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Updated:10-21-20 07:11 AM
Created:02-03-11 11:34 AM
Downloads:98,035
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Categories:Unit Mods, Combat Mods

KuiNameplates  Popular! (More than 5000 hits)

Version: 2.26.3e
by: Kesava [More]

Prettier nameplates.
Configurable through interface options (/knp or /kuinameplates).
I have a problem/question!
The classic release, previous versions and change logs can be found on Curse: https://www.curseforge.com/wow/addons/kuinameplates/files

Also see the FAQ in the Curse description: https://www.curseforge.com/wow/addons/kuinameplates

Thanks!

** See releases on GitHub or Curse for detailed change notes. Thanks! **
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Unread 06-26-11, 05:14 AM  
Kesava
A Murloc Raider
 
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That's something the default interface does. The health bars of frames which aren't targeting you while you're attacking something or in combat (or something like that) are faded out slightly. It seems the default interface spams an alpha value on it whenever the camera is moved, which makes it impossible to fix (as far as I'm aware) without making it flicker whenever you move.

So, based on further testing I've decided to revert a change from 002.2 to fix this and a few other issues I was having with the default health bar.
Last edited by Kesava : 06-26-11 at 07:05 AM.
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Unread 06-26-11, 07:56 AM  
soulmoon
A Kobold Labourer
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I found a minor bug in the random mobs appear false combo points
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Unread 06-26-11, 02:58 PM  
blitzseed
A Kobold Labourer

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hello, is there anyway to make the height of the cast bar any bigger?

great add-on keep up the good work
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Unread 06-28-11, 04:48 PM  
Mardread
A Deviate Faerie Dragon

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Non-Interruptable Cast Shield

The shield graphic for the cast bar icon is being centered on my screen, all by its lonesome. This occurred right after the 4.2 patch. I am using the most up to date version you have.

Other than that, love the addon.
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Unread 06-28-11, 07:11 PM  
Kesava
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Re: Non-Interruptable Cast Shield

Haven't updated for 4.2 yet (I'm in the EU) although I didn't get that on the PTR. Either way, I'll see tomorrow I suppose.

Edit: (Edit again: this was fixed in 002.3.2) since 002 there have been a lot of ADDON_ACTION_BLOCKED errors while in combat. If they affect you or you use the in built voice chat at all, disable frame fading (/knp gen fade). I'll fix this in a minor release soon.
Last edited by Kesava : 08-25-11 at 03:05 PM.
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Unread 06-30-11, 06:06 AM  
manu9
A Murloc Raider

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How do I change the scale? need them a bit bigger
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Unread 07-02-11, 01:16 PM  
Ross
A Theradrim Guardian
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Just a slight thing I noticed doing FL trash, There are these little elementals that start out called "Unbound Smoldering Elementals" and then they get ignited and named changed to "Unbound Blazing Elementals". The nameplates do not recognize the change unless I toggle them off/on. Usually wouldn't worry bout it but when they change to blazing you target them and kill them and having the name plates all still say smoldering is a little confusing at first
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Unread 07-02-11, 02:35 PM  
Kesava
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Right, good point. Fix in next version etc.

As for scale, I'll be making options for frame/font sizes. How well it works depends on what the API feels like letting me do.
Last edited by Kesava : 07-02-11 at 02:37 PM.
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Unread 07-06-11, 01:30 PM  
Vranx
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KuiNameplates is causing this message - "Interface action failed because of an AddOn".
I turned on my taint log and it says:
7/6 15:26:37.067 An action was blocked in combat because of taint from Kui_Nameplates - NamePlate6:Show()
7/6 15:26:37.067 Interface\FrameXML\UIParent.lua:2405 UIFrameFade()
7/6 15:26:37.067 Interface\AddOns\Kui_Nameplates\layout.lua:408
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Unread 07-06-11, 04:26 PM  
Kesava
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Yep, noted in a comment below.
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Unread 07-07-11, 10:40 PM  
slybootz
A Kobold Labourer

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Originally posted by Kesava
Right, good point. Fix in next version etc.

As for scale, I'll be making options for frame/font sizes. How well it works depends on what the API feels like letting me do.
Awesome work on these beautiful nameplates! Can't wait for some resizing options
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Unread 07-11-11, 10:52 PM  
Vranx
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Still getting this in my taint log:
7/12 00:24:29.152 An action was blocked in combat because of taint from Kui_Nameplates - NamePlate25:Show()
7/12 00:24:29.152 Interface\FrameXML\UIParent.lua:2405 UIFrameFade()
7/12 00:24:29.152 Interface\AddOns\Kui_Nameplates\layout.lua:408
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Unread 08-04-11, 08:35 PM  
Ither
A Firelord
 
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Any way we can set it to show class colors in PVP for health bar?

Kinda confusing when I'm trying to pick my target out.
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Unread 08-05-11, 06:41 AM  
Kesava
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There's an option for class colours on PVP enemies somewhere in interface options, I forget where exactly, probably combat. Can't be done (well) for friendlies or non-PVP enemies.
Last edited by Kesava : 08-05-11 at 06:42 AM.
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Unread 08-05-11, 08:08 PM  
Ither
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Originally posted by Kesava
There's an option for class colours on PVP enemies somewhere in interface options, I forget where exactly, probably combat. Can't be done (well) for friendlies or non-PVP enemies.
I'll give that a shot!
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