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Siege of Orgrimmar (5.4)
Updated:09-16-13 04:56 AM
Created:11-17-10 04:06 PM
Downloads:17,824
Favorites:131
MD5:
5.4
rBuffFrameStyler  Popular! (More than 5000 hits)
Version: 50400.01
by: zork [More]

Intro
rBuffFrameStyler helps you styling the player aura icons. By nature it gives the aura icons a backdrop and a border texture. You can change the whole appearance via config settings. You can even replace the border textures and use your own creations.
Features
  • separate config for buffs and debuffs
  • consolidate buff icon part of the buff frame
  • consolidate buff icon looks the same as any other buff icon
  • consolidate buff icon will recognize the interface setting
  • weapon enchant icons are part of the buff frame aswell
  • buff and debuffs can be combined to one frame or set apart
  • buff and debuff frame are movable ingame
  • possible frame settings: position, rowSpacing, colSpacing, buttonsPerRow
  • possible icon settings: background, border, font, color, size
Install
The zip-file contains two folders: rLib and rBuffFrameStyler. Put them in your AddOns folder.
Slash commands
Code:
/rbfs
/rbfs unlock
/rbfs lock
/rbfs reset

Config
Settings can be adjusted by editing the config.lua.
SVN
http://code.google.com/p/rothui/sour...uffFrameStyler

50400.01
- updated toc to 50400

50200.01
- updated for patch 5.2

50100.02a
- fixing the slow update on the debuff anchor

50100.02
- buff and debuff frame now have seperate configs
- buff and debuffs can be splitted
- weapon buffs are now part of the buff frame
- consolidated buffs are now part of the buff frame

50100.01
- updated for patch 5.1

50001.02
- the userplaced config setting now affects the dragframe

50001.01
- initial release for MoP

40300.03
- fixed the reposition bug

40300.02
- tons of calls rewritten (wow was this bad....brrrrr)

40300.01
- updated toc for patch 4.3

4.006
- updated toc for patch 4.2

4.005
- updated toc for patch 4.1

4.004
- added config values to add a gap between buffs and debuffs
- added config value to allow colspacing on temp enchants

4.003
- removed ONELETTER_ABBR
- added hooksecurefunc on duration text

4.002
- removed setTimesToAbbrev function rewrite
- corrected texture paths
- added ONELETTER_ABBR rewrites to make "3 m" go "3m" etc...

4.001
- initial release
Optional Files (0)


Archived Files (12)
File Name
Version
Size
Author
Date
50200.01
14kB
zork
03-04-13 05:39 PM
50100.02a
14kB
zork
12-04-12 01:33 PM
50100.01
13kB
zork
11-28-12 01:33 PM
50001.02
13kB
zork
09-21-12 01:54 PM
40300.03
11kB
zork
03-13-12 01:10 PM
40300.02
11kB
zork
02-21-12 01:22 PM
40300.01
11kB
zork
11-30-11 01:04 PM
4.006
11kB
zork
06-29-11 04:23 PM
4.005
11kB
zork
04-29-11 10:16 AM
4.004
11kB
zork
11-29-10 08:56 AM
4.003
11kB
zork
11-18-10 04:38 PM
4.001
11kB
zork
11-17-10 04:06 PM


Post A Reply Comment Options
Unread 05-25-14, 10:08 PM  
Awadea
A Kobold Labourer

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Fade

Hi Zork,
bevor ich hier umständlich auf Englisch quatsche, was ich sicherlich könnte aber momentan keine Lust dazu habe, schreibe ich Dir frech auf Deutsch.

Ich möchte mich für Deine genialen Addons bedanken. Ich liebe Dein Diablo_UI und den einfachen Weg die config.lua zu bearbeiten. Auch die anderen Addons von Dir finde ich genial und einfach nur einfach.

Lange habe ich das Addon Raven für meine Buffs und Debuffs genutzt. Mittlerweile habe ich gemerkt, dass ich viele Funktionen davon gar nicht benötige und bin zu rBuffFrameStyler gewechselt. Wie gewohnt habe ich meine Buffs in die Mitte, neben ArcHUD, platziert. Ich weiß, ArcHUD hat auch ne Buff und Debuff Anzeige, die will ich aber nicht und ich tausche demnächst ArcHUD gegen ein viel Kleineres Addon aus.

Jetzt kommt mein kleines Problem:

Ich will die Buffs Außerhalb des Kampfes ausblenden, also ein Alphawert von 0.3 oder 0.4 würde ich genial finden. Die sehen echt geil aus, aber mit der Zeit ist das da in der Mitte störend. Klar, ich könnte sie verschieben, aber ich habe keinen Bock dazu.
Darum habe ich mir Deine ganzen .lua's angeschaut, auch von oUF_Diablo. Ich bin auch fündig geworden. In der bars.lua und config.lua von oUF_Diablo. Also habe ich versucht die Schnipsel in die core.lua und config.lua von rBuffFrameStyler einzubinden. Ohne Erfolg. Bissel umgeschrieben, kein Erfolg. Bissel abgeändert, kein Erfolg. Irgendwas aus irgendeinem Forum abgeändert, umgeschrieben, rein kopiert, crash.

Nach etlichem weiter Rumprobieren hatte ich zwar keine Fehler mehr, aber den Effekt hatte ich trotzdem nicht...What I have to do

Darum:
Wie setze ich meinen kleinen Wunsch um? Ist das möglich und bitte vertröste mich nicht mit einem anderen Addon... Von mir aus schreibe ich das auch um und so...ich bräuchte nur mal einen Schubs oder sowas.

Danke für Deine Zeit und Aufmerksamkeit
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Unread 11-25-13, 10:36 AM  
Maxen
A Deviate Faerie Dragon

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OK, it makes sense. I'll experiment with my textures, thanks!
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Unread 11-25-13, 10:20 AM  
zork
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Re: Textures border colors

The color is applied via SetVertexColor. Your base texture thus has to have parts of non-black or very dark colors. White+Light grey work well. If you add red color to light grey you will get a light greyish red.
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Unread 11-25-13, 10:15 AM  
Maxen
A Deviate Faerie Dragon

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Textures border colors

Hey Zork,

Thanks for all your addons, they are clean and not bloated. Quick question for this one, why if I am using another textures for the buff/debuff borders I am losing the colors (red for debuff, etc) ? I guess the textures used must have some "blank" space... Hope I am clear enough
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Unread 09-23-13, 08:41 AM  
Sauerkraut
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Thanks Zork.
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Unread 09-21-13, 08:38 PM  
zork
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Originally Posted by Sauerkraut
Zork is there a way to change the text color for buff duration? I would like to change it from the current yellow to white. I can't seem to find any where I could do so.
Currently there is none.
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Unread 09-21-13, 07:21 PM  
Sauerkraut
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Zork is there a way to change the text color for buff duration? I would like to change it from the current yellow to white. I can't seem to find any where I could do so.
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Unread 09-02-13, 01:06 AM  
zork
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Re: moving the frame

The aura direction is hard coded. It can only be changed by adjusting the corresponding SetPoint() calls in core/core.lua. Advanced only.
http://code.google.com/p/rothui/sour.../core/core.lua

To give you a starter...search for "TOPRIGHT". If you have no clue better stay away from it and use another buff mod. This mods main purpose is to style the default aura icons.
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Last edited by zork : 09-02-13 at 01:09 AM.
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Unread 09-01-13, 07:59 PM  
In3DGuy
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moving the frame

Hi nice job on the add-on. I was wondering if it's possible to move the buffs and rebuff frame to the top left of the screen and have buttons add towards the right instead of going to the left? If it can be done could you show me how? thanks.
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Unread 08-29-13, 05:02 AM  
Langepac
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Thanks for the help given by this addon
You have so kindly helped me lol
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Unread 07-22-13, 03:49 AM  
Alenari
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if you do /rbfs reset it will popup at the new location. At least it does for me. A /reload hides the buff frame and the /rbfs reset shows them again.

Originally Posted by Greensleeper
something is very wrong.
When I make changes in the lua, save the file and do a /reload ... nothing happens. it takes a logoff - logon for the changes to apply o_O.
I've disabled all other addons .... very strange. never had such behaviour with your mods, so it must be on my end something, somewhere, somehow ^^

I'll play with it more tomorrow.
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Unread 06-09-13, 03:31 PM  
Greensleeper
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something is very wrong.
When I make changes in the lua, save the file and do a /reload ... nothing happens. it takes a logoff - logon for the changes to apply o_O.
I've disabled all other addons .... very strange. never had such behaviour with your mods, so it must be on my end something, somewhere, somehow ^^

I'll play with it more tomorrow.
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Unread 06-09-13, 02:51 PM  
zork
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Make sure you saved the file and typed in /reload ingame.
From my standpoint it does work as intended.
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Last edited by zork : 06-09-13 at 02:51 PM.
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Unread 06-09-13, 10:20 AM  
Greensleeper
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Hey Zork,

For me the resizing of buffs / debuffs does nothing.
The size stays on 28 for me (buffs), even if i set it to eg 36 or 40 ... it stays 28.

didnt try with debuffs yet, but I guess it will be the same problem.

any ideas?

sad panda
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Unread 05-27-13, 07:02 AM  
Langepac
A Kobold Labourer

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Originally Posted by zork
Currently I really don't understand what you are trying to achieve. By default rBuffFrameStyler will display buffs and debuffs like the standard display. The only difference is that debuffs are bigger.

If size is your problem you can resize the debuff size in the config.lua. To do that scroll down to line 75 and change the value of size to the size of the buff icons which is 28.

So find this
Lua Code:
  1. button = {
  2.       size              = 40,
  3.     },

and make it
Lua Code:
  1. button = {
  2.       size              = 28,
  3.     },

Once you edited the file save it and type in /reload in the game.
http://imageshack.us/photo/my-images/12/25713076.png/

http://imageshack.us/photo/my-images/845/13021645.png/
in order to understand what I mean - you can use http://translate.google.lt/?q=l&oe=u...&tab=wT#ru/en/
Last edited by Langepac : 05-28-13 at 02:32 AM.
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