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Updated: 10-19-14 03:14 AM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Updated:10-19-14 03:14 AM
Created:03-24-11 08:20 AM
Downloads:8,887
Favorites:131
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MiniLoot  Popular! (More than 5000 hits)

Version: 6.0.0.141019-2
by: Vladinator [More]

Official repository can be found at GitHub.

Tired of loot spam in the chat? Wish there was a way to reduce the amount of messages generated by the game upon looting, reputation gain, experience gain, and so forth? This addon was created to counter just that!

Features

  • Filter
    Hide reputation, loot, currency, experience and gold messages. You can hide all the junk loot messages generated by the group, yourself or both. You may even set a item quality limit to what is hidden or not.
  • Timing
    You can group up several messages and generate a report of all changes that have happened in a specific time interval or after combat has ended. This helps avoid spam during fights.
  • Extra
    There are several extra features. To name a few: Pet Battle messages can be neatly summarized. Hover tooltips when you mouse over hyperlinks in the chat. Class coloring of names.

Stability
The addon has been tested with several languages, but with each major patch things may break. If you encounter issues please post them or submit a fix yourself.

6.0.0.141019-2
- Updated libraries and hotfixed a bug introduced by Blizzard.
- Hotfixed my own code.

6.0.0.140730
- The start of a new expansion means fresh change log.
Optional Files (0)


Archived Files (58)
File Name
Version
Size
Author
Date
6.0.0.141019
127kB
Vladinator
10-19-14 03:01 AM
6.0.0.140730
132kB
Vladinator
07-29-14 07:41 PM
6.0.0.140730
132kB
Vladinator
07-29-14 07:20 PM
6.0.0.140730
132kB
Vladinator
07-29-14 06:44 PM
1.8.5.7c
122kB
Vladinator
01-22-14 09:43 AM
1.8.5.7b
121kB
Vladinator
01-22-14 08:46 AM
1.8.5.6
121kB
Vladinator
09-15-13 05:50 AM
1.8.5.5
121kB
Vladinator
05-30-13 02:40 PM
1.8.5.4
121kB
Vladinator
05-18-13 08:24 AM
1.8.5.3
121kB
Vladinator
03-25-13 05:59 AM
1.8.5.2
121kB
Vladinator
03-12-13 03:35 PM
1.8.5.1
122kB
Vladinator
12-22-12 10:49 AM
1.8.5
121kB
Vladinator
12-20-12 08:12 AM
1.8.4
121kB
Vladinator
12-08-12 08:39 AM
1.8.2d
121kB
Vladinator
11-06-12 04:04 PM
1.8.2c
120kB
Vladinator
11-03-12 12:21 PM
1.8.2
119kB
Vladinator
11-03-12 10:03 AM
1.8.1
118kB
Vladinator
11-01-12 10:30 AM
1.8.0
32kB
Vladinator
10-09-12 10:29 AM
1.7.9
31kB
Vladinator
09-25-12 01:44 PM
1.7.7
31kB
Vladinator
09-19-12 06:53 AM
1.7.6
31kB
Vladinator
09-03-12 08:51 AM
1.7.5
31kB
Vladinator
09-02-12 06:11 PM
1.7.4.1
31kB
Vladinator
09-02-12 10:34 AM
1.7.4
31kB
Vladinator
09-02-12 07:11 AM
1.7.3
30kB
Vladinator
09-01-12 11:55 AM
1.7.2
28kB
Vladinator
08-18-12 07:27 AM
1.7.1
25kB
Vladinator
07-15-12 07:37 AM
1.7.1
24kB
Vladinator
06-30-12 08:06 AM
1.6d
24kB
Vladinator
01-13-12 07:04 AM
1.6c
24kB
Vladinator
12-10-11 02:47 PM
1.6b
24kB
Vladinator
10-07-11 03:43 AM
1.6
23kB
Vladinator
09-21-11 05:42 AM
1.5s
23kB
Vladinator
09-19-11 06:24 AM
1.5r
23kB
Vladinator
09-15-11 07:07 AM
1.5q
23kB
Vladinator
09-14-11 04:10 PM
1.5p
23kB
Vladinator
09-14-11 04:38 AM
1.5o
22kB
Vladinator
09-12-11 07:48 PM
1.5n
22kB
Vladinator
09-12-11 06:08 AM
1.5m
22kB
Vladinator
09-11-11 07:08 AM
1.5l
21kB
Vladinator
06-29-11 02:29 PM
1.5k
21kB
Vladinator
06-23-11 06:03 AM
1.5j
21kB
Vladinator
06-14-11 04:31 PM
1.5i
21kB
Vladinator
06-14-11 02:32 PM
1.5h
20kB
Vladinator
06-12-11 03:22 AM
1.5g
20kB
Vladinator
06-11-11 12:34 PM
1.5f
19kB
Vladinator
06-10-11 04:40 AM
1.5e
19kB
Vladinator
06-02-11 04:20 AM
1.5d
18kB
Vladinator
06-01-11 03:17 PM
1.5c
18kB
Vladinator
06-01-11 05:18 AM
1.5b
15kB
Vladinator
05-31-11 03:57 PM
1.5
15kB
Vladinator
05-31-11 06:05 AM
1.4d
13kB
Vladinator
05-14-11 01:56 PM
1.4c
13kB
Vladinator
04-27-11 10:06 AM
1.4
12kB
Vladinator
04-08-11 12:47 PM
1.3
12kB
Vladinator
04-04-11 09:17 AM
1.2d
11kB
Vladinator
04-02-11 11:56 AM
1.1
8kB
Vladinator
03-28-11 05:06 AM


Post A Reply Comment Options
Unread 06-01-11, 03:33 AM  
Vlad
A Molten Giant
 
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Thanks for the positive feedback, Jzar. I've been myself bothered with this for many years but never really saw any solution to the problem without having to change chat tabs or something, now at least you get the information you need displayed without too much clutter and indeed it's quite awesome!

Hey Xuerian, big fan! Using XLoot for many years now and especially with the Master Looter module to manage looting in raids and digged the "random" roll feature and roll tracking.
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Unread 05-31-11, 11:14 PM  
Jzar
A Chromatic Dragonspawn
 
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I hope you will enjoy the changes when it stops erroring on your addons, hehe. :P
lmao I've gone whole major content patches where I just have to close my Swatter dialog every time I log in because my addons have no updates, but they still work and I'm not willing to disable them.

The point is, I was enjoying the new features even when it was erroring on my addons. You've done a marvelous job -- this is something I had actually started toying with trying to code at one point, but I gave up pretty quickly. You made loot spam go away almost entirely, and I can't tell you how awesome it is!
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Unread 05-31-11, 07:46 PM  
Xuerian
A Fallenroot Satyr
 
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Very nice idea. I considered doing it this way in a later version of XLootMonitor, but I'll skip it now, you seem to have it done well =)
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Unread 05-31-11, 05:29 PM  
Vlad
A Molten Giant
 
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In 1.5 I toggled the interface options screen really early, hence addons that hook or depend on the interface and use some API to refresh their options (without checking that all the elements they use are actually loaded) resulted into errors and breaking other addons.

Hence in 1.5b I removed these and actually fixed the issue I experienced. This shouldn't happen in 1.5b but if it does speak up, hehe.
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Unread 05-31-11, 04:38 PM  
Namtab
A Kobold Labourer

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some of my chars have the ui pimpedup but others just use default blizz actionbars... after updating miniloot today those with default actionbars got the bar options disabled.

even if i check bars back on, after a relog they get disabled again

this seems to happen due to last version of miniloot... if i disable miniloot, bars don't disapear. "strange i know... dno what one thing has to do with another.. u tell me "

edit:. oh theres a new version -> downloading
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Unread 05-31-11, 03:21 PM  
Vlad
A Molten Giant
 
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Jzar I found the issue, it's because my addon opens up the MiniLoot options UI (due to a bug I am trying to fix at the moment) and at that time the GoblinVendorFilter has a hook that runs it's code prematurely -before the proper variables are initialized.

I'd say it's a mistake on the coder side for GVF but I agree too that I shouldn't be having to open the configs when my addon loads for some mysterious reasons (if I don't the UI don't work, it's odd).

Again I'll work on it and try to fix it so be patient I think I'll have the patch out soon!

*Edit*

I hope you will enjoy the changes when it stops erroring on your addons, hehe. :P

*Edit 2*

1.5b up for approval, this should fix the issue as I worked my way around and fixed my own errors. Also added the tooltip changes I worked on to make it a bit more useful even if it's not yet finished.
Last edited by Vlad : 05-31-11 at 03:58 PM.
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Unread 05-31-11, 01:09 PM  
Jzar
A Chromatic Dragonspawn
 
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Wow, apparently I've missed a few updates! I was on 1.1 until today, but when I installed v1.5, I got the following error upon logging in:

Date: 2011-05-31 13:07:33
ID: 1
Error occured in: Global
Count: 1
Message: ...ace\AddOns\GoblinVendorFilter\Filters\TypeFilter.lua line 85:
attempt to index field 'db' (a nil value)
Debug:
[C]: ?
...ace\AddOns\GoblinVendorFilter\Filters\TypeFilter.lua:85: UpdateOptions()
...ace\AddOns\GoblinVendorFilter\GoblinVendorFilter.lua:364:
...ace\AddOns\GoblinVendorFilter\GoblinVendorFilter.lua:361
[C]: Show()
..\FrameXML\InterfaceOptionsFrame.lua:204: InterfaceOptionsFrame_Show()
..\FrameXML\InterfaceOptionsFrame.lua:484:
..\FrameXML\InterfaceOptionsFrame.lua:426
[C]: InterfaceOptionsFrame_OpenToCategory()
MiniLoot\opts.lua:746: loadCfgUI()
MiniLoot\core.lua:570: init()
MiniLoot\core.lua:589: ?()
MiniLoot\core.lua:593:
MiniLoot\core.lua:592
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Unread 05-31-11, 06:12 AM  
Vlad
A Molten Giant
 
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(Patch 1.5 is pending approval.)

For 1.5 I've added something along the lines how ReverendD suggested, this way if someone Needs the Greed and Disenchant won't be shown. Also rolls properly sort by highest to lowest.

Color coding names would be doable but I fear it could get a bit crazy if there is a lot of text, the colors on items helps you notice the important bits of information and having player name colors in let's say a raid roll, ugh that would be painful to read. Still I will consider it for some patch in the future.

As for when you disenchant an item and it gives you dust, yeah it's a problem that the addon don't know the source of the dust.

I have not yet added but plan to add "Item rarity filter for soloing" (tordenflesk) as it is a good suggestion, sometimes you wish to keep the chat when soloing to the minimum.

In any case the config UI changes makes it easier to specify the settings you want to use, like the timers you can use 2.15 if you like. Rolls are now easier to check who won and it skips showing the obsolete information. Roll decisions are still the same, I think it's best that the whole item name, player and decision is printed right away on a line so it's easy to notice these as it's important information. I am glad I get feedback and keep rolling, I will do my best to implement the suggestions, just keeping my own priority schedule on things I should add quicker and things that can wait.

*Edit*

For 1.5b I already got some minor improvements for the tooltip, it colors the border according to the item quality, quest starters are red, quest items are heirloom color, if it's not an item like a quest they get colored yellow, raid locks are orange and so forth.
Last edited by Vlad : 05-31-11 at 09:22 AM.
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Unread 05-22-11, 05:07 AM  
Maelynn
A Deviate Faerie Dragon
 
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Re: Roll Output

Originally posted by ReverendD
not needed since we see who gets the DE loot already
Not necessarily - I set my filter to greens and above, and since the dusts are white items they don't show in the log. Hence why I now have it set to show a summary of the rolls.

I have to agree that a lot of lines could be condensed if the rolls are crammed into 1 line as suggested by ReverendD (and maybe colour code the player names + roll result the same way you now code the words need/greed/disenchant). Then you could also get rid of the 2 option settings that are related to rolls, and reduce it to 1 setting that decides whether or not the line with the roll results will be printed.
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Unread 05-19-11, 05:34 AM  
ReverendD
A Rage Talon Dragon Guard
 
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Roll Output

Loving this addon and wondering what I did w/o it before other than keeping a separate chat tab just for this output. Thats now gone.

One thing I would like to see if possible is a line dedicated to Need/Greed of any items that require a roll. Format I was thinking would be if all greed then it would output a single like like so:

Code:
Greed: P1: 85, P2: 23, P3: 92, P4: P, P5: 01
In this the PX = the player number in the party, the number obviously the roll, and the letter P means passed. Could also use D for disenchant I guess, but not needed since we see who gets the DE loot already.

In the case of anyone Needing an item it will only show the party members who needed and their role, such as:

Code:
Need: P2: 25, P5: 98
Not sure if this would make it overly complicated or not. If so no biggie. Also, if it is already possible then just tell me to stop man looking at the settings and actually read. lol

Thanks again for this addon though.

~Rev
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Unread 05-17-11, 04:30 PM  
tordenflesk
A Deviate Faerie Dragon

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Any chance of being able to filter out all loot below rare when solo aswell? All that damn netherweave cloth while leveling through Outlands is spammy.
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Unread 05-14-11, 01:28 PM  
Vlad
A Molten Giant
 
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Added the archaeology currency fix (nothing elaborate as people probably use addons for that kind of information).

I also made it possible to buypass the combat lockdown timer by setting it to -1 in the options. Setting the event delay to 0 will make the messages show instantly when read, default Blizzard behavior but with MiniLoot's formatting in the messages.

(Ninja update put up just now, fixed small timer issue introduced in 1.4d that should now be gone. Still I kept the 1.4d as version tag as I doubt anyone got to really update it this quick.)
Last edited by Vlad : 05-14-11 at 01:57 PM.
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Unread 05-14-11, 06:27 AM  
Maelynn
A Deviate Faerie Dragon
 
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Hm, I personally wouldn't need to see that. I only check how many fragments I get to see if the Dwarven racial is really beneficial (so far it feels as though my BElf is still getting more fragments overall), and for everything else that's Archaeology related I use the addon Archy. If you would decide to include it, maybe it's possible to include an option to turn it off.
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Unread 05-08-11, 03:49 PM  
Vlad
A Molten Giant
 
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In 1.5 it will work with archaeology fragments, my only question to my users is -do you want the "Name: [icon]x25" to also show the amount needed to finish the project, like "Name: [icon]x25/50" ? Imagine the "/50" part as slight gray or something, to distinguish it.

Other things for 1.5 I am not sure, not much that needs fixing -thank god! It works, no errors on my end for many weeks.

I was thinking to add on/off on the "combat" part, so if you like you can turn off waiting for combat to end and if you set the time to 0 it will output messages instantly. I guess this and the archaeology thing will be the features of 1.5.
Last edited by Vlad : 05-08-11 at 03:50 PM.
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Unread 04-27-11, 09:40 AM  
Vlad
A Molten Giant
 
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Hey! Yes I did notice that for some reason the counter does not keep counting once a stack reaches "max items in a stack" number, I will look into it as I do agree it would be nice to stack up those 500 auction returns into one icon and not 25 where each is a stack of 20.

Put 1.4c up, should be available soon. This handles this "issue" and bumped .toc to 40100. Also minor fixes, nothing big.
Last edited by Vlad : 04-27-11 at 10:07 AM.
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