Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(55 Kb)
Download
Updated: 05-22-13 06:50 PM
Pictures
File Info
Compatibility:
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:05-22-13 06:50 PM
Created:05-26-11 05:50 PM
Downloads:5,560
Favorites:46
MD5:
Infinity Plates  Popular! (More than 5000 hits)
Version: r9
by: Dawn [More]
Minimalistic and lightweight nameplates, based on Blizzard's plates. Somewhat customizable via InfinityPlates.lua, like changing the font, it's size, etc.

Designed with PvP in mind, but works as well for PvE.



Features
* works with PlateBuffs
* Totems are shown as icons (no longer available in r6+)
* abbreviates long names
* names are class/reaction colored
* smart aggro indication
* visible spell icon
* health percent value
- between 35% and 25%, value is yellow colored
- between 25% and 20%, value is orange colored
- below 20%, value is red colored
* featuring hankthetank's raidicon textures
* show hostile nameplates in combat and/or optionally hide them out of combat
- by default nameplates show in combat and do not hide out of combat
...
r9
* toc updated for 5.3
* added an option (showcbtext) to show/hide (true/false) cast name text
- castbar text hidden by default

r8
* toc updated for 5.2

r7
* health value changes color at low health, again
* some code clean up ...

r6
* updated for 5.1
* removed totem icons for now, due to a major rewrite
* changed default colors for units (neutral, hostile, friendly...)
- note: the purple color for tapped units is courtesy of Activision Blizzard ...

r5
* health percentage will now be hidden at 100% and shown otherwise

r4
* updated for Mists of Pandaria
* separate font option for names and numbers
* Totem list updated
... from what I found on Wowhead, got no shaman to test it, seems like they changed around/removed/added totems quite a bit
>>> this one might need feedback if broken/incomplete/missing something

r3
* highlight selected plate with a font shadow behind the name
* selected plates transparency will now always stay at 100%

r2
* make it work with PlateBuffs

r1
* initial release
Archived Files (7)
File Name
Version
Size
Author
Date
r7
53kB
Dawn
12-08-12 04:32 PM
r6
53kB
Dawn
12-02-12 03:17 PM
r5
54kB
Dawn
10-14-12 10:46 AM
r4
54kB
Dawn
10-13-12 06:55 PM
r3
35kB
Dawn
06-03-11 07:50 PM
r2
34kB
Dawn
05-26-11 06:06 PM
r1
34kB
Dawn
05-26-11 05:50 PM


Post A Reply Comment Options
Unread 12-03-12, 06:42 PM  
Taet
A Murloc Raider

Forum posts: 7
File comments: 59
Uploads: 0
Very ty, man. Tested , worked.
Taet is offline Report comment to moderator  
Reply With Quote
Unread 12-02-12, 07:40 PM  
tordenflesk
A Deviate Faerie Dragon

Forum posts: 11
File comments: 158
Uploads: 0
Would be good to have toggle for this, so you won't have to maintain two versions :P
tordenflesk is offline Report comment to moderator  
Reply With Quote
Unread 12-02-12, 06:42 PM  
LŠe
A Murloc Raider

Forum posts: 5
File comments: 22
Uploads: 0
Thanks for the update, I seriously hate using anything else.

Any chance of you making a 2nd version like before with the percentage always on? I find it easier to see Allies coming after me while doing dailies on a PVP server.
LŠe is offline Report comment to moderator  
Reply With Quote
Unread 12-01-12, 10:19 PM  
Dawn
A Molten Giant
 
Dawn's Avatar
AddOn Author - Click to view AddOns

Forum posts: 903
File comments: 947
Uploads: 23
Got a working version, needs some minor testing and code clean up, should be available later today.

Some things changed, though. For instance, Totem icons are gone (at least for now). Custom colored names are in.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

Last edited by Dawn : 12-01-12 at 10:22 PM.
Dawn is offline Report comment to moderator  
Reply With Quote
Unread 12-01-12, 02:03 AM  
Taet
A Murloc Raider

Forum posts: 7
File comments: 59
Uploads: 0
plz

Plz update, very plz, plz, and plz.
Taet is offline Report comment to moderator  
Reply With Quote
Unread 11-30-12, 06:47 AM  
gmarco
A Flamescale Wyrmkin
 
gmarco's Avatar
AddOn Author - Click to view AddOns

Forum posts: 100
File comments: 24
Uploads: 8
Originally Posted by Dawn
I definitely will fix them at some point, since I can't really play with anything else but those numbers anymore. The normal stuff seems like someone throwing some bunch of ugly crap into your face, lot's of useless info.
I agree with you. The best way to use nameplate.

The strange thing is that there is no any other nameplate addons that use a similar approach.

Mah :-)
__________________
This is Unix-Land. In quiet nights, you can hear the Windows machines reboot.
gmarco is offline Report comment to moderator  
Reply With Quote
Unread 11-29-12, 05:48 PM  
Dawn
A Molten Giant
 
Dawn's Avatar
AddOn Author - Click to view AddOns

Forum posts: 903
File comments: 947
Uploads: 23
I definitely will fix them at some point, since I can't really play with anything else but those numbers anymore. The normal stuff seems like someone throwing some bunch of ugly crap into your face, lot's of useless info.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

Dawn is offline Report comment to moderator  
Reply With Quote
Unread 11-29-12, 01:17 PM  
gmarco
A Flamescale Wyrmkin
 
gmarco's Avatar
AddOn Author - Click to view AddOns

Forum posts: 100
File comments: 24
Uploads: 8
Originally Posted by Dawn
For whatever reason blizzard decided to change the nameplate code again in 5.1 ... I'm currently very busy with work. To busy to look into it, atm. So busy that I grabbed TinyPlates for now. Even though I can't play with them at all... At least better than blizz plates.

Hope to get some spare time soon, maybe weekend. But no promises.
I was a little curious about TinyPlates, but was unable to find it ... Any links ?
Btw please find some spare time to fix infinity plate :-)
__________________
This is Unix-Land. In quiet nights, you can hear the Windows machines reboot.
gmarco is offline Report comment to moderator  
Reply With Quote
Unread 11-28-12, 07:32 PM  
Dawn
A Molten Giant
 
Dawn's Avatar
AddOn Author - Click to view AddOns

Forum posts: 903
File comments: 947
Uploads: 23
For whatever reason blizzard decided to change the nameplate code again in 5.1 ... I'm currently very busy with work. To busy to look into it, atm. So busy that I grabbed TinyPlates for now. Even though I can't play with them at all... At least better than blizz plates.

Hope to get some spare time soon, maybe weekend. But no promises.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

Dawn is offline Report comment to moderator  
Reply With Quote
Unread 11-28-12, 12:04 PM  
tordenflesk
A Deviate Faerie Dragon

Forum posts: 11
File comments: 158
Uploads: 0
5.1 errors, no plates showing:
Code:
29x InfinityPlates\InfinityPlates-r5.lua:186: attempt to index field "oldname" (a nil value)
InfinityPlates\InfinityPlates-r5.lua:186: in function <InfinityPlates\InfinityPlates.lua:184>

Locals:
Code:
9x InfinityPlates\InfinityPlates-r5.lua:270: attempt to call method "SetStatusBarTexture" (a nil value)
InfinityPlates\InfinityPlates-r5.lua:270: in function <InfinityPlates\InfinityPlates.lua:258>
InfinityPlates\InfinityPlates-r5.lua:379: in function <InfinityPlates\InfinityPlates.lua:374>
InfinityPlates\InfinityPlates-r5.lua:388: in function <InfinityPlates\InfinityPlates.lua:385>

Locals:
(for index) = 6
(for limit) = 6
(for step) = 1
index = 6
frame = NamePlate1 {
 0 = <userdata>
 healthOriginal = <unnamed> {}
}
region = nil
select = <func> =[C]:-1
frames = <table> {}
SkinObjects = <func> @..\InfinityPlates.lua:258
tordenflesk is offline Report comment to moderator  
Reply With Quote
Unread 11-28-12, 10:53 AM  
gmarco
A Flamescale Wyrmkin
 
gmarco's Avatar
AddOn Author - Click to view AddOns

Forum posts: 100
File comments: 24
Uploads: 8
Please update for 5.1.0 :-) We don't want to use bars anymore :-)
__________________
This is Unix-Land. In quiet nights, you can hear the Windows machines reboot.
Last edited by gmarco : 11-28-12 at 10:55 AM.
gmarco is offline Report comment to moderator  
Reply With Quote
Unread 10-26-12, 08:47 AM  
Dawn
A Molten Giant
 
Dawn's Avatar
AddOn Author - Click to view AddOns

Forum posts: 903
File comments: 947
Uploads: 23
CaelNameplates used to change the colors, you could combine the two addons (copy the color changing code over).
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

Dawn is offline Report comment to moderator  
Reply With Quote
Unread 10-25-12, 06:25 PM  
daeger
A Murloc Raider

Forum posts: 4
File comments: 167
Uploads: 0
Originally Posted by Dawn
Originally Posted by daeger
Would it be at all possible to let us configure the reaction colors in your mod? The problem is the neon blue for players really hurts my eyes, it contrasts horribly with the game world and I can't stand to look at it.
That are blizzards colors. It's a very basic addon based on their plates, even if it might not look like it.

So color change is more of a 'maybe, maybe not ... more likely not' feature.
Yes, I know it's Blizzard's colors, but I'd still like an option to change it. I've looked around and there currently exists absolutely no addons that change those colors.
daeger is offline Report comment to moderator  
Reply With Quote
Unread 10-25-12, 05:42 PM  
Dawn
A Molten Giant
 
Dawn's Avatar
AddOn Author - Click to view AddOns

Forum posts: 903
File comments: 947
Uploads: 23
Originally Posted by daeger
Would it be at all possible to let us configure the reaction colors in your mod? The problem is the neon blue for players really hurts my eyes, it contrasts horribly with the game world and I can't stand to look at it.
That are blizzards colors. It's a very basic addon based on their plates, even if it might not look like it.

So color change is more of a 'maybe, maybe not ... more likely not' feature.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

Dawn is offline Report comment to moderator  
Reply With Quote
Unread 10-25-12, 04:54 PM  
daeger
A Murloc Raider

Forum posts: 4
File comments: 167
Uploads: 0
Would it be at all possible to let us configure the reaction colors in your mod? The problem is the neon blue for players really hurts my eyes, it contrasts horribly with the game world and I can't stand to look at it.
daeger is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.