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Legion Pre-Patch (7.0.3)
Updated:08-05-16 02:12 PM
Created:03-24-11 08:20 AM
Downloads:13,927
Favorites:145
MD5:
7.0.3

MiniLoot  Popular! (More than 5000 hits)

Version: 7.0.0.160805
by: Vladinator [More]

Official repository can be found at GitHub.

Tired of the amount of messages related to looting items, reputation, experience, money, and so forth? If that is the case then this is the addon for you! MiniLoot is designed to summarize these type of messages in concise one-liners.

Features

  • Interface options for easy customization.
  • Change how messages and item icons appear.
  • Include bag and bank item in the item counter.
  • Mark items with appearances you have not yet collected.
  • Hide junk items, set filters for what quality of items are shown when soloing, in party or raids.
  • Show artifact power as loot instead of the default message.
  • Shorten faction names when standing changes.
  • Show tooltips when you mouseover links in chat.

7.0.0.160805:
- Fixed an issue where the chat tab title would error if something loaded the interface options too early.
- Fixed linking the minified icons for battle pets.
- When caging a battle pet, the text now turns into its icon instead.
- Fixed hyperlinks when caging a battle pet, and then trying to link it in its icon format.
- Fixed issue where the Combat Log could be disabled, and it made the addon try to read information that isn't there when opening the interface options.
- Added unit tooltips to the combat log. It is enabled in the options interface.
- Fixed a bug where ignoring transmogrification alerts (when adding or removing appearances to the journal) didn't properly show the original messages. If the transmog option is enabled, you can further down, under the Ignore category, select to still show the default chat messages.

7.0.0.160721:
- Added a new interface option to allow you to change the chat frame used by the addon. Chat messages in other frames than the selected one will not be touched by MiniLoot.
- Added missing translations from the options interface.
- If tooltips are enabled, they should now also work for other chat frames, not only the default one.
- Added tooltips when mousing over units in the combatlog.

7.0.0.160716:
- Increased options scroll size for locales using much larger fonts than the English client.
- Improved accuracy in message parsing across all locales. There have been issues with German, Russian, Korean, Chinese, that should now be mostly fixed. What remains to be tweaked are roll based messages, those are still a WIP and being tested for.

7.0.0.160715:
- Added expected results for the general tests, exception to those related to rolling on items. I will add these soon(tm).
- Added better parsing for special cases, like German ordering of format arguments.
- Working on improving the login tests to also check the contents, not just if the tests matched the text or not. This means if there are some issues with the addon, it will warn you at login that there are changes to the game that the addon can't handle. Users can then use this to make a ticket and nudge me to release an update if I don't deliver on time.
- Added safety net, in case errors occur when reporting the loot. It allows users to easily take a screenshot of the error and report it.
- Fixed an issue where linking followers or currency created invalid links (using icons instead of the proper text).
- Improved number detection when parsing messages. Specifically when numbers contained thousand separators or decimals from other locales.

7.0.0.160711:
- Updated the locale file and updated files to use the module and fetch translations. You can help translate the project at http://wow.curseforge.com/addons/miniloot/localization/
- Removed unused config value as the feature wasn't implementable.

7.0.0.160706:
- Added the Legion bodyguard experience to the messages.
- Adjusted code for better Warlords of Draenor support.

7.0.0.160702:
- Hotfixed live roll duplicates. Working on a proper fix for legion.
- Added follower experience messages.

7.0.0.160625:
- Beta update for Legion with backwards compatibility for Warlords of Draenor.
Optional Files (0)


Archived Files (65)
File Name
Version
Size
Author
Date
7.0.0.160721
35kB
Vladinator
07-21-16 09:35 AM
7.0.0.160716
32kB
Vladinator
07-15-16 06:21 PM
7.0.0.160715
28kB
Vladinator
07-11-16 10:29 AM
7.0.0.160706
27kB
Vladinator
07-06-16 02:07 AM
7.0.0.160702
27kB
Vladinator
07-02-16 03:32 AM
7.0.0.160625
67kB
Vladinator
06-25-16 07:17 AM
6.0.0.141019-2
127kB
Vladinator
10-19-14 03:14 AM
6.0.0.141019
127kB
Vladinator
10-19-14 03:01 AM
6.0.0.140730
132kB
Vladinator
07-29-14 07:41 PM
6.0.0.140730
132kB
Vladinator
07-29-14 07:20 PM
6.0.0.140730
132kB
Vladinator
07-29-14 06:44 PM
1.8.5.7c
122kB
Vladinator
01-22-14 09:43 AM
1.8.5.7b
121kB
Vladinator
01-22-14 08:46 AM
1.8.5.6
121kB
Vladinator
09-15-13 05:50 AM
1.8.5.5
121kB
Vladinator
05-30-13 02:40 PM
1.8.5.4
121kB
Vladinator
05-18-13 08:24 AM
1.8.5.3
121kB
Vladinator
03-25-13 05:59 AM
1.8.5.2
121kB
Vladinator
03-12-13 03:35 PM
1.8.5.1
122kB
Vladinator
12-22-12 10:49 AM
1.8.5
121kB
Vladinator
12-20-12 08:12 AM
1.8.4
121kB
Vladinator
12-08-12 08:39 AM
1.8.2d
121kB
Vladinator
11-06-12 04:04 PM
1.8.2c
120kB
Vladinator
11-03-12 12:21 PM
1.8.2
119kB
Vladinator
11-03-12 10:03 AM
1.8.1
118kB
Vladinator
11-01-12 10:30 AM
1.8.0
32kB
Vladinator
10-09-12 10:29 AM
1.7.9
31kB
Vladinator
09-25-12 01:44 PM
1.7.7
31kB
Vladinator
09-19-12 06:53 AM
1.7.6
31kB
Vladinator
09-03-12 08:51 AM
1.7.5
31kB
Vladinator
09-02-12 06:11 PM
1.7.4.1
31kB
Vladinator
09-02-12 10:34 AM
1.7.4
31kB
Vladinator
09-02-12 07:11 AM
1.7.3
30kB
Vladinator
09-01-12 11:55 AM
1.7.2
28kB
Vladinator
08-18-12 07:27 AM
1.7.1
25kB
Vladinator
07-15-12 07:37 AM
1.7.1
24kB
Vladinator
06-30-12 08:06 AM
1.6d
24kB
Vladinator
01-13-12 07:04 AM
1.6c
24kB
Vladinator
12-10-11 02:47 PM
1.6b
24kB
Vladinator
10-07-11 03:43 AM
1.6
23kB
Vladinator
09-21-11 05:42 AM
1.5s
23kB
Vladinator
09-19-11 06:24 AM
1.5r
23kB
Vladinator
09-15-11 07:07 AM
1.5q
23kB
Vladinator
09-14-11 04:10 PM
1.5p
23kB
Vladinator
09-14-11 04:38 AM
1.5o
22kB
Vladinator
09-12-11 07:48 PM
1.5n
22kB
Vladinator
09-12-11 06:08 AM
1.5m
22kB
Vladinator
09-11-11 07:08 AM
1.5l
21kB
Vladinator
06-29-11 02:29 PM
1.5k
21kB
Vladinator
06-23-11 06:03 AM
1.5j
21kB
Vladinator
06-14-11 04:31 PM
1.5i
21kB
Vladinator
06-14-11 02:32 PM
1.5h
20kB
Vladinator
06-12-11 03:22 AM
1.5g
20kB
Vladinator
06-11-11 12:34 PM
1.5f
19kB
Vladinator
06-10-11 04:40 AM
1.5e
19kB
Vladinator
06-02-11 04:20 AM
1.5d
18kB
Vladinator
06-01-11 03:17 PM
1.5c
18kB
Vladinator
06-01-11 05:18 AM
1.5b
15kB
Vladinator
05-31-11 03:57 PM
1.5
15kB
Vladinator
05-31-11 06:05 AM
1.4d
13kB
Vladinator
05-14-11 01:56 PM
1.4c
13kB
Vladinator
04-27-11 10:06 AM
1.4
12kB
Vladinator
04-08-11 12:47 PM
1.3
12kB
Vladinator
04-04-11 09:17 AM
1.2d
11kB
Vladinator
04-02-11 11:56 AM
1.1
8kB
Vladinator
03-28-11 05:06 AM


Post A Reply Comment Options
Unread 09-11-11, 08:22 PM  
Vlad
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Re: Cirk's Lootcounter

Originally posted by Tonyleila
Hey i realy love this addon and woud like to use it! But i use Cirk's Lootcounter (+Prat 3.0) and it won't work together with your addon ;( I don't realy need all funktions of lootcounter (only the counter i don't need search funktion or something...) So maybe you can also implement a lootcounter into this addon since Cirk isen't supporting his addons any more
Adding the number of total items in the bag isn't hard to do, I could perhaps add it as a extra feature, on/off showing total items of that kind in your bags. I'll see what I can do...
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Unread 09-11-11, 05:56 PM  
Tonyleila
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Cirk's Lootcounter

Hey i realy love this addon and woud like to use it! But i use Cirk's Lootcounter (+Prat 3.0) and it won't work together with your addon ;( I don't realy need all funktions of lootcounter (only the counter i don't need search funktion or something...) So maybe you can also implement a lootcounter into this addon since Cirk isen't supporting his addons any more
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Unread 09-04-11, 11:50 AM  
Vlad
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Originally posted by crazyivan
Any luck on figuring out why WIM makes it double the gold recieved?
Hello again, glad to see a faithful user!

I've checked running only MiniLoot (latest) and WIM 3.5.7 and these are my findings;

The gold doubles because of how WIM handles it's hooking of the chat.

MiniLoot uses ChatFrame_AddMessageEventFilter (default chat function) in order to read gold received from quests and add that to the internal gold received counter. The MiniLoot code runs once one time per quest gold received message.

With WIM it does something to the chat events and executes the function two times, hence why the gold doubled. I assume it has something to do with how it hooks the chat functions and MiniLoot's behavior is then like collateral damage.

WIM is a huge addon, I have not been able to pinpoint where in their code is the cause, but one way of dealing with this would be to half the gold gained from quests if WIM is running, on purpose -it would when it sums then show the correct value. It would be quick and dirty but work for WIM users.

The only problem I have in order to implement a workaround, is that the chat message for gold received by quests looks like "Received 5 Gold, 2 Silver and 35 Copper." but it changes depending on how much money it is, if you have 0 Gold/Silver/Copper it is removed, and because I use only the game strings (so it works in any language of the game) I'd have to find the numbers and half the copper by two, then rebuild the proper string and finally let it pass trough the event handler in MiniLoot, it can be quite the task.

I will do one thing, I will contact the WIM author and nicely ask for help how to avoid MiniLoot's misbehavior -he probably knows WIM inside out and would know how to find the error or help me buy-pass it. I just hope WIM isn't dead, I checked the forums and it was kind of silent... in any case sent an PM to a developer.

I hope it is not annoying you too much, but I do understand it can get tiresome to always manually have to half the gold in the chat when delivering a quest.
Last edited by Vlad : 09-04-11 at 11:53 AM.
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Unread 09-04-11, 10:44 AM  
crazyivan
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Any luck on figuring out why WIM makes it double the gold recieved?
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Unread 07-26-11, 04:42 PM  
Vlad
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Originally posted by spiralofhope
I did not realize opts.lua was only the default information. This explains why my changes weren't working. I started hacking it because I didn't see an Interface > Addons entry for MiniLoot. I'll look again.
Indeed, hehe. If it helps here is a screenshot:


Originally posted by spiralofhope
I meant in opts.lua, for example:
Code:
hideJunk               = {1, 0, 1},   -- set to 1 to hide gray (junk) loot, set to 0 to show it
I learned that it was the third number I should change. But now I'm editing the SavedVariable, which only has one number. =)
In the ops.lua code I use tables to specify the default value and the minimum and maximum values. This way if you edit the file and use an invalid value it will reset it to the default, this way I avoid people writing to me about error messages from the addon related to bad configuring.

Originally posted by spiralofhope
I'll try ["sleepAfterCombat"] = -1 and I'll do ["sleepBetweenEvents"] = 6, to see if I like that.
If you don't see the menu (it would be really odd, probably some other addon doing something to make mine fail) you can read the values from the tables, like for hideJunk you got {default, min, max}
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Unread 07-26-11, 09:46 AM  
spiralofhope
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Thanks for writing back so quickly.

I did not realize opts.lua was only the default information. This explains why my changes weren't working. I started hacking it because I didn't see an Interface > Addons entry for MiniLoot. I'll look again.

Originally posted by spiralofhope
There are three values being used. The left one seems to be the one I should update. What are the other two?
Originally posted by Vladinator
I am not quite sure what you mean, where exactly?
I meant in opts.lua, for example:
Code:
  hideJunk               = {1, 0, 1},   -- set to 1 to hide gray (junk) loot, set to 0 to show it
I learned that it was the third number I should change. But now I'm editing the SavedVariable, which only has one number. =)

..

I'll try ["sleepAfterCombat"] = -1 and I'll do ["sleepBetweenEvents"] = 6, to see if I like that.

Hopefully I can find the configuration GUI now that I know it exists.
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Unread 07-24-11, 05:13 PM  
Vlad
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Originally posted by spiralofhope
opts.lua seems hackable, so I've been playing with it.
Keep in mind that the opts.lua defaults settings are only used when you run the addon for the first time, then the settings get stored in the WTF folder. Those values are used for fallback if data is corrupt or on first runs.

Originally posted by spiralofhope
There are three values being used. The left one seems to be the one I should update. What are the other two?
I am not quite sure what you mean, where exactly?

Originally posted by spiralofhope
Code:
hideEvents             = {},           -- will be populated with events to totally ignore from showing (use the config GUI to do this, preferably)
How is this used? Also, I couldn't find a config GUI. Is it written yet?
These comments are outdated kind of, just kept some notes while writing. The GUI is in-game, ESC->Interface->AddOns then look for MiniLoot on the list. You can modify the settings using that interface.

Originally posted by spiralofhope
Perhaps you should change the sleepAfterCombat/sleepBetweenEvents functionality to just show loot x seconds after the last loot.
The reason it's like it is right now is to be able to give the player time to keep looting and the addon to keep gathering messages, before printing them out. The tricky part is that we don't want to wait too long but not too fast (or it's basically blizzards same old behavior). For now you can disable combat tracking by setting the combat sleep timer to -1, if that's what you wanted to do.

For now I am happy, no comments being posted means people use the addon and don't encounter problems, hehe. I hope I understood you, hope I helped you find the config GUI, it's a bit easier to use than editing the lua files! BUT keep hacking, hacking is fun, seeing how things work underneath. That's how I lost my old two WoW accounts, I was digging too deep! :P
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Unread 07-24-11, 04:52 PM  
spiralofhope
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opts.lua seems hackable, so I've been playing with it.

--

There are three values being used. The left one seems to be the one I should update. What are the other two?

--

Code:
hideEvents             = {},           -- will be populated with events to totally ignore from showing (use the config GUI to do this, preferably)
How is this used? Also, I couldn't find a config GUI. Is it written yet?

--

Perhaps you should change the sleepAfterCombat/sleepBetweenEvents functionality to just show loot x seconds after the last loot.
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Unread 06-29-11, 09:14 AM  
Vlad
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Ninja updated to 1.5l and it fixes the bug with odd coloring on the options (filtering) and handles the new currency tooltips. Still I use my own but will eventually combine the implemented once with my own twist, showing current amount of that specific currency in the tip.

In any case it's summer now and I'll be back with updating my addons by end of July, have a nice holiday!
Last edited by Vlad : 06-29-11 at 02:26 PM.
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Unread 06-23-11, 06:01 AM  
Vlad
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Originally posted by Maelynn
currency icons
In 1.5k the weird tooltips that have no real meaning are gone and I made it show tooltips on currency in the chat too, you can even try to link it but it wont work as currencies have no links implemented -fun fact anyway. :P

In any case the currency tooltips are not perfect and I may do more work on them by next version, for now this will do I figure.
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Unread 06-23-11, 04:42 AM  
Maelynn
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Originally posted by Vladinator It's not really needed so I will remove it for next release.[/b]
Thanks, I think I can manage till then, haha.

Trying to help by making a list of what I believe doesn't need a tooltip:

- player names
- realID names
- channel names (when you first enter the channel)
- profession links
- urls

What could use one, but doesn't have:

- currency icons (JP that you get from Ahune's bag, JC tokens from the dailies, etc)
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Unread 06-18-11, 03:25 AM  
Vlad
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Originally posted by crazyivan
After some testing it seems to be WIM that is causing this to happen.
Very strange, I will check WIM out and see what this can be caused from, if I find something I can try to walk around the problem or notify the author if it's a issue with WIM itself.
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Unread 06-17-11, 07:45 PM  
crazyivan
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Originally posted by Vladinator
Does this happen if you only run MiniLoot and deliver a quest?
After some testing it seems to be WIM that is causing this to happen.
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Unread 06-17-11, 08:53 AM  
Vlad
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Originally posted by Maelynn
When hovering over the name of someone (in gchat, whisper, trade channel, etc) I get a really weird list popping up: ...
I know, it's basically for the tooltips that have no original handling so I simply took the raw string, split it up by the ":" separators and print the results like that. It's not really needed so I will remove it for next release. For now it simply allows you to peek inside those clickable things that can't be linked, hehe. :P


Just to explain:
[1] player
[2] Praksis
[3] 2699
[4] GUILD

Means the link contains "player:Praksis:2699:GUILD" and all it does it tells the click handler that it's a player whisper and the 2699 is the message ID in case you right-click and report that message/player -so GM know what to look at. The last part is the source, I guess he said something in guild chat.
Last edited by Vlad : 06-17-11 at 08:54 AM.
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Unread 06-17-11, 08:37 AM  
Maelynn
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Hey, me again. I just switched on the tooltip function to check it out, and I noticed something odd. When hovering over the name of someone (in gchat, whisper, trade channel, etc) I get a really weird list popping up:

When hovering over user 'Praksis' I get this tooltip:

[1] player
[2] Praksis
[3] 2699
[4] GUILD


Now, I think I can figure out what line means what, but I don't think this is something that should be displayed, no?
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