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Created:12-03-10 03:52 PM
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GuildMaster  Popular! (More than 5000 hits)

Version: 2.0-22 Alpha
by: kraftman [More]

Update: I'm pushing this version quite early to sort out the issues caused by the recent patch. It also includes some alpha versions of modules, so I'm marking the addon as alpha.

If you can report issues either in the comments section of the addon, or in the bug reports section of my author portal.



Guild Master
Guild master is a collection of modules which improve various aspects of guild management:
From organising events, to sorting the guild bank.

Modules

GM-Alts
Records which alts are in the same guild,
and shares this info with other players.

GM-Banker
Adds filters to each bank tab allowing you to automatically sort items
depending on type, subtype, Quality, or auction value. (Requires auctioneer for auction value
to be determined

GM-Event
Auto create guild events with filters for level, role, and gear.

GM-Forum
Adds an in-game forum allowing players to communicate with one another without
needing to be online at the same time.

GM-GuildFrame
Adjusts the layout of the guild frame for more direct access to certain
features and information.

GM-Locator
Shows guild members on the map

GMOTD
Refreshes the guild message of the day at set intervals

GM-Ranker
Auto rank guild members based on certain criteria.

GM-Recruit
Auto announces different guild recruitment messages from different players
in the guild.

GM-Roster
advanced guild roster allowing searching by class,name, etc, and
extra player stats.

GM-Schedule
Schedule events, message of the day announcements, etc

GM-Settings
Interface options for the addon: control which modules are loaded,
and the settings for each module.

GM-Sync
Syncronises extra player data between guild members, such as donations,


GMTutorial
A breif wizard to explain the functionality of the addon and each module.

============== Version 2.0 ============
Banker and roster modules added.
Lots of other changes and fixes, check changelog for info

============== Version 1.5 =============
Fixed a bug caused by the patch changes.
Lots of behind the scenes stuff related to the way modules load.
See changelog.txt for more info.

============== Version 1.47 ============
Few small bugfixes relating to the handling of the roster


============== Version 1.21 ============
fixed bug where the guild info was sometimes wiped by mistake.
fixed forum issue when updating from 1.x to 1.2.

============== Version 1.2 =============
GMEvent.lua:

now records when the player creates or joins an event.

GMStats.lua:

New Tab for donations etc

fixed dropdown not showing correct text
fixed scrollbar position.


Modules\GMRanker.lua:

Created the module!


Modules\GMSettings.lua:

Added basic settings for most modules

Modules\GMLocator.lua:

fixed the problem that showed players that have entered instances at their last location
Modules\GMRecruit.lua:

should now properly sync between addons
Modules\GMAntiRankSpam.lua:

Complete re-write, much more efficient

Modules\GMGuildFrame.lua:

Created module
added button to nuke guild chat temporarily
============== Version 1.11 ==============

Fixed an error in GMEvent when inviting new players
Fixed the resizers in GMEnemyRaidFrames Showing when they shoulldn't

============== Version 1.1 =============

GMEnemyRaidFrames:
Basic functionailty now works
any enemy in battlleground can be targetted easily by selecting them from the enemy raid frames
some healthbars work
currently disabled by default until I've tested it a bit more (type "/run GMSettings.EnemyRaidFrames = true" if you would liek to try it out)

GMEvent:
This should now work at a basic level (arranging an event, inviting people based on class)

GMLocator:
guild members shoudl now actually show up on the guild map

GMTimer:
added a timer for all modules to use, makes everything a bit more efficient

GMSync:
Migrated the syncing functionailty of the forum into GMForum
Migrated the location functionailty of the player location across to GMLocator
Reduced the update interval for player locations to lower addon-addon communication

GMForum:
fixed guild level not showing the first time the guild frame is opened
fixed the guild rewards not showing sometimes.

=======================================================

1.04 fixed a few problems with the way tables were being sent. Fixed the recording of the total scores for battlegrounds. added the location of other guild members to the map (while in the same zone)

1.05: fixed... so much stuff. you can edit/delete in the forum, bg scores should record properly, table sizes should be smaller, meh.
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Unread 01-29-11, 09:09 PM  
kraftman
A Theradrim Guardian
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I got a little distracted tonight and made an addon that highlights the enemy healers in battlegrounds

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Unread 01-27-11, 12:34 PM  
kraftman
A Theradrim Guardian
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Yeh sticky posts are on their way, I've learnt a lot since I first wrote the forum module, so I need to overhaul the code to make it generally better at what i need it to do.

I'm thinking of adding a button so that players that cant invite players to the guild can request that a player be invited to the guild, and an officer will receive the request and the reason and click yes or no.
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Unread 01-26-11, 05:11 PM  
Bornabe
A Flamescale Wyrmkin
 
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Originally posted by kraftman
Yeh, I havn't looked at the code yet, but i like that screenshot a lot. The problem with showing alts when a player is offline is deciding which character is their main, as they could have multiple level 85's.
You could set a Class rule in addition to the level rule.
Perhaps just run the classes into an alphabetical, if the level is 'matched' with another character, Offline showing one of their 85s, Alphabetical Class first.

Just a reference point, or perhaps have the rule of... hell I don't know what I'm talking about, I'm just excited at this becoming a reality. Our guild uses Guild Activity (Total) for the Ranks, etc...

Added Note: Would it be possible to add GuildAds style Foruming? Where Officers can Sticky posts, etc? Would be nice to put a few important guild information posts at the top always showing.
Last edited by Bornabe : 01-26-11 at 07:33 PM.
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Unread 01-26-11, 02:52 PM  
kraftman
A Theradrim Guardian
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Originally posted by Mazarbul
What about a key word in officers notes? Like writing the name of the main and "alt" at its side. Then the addon check it and maybe makes it to a database.
Yeh but that then requires someone to manually go through and edit each character, which is what the module is aiming to avoid. I think ill just show all alts under each alt, if you see what i mean. This way it will be very easy to see who has alt.
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Unread 01-26-11, 01:24 PM  
Mazarbul
A Kobold Labourer

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What about a key word in officers notes? Like writing the name of the main and "alt" at its side. Then the addon check it and maybe makes it to a database.
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Unread 01-26-11, 05:50 AM  
kraftman
A Theradrim Guardian
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Originally posted by Bornabe
All excellent news! Anything yet decided on Main / ALT Management by chance? It's the only thing holding me back from bugging all my guildies to use this, lol. I like the ALToHolic listing of ALTs, whoever is online, it places their ALTs inside them, expandable with a click (+), and doesn't allow you to see linked alts of those offline, which I definitely hope your addon will do when it can. Having say the player's highest character show as their main, and their alts managed into that one.

However ALToHolic does it, works really well, because it doesn't get settings mixed up like GuildAds can do and doesn't load a 'Channel' to transfer the data from what I can see.
Yeh, I havn't looked at the code yet, but i like that screenshot a lot. The problem with showing alts when a player is offline is deciding which character is their main, as they could have multiple level 85's.
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Unread 01-25-11, 08:29 PM  
Bornabe
A Flamescale Wyrmkin
 
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Originally posted by kraftman
Thanks for the feedback, it's been mentioned by others, I've already fixed it and it'll be updated in the next version


Quick update:
I've just finished making GMOTD, which will allow you to make the message of the day auto refresh every X minutes (currently adjustable from 10 minutes to 1 hour)

I've done a lot of background stuff too which won't be obvious, but makes the addon slightly more efficient and allows new modules to be added easily.

I'm working on the notes module at the moment, I'm going to modify the current note frame to make it slightly larger, and maybe add tabs depending on how much detail needs to be added.
All excellent news! Anything yet decided on Main / ALT Management by chance? It's the only thing holding me back from bugging all my guildies to use this, lol. I like the ALToHolic listing of ALTs, whoever is online, it places their ALTs inside them, expandable with a click (+), and doesn't allow you to see linked alts of those offline, which I definitely hope your addon will do when it can. Having say the player's highest character show as their main, and their alts managed into that one.

However ALToHolic does it, works really well, because it doesn't get settings mixed up like GuildAds can do and doesn't load a 'Channel' to transfer the data from what I can see.
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Unread 01-25-11, 05:53 PM  
kraftman
A Theradrim Guardian
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Originally posted by Nihlo
Hmm...it says that I'm not the Guildmaster...but...I am^^

Maybe cause we used a German tag as titel ?
Thanks for the feedback, it's been mentioned by others, I've already fixed it and it'll be updated in the next version


Quick update:
I've just finished making GMOTD, which will allow you to make the message of the day auto refresh every X minutes (currently adjustable from 10 minutes to 1 hour)

I've done a lot of background stuff too which won't be obvious, but makes the addon slightly more efficient and allows new modules to be added easily.

I'm working on the notes module at the moment, I'm going to modify the current note frame to make it slightly larger, and maybe add tabs depending on how much detail needs to be added.
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Unread 01-25-11, 03:22 PM  
Nihlo
A Murloc Raider

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Hmm...it says that I'm not the Guildmaster...but...I am^^

Maybe cause we used a German tag as titel ?
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Unread 01-25-11, 06:20 AM  
kraftman
A Theradrim Guardian
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Originally posted by Tooplex
I did that fix, but its still coming up :X
I've updated the addon (1.47) which should fix the problem.
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Unread 01-25-11, 05:51 AM  
Tooplex
A Kobold Labourer

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Originally posted by kraftman
As a temporary fix until u can work out what's going wrong, try typing:

/run GMRoster["Roofie"] = nil
I did that fix, but its still coming up :X
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Unread 01-24-11, 06:49 PM  
kraftman
A Theradrim Guardian
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Originally posted by Tooplex
Im using the latest version, and yes he deleted his character and started as a new class. Thanks for the fix anyway.
NP. It's a fairly rare case, but I'll add a fix for the next version
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Unread 01-24-11, 04:35 PM  
Tooplex
A Kobold Labourer

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Originally posted by kraftman
Can you let me know what version you're running, and whether the player roofie has done anything unusual, eg deleting a character and making it again?
Im using the latest version, and yes he deleted his character and started as a new class. Thanks for the fix anyway.
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Unread 01-24-11, 04:24 PM  
kraftman
A Theradrim Guardian
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Originally posted by Tooplex
Found a bug, Basically its saying on the chat window constantly, like every 3 minutes

"Roofie has gone from level: 15 to level: 10"

Roofie is one of our guild members. Anyway you can fix this. It just keeps spamming it
Can you let me know what version you're running, and whether the player roofie has done anything unusual, eg deleting a character and making it again?
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Unread 01-24-11, 04:12 PM  
kraftman
A Theradrim Guardian
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Originally posted by Tooplex
Found a bug, Basically its saying on the chat window constantly, like every 3 minutes

"Roofie has gone from level: 15 to level: 10"

Roofie is one of our guild members. Anyway you can fix this. It just keeps spamming it
As a temporary fix until u can work out what's going wrong, try typing:

/run GMRoster["Roofie"] = nil
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