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Updated: 10-19-14 03:14 AM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Updated:10-19-14 03:14 AM
Created:03-24-11 08:20 AM
Downloads:8,739
Favorites:131
MD5:
6.0.2
MiniLoot  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 6.0.0.141019-2
by: Vladinator [More]
Official repository can be found at GitHub.

Tired of loot spam in the chat? Wish there was a way to reduce the amount of messages generated by the game upon looting, reputation gain, experience gain, and so forth? This addon was created to counter just that!

Features
  • Filter
    Hide reputation, loot, currency, experience and gold messages. You can hide all the junk loot messages generated by the group, yourself or both. You may even set a item quality limit to what is hidden or not.
  • Timing
    You can group up several messages and generate a report of all changes that have happened in a specific time interval or after combat has ended. This helps avoid spam during fights.
  • Extra
    There are several extra features. To name a few: Pet Battle messages can be neatly summarized. Hover tooltips when you mouse over hyperlinks in the chat. Class coloring of names.

Stability
The addon has been tested with several languages, but with each major patch things may break. If you encounter issues please post them or submit a fix yourself.
6.0.0.141019-2
- Updated libraries and hotfixed a bug introduced by Blizzard.
- Hotfixed my own code.

6.0.0.140730
- The start of a new expansion means fresh change log.
Optional Files (0)


Archived Files (58)
File Name
Version
Size
Author
Date
6.0.0.141019
127kB
Vladinator
10-19-14 03:01 AM
6.0.0.140730
132kB
Vladinator
07-29-14 07:41 PM
6.0.0.140730
132kB
Vladinator
07-29-14 07:20 PM
6.0.0.140730
132kB
Vladinator
07-29-14 06:44 PM
1.8.5.7c
122kB
Vladinator
01-22-14 09:43 AM
1.8.5.7b
121kB
Vladinator
01-22-14 08:46 AM
1.8.5.6
121kB
Vladinator
09-15-13 05:50 AM
1.8.5.5
121kB
Vladinator
05-30-13 02:40 PM
1.8.5.4
121kB
Vladinator
05-18-13 08:24 AM
1.8.5.3
121kB
Vladinator
03-25-13 05:59 AM
1.8.5.2
121kB
Vladinator
03-12-13 03:35 PM
1.8.5.1
122kB
Vladinator
12-22-12 10:49 AM
1.8.5
121kB
Vladinator
12-20-12 08:12 AM
1.8.4
121kB
Vladinator
12-08-12 08:39 AM
1.8.2d
121kB
Vladinator
11-06-12 04:04 PM
1.8.2c
120kB
Vladinator
11-03-12 12:21 PM
1.8.2
119kB
Vladinator
11-03-12 10:03 AM
1.8.1
118kB
Vladinator
11-01-12 10:30 AM
1.8.0
32kB
Vladinator
10-09-12 10:29 AM
1.7.9
31kB
Vladinator
09-25-12 01:44 PM
1.7.7
31kB
Vladinator
09-19-12 06:53 AM
1.7.6
31kB
Vladinator
09-03-12 08:51 AM
1.7.5
31kB
Vladinator
09-02-12 06:11 PM
1.7.4.1
31kB
Vladinator
09-02-12 10:34 AM
1.7.4
31kB
Vladinator
09-02-12 07:11 AM
1.7.3
30kB
Vladinator
09-01-12 11:55 AM
1.7.2
28kB
Vladinator
08-18-12 07:27 AM
1.7.1
25kB
Vladinator
07-15-12 07:37 AM
1.7.1
24kB
Vladinator
06-30-12 08:06 AM
1.6d
24kB
Vladinator
01-13-12 07:04 AM
1.6c
24kB
Vladinator
12-10-11 02:47 PM
1.6b
24kB
Vladinator
10-07-11 03:43 AM
1.6
23kB
Vladinator
09-21-11 05:42 AM
1.5s
23kB
Vladinator
09-19-11 06:24 AM
1.5r
23kB
Vladinator
09-15-11 07:07 AM
1.5q
23kB
Vladinator
09-14-11 04:10 PM
1.5p
23kB
Vladinator
09-14-11 04:38 AM
1.5o
22kB
Vladinator
09-12-11 07:48 PM
1.5n
22kB
Vladinator
09-12-11 06:08 AM
1.5m
22kB
Vladinator
09-11-11 07:08 AM
1.5l
21kB
Vladinator
06-29-11 02:29 PM
1.5k
21kB
Vladinator
06-23-11 06:03 AM
1.5j
21kB
Vladinator
06-14-11 04:31 PM
1.5i
21kB
Vladinator
06-14-11 02:32 PM
1.5h
20kB
Vladinator
06-12-11 03:22 AM
1.5g
20kB
Vladinator
06-11-11 12:34 PM
1.5f
19kB
Vladinator
06-10-11 04:40 AM
1.5e
19kB
Vladinator
06-02-11 04:20 AM
1.5d
18kB
Vladinator
06-01-11 03:17 PM
1.5c
18kB
Vladinator
06-01-11 05:18 AM
1.5b
15kB
Vladinator
05-31-11 03:57 PM
1.5
15kB
Vladinator
05-31-11 06:05 AM
1.4d
13kB
Vladinator
05-14-11 01:56 PM
1.4c
13kB
Vladinator
04-27-11 10:06 AM
1.4
12kB
Vladinator
04-08-11 12:47 PM
1.3
12kB
Vladinator
04-04-11 09:17 AM
1.2d
11kB
Vladinator
04-02-11 11:56 AM
1.1
8kB
Vladinator
03-28-11 05:06 AM


Post A Reply Comment Options
Unread 04-01-11, 04:46 PM  
Maelynn
A Deviate Faerie Dragon
 
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My config window looks the same, and I have no font-adjusting addons (or UI adjusting, for that matter) so it must affect the default settings as well.

Another thing that I noticed is that I can't figure out the loot rolls. I had already set it to not summarise it, but still it makes no sense to me.



Maybe I'm a ditz, but I honestly can't tell who won what item this way.
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Unread 04-01-11, 05:46 PM  
Vlad
A Molten Giant
 
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Originally posted by Maelynn
Another thing that I noticed is that I can't figure out the loot rolls. I had already set it to not summarise it, but still it makes no sense to me.
Hmm, looks like a bug. I am gonna test this out and reply, it's not supposed to look like that at all, it's supposed to look like this (rolls and winner):


*Edit*

I think I found the error, try the uploaded hotfix version 1.2c and see if this is now fixed -should be!

The problem was that it tought the roll decision was item loot, so it got the data mixed up and used the item icons as player names and the numbers were the rolls instead of the item icons the player had looted -not to mention it wasn't summarized at all and just -indeed, looks like chaos! :P

Once you try 1.2c it should be more obvious what is what. The reason for the bug is if you in the config set "Should a shorter summary of roll outcome be printed out together with the other message?" to "No", then the chat would look like that. -That or the one on the top about roll decisions, if that's set to "No", if at last if both are "No" then maybe you get the bug you got.
Last edited by Vlad : 04-01-11 at 06:07 PM.
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Unread 04-02-11, 07:00 AM  
Mazarbul
A Kobold Labourer

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Got this.

Code:
[14:41:58] Interface\AddOns\MiniLoot\core.lua:550: attempt to index field 'hideEvents' (a nil value)
Interface\AddOns\Auctionator\AtrErrorInspector.lua:101: in function <Interface\AddOns\Auctionator\AtrErrorInspector.lua:50>
[C]: ?
Interface\AddOns\MiniLoot\core.lua:550: in function `?'
Interface\AddOns\MiniLoot\core.lua:1035: in function <Interface\AddOns\MiniLoot\core.lua:1034>
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Unread 04-02-11, 08:05 AM  
Vlad
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Mazarbul, is that with 1.2c or 1.1? I should have fixed the "hideEvents" errors by now.
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Unread 04-02-11, 10:50 AM  
Namica
A Kobold Labourer
 
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Using 1.2c

Code:
Message: Interface\AddOns\MiniLoot\core.lua:550: attempt to index field 'hideEvents' (a nil value)
Time: 04/02/11 18:48:44
Count: 2
Stack: Interface\AddOns\MiniLoot\core.lua:550: in function `?'
Interface\AddOns\MiniLoot\core.lua:1035: in function <Interface\AddOns\MiniLoot\core.lua:1034>

Locals: self = <unnamed> {
 testFontSize = <function> defined @Interface\AddOns\MiniLoot\core.lua:119
 grayColorTag = ""
 tipScan = MiniLootTooltipScanner {
 }
 name3 = "ML"
 slashes = <table> {
 }
 lootWindowChatTypes = <table> {
 }
 matches = <table> {
 }
 LootWindowCreate = <function> defined @Interface\AddOns\MiniLoot\core.lua:852
 checkSavedVariables = <function> defined @Interface\AddOns\MiniLoot\core.lua:108
 events = <table> {
 }
 0 = <userdata>
 cfgOptRefreshButton = <function> defined @Interface\AddOns\MiniLoot\core.lua:261
 ShowCfgDialog = <function> defined @Interface\AddOns\MiniLoot\core.lua:869
 currencies = <table> {
 }
 cfgDialogOpts = <table> {
 }
 lootWindowName = "Beute"
 queue = <table> {
 }
 GetIconWithLink = <function> defined @Interface\AddOns\MiniLoot\core.lua:683
 isItemClassQuest = <function> defined @Interface\AddOns\MiniLoot\core.lua:23
 name = "MiniLoot"
 lastEventFired = 996.397
 name2 = "MiniLoot"
 setIntValue = <function> defined @Interface\AddOns\MiniLoot\core.lua:133
 isItemQuestStarter = <function> defined @Interface\AddOns\MiniLoot\core.lua:27
 validateChatFrame = <function> defined @Interface\AddOns\MiniLoot\core.lua:90
}
event = "CHAT_MSG_LOOT"
message = "Ihr erhaltet Beute: [Schlangenzunge]x2."
temp = <table> {
}
found = <table> {
 1 = "[Schlangenzunge]x2"
}
ptbl = <table> {
 1 = 1
}
(*temporary) = nil
(*temporary) = <table> {
 Ihr habt für '(.+)' Entzauberung gewählt%. = <table> {
 }
 Ihr habt gepasst bei: (.+) = <table> {
 }
 Ihr erhaltet Beute: (.+)x(%d+)%. = <table> {
 }
 Ihr bekommt einen Gegenstand: (.+)%. = <table> {
 }
 Ihr habt für (.+) 'Bedarf' ausgewählt = <table> {
 }
 Ihr erhaltet den Gegenstand: (.+)x(%d+)%. = <table> {
 }
 (.+) erhält Beute: (.+)x(%d+)%. = <table> {
 }
 (.+) stellt her: (.+)%. = <table> {
 }
 Ihr erhaltet Beute: (.+)%. = <table> {
 }
 (.+) hat für '(.+)' Entzauberung gewählt%. = <table> {
 }
 (.+) stellt her: (.+)x(%d+)%. = <table> {
 }
 (.+) hat für (.+) 'Gier' ausgewählt = <table> {
 }
 (.+) hat für (.+) 'Bedarf' ausgewählt = <table> {
 }
 Ihr stellt her: (.+)%. = <table> {
 }
 Ihr stellt her: (.+)x(%d+)%. = <table> {
 }
 Wurf für Bedarf: (%d+) für (.+) von (.+) = <table> {
 }
 Entzauberungswurf %- (%d+) für (.+) von (.+) = <table> {
 }
 Wurf für Gier: (%d+) für (.+) von (.+) = <table> {
 }
 (.+) würfelt nicht für: (.+) = <table> {
 }
 Ihr habt für (.+) 'Gier' ausgewählt = <table> {
 }
 (.+) bekommt Beute: (.+)%. = <table> {
 }
}
(*temporary) = "(.+) bekommt Beute: (.+)%."
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "Ihr erhaltet Beute: [Schlangenzunge]x2."
(*temporary) = "(.+) bekommt Beute: (.+)%."
(*temporary) = "attempt to index field 'hideEvents' (a nil value)"
addon = <unnamed> {
 testFontSize = <function> defined @Interface\AddOns\MiniLoot\core.lua:119
 grayColorTag = ""
 tipScan = MiniLootTooltipScanner {
 }
 name3 = "ML"
 slashes = <table> {
 }
 lootWindowChatTypes = <table> {
 }
 matches = <table> {
 }
 LootWindowCreate = <function> defined @Interface\AddOns\MiniLoot\core.lua:852
 checkSavedVariables = <function> defined @Interface\AddOns\MiniLoot\core.lua:108
 events = <table> {
 }
 0 = <userdata>
 cfgOptRefreshButton = <function> defined @Interface\AddOns\MiniLoot\core.lua:261
 ShowCfgDialog = <function> defined @Interface\AddOns\MiniLoot\core.lua:869
 currencies = <table> {
 }
 cfgDialogOpts = <table> {
 }
 lootWindowName = "Beute"
 queue = <table> {
 }
 GetIconWithLink = <function> defined @Interface\AddOns\MiniLoot\core.lua:683
 isItemClassQuest = <function> defined @Interface\AddOns\MiniLoot\core.lua:23
 name = "MiniLoot"
 lastEventFired = 996.397
 name2 = "MiniLoot"
 setIntValue = <function> defined @Interf
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Unread 04-02-11, 11:28 AM  
Vlad
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Put up 1.2d and I am sure this will fix it because I on purpose changed around the variable and made it error on purpose, to check if the addon would correct corrupt data -and it did. Hence this error should now be history -finally!
Last edited by Vlad : 04-02-11 at 11:55 AM.
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Unread 04-02-11, 12:12 PM  
Namica
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It works. Thank you so much for the fast update!
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Unread 04-02-11, 05:29 PM  
Mazarbul
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Originally posted by Vladinator
Mazarbul, is that with 1.2c or 1.1? I should have fixed the "hideEvents" errors by now.
1.2c
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Unread 04-02-11, 05:53 PM  
Vlad
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Mazarbul, please try 1.2d and tell me if it helped.
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Unread 04-03-11, 07:51 AM  
Mazarbul
A Kobold Labourer

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Not errors nor malfunctions, and now I can exit the config whitout reloading.
Yeah, doing good.
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Unread 04-04-11, 07:28 AM  
Maelynn
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One typo I found in the loot rolls: disenchant only has 1 s.

While I'm really grateful that you considered my requests good enough to add them to your addon, there's 1 thing that I think got slightly overlooked - I'd really like to be able to hide the loot my party members pick up in a dungeon. At least the basic stuff; I don't need to know how many pieces of cloth or fish scales they get. I used to have it hidden with C8, and now that I can condense my loot prints to an even further extend with MiniLoot it now feels like it's cluttering up my window, haha. Stupid how easy how you can get spoiled, isn't it?
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Unread 04-04-11, 08:10 AM  
Vlad
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Originally posted by Maelynn
One typo I found in the loot rolls: disenchant only has 1 s.
Noticed that I've been using double 's' but it's fixed for next version, hehe.

Originally posted by Maelynn
I'd really like to be able to hide the loot my party members pick up in a dungeon.
I didn't forget that, at first I simply wanted to get the config GUI done and working, and that variables were saved right without problems -you notice there were some errors due to variable issues, so I am glad I could get those fixed first before continuing on with the other features.

I will add a function to hide party loot below a certain item quality, so you can say you only wish to see rare items or higher but hide all others from showing. This is for 1.3 so watch for favorite addon updates one of these days.

*Edit*

Put up 1.3, keep in mind that if errors 1.2d is in the archives, hehe.
Anyway let's try these new settings out, you can hide all party loot or set a threshold, meaning items equal to it or above this will be shown.
Let's say someone loots a rare or epic item, even if you set all party loot to be hidden the threshold option will still show the loot event since it's kind of important, like a highlight.
You can still totally disable all party loots by setting the threshold to "hide all" instead of a specific rarity. That way you can say goodbye to all party loot messages.
Last edited by Vlad : 04-04-11 at 09:19 AM.
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Unread 04-07-11, 03:28 AM  
Maelynn
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After having used version 1.4 for a while, I can say that I'm really enjoying it. I just keep forgetting to create the loot window when I log to an alt for the first time, but that can only go wrong 18 times before they're all set.

Forgive my earlier impatientness, I completely forgot that you had done the 'quick-fix' before working on the rest.

And my thanks for taking suggestions/requests from users to heart; there are many addon authors who don't seem to read these comments, let alone do anything with it. I appreciate it when authors take the time to consider such posts and either use them or at least post to explain why they won't.
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Unread 04-07-11, 06:05 AM  
Vlad
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I am glad things settled with 1.3 (1.4, are you from the future?), I kind of noticed problems were fixed when things quiet down a bit.

There is always room for improvement, my plan is for 1.4 to add the configurations in the addon settings under interface, so I can remove the slash command entirely -it's kind of pointless and when you got a ton of addons it's lame having to remember their commands, it's much easier seeing it on the official addon settings list!

I was thinking also adding locale, I noticed Korean fellows may like to use it so I should perhaps make a simple locale system (nah I don't like using AceLibs, it's good and smart but usually larger than my own code for simple things, hehe ) -in any case I am glad there aren't bugs around now and that things work just fine.

I like to listen to feedback and if it's worth it I implement it as well as I can.

*Edit*

Uploaded 1.4 and it has a new and better config system, also accessible from the Interface->AddOns interface, no more slash commands! No major new features for now, but it's also easier to translate, just gotta go trough the code and look for L[""] parts and put the translation in the lang.lua file. Just sayin'.

It's experimental, use 1.3 if you experience errors. I'd appreciate reports if you do get errors with 1.4 so I can fix those, hehe. I've changed a lot so wouldn't be surprised if errors occur, tough it does look good on my end so far.
Last edited by Vlad : 04-08-11 at 12:50 PM.
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Unread 04-09-11, 05:13 PM  
Maelynn
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Hrm, typo.

Anyway, one thing I noticed is that party members's loot isn't printed in the Loot window. Everything else that I've hidden (rep, xp, money, etc) does go there, but party loot doesn't.

It might be because I have the font set to 12 in my chat windows, but I can't make out the difference between common (white) items and quest (beige) items. The red stands out really nicely, but that's such a contrast that it just has to.

Oh, and in the options GUI (which is a welcome change from slash commands, I'm not too fond of them as I often forget them) there's a place where you need to enter the name of a chat window.. I didn't quite understand that bit and tried to enter "Loot", but then it printed something in my chat window about "this needs to go to bla" and then my "Loot" was changed to "ChatFrame1". It confused me, but I just left it as is and nothing seems to be going wrong.
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