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Siege of Orgrimmar (5.4)
Updated:01-12-14 10:58 AM
Created:02-03-11 10:34 AM
Downloads:33,913
Favorites:194
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Categories:Unit Mods, Combat Mods
5.4
KuiNameplates  Popular! (More than 5000 hits)
Version: 228
by: Kesava [More]
Prettier, pixel-perfect nameplates with auras. Configurable through interface options (open with /knp or /kuinameplates).

Class colours on hostile players can be enabled in the default interface options, under "Names" - check "Class Colors in Nameplates" at the bottom right.

If you're having issues with nameplates being in incorrect locations or being unclickable, first try unchecking the "Fix aliasing" option in configuration.

More up to date versions can often be found on Curse. Please try using that version before reporting a bug.

Current features:
  • All of the default nameplate features
  • Pixel perfect!
  • Auras!
  • Combo points
  • Tank mode - recolour health bars when you have threat (enable by checking "Enable tank mode" in options)
  • Customisable display of health for friendly or enemy units
  • Pretty fading in/out of frames (disable by unchecking "Smoothly fade" in options)
  • Automatic toggling of nameplates when you enter or exit combat (enable by checking "Auto toggle in combat" in options)
  • Cast & incoming healing warnings, useful for PVP (disabled by default, check "Show cast warnings" in options)
  • Configuration profiles
Health display patterns:
The text to display for health on different frames is determined by two simple patterns: one for friendly frames and one for neutral and hostile frames. These patterns can be changed in the options dialog (/knp). They must make use of specific conditions and results, in the following format:
condition1:result1;condition2:result2;condition3:result3;
There must be at least one condition (and one result). Any other conditions are optional.

Possible conditions are:
"=" When the unit is at maximum health...
"<" When the unit's health is less than maximum...
"=<" When the unit's health is either less than maximum or at maximum...
Possible results are:
"m" ... Display their maximum health (i.e. 123.4k).
"d" ... Display their health deficit (i.e. -46.5k).
"p" ... Display their health percentage.
"c" ... Display their current health (i.e. 76.9k).
"b" ... Display nothing.
The patterns used by default are:
Friendly units: =:m;<:d;
Which means:
When the unit is at maximum health:Display their maximum health;
When they're below maximum health:Display their health deficit;
Hostile units: <:p;
Which means:
When the unit is below maximum health:Display their health percentage;
Planned features:
  • Frame blacklisting
  • Stuff I can't remember
228
* make auras significantly more reliable
* change tankmode uiname to "Threat", in anticipation of additions to its config page

* add options to change reaction colors
* split "don't fade units at low health" into two seperate options for hostile units and friendly units
* fix "fade all" doesn't work consistently when faded alpha is set to 0%
* fix castbar sometimes fading out on newly shown frames where it was inappropriate
* fix logic error in kui frame fading code which may have caused some problems with repeated frame fading
* add upper limit to name width (using default layout) to prevent ridiculous overflows
* remove kui_nameplates_absorbs because that was nowhere near ready and shouldn't have been pushed anyway, whoops
* bump kui minior

* fix lua error when cast time display is enabled but name is disabled
* reduce name text jiterry-ness using centred layout
* add option to only use frame glow as threat glow (hide it when there's no threat)
* add option to show auras on trivial units

* reposition castwarnings to fit with new layout
* add option to use left-aligned layout, similar to the pre-223 layout (in /knp > general)

* add spark to castbars.
* make castbars fade out rather than instantly disappearing.
* cast time display is now disabled by default.
* change layout of healthbar text; names are no longer truncated.
* change layout of castbar text; spell name is no longer truncated.
* change default font to Expressway Rg Bold. Works better at smaller sizes in WoW.
* change level text for bosses to "Boss".
* remove option to colour unit names. This can be achieved with a small custom.lua modification.
* remove maximum cast time from castbar text (only current time is shown now)
* remove Accidental Presidency from Kui_Media.

Change log for previous versions available on CurseForge.
Archived Files (3)
File Name
Version
Size
Author
Date
221
262kB
Kesava
11-14-13 07:28 AM
217
261kB
Kesava
09-10-13 07:20 AM
216
261kB
Kesava
08-15-13 10:35 AM


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Old 05-15-11, 06:44 AM  
Kesava
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Re: Combat issue

Ah, I forgot to fix the handler which loads the saved setting for that when I moved config into groups. It'll be fixed in 1.7.1.
Last edited by Kesava : 05-15-11 at 07:15 AM.
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Old 05-16-11, 10:44 AM  
Pekti
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Thank you so very much!
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Old 05-17-11, 09:23 AM  
Satori
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Is it possibly to show a manabar in this plate addon? That would be great for rated BGs.
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Old 05-21-11, 07:29 AM  
Kesava
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Yep, that's something I intend to add at some point. I think it'd only work for the current target but I might have a way to make it persistent. Don't get your hopes up though.
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Old 05-26-11, 12:57 PM  
Sabthalion
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Good Job! It's very a beatiful nameplates!

Is it possibly to show the dots/hots on the nameplates?That would be great for aoe multidot
Last edited by Sabthalion : 05-26-11 at 12:59 PM.
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Old 05-26-11, 05:12 PM  
Kesava
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I think so, yes, but I wouldn't expect it soon.
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Old 05-27-11, 12:04 PM  
soulmoon
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Text "Unstable Affliction"is not displayed in a Russian client wow

How to make a border the health bar identical to of the cast bar?
Last edited by soulmoon : 05-27-11 at 12:10 PM.
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Old 05-30-11, 09:28 AM  
alpmave
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Hey!


Thanks for these great Nameplates. I was searching for something lightweight and all iīve come up with looked like... "lightweight" regarding the design.
Yours is lightweight AND pretty



But i have one question:
Is it possible to make the nameplate of your current target more visible?
Especially when there are large groups of mobs itīs quite hard to see which of them is your target.
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Old 05-31-11, 09:31 AM  
Kesava
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Originally posted by soulmoon
How to make a border the health bar identical to of the cast bar?
It should be already, unless you mean the threat glow? I'm remaking the cast bar in the next version so it might be fixed then. For one thing, the cast bar isn't behind the glow of the health bar anymore.

Is it possible to make the nameplate of your current target more visible?
Yeah, I can put in options for transparency, and I was going to make a highlight for the next version.

Thanks for the feedback.
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Old 06-01-11, 01:42 PM  
soulmoon
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Originally posted by Kesava
It should be already, unless you mean the threat glow? I'm remaking the cast bar in the next version so it might be fixed then. For one thing, the cast bar isn't behind the glow of the health bar anymore.

I meant it
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Old 06-01-11, 02:27 PM  
Kesava
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Originally posted by soulmoon
image
That's not what it's supposed to look like at all. It looks like you're running another nameplate addon at same time.
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Old 06-01-11, 09:06 PM  
soulmoon
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Originally posted by Kesava
That's not what it's supposed to look like at all. It looks like you're running another nameplate addon at same time.
This is your addon, I just changed it's position name, level, and health texts
ok, will remove the boarder cast bar
Last edited by soulmoon : 06-01-11 at 09:08 PM.
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Old 06-03-11, 10:22 AM  
Raeli
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This addon is perfect for me - for Years I've been looking for ages for a replacement to Aloft that I could easily edit to look how I had set it up. I have but two problems:

The Name text reacts just like the default nameplate text - units in combat it turns red, and if you hover it turns yellow.

The default nameplates bar glows when hovered over, but these don't.

My question is: Can you change it so that the name text ALWAYS stays white, and can you allow the StatusBar to change colour when highlighted?

One other minor thing, is it possible to set the frame alpha, by default to 0.5? At the moment it is 1, and then when you have a target, the target is 1, and the rest are faded. I would like the target to continue being 1,and non-targets at 0.5, but then also, without a target all plates at 0.5.


I don't mind editing parts of the code, and already have done so to adjust a few simple things such as border size, and text position, but I can't figure out how to stop the text turning red or make the statusbar change colour on highlight.


Any help would be great, thanks!

Thanks again for an awesome addon
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Old 06-05-11, 12:07 PM  
Kesava
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002.1 does all of that except the name text colour. I'll work on that more for the next release.

Thanks.
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Old 06-06-11, 06:58 AM  
akgis
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Originally posted by soulmoon

I meant it
How do u make it look like this? I cant find options anywhere. I find the text to be to small for my resolution
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