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Siege of Orgrimmar (5.4)
Updated:12-15-13 09:52 AM
Created:05-19-11 10:19 PM
Downloads:8,161
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Categories:Minimalistic Compilations, Suites
5.4
ColdUI  Popular! (More than 5000 hits)
Version: 5.4.2
by: Coldkil [More]
I have frozen my WoW account since no new content on the horizon. Planning to return for future patches (6.0 on the worst case if Blizz actually plans to drive SoO for another 5 months or so). Just to let you know that i don't plan to abandon the UI.

All-in-one UI pack, working for every resolution, just try it and keep it if you like it! Mess with the code, but i don't support any edit.

LATEST NEWS:
- added better styled role indicators on party/raid frames.
- redone loot plugin, now you can move it around like other frames.
- added damage meter! You don't need to setup anything, the skin is already done and ready to use.
- now actionbars can be set to appear on mouseover! just set the option in the config file.

Features:
- healer layout available: just set the option to true and /reload ui
- you can enable/disable pretty much any plugin
- extended focus frame available, with portrait and castbar
- datatext can be enabled/disabled too, and background panel can be toggled on/off
- change textures/fonts as you please
- you can setup your personal layout, and if you mess with thing, reset everything

SLASH COMMANDS:
/ch will make appear the help - everything is there
/align brings out a grid, very useful to move things around

Other options can be found in the relative addon config.lua file (or in game if it's provided).

AURORA:
i use an edited version of this addon to match all the Blizzard frames with the ones i designed. In game you should disable all options but the map reskin and the "replace normal game fonts" one.

ACTIONBARS:
just open config.lua in ColdBars addon, it's everything there. There are the same options as before plus some additional functionalities like vertical bars and the possibility to costantly hide pet/stance bar.
Button skin is embedded into the bars addon.
NOW PLUS MOUSEOVER!

About screenshots: they may show MSBT and an aura tracker addon, they aren't included in the package. Sorry, i still havent updated them, hope to do it asap.

CREDITS:
All credits go to respective addon authors.
Thanks to haste, for creating oUF.
Thanks to Caellian, since i've learned destroying you awesome layout.
Thanks to Tukz, i've taken some features from your incredible work.
Thanks to WoWInterface, MMO-Champion and WoWHead for their communities which have helped me a lot.
Bags are a stripped down and reduced to the bone version of Stuffing.
Cooldowns are a "same of above" version of OmniCC.
Runebar is a "same of above" edit if nibRunes.

HOW TO INSTALL:
- Make a backup of your Interface and WTF folders, then move/delete them from WoW directory.
- Unzip the archive.
- Put the folders in the ZIP archive into you Interface/Addons folder.
That's it!

ADDONS LIST:
- alDamageMeter
- Aurora
- oUF
- oUF_Smooth
- oUF_Coldkil
- cError
- ColdBars
- ColdPlates (a very very heavy rDiabloNameplates edit)
- ColdBags
- ColdMisc
- ColdRM
- rBuffFrameStyler
- rLib

Feedback is always appreciated!
v5.3
- updated Aurora
- managed the new name/shadow of the nameplates with text coloring.

v5.2
- added mouseover feature for actionbars
- added a damage meter styled along with the interface
- redone loot frames; now uses as much as possible the default frames for a lot less memory usage.

v5.0.1
- fixed a bug in the locked raids tooltip
- fixed text position on loot frames going out of bounds
- fixed override bar parenting/movement
- set back up hotkey rename for certain key combinations

v5.0
- updated for 5.04 patch
- monk support
- new lock/priest bars support
- new action bar support
- dedicated addon for nameplates

v4.0
- draggable frames (with slash commands)
- embedded xp bar
- new runebar and totem timers

v3.0
- made action bars; a little primitive but working good
- added micromenu, button to toggle it above minimap

v2.1.1
- fixed some bugs about bags; now sorting/purchasing should work.

v2.1
- added profiles feature
- reskinned every frame with Aurora addon
- fixed a typo that made player debuffs bugged and not displayed if option was enabled

v2.0.1
- new good-looking flat textures; old ones are still usable and included
- buff/debuffs on player and target can be enabled indipendently via config
- fixed a bug for powerbar color on some mobs, double check for castbar to avoid same bug

v2.0
- new unitframes layout
- support for 4.2
- fixed various bugs (keyring disappeared)
- brand new config file

v1.2.2
- fixed some errors
- tested and repositioned boss/arena frames

v1.2
- done totem bar, eclipse bar, fixed combo points for druids.
- done boss/arena frames
- rewritten core layout code, for better editing/maintenace.

v1.1
- moved party/raid frames and minimap
- major code polishing

v1.0
- original release!
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.0
2kB
05-06-12 11:20 AM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
5.4.1
361kB
Coldkil
11-13-13 01:50 AM
5.4
1MB
Coldkil
09-10-13 02:54 PM
5.3
1MB
Coldkil
05-30-13 09:53 AM
5.2.1
1020kB
Coldkil
04-10-13 07:33 AM
5.1.1
466kB
Coldkil
01-08-13 03:03 PM


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Old 05-29-13, 01:12 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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Originally Posted by goldesin
I've just tried the UI and gotta say I'ts neat and clean...since I've ben running with my self-made one with pitbull4+bartender4 since WotLK xD
Well, I'm also very used to RoguePowerBars, wich I'll add to track several things (but if you, or anyone has a similar addon, maybe even better, I'm open for new thing to try out).

Only question I have, wich I can't find any command for is how to move the aiDamage meter. Tried with Shift like it states from the original but it won't work. Any idea why, or how to move it?

Thanks in advanced, not only for the ui but the great job on the MMO-Champ forums ^^
I tend to leave aura trackers and such alone - everyone has different tastes and requirements about that, so i decided to let everyone to use everythiong they prefer.

As for the damage meter, try to do dps on a dummy, then shift-drag with the mouse just unter the dps bar. That is the true frame, clicking on the dps bars won't move anything :P
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Old 05-28-13, 03:49 PM  
Kendian
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Am excited for this, thanks for your hard work~
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Old 05-28-13, 09:20 AM  
goldesin
A Kobold Labourer

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I've just tried the UI and gotta say I'ts neat and clean...since I've ben running with my self-made one with pitbull4+bartender4 since WotLK xD
Well, I'm also very used to RoguePowerBars, wich I'll add to track several things (but if you, or anyone has a similar addon, maybe even better, I'm open for new thing to try out).

Only question I have, wich I can't find any command for is how to move the aiDamage meter. Tried with Shift like it states from the original but it won't work. Any idea why, or how to move it?

Thanks in advanced, not only for the ui but the great job on the MMO-Champ forums ^^
Last edited by goldesin : 05-28-13 at 09:21 AM.
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Old 05-28-13, 01:16 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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5.3 version is ready for the upload. I'm making some minor tweaks to avoid bad things, but here's a screenshot.


Castbar text is green if kickable, Red if not.

EDIT: before i upload, give me some opinions about the nameplates text - i feel it's someway cluttered, but at the same time i don't have much ideas about it :P
Last edited by Coldkil : 05-28-13 at 01:19 AM.
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Old 05-27-13, 03:42 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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Originally Posted by Kendian
Yep, the castbar text on nameplates are all wonky. Looking forward to update, it's a great UI
Heh, i've to find the new regions that this patch has brought - actually the addon is working perfcetly, just they have changed a couple of things that my addon just ignores, so the defalut ones are displayed.

EDIT: better put, i actually don't remeber (since i don't use standard nameplates from like forever) when and if standard nameplates displayed the name of the casted spells. Can it be a new feature added with 5.3? I really don't know

EDIT2: the Aurora part is ok already, it took like 5 minutes to fix. Also working to fix the annoying thing with actionbars when creating a new char - so the bars are all hidden by default. I should have fixed that before, but hey, better late than never.

EDIT3: managed to identify the two new things about nameplates - i thought it was more complicated, i'll get home in an hour and do the fix.
Last edited by Coldkil : 05-27-13 at 08:12 AM.
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Old 05-24-13, 02:37 PM  
Kendian
A Molten Giant
 
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Yep, the castbar text on nameplates are all wonky. Looking forward to update, it's a great UI
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Old 05-22-13, 06:54 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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the UI works good with 5.3 patch. I'm fixing now Aurora since the old version doesn't work anymore. In a couple of days 5.3 release should be out.

EDIT: i found that the nameplates are displaying the name and the shadow of the original castbar. Need to find the regions name to hide them too.

Apart from these i found everything else working. Write here if you experience other kind of issues so i can tackle them.
Last edited by Coldkil : 05-23-13 at 05:48 AM.
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Old 04-15-13, 01:28 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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Originally Posted by Ozzey
i have issue with Loot frame skin, it seems to have a double skin. a small one around the loot then a massive transparent box around that.
wasn't an issue in last release although this is possibly something ive done wrong.
Probably you have the loot frame reskin option from Aurora activated - since both my plugin and his work over the same frames, that's why you see double frames.

Just disable it from Aurora options and you're fine. (tbh, Aurora should have everything deactivated but the "replace normal game fonts" and Map - i use it basically to reskin the Blizzard UI frames).

EDIT: i've added a couple of lines about this in the addon descrption, so everyone is informed. Thanks for pointing it out.
Last edited by Coldkil : 04-15-13 at 01:30 AM.
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Old 04-12-13, 10:15 AM  
Ozzey
A Murloc Raider

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Originally Posted by Coldkil
Originally Posted by Brunt007
you can do it for sure. i believe in you :-)

Do it just like the targetdebuffs on the target frame.
I think it makes little sense to show long special buffs to the player frame. The short buffs are as important and would be better in view
Target debuffs are filtered, but they are just shown the ones you cast. The fact is that now there are no long-term debuffs :P
i have issue with Loot frame skin, it seems to have a double skin. a small one around the loot then a massive transparent box around that.
wasn't an issue in last release although this is possibly something ive done wrong.
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Old 04-11-13, 12:17 PM  
Coldkil
A Wyrmkin Dreamwalker
 
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Originally Posted by Brunt007
you can do it for sure. i believe in you :-)

Do it just like the targetdebuffs on the target frame.
I think it makes little sense to show long special buffs to the player frame. The short buffs are as important and would be better in view
Target debuffs are filtered, but they are just shown the ones you cast. The fact is that now there are no long-term debuffs :P
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Old 04-11-13, 03:17 AM  
Brunt007
A Kobold Labourer

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you can do it for sure. i believe in you :-)

Do it just like the targetdebuffs on the target frame.
I think it makes little sense to show long special buffs to the player frame. The short buffs are as important and would be better in view
Last edited by Brunt007 : 04-11-13 at 06:49 AM.
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Old 04-11-13, 03:07 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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Originally Posted by Brunt007
Hi cold

When buffs on playerframe is set true. Is it possible to show only those buffs, which duration is lower than 2 mins for example? So you can only see trinketprocs or damagecds?
I could think about an optional filter for this. Need to check if it's possible (i think yes) and if it doesn't screw anything (difficult answer )

EDIT: i just made some tries. It's not difficult to check for buff duration and to show/hide the icon aura - the fact is that i have to call the correct methiods to also update the icon positions or you will have something like a row with empty spots where the longer buffs are.

Definitely doable. Just i need to find where and how.
Last edited by Coldkil : 04-11-13 at 03:36 AM.
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Old 04-11-13, 02:39 AM  
Brunt007
A Kobold Labourer

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Hi cold

When buffs on playerframe is set true. Is it possible to show only those buffs, which duration is lower than 2 mins for example? So you can only see trinketprocs or damagecds?
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Old 04-10-13, 07:32 AM  
Coldkil
A Wyrmkin Dreamwalker
 
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5.2.1

new release online give some time for standard WoWI approval and you're ready to go!
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Old 04-08-13, 02:11 PM  
Coldkil
A Wyrmkin Dreamwalker
 
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Re: Re: Re: Re: Re: pop up box

Originally Posted by Ozzey
Originally Posted by Coldkil
Originally Posted by Ozzey
Cold Still using your ui, :-)
and found Zero bugs which is awesome,
one question tho,
until you add a cold damage meter. what would you recomend as one? skada using your fonts / textures? or.. something like AllDamageMeter?

one more thing thats Seriously anoying me,
how can i make Bar 2 3 4 5 etc.. Show only on mouseover?
either im dumb or im looking in the wrong place..
checked config.lua in coldbars but didnt see any option for it
Thanks
Damage meter will be included next release. It's just a recode/edit of alDamageMeter

As for mouseover bars, the functionality isn't available but - HEY! - you just gave me a nice idea. I can implement it for next release.
Would really apreciate Mouse over bars, if you need a tester. << sign me up or pm Korallis on MMOChamp

as for damage meter, looking forward to it :-) also for your homepage.
i recorded a low level Rogue pov alt BG today a lvl 10 in boa gear destroying the oposite faction, was wondering if A) its ok to upload to youtube and B) if you wanted to use said video in Description incase people wanna see it in action. (i also added Msbt + skada ) so looks awesome
totally fine for me just sendme the link so i can look at it!

EDIT: not to let you down, for damage meter and mouseover bars i don't need much tests; but reaid it this way: a new release will happen very soon
Last edited by Coldkil : 04-08-13 at 10:12 PM.
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