Unitframes\oUF_niodrk\media\backdrop" showBossBuffs = true showPetBuffs = false showTargetBuffs = true showSpecialDebuffs = true raid40AnchorPoint = "TOP" playerX = -200 showFocus = true raid40RelativePoint = "TOPLEFT" raidAnchorPoint = "BOTTOM" healthBarColor = <table> {} raidY = 117 showPet = true raidX = -195 portraitBGTexture = "nioUI\Unitframes\oUF_niodrk\media\portrait" playerY = 425 ThreatBar = true smoothPower = true healthBgColor = <table> {} useRaidDebuffBlacklist = true raidShowAllGroups = false } retVal = <func> @nioUI\Unitframes\oUF_NioDrk\lib.lua:22 playerClass = "DRUID" Any another way of removing portraits at frames? Dunno why, but i hate them.
Last edited by Felspalm : 09-14-12 at 01:38 PM.
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Felspalm |
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09-14-12, 01:31 PM | |||
A Kobold Labourer
Forum posts: 0
File comments: 11
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Felspalm |
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09-14-12, 01:24 PM | ||
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Maybe you could install this two addons: http://www.curse.com/addons/wow/bug-grabber http://www.curse.com/addons/wow/bugsack They allow you to see, where an error is. That would help me, identifying the problem. |
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dickloraine |
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09-14-12, 01:17 PM | ||
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1. Some things can only be changed in the config file. This applies to all characters. 2. The ingame options default behaviour is to save the changes for all charcters. So if you mean, you have configured on this layer, than there is no need to copy any saved variables. 3. You can check a button in the ingame options, to make changes just for the active character. This have priority over layer 2. Why you just have player frames, I don't know. But first, you seem to be in the movable modus. Unfortunatly oMovable Frames does not support profiles. So just one unitframe layout for all characters. Maybe I try to add multiple profiles in the future, but it is not to likely, because it would not be that easy. You could simply have this problem, because you copied the files. The charspecific variables have some information about the current toons, so that could cause it. Try to delete all charspecific variables and hopefully, that solves the problem. Otherwise you may have to make a fresh install. |
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dickloraine |
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09-14-12, 12:09 PM | |
A Kobold Labourer
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File comments: 11
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Hello. How to move settings for twinks with full options? I have set up your interface on my main char, copied all the files in the WTF for another char, but not all settings were transferred, and most importantly there are no frames, but "player".
Screenshot with trouble : http://puu.sh/152K5 And sorry for bad english Upd: Ui works properly at all my chars, instead of druid, that on screenshot =\\
Last edited by Felspalm : 09-14-12 at 01:00 PM.
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Felspalm |
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dickloraine |
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09-13-12, 04:49 AM | |||
A Kobold Labourer
Forum posts: 1
File comments: 36
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Thanks for the quick fix |
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Facktotum |
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09-13-12, 04:44 AM | ||
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dickloraine |
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09-13-12, 04:07 AM | |
A Kobold Labourer
Forum posts: 1
File comments: 36
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Just installed your lovely UI but upon entering the game I am getting a lua error.
Code:
Message: ...nterface\AddOns\nioUI\Unitframes\oUF_NioDrk\core.lua:441: attempt to index a nil value Time: 09/13/12 12:01:45 Count: 1 Stack: ...nterface\AddOns\nioUI\Unitframes\oUF_NioDrk\core.lua:441: in function `func' Interface\AddOns\nioUI\Unitframes\oUF\factory.lua:20: in function <Interface\AddOns\nioUI\Unitframes\oUF\factory.lua:16> (tail call): ? Locals: self = <table> { DisableBlizzard = <function> defined @Interface\AddOns\nioUI\Unitframes\oUF\blizzard.lua:44 SetActiveStyle = <function> defined @Interface\AddOns\nioUI\Unitframes\oUF\ouf.lua:324 EnableFactory = <function> defined @Interface\AddOns\nioUI\Unitframes\oUF\factory.lua:38 ColorGradient = <function> defined @Interface\AddOns\nioUI\Unitframes\oUF\colors.lua:45 SpawnHeader = <function> defined @Interface\AddOns\nioUI\Unitframes\oUF\ouf.lua:496 RegisterStyle = <function> defined @Interface\AddOns\nioUI\Unitframes\oUF\ouf.lua:314 AddElement = <function> defined @Interface\AddOns\nioUI\Unitframes\oUF\ouf.lua:560 Factory = <function> defined @Interface\AddOns\nioUI\Unitframes\oUF\factory.lua:27 RegisterMetaFunction = <function> defined @Interface\AddOns\nioUI\Unitframes\oUF\ouf.lua:303 Tags = <table> { } DisableFactory = <function> defined @Interface\AddOns\nioUI\Unitframes\oUF\factory.lua:42 objects = <table> { } colors = <table> { } version = "2.351" RunFactoryQueue = <function> defined @Interface\AddOns\nioUI\Unitframes\oUF\factory.lua:46 HandleUnit = <function> defined @Interface\AddOns\nioUI\Unitframes\oUF\units.lua:8 RegisterInitCallback = <function> defined @Interface\AddOns\nioUI\Unitframes\oUF\ouf.lua:299 IterateStyles = <function> defined @Interface\AddOns\nioUI\Unitframes\oUF\ouf.lua:337 Spawn = <function> defined @Interface\AddOns\nioUI\Unitframes\oUF\ouf.lua:541 } (*temporary) = nil (*temporary) = nil (*temporary) = <function> defined @Interface\AddOns\nioUI\Unitframes\oUF\private.lua:16 (*temporary) = "Error: Unable to create frame. No styles have been registered." (*temporary) = <function> defined @Interface\FrameXML\RestrictedInfrastructure.lua:116 (*temporary) = "oUF:" (*temporary) = "Error: Unable to create frame. No styles have been registered." (*temporary) = <function> defined =[C]:-1 (*temporary) = true (*temporary) = true (*temporary) = true (*temporary) = true (*temporary) = "Error: Unable to create frame. No styles have been registered." (*temporary) = true (*temporary) = nil (*temporary) = true (*temporary) = "Error: Unable to create frame. No styles have been registered." (*temporary) = <function> defined @Interface\AddOns\nioUI\Chat\bChat.lua:62 (*temporary) = nil (*temporary) = nil (*temporary) = ChatFrame1 { 0 = <userdata> checkedGMOTD = true flashTimer = 0 isInitialized = 1 tellTimer = 846588.983 resizeButton = ChatFrame1ResizeButton { } buttonFrame = ChatFrame1ButtonFrame { } oldAlpha = 0.40000003576279 channelList = <table> { } clickAnywhereButton = ChatFrame1ClickAnywhereButton { } isDocked = 1 editBox = ChatFrame1EditBox { } buttonSide = "left" isLocked = 1 name = "General" isStaticDocked = true AddMessage = <function> defined @Interface\AddOns\nioUI\Chat\bChat.lua:62 zoneChannelList = <table> { } defaultLanguage = "Orcish" messageTypeList = <table> { } } (*temporary) = "oUF: Error: Unable to create frame. No styles have been registered." (*temporary) = <function> defined =[C]:-1 (*temporary) = ChatFrame1 { 0 = <userdata> checkedGMOTD = true flashTimer = 0 isInitialized = 1 tellTimer = 846588.983 resizeButton = ChatFrame1ResizeButton { } buttonFrame = ChatFrame1ButtonFrame { } oldAlpha = 0.40000003576279 channelList = <table> { } clickAnywhereButton = ChatFrame1ClickAnywhereButton { } isDocked = 1 editBox = ChatFrame1EditBox { } buttonSide = "left" isLocked = 1 name = "General" isStaticDocked = true AddMessage = <function> defined @Interface\AddOns\nioUI\Chat\bChat.lua:62 zoneChannelList = <table> { } defaultLanguage = "Orcish" messageTypeList = <table> {
Last edited by Facktotum : 09-13-12 at 04:15 AM.
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Facktotum |
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08-31-12, 01:21 AM | ||
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dickloraine |
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08-30-12, 06:07 PM | ||
A Kobold Labourer
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File comments: 14
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As for the instance leave bug...how do I get the fix? (sorry, past 1am here and after 2 days of staying up late tweaking UIs...my brain is fried now...) Thanks |
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Brenna |
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08-30-12, 05:07 PM | |
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Looks very nice
You know, that you could disable "Healers have to die" in a raid? The instance leave bug is hopefully solved now. Blizzard added another Unitpopupmenubutton called "INSTANCE_LEAVE" in addition to just "LEAVE". Don't know why, maybe because there seems to be a difference now between user made groups and automatic groups. |
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dickloraine |
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08-30-12, 02:50 PM | |||
A Kobold Labourer
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Screenshots: http://img834.imageshack.us/img834/8...3012204014.jpg http://img254.imageshack.us/img254/5...3012204543.jpg http://img96.imageshack.us/img96/918...3012205909.jpg http://img259.imageshack.us/img259/1...3012211748.jpg ps. the bug with the not being able to leave group still applies. I couldn't leave the raid either. Hope this helps. Tweaking will continue but it's pretty much what I wanted. Now to fix my stats, reforges, gems etc. /sigh |
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Brenna |
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08-30-12, 09:53 AM | ||||
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Thanks for all your feedback and kind words |
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dickloraine |
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08-30-12, 08:45 AM | |
A Kobold Labourer
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Hi there,
Just wanted to give you some quick feedback on what I've managed so far: 1) Did not have to adjust panels to make the UI fit 1440 x 900 resolution. It was fine out the box. 2) Did have to adjust the action bars a little to make it fit the space available in the bottom bar. Not much work at all. 3) Ran into a slight hiccup with the quest objectives panel, though. I wanted to swap the position of the left side (mouseover) actionbar (bar 5) with this, but after editing the lua (line 41) from: Quest = {scale = 1, anchor = "BOTTOMRIGHT", x_off = 0, y_off = 185, height = 550,}, to Quest = {scale = 1, anchor = "BOTTOMLEFT", x_off = 0, y_off = 185, height = 550,}, and reloading the UI it made no change whatsoever. A temporary workaround was to disable the quest objectives in the options until I can figure it out. Moving the action bar to where I wanted it was easy enough. 4) Moved the unit frames and raid frames to exactly where I wanted them to be. Easy. Need to test how everything looks like in a proper raid. Will give feedback once I get there. 5) Moved the tooltip to top left as it was now over the target frame. 6) Moved the 3 cast bars to the left as they were now bang in the middle of the raid frames. And voilá! Perfect healer setup! I obviously added a few of the addons I generally use (like Skada as a healer) and disabled Numeration. I liked how it automatically put skada in place of Numeration but wish that there was a way for it (and all the other addons LOL) to be included in the .lua instead of the addons weighing on my CPU as it's already doing again (less than before, to be fair, but there...blegh). Oh, one other thing I noticed, the very first time I installed the UI, it re-skinned everything right up to the initial WoW login screen, character screen etc. Last night it was all back to the boring Blizz default skin. Also things like mail, character screen, quest log etc were all default skin. I didn't touch anything in the config for this as far as I can tell. Any ideas? Will check tonight if I can find an error log somewhere. Anyway, all in all, I'm still tweaking stuff. I did take one or two screenshots so you can get an idea of what I've done. Can send them to you if you like. Will tweak and test some more tonight when I get home. So, bottom line, I love it so far! keep it up. |
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Brenna |
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