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Updated: | 01-16-11 04:58 PM |
Created: | 10-28-10 09:04 AM |
Downloads: | 14,389 |
Favorites: | 22 |
MD5: |
Welcome to my Edit of Tukui
Now with 100% more lowreso support
Working on it since Tukui v10 and some friends and Guild-mates were using it since then. With v12 of Tukui I decided to share it.
Don't hesitate to leave comments/suggestions/bugreports/feedback!
Have fun! and always
For Skada and sexycooldown load profile "MooniUI"
for Grid load profile "heal" or "dps"
Before you login the first time using this UI, rename the folders in WTF-folder YOURACCOUNT, YOURSERVER, YOURCHAR to your needs!
on first login type /dbmskin apply and accept pop-up. It is for DBM beeing skinned. after that you can configure the positions of dbm-timers ingame via /dbm
For FAQ please visit: [EN] [DE]
What is Tukui?
This is Tukui
Config:
["Layout"] = 4, -- change Layout, must be a number between 1 and 4, see screenshots for preview ["HealUF"] = false, -- increase x- and y-values of Unitframes to be able to have a central grid on top of actionbars ["classtimer"] = 1 -- choose the classtimer, 1=Tukui_classtimer; 2=Tukui_Filger ["hideblizzardraidui"] = true, -- Hide the default blizzard raidUI when enabled ["lowresomode"] = false, -- enable for low resolutions like 1280xXXX or equal
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01-16-11, 08:09 AM | ||
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I can try to put an option into it, nice idea. I will see if I can make it come true The powertext, yes, it seems like I just forgot to configure it right, because I play with only the information enabled I need (I only doing pve btw). With the release of Tukui v13 I will release an overhaul with it included update: made it possible to show power text un target-frame like in this screen: screen will upload a new version with this included this evening before I go to bed (german time )
Last edited by Moonhuff : 01-16-11 at 10:51 AM.
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Moonhuff |
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talkaboom |
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01-15-11, 08:23 AM | ||
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the sound bars for other players are not possible with tukui afaik Markbar is not possible to toggle when you are in combat, but the author is working on this
Last edited by Moonhuff : 01-15-11 at 09:14 AM.
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Moonhuff |
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01-14-11, 06:15 PM | |
A Kobold Labourer
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Is there any way to get a text value for the power bar of my target? (especially if the target is a player)
I'd like it to show "current power/max power" right on top of the power bar but just showing "current power" would work too. Also, not sure if I'm just going to need another addon for this, but is there a way to show raid members' sound bars from the Atramades fight? I love this UI, thanks for all your effort on this! Edit: I just remembered another problem I came across. If I try to open the markbar while in combat it will not display and the button to open it goes away. If the button, instead of disappearing when the markbar was open could instead toggle the markbar open and closed it would make it so you wouldn't need to reload the UI if you try to open it in combat. Is there something I can do to change this or would that take a bit too much code changing?
Last edited by Dragros : 01-14-11 at 06:21 PM.
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01-08-11, 04:18 PM | ||
A Kobold Labourer
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Thank you for the fast reply. Hope your new PC does great.
The PvP text edit option is causing a lua error every time i mouse-over the player frame. I could not make much of the error message. Code:
Message: Interface\AddOns\Tukui\unitframes\layout.lua:459: attempt to index global 'status' (a nil value) Time: 01/09/11 07:25:34 Count: 4 Stack: Interface\AddOns\Tukui\unitframes\layout.lua:459: in function <Interface\AddOns\Tukui\unitframes\layout.lua:454> Locals: self = oUF_Tukz_player { 0 = <userdata> Combat = <unnamed> { } PARTY_LOOT_METHOD_CHANGED = <function> defined @Interface\AddOns\Tukui\libs\oUF\elements\masterlooter.lua:30 UNIT_MAXPOWER = <function> defined @Interface\AddOns\Tukui\libs\oUF\elements\power.lua:73 Leader = <unnamed> { } UNIT_PET = <function> defined @Interface\AddOns\Tukui\libs\oUF_ThreatBar\oUF_ThreatBar.lua:76 ECLIPSE_DIRECTION_CHANGE = <function> defined @Interface\AddOns\Tukui\libs\oUF\elements\eclipsebar.lua:86 UNIT_MAXHEALTH = <function> defined @Interface\AddOns\Tukui\libs\oUF\elements\health.lua:62 __elements = <table> { } UPDATE_SHAPESHIFT_FORM = <function> defined @Interface\AddOns\Tukui\libs\oUF\elements\eclipsebar.lua:34 Power = <unnamed> { } Reputation = oUF_Tukz_player_Reputation { } DruidMana = <unnamed> { } UNIT_THREAT_SITUATION_UPDATE = <function> defined @Interface\AddOns\Tukui\modules\functions.lua:896 style = "Tukz" UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\Tukui\libs\oUF\elements\vehicle.lua:4 UNIT_CONNECTION = <table> { } shadow = <unnamed> { } SmoothBar = <function> defined @Interface\AddOns\Tukui\libs\oUF_Smooth\oUF_Smooth.lua:13 UNIT_POWER = <table> { } PLAYER_LOGIN = <function> defined @Interface\AddOns\Tukui\libs\oUF_ThreatBar\oUF_ThreatBar.lua:71 UNIT_COMBAT = <function> defined @Interface\AddOns\Tukui\libs\oUF_CombatFeedback\oUF_CombatFeedback.lua:60 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\Tukui\libs\oUF\elements\ricons.lua:19 unit = "player" UNIT_ENTERED_VEHICLE = <function> defined @Interface\AddOns\Tukui\libs\oUF\elements\vehicle.lua:4 RAID_ROSTER_UPDATE = <function> defined @Interface\AddOns\Tukui\libs\oUF_ThreatBar\oUF_ThreatBar.lua:75 PLAYER_REGEN_ENABLED = <table> { } PARTY_LEADER_CHANGED = <table> { } PLAYER_REGEN_DISABLED = <table> { } RaidIcon = <unnamed> { } PLAYER_TARGET_CHANGED = <function> defined @Interface\AddOns\Tukui\modules\functions.lua:896 UPDATE_FACTION = <function> defined @Interface\AddOns\Tukui\libs\oUF_Reputation\oUF_Reputation.lua:27 PARTY_MEMBERS_CHANGED = <table> { } UNIT_AURA = <function> defined @Interface\AddOns\Tukui\libs\oUF\elements\eclipsebar.lua:60 UNIT_THREAT_LIST_UPDATE = <function> defined @Interface\AddOns\Tukui\modules\functions.lua:896 EclipseBar = <unnamed> { } MasterLooter = <unnamed> { } PLAYER_ENTERING_WORLD = <table> { } UNIT_FACTION = <table> { } PLAYER_TALENT_UPDATE = <table> { } FlashInfo = FlashInfo { } CHARACTER_POINTS_CHANGED = <function> defined @Interface\AddOns\Tukui\libs\oUF_RaidDebuffs\oUF_RaidDebuffs.lua:111 menu = <function> defined @Interface\AddOns\Tukui\modules\functions.lua:373 panel = <unnamed> { } ThreatBar = oUF_Tukz_player_ThreatBar { } colors = <table> { } CombatFeedbackText = <unnamed> { } Health = <unnamed> { } } (*temporary) = nil (*temporary) = nil (*temporary) = 0 (*temporary) = "attempt to index global 'status' (a nil value)"
Last edited by talkaboom : 01-08-11 at 07:58 PM.
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talkaboom |
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01-08-11, 04:56 AM | ||
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2. I'll take a look into it as soon as my PC is back alive (changed hardware (SSD, HDD's and installing Win7). Using my Notebook atm with no wow-install Also 1 look into code like this Code:
health.value = TukuiDB.SetFontString(panel, font1, 14) Also 2 try to change line 198 and following in layout.lua from Code:
-- pvp status text local status = TukuiDB.SetFontString(panel, font1, 12) status:SetPoint("CENTER", panel, "CENTER", 0, 0) status:SetTextColor(0.69, 0.31, 0.31, 0) self.Status = status self:Tag(status, "[pvp]") Code:
-- pvp status text --local status = TukuiDB.SetFontString(panel, font1, 12) --status:SetPoint("CENTER", panel, "CENTER", 0, 0) --status:SetTextColor(0.69, 0.31, 0.31, 0) --self.Status = status --self:Tag(status, "[pvp]")
Last edited by Moonhuff : 01-08-11 at 04:57 AM.
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Moonhuff |
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01-07-11, 06:46 PM | |
A Kobold Labourer
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Hi,
Thanks for an awesome edit. But I do have 2 problems. 1. When I log in for the first time after exiting the game(or first time in the day), I get stuck on the loading screen for about 3-4 minutes. Deleting the cache file makes it take longer. 2. The Target frame text is a mess unless I keep it switched off for enemies only. As a result, i can never see the power information for friendly targets. http://img411.imageshack.us/img411/6...0811055047.jpg Also 1. How do I increase the text size for the unit frames. I am not good with code and after opening the lua file, I was pretty lost. But I can follow instructions pretty well, so if you could please show how to change that. 2. Is there any way to disable the PvP text on the player frame on mouseover? or maybe change it to the symbol?
Last edited by talkaboom : 01-07-11 at 07:43 PM.
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talkaboom |
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01-07-11, 08:11 AM | ||
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Wenn ja in der Interface\addons\aurora\aurora.lua in der ersten Zeile die Option local tukuiskin auf true setzen |
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Moonhuff |
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01-07-11, 02:40 AM | |
A Kobold Labourer
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Hi Moon,
z.B. Berufsübersicht, Fähigkeitenbuch, CHarackterübersicht... alles transparent. Kann ich das abstellen? LG Christian |
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Aral |
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01-02-11, 05:38 PM | ||
A Kobold Labourer
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Thanks for the reply though |
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Gothen |
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01-02-11, 04:45 PM | ||
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For example a screenshot would be necessary to help |
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Moonhuff |
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01-02-11, 04:44 PM | ||
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did you changed the names in the wtf-folder to your settings? The grid-config is ingame, just escape->interface->addons->Freebgrid there you can change scale, unlock, ... Tiny-DPS can be moved just by pressing shift and drag it around with the mouse I recommend to read the frontpage of the addons you are using, because 90% of all problems can be solved that way |
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Moonhuff |
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01-02-11, 02:49 PM | |
A Kobold Labourer
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Seems like mins not skinning right, its very dark and looks nothing like the photo.
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lowcamifo |
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01-02-11, 11:33 AM | |
A Kobold Labourer
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Still can't get it to work, checked the low reso mode in the config-files, it was set as it should be.
SS of what I see: http://i1120.photobucket.com/albums/...211_182632.jpg In a group, managed to fix a couple of things, some scaling to do, which I take can be done in-game? : http://i1120.photobucket.com/albums/l488/Disposablecyanide/WoWScrnShot_010211_204344.jpg So from what I can tell, I need to do some scaling, and find a way to move Tinydps
Last edited by Gothen : 01-02-11 at 02:23 PM.
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01-02-11, 05:44 AM | ||
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Re: BGs
Code:
["battleground"] = true, -- enable 3 stats in battleground only that replace stat1,stat2,stat3. Code:
["battleground"] = false, -- enable 3 stats in battleground only that replace stat1,stat2,stat3. |
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Moonhuff |
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