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Updated: | 10-11-12 08:27 AM |
Created: | 10-05-11 08:25 AM |
Downloads: | 4,690 |
Favorites: | 8 |
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Categories: | Graphical Compilations, Minimalistic Compilations |
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2.35 |
5MB |
09-02-12 05:15 AM |
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Facktotum |
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09-13-12, 06:50 AM | ||||
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dickloraine |
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09-14-12, 12:09 PM | |
A Kobold Labourer
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Hello. How to move settings for twinks with full options? I have set up your interface on my main char, copied all the files in the WTF for another char, but not all settings were transferred, and most importantly there are no frames, but "player".
Screenshot with trouble : http://puu.sh/152K5 And sorry for bad english Upd: Ui works properly at all my chars, instead of druid, that on screenshot =\\
Last edited by Felspalm : 09-14-12 at 01:00 PM.
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Felspalm |
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09-14-12, 01:17 PM | ||
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1. Some things can only be changed in the config file. This applies to all characters. 2. The ingame options default behaviour is to save the changes for all charcters. So if you mean, you have configured on this layer, than there is no need to copy any saved variables. 3. You can check a button in the ingame options, to make changes just for the active character. This have priority over layer 2. Why you just have player frames, I don't know. But first, you seem to be in the movable modus. Unfortunatly oMovable Frames does not support profiles. So just one unitframe layout for all characters. Maybe I try to add multiple profiles in the future, but it is not to likely, because it would not be that easy. You could simply have this problem, because you copied the files. The charspecific variables have some information about the current toons, so that could cause it. Try to delete all charspecific variables and hopefully, that solves the problem. Otherwise you may have to make a fresh install. |
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dickloraine |
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09-14-12, 01:24 PM | ||
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Maybe you could install this two addons: http://www.curse.com/addons/wow/bug-grabber http://www.curse.com/addons/wow/bugsack They allow you to see, where an error is. That would help me, identifying the problem. |
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dickloraine |
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09-14-12, 01:31 PM | |||
A Kobold Labourer
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Felspalm |
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09-14-12, 01:35 PM | |||
A Kobold Labourer
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Code:
1x nioUI-2.351\Unitframes\oUF_NioDrk\lib.lua:33: attempt to index local "object" (a nil value) nioUI-2.351\Unitframes\oUF_NioDrk\lib.lua:33: in function <nioUI\Unitframes\oUF_NioDrk\lib.lua:32> nioUI-2.351\Unitframes\oUF_NioDrk\lib.lua:405: in function "addTextTags" nioUI-2.351\Unitframes\oUF_NioDrk\core.lua:152: in function <nioUI\Unitframes\oUF_NioDrk\core.lua:126> (tail call): ? nioUI-2.351\Unitframes\oUF\ouf.lua:262: in function <nioUI\Unitframes\oUF\ouf.lua:192> (tail call): ? nioUI-2.351\Unitframes\oUF\ouf.lua:552: in function "Spawn" nioUI-2.351\Unitframes\oUF_NioDrk\core.lua:449: in function "func" nioUI-2.351\Unitframes\oUF\factory.lua:20: in function <nioUI\Unitframes\oUF\factory.lua:16> (tail call): ? Locals: self = oUF_niodrkTarget { 0 = <userdata> Highlight = <unnamed> {} Power = <unnamed> {} __tags = <table> {} PLAYER_ENTERING_WORLD = <func> @nioUI\Unitframes\oUF\ouf.lua:149 mystyle = "target" unit = "target" menu = <func> @nioUI\Unitframes\oUF_NioDrk\core.lua:71 Health = <unnamed> {} style = "niodrk" __elements = <table> {} PLAYER_TARGET_CHANGED = <func> @nioUI\Unitframes\oUF\ouf.lua:149 } fontsize = 17 hp = <unnamed> { parent = oUF_niodrkTarget {} UpdateTag = <func> @nioUI\Unitframes\oUF\elements\tags.lua:567 0 = <userdata> } name = <unnamed> { parent = oUF_niodrkTarget {} UpdateTag = <func> @nioUI\Unitframes\oUF\elements\tags.lua:614 0 = <userdata> } setFont = <func> @nioUI\Unitframes\oUF_NioDrk\lib.lua:32 cfg = <table> { hideWeaponEnchants = false highlightTexture = "nioUI\Unitframes\oUF_niodrk\media\raidbg" raidsplitGroups = false auras = <table> {} backdropEdgeTexture = "nioUI\Unitframes\oUF_niodrk\media\backdrop_edge" showRaid = true raidspacing = 7 raidgrowthDirection = "RIGHT" showPetDebuffs = false showArenaFrames = true Reputation = false hideRaidFrameContainer = true showBossFrames = true showFocusBuffs = false raidHorizontalGroupGrowth = true raid40X = 10 raidPoint = "LEFT" hideRaidFrame = true playerRelativePoint = "BOTTOM" targetRelativePoint = "BOTTOM" showToTDebuffs = true hideBuffFrame = false raidRelativePoint = "BOTTOM" smoothHealth = true raidScale = 1 AltPowerBar = true classBar = true raidShowSolo = false showTargetDebuffs = true PlayerDebuffsFrameBlacklist = true showTot = true showParty = true ShowIncHeals = true targetY = 425 nanofont = "nioUI\Unitframes\oUF_niodrk\media\font_nano.ttf" showPlayerClassIndicators = true smallfont = "nioUI\Unitframes\oUF_niodrk\media\font_small.ttf" showPlayerDebuffBars = true AltPowerbar = <table> {} Castbars = <table> {} raid40Y = -10 showFocusTarget = true showFocusDebuffs = true showPlayerBuffs = true font = "nioUI\Unitframes\oUF_niodrk\media\font_main.ttf" showPlayerAuraBars = true frameScale = 1 showDefCDsIndicators = true showPlayerDebuffs = false statusBarTexture = "nioUI\Unitframes\oUF_niodrk\media\Statusbar" powerBarTexture = "nioUI\Unitframes\oUF_niodrk\media\Aluminium" targetX = 200 showPetTarget = true glowTexture = "nioUI\Unitframes\oUF_niodrk\media\glow" debuffBorderTexture = "nioUI\Unitframes\oUF_niodrk\media\iconborder" Threatbar = <table> {} enableDebuffHighlight = true portraitOverlayTexture = "nioUI\Unitframes\oUF_niodrk\media\portraitOverlay" Experience = false debuffHighlightTexture = "nioUI\Unitframes\oUF_niodrk\media\perl2" backdropTexture = "nioUI\Unitframes\oUF_niodrk\media\backdrop" showBossBuffs = true showPetBuffs = false showTargetBuffs = true showSpecialDebuffs = true raid40AnchorPoint = "TOP" playerX = -200 showFocus = true raid40RelativePoint = "TOPLEFT" raidAnchorPoint = "BOTTOM" healthBarColor = <table> {} raidY = 117 showPet = true raidX = -195 portraitBGTexture = "nioUI\Unitframes\oUF_niodrk\media\portrait" playerY = 425 ThreatBar = true smoothPower = true healthBgColor = <table> {} useRaidDebuffBlacklist = true raidShowAllGroups = false } retVal = <func> @nioUI\Unitframes\oUF_NioDrk\lib.lua:22 playerClass = "DRUID" Any another way of removing portraits at frames? Dunno why, but i hate them.
Last edited by Felspalm : 09-14-12 at 01:38 PM.
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Felspalm |
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09-14-12, 01:43 PM | |
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Okay, now I know the problem. It's easy. The combo points for rogues and druids are anchored on the portrait. If you removed the portrait, then you need to change that anchor. Just take a look in nioUI \ Unitframes \ oUF_Niodrk\lib.lua at lines 404-418. You will need to change that anchor. Just use "self.Health" instead. The you just will need to find the correct x- and y-offsets for the combo points in the SetPoint functions:
SetPoint("CENTER", self.Portrait, "CENTER", x-offset, y-offset) So it should look something like this: Lua Code:
That should solve the problem. Maybe I will look into that in the near future and will add an option in the ingame config to remove the portrait. You seem to be not the only one, who does not want to see the protraits I think it will be in, when MoP comes out. Since nearly all bugs from the patch are removed now, I like to wait until then, to post another update.
Last edited by dickloraine : 09-14-12 at 01:53 PM.
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dickloraine |
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09-14-12, 04:16 PM | ||
A Kobold Labourer
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Last edited by Felspalm : 09-14-12 at 04:16 PM.
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Felspalm |
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09-15-12, 08:58 AM | |
A Kobold Labourer
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Hi! Today, after several tests, Bugsack recorded these errors, I divided them with "*****".
https://docs.google.com/open?id=0Bzx...VVsbEFJYm8xOGs What im doing wrong with action bars? ) Installed bt4 for now. Btw: anyway to change raidframe style ? (wanna 1 column at the left side of screen, and growing from down to top) =) If it is not too difficult you
Last edited by Felspalm : 09-15-12 at 09:27 AM.
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Felspalm |
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09-15-12, 10:20 AM | |||
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The first of your errors: oMovableFrames is integrated in the UI and works without problems, so I don't know, why you have an error. The second error looks like you changed something and broke it. The last error looks very cryptic and I have no clue, where it comes from. Hopefully it is related to ncHoverbind. Otherwise, if the actionbars work even with this error, just ignore it. The Blizzard Interface seems to just block a single action without specifying it, so it should not destroy the functionality.
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dickloraine |
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09-16-12, 12:50 PM | |||
A Kobold Labourer
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Unfortunately I do not know what I did wrong, so I turned off your frames. By the way, the bartender looks familiar with the masque :P And thanks for the tip about the raidframe. |
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Felspalm |
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09-20-12, 11:41 AM | |
A Kobold Labourer
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Hi =)
Is there any way to open micromenu with click, not mouseover ? |
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Felspalm |
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09-20-12, 12:24 PM | ||
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dickloraine |
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09-20-12, 05:12 PM | |||
A Kobold Labourer
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Felspalm |
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