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Updated: 05-22-13 06:50 PM
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Compatibility:
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:05-22-13 06:50 PM
Created:05-26-11 05:50 PM
Downloads:5,558
Favorites:46
MD5:
Infinity Plates  Popular! (More than 5000 hits)
Version: r9
by: Dawn [More]
Minimalistic and lightweight nameplates, based on Blizzard's plates. Somewhat customizable via InfinityPlates.lua, like changing the font, it's size, etc.

Designed with PvP in mind, but works as well for PvE.



Features
* works with PlateBuffs
* Totems are shown as icons (no longer available in r6+)
* abbreviates long names
* names are class/reaction colored
* smart aggro indication
* visible spell icon
* health percent value
- between 35% and 25%, value is yellow colored
- between 25% and 20%, value is orange colored
- below 20%, value is red colored
* featuring hankthetank's raidicon textures
* show hostile nameplates in combat and/or optionally hide them out of combat
- by default nameplates show in combat and do not hide out of combat
...
r9
* toc updated for 5.3
* added an option (showcbtext) to show/hide (true/false) cast name text
- castbar text hidden by default

r8
* toc updated for 5.2

r7
* health value changes color at low health, again
* some code clean up ...

r6
* updated for 5.1
* removed totem icons for now, due to a major rewrite
* changed default colors for units (neutral, hostile, friendly...)
- note: the purple color for tapped units is courtesy of Activision Blizzard ...

r5
* health percentage will now be hidden at 100% and shown otherwise

r4
* updated for Mists of Pandaria
* separate font option for names and numbers
* Totem list updated
... from what I found on Wowhead, got no shaman to test it, seems like they changed around/removed/added totems quite a bit
>>> this one might need feedback if broken/incomplete/missing something

r3
* highlight selected plate with a font shadow behind the name
* selected plates transparency will now always stay at 100%

r2
* make it work with PlateBuffs

r1
* initial release
Archived Files (7)
File Name
Version
Size
Author
Date
r7
53kB
Dawn
12-08-12 04:32 PM
r6
53kB
Dawn
12-02-12 03:17 PM
r5
54kB
Dawn
10-14-12 10:46 AM
r4
54kB
Dawn
10-13-12 06:55 PM
r3
35kB
Dawn
06-03-11 07:50 PM
r2
34kB
Dawn
05-26-11 06:06 PM
r1
34kB
Dawn
05-26-11 05:50 PM


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Unread 05-26-11, 07:39 PM  
Manaman
An Aku'mai Servant
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Does it provide any aggro indication? I didn't see mention of it in the description.
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Unread 05-26-11, 08:15 PM  
Dawn
A Molten Giant
 
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Yes it does, will add that to the description.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

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Unread 05-27-11, 07:00 AM  
mmitch
A Defias Bandit

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Is your complete UI available somewhere screenshot 3 looks awsome. Thanks.
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Unread 05-27-11, 08:13 AM  
Dawn
A Molten Giant
 
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Originally posted by mmitch
Is your complete UI available somewhere screenshot 3 looks awsome. Thanks.
dRecMap + oUF_Proto (portraits disabled via config), the aura addon isn't released. There are other ones around there, however.

Not using much else, but Dominos and a custom chat addon + tooltip.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

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Unread 05-27-11, 11:19 AM  
Gallahead
A Kobold Labourer
 
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great addon,

is it possible to add a tank mode with color indicators for the hp % value instead a simple symbol?
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Unread 05-27-11, 12:56 PM  
Dawn
A Molten Giant
 
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File comments: 947
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I don't think I will do that. The main purpose of these plates is PvP, but I'm also tanking with them on my Druid and it feels ok. It needs a little getting used to at first, but I managed to catch up pretty fast.

Anyhow, you could change the symbol, as it's a simple font string, no texture.

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Code:
	-- threat indicator
	if(frame.region:IsShown()) then
		local _, val = frame.region:GetVertexColor()
		if(val > 0.7) then
			frame.HLthreat:SetTextColor(1, 1, 0)
			frame.HLthreat:SetText(">")
		else
			frame.HLthreat:SetTextColor(1, 0, 0)
			frame.HLthreat:SetText(">")
		end
	else
		frame.HLthreat:SetText("")
	end
The RED TEXT is what you can change, like "AGGRO" or "!"ž)!ž$%!ž!" or whatever you want. The first time it's yellow > high threat, second time is aggro/tanking. Which means you can even change the text depending on the threat situation.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

Last edited by Dawn : 05-27-11 at 12:57 PM.
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Unread 05-29-11, 07:03 PM  
Taet
A Murloc Raider

Forum posts: 7
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Your second very good work (first is ouf_slim), gj man.
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Unread 06-04-11, 06:40 PM  
the_sober
A Kobold Labourer

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File comments: 35
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can you make the "boardcastbar" more vislible or large? and when we can't interrupt move notable?

the distance from the name and percent above is to high, can reduce for less space?
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Unread 06-26-11, 12:10 AM  
LŠe
A Murloc Raider

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I luv the look of these plates, is there anyway I can add the class Icons to them?
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Unread 07-16-11, 11:51 AM  
twopro
A Defias Bandit

Forum posts: 3
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i need two things

hey, how are you? i need two things, i need class icons options on plates and i need skull icons on enemy players during pvp encounters.
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Unread 07-18-11, 05:34 PM  
twopro
A Defias Bandit

Forum posts: 3
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million dollar idea

can u add a RED OUTLINE on enemy player class names?


i cannot tell sometimes how many alliance area around me cause nameplates look alike
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Unread 02-06-12, 06:34 AM  
Yumako87
A Kobold Labourer
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When u say that names are class colored is that only for the opposing factions?

In that case would it be possible to have classcolors for ur own faction also, having the name classcolored and not on reaction?

Alex
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Unread 02-18-12, 11:51 PM  
p3lim
A Pyroguard Emberseer
 
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Just curious why you decided to leave out the credit for my work in this one, when you stated it in your other project.

I'm not saying that you have to, I'm just curious.
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Unread 07-07-12, 11:49 PM  
Taet
A Murloc Raider

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Any small chance for update ?
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Unread 08-25-12, 07:58 PM  
tordenflesk
A Deviate Faerie Dragon

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Originally Posted by Taet
Any small chance for update ?
I second this,
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