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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-22-14 09:37 PM
Created:02-11-11 12:00 AM
Downloads:16,185
Favorites:103
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ShinyBuffs  Popular! (More than 5000 hits)

Version: 1.0.4
by: Seerah [More]

Reset your saved variables please, if upgrading from version 0.1.


Features:
  • skin buffs/debuffs
  • move buffs/debuffs
  • change colors, texures, and font
  • able to use class colors (with support for !ClassColors and CUSTOM_CLASS_COLORS)
  • change size of buffs/debuffs independently
  • debuff icons are shaded by debuff type (temporary enchant icons shaded tench color, too)
  • change the number of buffs per row
  • able to switch to all white duration text
  • option to show who your buff is from (only works with valid unitIDs, not some random passerby or guildie not in your party)
See the screenshots for some examples!


Limitations:
These are just the regular, old Blizzard buffs - but prettier! As such, you CAN cancel buffs during combat! However, you cannot rearrange the buffs, filter buffs, etc. The buffs/debuffs are also not movable independently - it's the standard layout, though you can change their sizes to make debuffs more visible in addition to changing where they're all anchored.

Also, the timer bar does not currently move for temporary enchants - it stays at 1. I may figure out a way to put that in in the future, but the API for temporary enchants isn't as friendly as that for normal buffs.


Comments?
Please, post them on the comments tab here!

Bugs?
Report these at my portal - you can find the link below the Download button on the right.

v.1.0.4
- updated TOC number for WoD

v.1.0.3
- oops - made SB local again

v.1.0.2
- updated TOC for MoP
- updated libs
- removed "MONOCHROME" font flag because it crashes the client currently

v.1.0.1
- hopeful fix to third temp enchant icon overlapping with buffs

v.1.0
- pretty stable - finally bumping version up to 1.0
- added option to show who your buffs are from - only works for units with valid unitIDs (ie, a random buff from some passerby will show as "unknown")

v.0.2.4
- hopeful fix for exps nil value error

v.0.2.3
- oops - localized a generic global variable. Bad Seerah!

v.0.2.2
- updated libs
- updated TOC number
- tweaked options layout for bigger window

v. 0.2.1
- hopefully fix nil error when in a vehicle (please let me know if this has any negative side-effects)

v. 0.2
- fixed: duration text now in front of timer bar
- added: anchor is now draggable
- changed: x & y offsets now stored as number rather than string - RESET YOUR SAVED VARIABLES, OR YOU'LL GET AN ERROR
Archived Files (10)
File Name
Version
Size
Author
Date
1.0.3
116kB
Seerah
10-27-12 11:18 AM
1.0.2
116kB
Seerah
08-26-12 10:13 PM
1.0.1
114kB
Seerah
09-28-11 10:29 PM
1.0
114kB
Seerah
08-09-11 10:42 PM
0.2.4
114kB
Seerah
08-07-11 09:23 PM
0.2.3
114kB
Seerah
07-09-11 11:01 AM
0.2.2
114kB
Seerah
07-07-11 11:53 PM
0.2.1
113kB
Seerah
04-10-11 08:44 PM
0.2
113kB
Seerah
02-17-11 10:21 PM
0.1
113kB
Seerah
02-11-11 12:00 AM


Post A Reply Comment Options
Unread 03-10-11, 08:47 PM  
Seerah
Fishing Trainer
 
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Originally posted by Annekynn
Are the buffs locked to the right side of the screen? I cannot get them to the top left :/
No, it's entirely possible to move them to the top left. There are only the limitations to consider, as stated in the addon description.
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Unread 03-09-11, 07:05 PM  
Annekynn
A Fallenroot Satyr

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Are the buffs locked to the right side of the screen? I cannot get them to the top left :/
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Unread 03-05-11, 03:11 PM  
Frayol
A Deviate Faerie Dragon
 
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Love the addon and it fits in very well with my UI, so thanks for creating it.

As a side note, in case the notifications don't work properly (I know I've had issues with them before) I've posted a bug report for an error. It appears to only occur when "mounted" and you receive a debuff, details in the bug report.
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Unread 03-04-11, 06:52 AM  
Mitranim
A Deviate Faerie Dragon
 
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Reporting a bug: if you have temporary enchants on all three weapons (rogues do), the third temporary enchant icon overlaps with the first normal buff icon.
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Unread 02-19-11, 01:21 PM  
Seerah
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Originally posted by Zidomo
Trying v0.2 (deleted saved variables from 0.1 before logging on), nice improvements. Except for one thing.

The buff font is consistently overlapping the status bar on all buffs with both of them showing, making the bar very difficult to see. Doesn't matter how small you make the buff font, it still overlaps either all or a portion (if you set the font to a minimum invisible size of 6) of the status bars.

Only when you make the buff frame size an unusable (on smaller UI resolutions) 50 or larger does the font/bar overlapping stop being a problem.

Hope this can be fixed.
The duration text is supposed to overlap a touch. With the various fonts that I have tried, at default settings (even with the font shadows), I can see the bar fine. Perhaps try a different font (some have the numbers set below the letters) or a different font size? I have some changes coming in the future with regards to the text.
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Unread 02-19-11, 04:49 AM  
Zidomo
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Trying v0.2 (deleted saved variables from 0.1 before logging on), nice improvements. Except for one thing.

The buff font is consistently overlapping the status bar on all buffs with both of them showing, making the bar very difficult to see. Doesn't matter how small you make the buff font, it still overlaps either all or a portion (if you set the font to a minimum invisible size of 6) of the status bars.

Only when you make the buff frame size an unusable (on smaller UI resolutions) 50 or larger does the font/bar overlapping stop being a problem.

Hope this can be fixed.
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Unread 02-17-11, 09:28 PM  
Seerah
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Originally posted by Hygieia
I'm loving this addon so far; it's a nice, lightweight alternative to some others out there. I only have one request, and I'm hoping it's a rather small one. Would it be possible to have an option to switch between having the buffs flow normally (as they are now, right to left), or to have them flow in the opposite direction from left to right?

It's no biggie if it's not possible. Thanks, and keep up the good work.
That's part of what's listed in the description under "Limitations".
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Unread 02-17-11, 07:31 PM  
Hygieia
A Kobold Labourer

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I'm loving this addon so far; it's a nice, lightweight alternative to some others out there. I only have one request, and I'm hoping it's a rather small one. Would it be possible to have an option to switch between having the buffs flow normally (as they are now, right to left), or to have them flow in the opposite direction from left to right?

It's no biggie if it's not possible. Thanks, and keep up the good work.
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Unread 02-17-11, 05:19 PM  
Seerah
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Re: ShinyBuffs and ButtonFacade

Originally posted by Turtledin
Hiya! Any chance you will make this compatible with ButtonFacade?
No. It has its own method of skinning. I could scrap almost the whole addon if I wanted ButtonFacade support. Not to mention that I don't even use it.
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Last edited by Seerah : 02-17-11 at 05:19 PM.
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Unread 02-17-11, 04:07 AM  
Turtledin
A Kobold Labourer

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ShinyBuffs and ButtonFacade

Hiya! Any chance you will make this compatible with ButtonFacade?
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Unread 02-16-11, 01:13 PM  
Skyggesang
A Kobold Labourer
 
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Thank you so much for this addon. I had been looking for something to handle the buff frames for a while and did not need all of the extra features of SBF and many of the other addons. This is perfect and you are wonderful!

P.S. I love TipTop and PocketPlot too!
Last edited by Skyggesang : 02-16-11 at 01:14 PM.
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Unread 02-16-11, 03:39 AM  
Kazie
A Kobold Labourer

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Hi, there are some heavy lua errors when inside some vehicles.

Those that i experienced it with are the Ancient tree in Darkshore - Unfortunately i forgot to save the lua error and i can't replicate the scenario since i completed the quest.

Other than that, this is a hell of an awesome addon, keep up the good work!
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Unread 02-12-11, 11:40 AM  
Seerah
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Originally posted by Raazee
I've noticed with the timer text option that the numbers actually get clipped by the progress bar of the timer.

Any possibility of an option to adjust the y axis of the text timers?
Hrmm... I thought I had fixed that... As to your request, read below.
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Unread 02-12-11, 06:17 AM  
Raazee
A Kobold Labourer

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I've noticed with the timer text option that the numbers actually get clipped by the progress bar of the timer.

Any possibility of an option to adjust the y axis of the text timers?
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Unread 02-11-11, 10:31 PM  
Seerah
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Originally posted by Zidomo
Cool cool, nice to hear.

One other issue just encountered: when you file a GM ticket, you get the ticket timer thing at the top right of your screen, which pushes the buffs down. Problem is when you abandon the ticket (or, I assume, when its answered) the ShinyBuffs frame resets to its original position, not the position you previously set for it. Which means you have to move it again.
Ah - good catch - I forgot that it moved the buffs.
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