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Siege of Orgrimmar (5.4)
Updated:07-18-14 02:07 PM
Created:02-03-11 11:34 AM
Downloads:36,107
Favorites:203
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Categories:Unit Mods, Combat Mods
5.4
KuiNameplates  Popular! (More than 5000 hits)
Version: 240
by: Kesava [More]
Prettier, pixel-perfect nameplates with auras. Configurable through interface options (open with /knp or /kuinameplates).

Class colours on hostile players can be enabled in the default interface options, under "Names" - check "Class Colors in Nameplates" at the bottom right.

If you're having issues with nameplates being in incorrect locations or being unclickable, first try unchecking the "Fix aliasing" option in configuration.

More up to date versions can often be found on Curse. Please try using that version before reporting a bug.

Current features:
  • All of the default nameplate features
  • Pixel perfect!
  • Auras!
  • Combo points
  • Tank mode - recolour health bars when you have threat (enable by checking "Enable tank mode" in options)
  • Customisable display of health for friendly or enemy units
  • Pretty fading in/out of frames (disable by unchecking "Smoothly fade" in options)
  • Automatic toggling of nameplates when you enter or exit combat (enable by checking "Auto toggle in combat" in options)
  • Cast & incoming healing warnings, useful for PVP (disabled by default, check "Show cast warnings" in options)
  • Configuration profiles
Health display patterns:
The text to display for health on different frames is determined by two simple patterns: one for friendly frames and one for neutral and hostile frames. These patterns can be changed in the options dialog (/knp). They must make use of specific conditions and results, in the following format:
condition1:result1;condition2:result2;condition3:result3;
There must be at least one condition (and one result). Any other conditions are optional.

Possible conditions are:
"=" When the unit is at maximum health...
"<" When the unit's health is less than maximum...
"=<" When the unit's health is either less than maximum or at maximum...
Possible results are:
"m" ... Display their maximum health (i.e. 123.4k).
"d" ... Display their health deficit (i.e. -46.5k).
"p" ... Display their health percentage.
"c" ... Display their current health (i.e. 76.9k).
"b" ... Display nothing.
The patterns used by default are:
Friendly units: =:m;<:d;
Which means:
When the unit is at maximum health:Display their maximum health;
When they're below maximum health:Display their health deficit;
Hostile units: <:p;
Which means:
When the unit is below maximum health:Display their health percentage;
Planned features:
  • Frame blacklisting
  • Stuff I can't remember
240
* fix issue where target glow would sometimes appear on all nameplates
* fix issue where castbar would sometimes fade out on newly shown frames
* fix castbar shield doesn't fade
* reduce default width and height of normal frames slightly
* add power word: solace to default whitelist

Change log for previous versions available on CurseForge.
Archived Files (1)
File Name
Version
Size
Author
Date
238
278kB
Kesava
05-18-14 07:19 PM


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Unread 01-13-14, 04:59 AM  
zbugrkx
A Fallenroot Satyr

Forum posts: 25
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Originally Posted by Kesava
Originally Posted by zbugrkx
Would you consider adding a "Transition" state to the Threat plates ?
Yep, shouldn't be difficult to add. At the moment I believe the threat glow changes colour to orange when you're losing threat, but I can add an option to customize that and expand it to the health bar too.
Thanks for considering it !

yep at the moment the glow changes, but with a high number of plates + high res and during intense fights, its quite hard to spot ^^

regards

bug
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Unread 01-12-14, 12:08 PM  
Kesava
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Originally Posted by Triksterism
...
It's planned. At the moment hiding plates based on a filter is pretty difficult to achieve manually. But I should be able to add a list for it. Changing bar colours can be done with this custom.lua. Scale is more difficult, but still possible.

Originally Posted by Solvexx
[auras in pvp etc]
The latest version (both here and on Curse) should make auras much more reliable. Let me know if it works.

Thanks!
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Unread 01-11-14, 11:26 PM  
Triksterism
A Murloc Raider

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After using Tukui/ElvUI since later WOTLK I've finally swapped to a different UI (RealUI) which comes with this addon.

So far I love it. It's very sleek and sexy. My only issue with it seems to be the lack of a "filter" feature like ElvUI nameplates and Tidy Plates seem to have. This is a very handy feature for raiders, it allows you to add names to a list and have their plates be hidden or have their plate color be different and a larger scale (useful for banners in SoO as well as mind controls on Heroic Sha and Garrosh).

Is there a way to obtain this functionality or is it already planned?
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Unread 01-11-14, 09:50 PM  
Kesava
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Originally Posted by Solvexx
...
Replied on that thread. Thanks for letting me know!

Edit: so after doing a few BGs I think I know what the problem is. I'll -try- to have it fixed in the next version (relative from the current version on curse, of course).
Last edited by Kesava : 01-11-14 at 10:13 PM.
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Unread 01-11-14, 08:54 PM  
Solvexx
A Kobold Labourer
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Small problem with your addon:
Some times it shows the auras in PvP, some times it doesn't.

A few people have also documented the same problems here: http://www.mmo-champion.com/threads/...y-players-(PvP)

Any chance of a fix? Thanks heaps for your addon, I love it except for this small problem!
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Unread 01-06-14, 11:27 AM  
Oak
A Kobold Labourer

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Originally Posted by Oak
Hey again!

Sorry to say that I still can't get Auras to work fully. I've installed Kui_Nameplates_Auras and it works fine with NPC's. But when I PvP it doesn't seem to work at all. Is this intended or is it something I've missed to enable?
Weird. Tried it again and it seems to work on some classes in PvP. For instance hunters. :s

Probably something wrong with my setup somehow.

Best regards,
Oak
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Unread 01-06-14, 06:54 AM  
Mirrikh
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Can you try using the most recent version from Curse?
that seemed to work, thanks
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Unread 01-06-14, 04:14 AM  
Oak
A Kobold Labourer

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Hey again!

Sorry to say that I still can't get Auras to work fully. I've installed Kui_Nameplates_Auras and it works fine with NPC's. But when I PvP it doesn't seem to work at all. Is this intended or is it something I've missed to enable?

Thanks again!

Best regards,
Oak
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Unread 01-04-14, 12:34 PM  
Kesava
A Defias Bandit
 
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Originally Posted by zbugrkx
Would you consider adding a "Transition" state to the Threat plates ?
Yep, shouldn't be difficult to add. At the moment I believe the threat glow changes colour to orange when you're losing threat, but I can add an option to customize that and expand it to the health bar too.

Originally Posted by Mirrikh
...
Can you try using the most recent version from Curse? http://www.curse.com/addons/wow/kuinameplates
It looks like it might be trying to set the font to something which doesn't exist anymore, so if using the most recent version doesn't help you can also try using a different profile (with the default settings) or resetting your profile in /knp > expand "Kui Nameplates" in the addon list > click "Profiles".
Last edited by Kesava : 01-04-14 at 12:34 PM.
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Unread 01-04-14, 04:52 AM  
Mirrikh
A Theradrim Guardian
 
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Hi, i'm getting this error when trying to change the font.

Code:
1x Kui_Nameplates-221\core.lua:183: ERROR: <unnamed>:SetFont(): invalid fontHeight: 0, height must be > 0
<in C code>
Kui_Nameplates-221\core.lua:183: in function <Kui_Nameplates\core.lua:177>
Kui_Nameplates-221\core.lua:372: in function "?"
Kui_Nameplates-221\config.lua:23: in function "ConfigChanged"
Kui_Nameplates-221\config.lua:74: in function <Kui_Nameplates\config.lua:63>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[3]":9: in function <string>:"safecall Dispatcher[3]":5
(tail call): ?
AceConfigDialog-3.0\AceConfigDialog-3.0-58.lua:794: in function <AceConfigDialog-3.0\AceConfigDialog-3.0.lua:614>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[3]":9: in function <string>:"safecall Dispatcher[3]":5
(tail call): ?
Bartender4-4.5.13.2\libs\AceGUI-3.0\AceGUI-3.0-34.lua:314: in function "Fire"
Libs\6AceGUI-3.0-34-SharedMediaWidgets\FontWidget.lua:23: in function <Libs\AceGUI-3.0-SharedMediaWidgets\FontWidget.lua:21>

Locals:
nil
whats seems to be the problem?
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Unread 01-04-14, 04:25 AM  
zbugrkx
A Fallenroot Satyr

Forum posts: 25
File comments: 3
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Hi,

Would you consider adding a "Transition" state to the Threat plates ?

When tanking with these plates, knowing that you are "losing aggro" of a mob is quite useful, and is currently the only thing i can see missing in these quite awesome nameplates (coming from Tukui/elvui)

it would be something like :

Aggro = Green
normal = red
Losing threat/gaining threat = yellow

Cheeers

BuG
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Unread 01-04-14, 03:59 AM  
Oak
A Kobold Labourer

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Re: Re: Auras?

Originally Posted by Kesava
The auras module is provided by a seperate addon (included in this download), "Kui Nameplates Auras". Make sure that it's enabled in your addon list as well as the core addon. Then if the module itself isn't already enabled, you can enable it by going to the Kui Nameplates options frame (/knp) > Auras and checking the "Show my auras" option.
Ah! That explain things.

Thanks for the help and keep up the good work!

Best regards,
Oak
Last edited by Oak : 01-04-14 at 04:00 AM.
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Unread 01-03-14, 04:58 PM  
Kesava
A Defias Bandit
 
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Re: Auras?

The auras module is provided by a seperate addon (included in this download), "Kui Nameplates Auras". Make sure that it's enabled in your addon list as well as the core addon. Then if the module itself isn't already enabled, you can enable it by going to the Kui Nameplates options frame (/knp) > Auras and checking the "Show my auras" option.

Thanks!
Originally Posted by Oak
Hi there!

First of all, thanks for a very nice addon!

Secondly; I guess I must have missed something, but how in the world do you enable so that Auras? I guess it doesn't have anything to do with me playing a Warrior?

Best regards,
Oak
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Unread 01-03-14, 02:01 PM  
Oak
A Kobold Labourer

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Auras?

Hi there!

First of all, thanks for a very nice addon!

Secondly; I guess I must have missed something, but how in the world do you enable so that Auras? I guess it doesn't have anything to do with me playing a Warrior?

Best regards,
Oak
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Unread 12-19-13, 07:51 PM  
Soopie
A Kobold Labourer
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Originally Posted by Kesava
Originally Posted by Soopie
Is there any way within the lua to show enemy names in combat and hide friendly unless damaged? I love this addon, but as a tank it gets rather annoying to have everyone's HP showing.
You don't need to edit the lua to do that, you can change the "friendly health format" in /knp > health display to:
=:b;<:d;
If you meant names, adding the following to line 125 of layout.lua should achieve that:
Lua Code:
  1. if frame.friendly and cur == max then
  2. frame.name:Hide()
  3. else
  4. frame.name:Hide()
  5. end
But I can't promise it won't break anything.

Line 125 should be directly under:
Code:
    frame.health:SetValue(curr)
Thanks.
Thanks a lot man.
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