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Fury of Hellfire (6.2)
Updated:07-03-15 09:51 AM
Created:05-08-11 11:48 PM
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Categories:Generic Compilations, Class Compilations, Guild Compilations, DPS Compilations, Healer Compilations, Tank Compilations
6.2

UI-tat  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: UI-tat_1.6_V6.2.0_ERW_
by: Uitat [More]

UI-tat

1.6 ratio

Easy to install
just open the zip file and pull the Interface and WTF files into your WoW installation folder

go into the WTF folder and then into the account folder
rename the file that says ACCOUNT_CHANGE_MY_NAME
it will end up looking like....WOW1....WOW2....THISISMYACCOUNT....HOMIEJSIMPSON....ILOVEUITAT

then just start the game
enable out of date addons
choose 1
--pitbull
--stuf
whichever you want to use, un-check the other
choose your character and enter world-

ignore any fatality sound you may hear untill the next part

choose your class
and wait for the reload




Auction, Mail, and Inventory:

AckisRecipeList - When this mod is run with a tradeskill window open, it will list all of the recipes for that tradeskill you don't have and how to get them.
Auctionator - Makes creating appropriately priced auctions tons easier.
Auditor2 - Keeps track of gold on all your toons, sells greys, and auto-repairs. this is a UI-tat Rework as it seems to have been abandoned
Archy - Provides a lot of support for the Archaeology profession.
Combuctor - All-in-one bag replacement for your bags and bank.
Postal - Allows for quick mailing of items to last recipient (alt-click item in inventory) and bulk open/mail.
EquipCompare - Compare moused-over or linked items to your own.
Examiner - Provides more information when you inspect someone (i.e. total armor, spell dmg, etc).
Ludwig - Allows you to search for gear by name.
Outfitter - Allows you to configure and swap out predefined gear sets (i.e. tank, dps, resistance, etc) and can equip/unequip items on events.
Skillit - Replaces the existing tradeskill window with a much more intuitive and filterable one.
StealYourCarbon - Autostocks your reagents (or anything) from vendors/bank.


Combat, Casting, and Buffs:

Autobar - Configurable button bar that allows quick use of all items you're carrying in specified categories (i.e. food/water, mana/health pots, food buffs, etc)
BindPad - Allows you to map spells and macros directly to keystrokes without wasting actionbar space.
Raven - Bars with timers for player buffs, debuffs, cooldowns, Dot's, active effects (such as Winter's Chill), and HoT's.
GrimReaper - Detailed combat info on what happened to someone.
IceHUD - Heads-up-display that shows player health and mana/rage, as well as target health and mana/rage in side-by-side vertical bars with percentages.
Mik's Scrolling Battle Text - Will display damage/heals/effects that you receive and perform around the HUD.
Castbars - Player and enemy castbar (also displays latency on player castbar for use with stopcasting macros).




Informational and Misc:

BindingsReminder - Will display a picture of the keyboard when you enter keybinding mode to show all keys that active keybinds (includes display of modifer key binds on mousevoer).
BonusScanner - Broker addon with lots of info about your character (stats, gems, etc).
BugGrabber & BugSack - Grabs any UI errors and tosses them into a sack for review later.
Fontain - Allows global changes to font sizes and typefaces (default is Calibri v1).
FishermansFriend - Makes the life of a fisherman a little easier (double-click casting, autoloot, etc).
Fizzle - Adds colored border for rarity as well as durability information to gear on character tab.
FluidFrames - Allows dynamic resizing and positioning of any frame (currently only used for Combuctor).
Mendeleev - Displays extensive info about the moused over item in the tooltip (i.e. what it's a component in, such as recipes/patterns).
Message Redirect - Redirects error messages (i.e. "Out of Range") to a chat window or combat log (or disable them altogether).
OverAchiever - Achievement windows enchancements as well as comparison of your progress in tooltips of achievements linked by others in chat.
RatingBuster - Shows what stats on equipment equate to in the tooltips (i.e. how much % hit/crit comes from the stat, how much dodge the agility equals, etc) as well as a summary of the net gains/losses of the item compared to what you have equipped.
SLDataText - Condensed onscreen info containing server time, FPS, latency, and mod memory usage.
GoGoMount - Automatically mount using the best mount (configurable, and keybound to Shift-~ by default).
TipTac - Improved tooltips.


PvP mods:

Capping - Timer bars for BG objectives, BG/arena queues, etc.


DockingStation:

A top bar (much like Titan) with an extensive collection of drop-in modules. Also included is Fubar2Broker to support the addons that we need that still rely on FuBar.

It displays the following info at a glance:
- Money, durability, number of guildies/friends online, a micro menu (i.e. buttons for character sheet, LFG, Help, etc), number of accepted quests, Free/Total bag slots, and quick talent/gear switching.

It also displays the following detailed info if the icon or above info is moused over:
- Your status with all factions, colored by reputation level
- Experience information (i.e. XP/hour, estimated time to level, etc).
- Amount of money spent/earned that session/day/week as well as money available on other characters within the account.
- Guildies/Friends that are online, their level, notes, and location (guild-only).
- Skills list and level, including weapons, tradeskills, etc.
- Recommended zones/instances for leveling as well as other location information.


Unit Frames and Actionbars:

ButtonFacade - Supports skinning of both Dominos and Autobar (currently using the Caith texture).
Dominos - Actionbar mod with a generic predefined layout and basic keybinds/paging (the mod supports advanced paging based on stance/form, keybinding, and virtually any button layout).
OmniCC - Shows the cooldown of a spell/ability on the button.

"Stuf" (Stellar Unit Frames) or
"Pitbull 4"
-Player, Player Target, Target of Target (ToT), Pet, Pet Target, Focus, and Focus Target unit frames with castbar, class coloring, name, incoming estimated heal amount, and buffs/debuffs that you can cast/cure.
- Party frames that also show pet, the target player and pet, castbar for each, class coloring, name, incoming estimated heal amount, and buffs/debuffs that you can cast/cure (also colors the unit frame red if it has agro).



Navigation:

Inflight - Flight time to locations displayed in castbar.
- Carbonite - Total Map and quest mod
- HandyNotes - Create customized notes on the world map.
- Gathermate2 - Will overlay the map with known node information (mostly-complete database included) on various gathering professions (by default will only show locations for gathering professions you have).
- Routes - Allows you to define a route based on herb/ore/etc information for a zone that overlays on the minimap for quick and easy gathering.



Instances:

BigBrother - Fubar plugin that allows you to quickly query the consumable status of everyone in your party/raid.
DeadlyBossMods - Provides boss-related timers and notifications for 5-man instances.
Omen - Displays party/raid member's threat for your currently selected target (will also parse KTM data that it receives).
Recount - Damage meter mod that tracks more information then you can imagine (capable of creating graphs and side-by-side comparisons).

The following raid tools are installed:
- DeadlyBossMods - A boss mod that includes boss-related timers, notifications and a proximity window for certain events (i.e. Gruul's Shatter).
- oRa3 - A lightweight replacement to CTRaid (responds to all CT commands/requests).

For a full List of changes Please see our website Linked at the top of the Addon info Page

<=- Change Log -=>

December 25 2013
Version 2.4.0a Maintenance Update for 5.4.2
1. Removed Ace2 - no longer needed.
2. Removed Talented - no longer needed.
3. Added Rating Buster back in - Alpha version r397, dated 6-15-2013.
4. Added DrDamage back in - NOTE: DrDamage is currently being developed for 5.x. In this release, only monks (of any spec) are not supported. All classes which existed prior to MOP are supported.
5. Added PitBull saved variables back in for those who prefer to use PitBull instead of StUF.
6. Modified Fontain to bypass a Blizzard-induced frame issue - The new in-game store added a protected frame for authentication, and any attempts to run code on that generates an error that stops the mod in its tracks.
7. Included currently updated addons, TOCs adjusted for those that weren't updated but are still functioning well to avoid the "Addon Out Of Date" message.

--SD--

Version 1.0.2 Compatibility 5.4

September 17 2012
UI-tat Stable Release

some minor bugs to be fixed still but very close

December 7
UI-tat Initial 1.0 beta
Optional Files (8)
File Name
Version
Size
Author
Date
Type
UI-tat_1.77_V6.2.0_ERW_
30MB
07-03-15 09:56 AM
Addon
6.2.0, 1.77 ratio
30MB
06-29-15 07:04 PM
Addon
1.77 05-27-2015
27MB
05-27-15 10:04 AM
Patch
6.0.2 alpha_2 1.77
27MB
10-27-14 10:59 AM
Patch
2.0.5 Release
26MB
10-04-12 10:42 AM
Patch
2.0.4b
27MB
09-27-12 06:01 AM
Addon
2.0.1 Beta 1920x1080 (1.77)
18MB
09-02-12 10:23 AM
Patch
1.0.1R 1920*1080
23MB
12-17-11 02:21 AM
Addon


Archived Files (1)
File Name
Version
Size
Author
Date
6.2.0_1.6_Ratio
30MB
Uitat
06-29-15 06:57 PM


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Unread 12-29-13, 09:32 PM  
SlackerDude
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Originally Posted by Jwa
The colored skins from Arkive's UI still work for the latest update, just need to make some twicks to them when you get them loaded.
Hey, thanks for the good info on the skins, Jwa. Could you share what resolution you're using & the tweaks you made to achieve visual bliss?
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Unread 12-28-13, 10:31 PM  
Jwa
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The colored skins from Arkive's UI still work for the latest update, just need to make some twicks to them when you get them loaded.
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Unread 12-25-13, 05:37 PM  
SlackerDude
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V2.4.0a Maintenance Update

Okay, guys, the update is in the pipe as I type this. Once the WowInterface Admins release them, you can grab either the 1.6 or 1.7 aspect ratio versions, depending on your needs. Please be sure to give feedback on this update, as it's the first one I've done & I need to know the good and the bad.

--SD--
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Unread 12-13-13, 06:14 AM  
Uitat
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Re: Re: Re: Re: Pitbull?

Originally Posted by SlackerDude
Originally Posted by Uitat
Originally Posted by SlackerDude
Originally Posted by LordElder
Quick question. I would like to use this addon package but I don't have a previous version with Pitbull, can I still use the current edition or what should I do?
I'm not sure how it will display things, as I don't use Pitbull. I'll have to defer to to Uitat on that one. Meanwhile, I will do some digging to see if I can come up with a copy of the settings from the old ArkiveUI (the UI this evolved from), which I believe did have them.

-- SD
as for the defering to me on that one, as long as your using the uitat0.5 or the arkive UI Pittbull Saved Variable you should be ok
...which of course can be found on the "Other Files" tab under "Archived Files". Uitat, should I include those saved variables in the next update, for those who use Pittbull?
certainly, you go Slacker dude!!!
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Unread 11-25-13, 09:31 AM  
SlackerDude
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Re: Re: Re: Pitbull?

Originally Posted by Uitat
Originally Posted by SlackerDude
Originally Posted by LordElder
Quick question. I would like to use this addon package but I don't have a previous version with Pitbull, can I still use the current edition or what should I do?
I'm not sure how it will display things, as I don't use Pitbull. I'll have to defer to to Uitat on that one. Meanwhile, I will do some digging to see if I can come up with a copy of the settings from the old ArkiveUI (the UI this evolved from), which I believe did have them.

-- SD
as for the defering to me on that one, as long as your using the uitat0.5 or the arkive UI Pittbull Saved Variable you should be ok
...which of course can be found on the "Other Files" tab under "Archived Files". Uitat, should I include those saved variables in the next update, for those who use Pittbull?
Last edited by SlackerDude : 11-25-13 at 09:32 AM.
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Unread 11-25-13, 08:20 AM  
Uitat
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Re: Re: Pitbull?

Originally Posted by SlackerDude
Originally Posted by LordElder
Quick question. I would like to use this addon package but I don't have a previous version with Pitbull, can I still use the current edition or what should I do?
I'm not sure how it will display things, as I don't use Pitbull. I'll have to defer to to Uitat on that one. Meanwhile, I will do some digging to see if I can come up with a copy of the settings from the old ArkiveUI (the UI this evolved from), which I believe did have them.

-- SD
as for the defering to me on that one, as long as your using the uitat0.5 or the arkive UI Pittbull Saved Variable you should be ok
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Unread 11-24-13, 09:09 AM  
SlackerDude
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Originally Posted by ragcse
is the Addon been updated
I am going through the various addon files today, and hope to have an updated file available today or tomorrow, depending on Mother Nature. In the meantime, I believe things are working fairly well as long as the "Load Outdated..." is checked.

-- SD
Last edited by SlackerDude : 11-24-13 at 12:14 PM.
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Unread 11-24-13, 09:04 AM  
SlackerDude
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Re: Pitbull?

Originally Posted by LordElder
Quick question. I would like to use this addon package but I don't have a previous version with Pitbull, can I still use the current edition or what should I do?
I'm not sure how it will display things, as I don't use Pitbull. I'll have to defer to to Uitat on that one. Meanwhile, I will do some digging to see if I can come up with a copy of the settings from the old ArkiveUI (the UI this evolved from), which I believe did have them.

-- SD
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Unread 11-23-13, 11:13 AM  
ragcse
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is the Addon been updated
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Unread 11-23-13, 10:44 AM  
LordElder
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Pitbull?

Quick question. I would like to use this addon package but I don't have a previous version with Pitbull, can I still use the current edition or what should I do?
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Unread 11-19-13, 05:25 PM  
Uitat
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Re: Re: Everyone Welcome SlackerDude

Originally Posted by SlackerDude

Thanks for the intro. I'll do my best to keep things perking here whilst the dude behind the curtain over there is fiddlin' with levers and twistin' knobs.
Well, that was an interesting referance to The Wizard of Ozz lol hehehehe
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Unread 11-19-13, 05:14 PM  
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Re: Everyone Welcome SlackerDude

Originally Posted by Uitat
everyone welcome SlackerDude to the UI-tat dev. team, he will be trying to do most if not all development for Ui-tat while i work on a more pressing matter, i will assist him while he has control, thus keeping me in the loop, hahaha i knew id never be able to walk away fully
Thanks for the intro. I'll do my best to keep things perking here whilst the dude behind the curtain over there is fiddlin' with levers and twistin' knobs.
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Unread 11-19-13, 02:45 PM  
Uitat
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Everyone Welcome SlackerDude

everyone welcome SlackerDude to the UI-tat dev. team, he will be trying to do most if not all development for Ui-tat while i work on a more pressing matter, i will assist him while he has control, thus keeping me in the loop, hahaha i knew id never be able to walk away fully
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Unread 11-19-13, 06:51 AM  
Uitat
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Re: Re: Givin Up

Originally Posted by SlackerDude
Originally Posted by Uitat
Anyone willing to take up the Addon pLease do
I might be able to, but on a very part-time basis. I suspect that won't meet the needs/wants of most people though. My real life tends to kick my gaming life to the curb quite often. I believe I speak for many when I say your work on this UI has been greatly appreciated, as was your taking on the additional burden of a whole new UI in the form of the Deranjata Project. We can only respect your reasons and your decision, & hope you are able to return one day.

Cheers,

-- SD
the addon is very easy , you download the last package, update the addons in it, pack it up, upload it after testing a clean install, just make sure you dont mess with the WTF file, keep it clean, most addons only need a TOC push , The UI-tat addon rarely needes anything accept a TOC push, i designed it that way
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Unread 11-19-13, 06:48 AM  
Uitat
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Re: Re: Givin Up

Originally Posted by aurizendarkstar
Originally Posted by Uitat
Anyone willing to take up the Addon pLease do
Are you also ending your own project, or don't have time to do both? Your new UI project looks pretty good for a start, and I'd love to see you keep it going it you can't run both.
at this time it is postponed, i dont have time for both for sure, but with the complex API and the endless thousands of lines to be coded i dont forsee anything happening untill at least the next expansion
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