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Updated: 01-15-11 10:46 AM
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Updated:01-15-11 10:46 AM
Created:12-27-10 04:19 AM
Downloads:4,571
Favorites:33
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MicroExperience

Version: 40000.6
by: saulhudson [More]

MicroExperience

A simple, clean and lite experience bar. Now with rep tracking!

Tracks rep if you have a "Watched Faction" selected or are at max level. Unselecting the watched faction will return to tracking experience.

Features

  • Tracks experience and reputation
  • Displays current, max and percentage exp / rep
  • Displays last gained exp
  • Tooltip offer more detailed exp information on rested and session gained exp
  • Tooltip displays total completed quest experience and adjusted remaining experience
  • Tooltip displays session gained reputation
  • Tooltip doesn't display in combat
  • Exp bar is class coloured to fit in with many minimalist UI designs
  • Rep bar colours based on your standing with that faction
  • Rested exp bar also class coloured with a low alpha
  • Small lua configuration
  • Only uses under 15 Kb of memory

To Do
  • Track guild rep
  • Open to suggestions ...

40000.06
  • Added tracking of reputation via the tooltip when there is a watched faction
  • Added tracking of completed quest experience displayed on the tooltip
  • Cleaned the logic that switched exp / rep tracking
  • Added a small amount of configuration at the top of lua file
  • Adjusted the truncate() function to only truncate values above 9999
  • Re-order much of the file to make is more readable
  • Added comments

40000.05
  • Fixed issue with session gained xp being calculated incorrectly when levelling up
  • Cleaned code with value() function

40000.04
  • Fixed logic issue with rep / exp tracking at max level

40000.03
  • Minor bug fix regarding setting variables at run time

40000.02
  • Added reputation tracking
  • Several minor bugs fixed
  • Slight size adjustments

40000.01
  • Initial release
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Unread 01-01-11, 03:31 PM  
penpen002
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So, clean and slick. Love it!
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Unread 01-01-11, 01:54 PM  
saulhudson
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Originally posted by llargo
Can't wait for the rep to be included
Sorted hopefully let me know what you think.
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Unread 12-29-10, 10:31 AM  
llargo
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Can't wait for the rep to be included
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Unread 12-29-10, 03:48 AM  
saulhudson
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Brilliant thanks I'll take a look, sounds like a good idea.

I'll also try and add some kind of basic configuration at the top of the LUA to handle changes to fonts and location etc.
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Unread 12-28-10, 12:12 PM  
willgk
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@saulhudson, You could request that Flourish add support for your addon. That's what a lot of the addons do, or you could figure out how he calculates and just do it inside Microexperience:

http://www.wowinterface.com/download...-Flourish.html
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Unread 12-28-10, 12:09 PM  
willgk
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@kendian, Open MicroExperience.lua and put 2 -'s in front of the font:SetFontObject line 25. Then add the following and make it look like this:

--font:SetFontObject(GameFontHighlightSmall)
font:SetFont("Fonts\\FRIZQT__.TTF", 11, "OUTLINE")
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Unread 12-28-10, 11:31 AM  
Kendian
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I'd have to agree, this is exactly what I was looking for (classcolors rule), BUT... is ther anyway to outline the text? If no, is cool, but would love it.
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Unread 12-28-10, 03:01 AM  
saulhudson
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Originally posted by willgk
saul, This is gorgeous, works perfect with Tukui. It would be amazing if we could incorporate this with the libraries that estimate in a different color how much xp you will gain from the quests you complete. Do you think this may be a future option?
I'm glad you like it. Yes that seems like a good option. I've never seen a mod like this are there any good examples?
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Unread 12-27-10, 12:21 PM  
willgk
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saul, This is gorgeous, works perfect with Tukui. It would be amazing if we could incorporate this with the libraries that estimate in a different color how much xp you will gain from the quests you complete. Do you think this may be a future option?
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