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Updated:05-01-11 07:04 PM
Created:10-25-10 03:53 PM
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BadGirl UI  Popular! (More than 5000 hits)

Version: 8.5
by: ncbadgirl [More]



The UI is optimised for 1680x1050 screen resolution. With a few adjustments it will work with any I'm sure. I also have a few "warlock" mods and settings for certain specs which can easily be disabled. This is not a "lock only Ui" friendly for all. Just set up for the class I currently play. Please read the addon list below to futher see which I am talking about.

Want to see my UI in action?


**Update** Dark Intent/Fel Armor is turned off via power auras, if your lock just click them back on.
**Please Note** Raid Frames will set to 10/25/etc However I only run in a 10m so it will over lap the panel. Atm have no intent to change this.


1. Delete or backup your Fonts, WTF, and Interface folders.
2. Copy contents of BadGirl UI into your WoW directory. If your having issues please read the BadgirlUI readme in the zip.
3. Load WoW. Ingame type /reflux switch badgirlui
4. You may have to load the sldt profile do so by /sldt profile load bgui *Also note a /reload ui will remove the other data trackers not currently enabled.
5. Enjoy!


Most addons w/o a slash command can be configured through your ingame interface addon menu.

· Bartender4 /bt
· Aurora
· RSA (Raeli's Spell Announcer) Great interupt mod (I use this for my rogue) Just enable your class!
· ButtonFacade
· CError
· Chatter
· DeadlyBossMods /dbm
· ForteXorcist /fx
· FriendColor
· Ouf
· Ouf Karma
· Ouf Moveable Frames /omf
· Kgpanels /kgpanels config
· MikScrollingBattleText /msbt
· Omen
· Omincc
· Onebag3
· Onebank3
· Postal
· PowerAuras /powa (Set up for warlock buffs can be shut off or set up for your class)
· Reflux
· NiV Buffs /nb
· Scrap
· Basic Minimap
· Skada
· SLDataTxt /sldt
· TidyPlates
· TipTac
· AI-Art

All credits go to the original authors! BadGirl UI is simply all my favorites put together in my own personal style.


3/8
· Decimation was a bit hard to see changed that around
·Made xloot a bit larger moved to a better location

3/8
·Moved bars around to yet again add more room :)
·Tidy Plates again to track debuffs on targets (was too laggy before)
·Updated the look of powa (lock wise) was overdue.
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Unread 03-10-11, 10:04 AM  
Silenze
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Re: Re: EXP

Originally posted by ncbadgirl
the exp bar is disabled. To enable /bt go to experience bar click enable can place it where you wish by clicking the "lock" at the top left. Also scale it etc.
love your UI, just one question. How do i get rid of the bars where it shows bag space, memory, guild list, durability, and stuff like thats.. its like right in the middle of my screen and i cant figure out how to either move it or take it off
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Unread 03-08-11, 07:40 AM  
ncbadgirl
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Re: EXP

Originally posted by lynkdev
Great UI, love it but i cant get my EXP info to show. Tried re loading it but no go..any help on this or is this a known issue?

thanks
the exp bar is disabled. To enable /bt go to experience bar click enable can place it where you wish by clicking the "lock" at the top left. Also scale it etc.
Last edited by ncbadgirl : 03-08-11 at 07:40 AM.
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Unread 03-07-11, 02:16 PM  
lynkdev
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EXP

Great UI, love it but i cant get my EXP info to show. Tried re loading it but no go..any help on this or is this a known issue?

thanks
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Unread 03-03-11, 04:03 PM  
ncbadgirl
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7.5 = Forgot to make the party/raid horizontal /facepalm
7.5b = fixed again sorry been a long day.

**Edit also tidyplates /sigh game menu/interface/tidy plates check Allow overlapping nameplates.
Last edited by ncbadgirl : 03-03-11 at 05:37 PM.
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Unread 03-03-11, 01:43 PM  
ncbadgirl
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Re: Re: Re: Great UI

Originally posted by damoven
Hey Badgirl - I got an answer about the focus frame and it's working really well

Originally posted by Sauerkraut
@Damoven here is the code. Replace these lines in the lib.lua

Code:
-- Generates the Debuffs
  lib.createDebuffs = function(f)
    b = CreateFrame("Frame", nil, f)
    b.size = 24
    b.spacing = 5
    b:SetHeight((b.size+b.spacing)*5)
    b:SetWidth(f:GetWidth())
	if f.mystyle == "focus" then
		b.num = 3
		b.onlyShowPlayer = true
		b:SetPoint("BOTTOMLEFT", f.Power, "BOTTOMRIGHT", 5, 5)
		b.initialAnchor = "BOTTOMLEFT"
		b["growth-x"] = "RIGHT"
	else
		b.num = 40
		b.onlyShowPlayer = cfg.debuffsOnlyShowPlayer
		b:SetPoint("TOPLEFT", f.Power, "BOTTOMLEFT", 0, -5)
		b.initialAnchor = "TOPLEFT"
		b["growth-x"] = "RIGHT"
		b["growth-y"] = "DOWN"
	end
	
    b.PostCreateIcon = myPostCreateIcon
    b.PostUpdateIcon = myPostUpdateIcon

    f.Debuffs = b
 end
Yea I was checking it daily after the first didnt work. I am doing an update now and those changes will stick. Thanks luv!
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Unread 03-02-11, 05:33 PM  
damoven
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Re: Re: Great UI

Hey Badgirl - I got an answer about the focus frame and it's working really well

Originally posted by Sauerkraut
@Damoven here is the code. Replace these lines in the lib.lua

Code:
-- Generates the Debuffs
  lib.createDebuffs = function(f)
    b = CreateFrame("Frame", nil, f)
    b.size = 24
    b.spacing = 5
    b:SetHeight((b.size+b.spacing)*5)
    b:SetWidth(f:GetWidth())
	if f.mystyle == "focus" then
		b.num = 3
		b.onlyShowPlayer = true
		b:SetPoint("BOTTOMLEFT", f.Power, "BOTTOMRIGHT", 5, 5)
		b.initialAnchor = "BOTTOMLEFT"
		b["growth-x"] = "RIGHT"
	else
		b.num = 40
		b.onlyShowPlayer = cfg.debuffsOnlyShowPlayer
		b:SetPoint("TOPLEFT", f.Power, "BOTTOMLEFT", 0, -5)
		b.initialAnchor = "TOPLEFT"
		b["growth-x"] = "RIGHT"
		b["growth-y"] = "DOWN"
	end
	
    b.PostCreateIcon = myPostCreateIcon
    b.PostUpdateIcon = myPostUpdateIcon

    f.Debuffs = b
 end
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Unread 02-28-11, 01:01 PM  
ncbadgirl
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Re: Great UI

Originally posted by damoven
Hi! Great work on this collection. I've just started using it today and found it easy to set up and it's definitely improved my gameplay

There's just one thing I've noticed - I have macros for Warlock CC (fear and banish) that set focus on my target and apply the CC. When I get a focus frame in this UI, I can't see any of the CCs that are applied to it?

Using vanilla WoW focus frame, you see the fear or banish icon below the focus frame so you can keep an eye on when to refresh it.

How do I set that up with this UI?

Thanks
Glad to hear!! I was also kind of wanting the same thing like just self debuffs would be great for focus frames. I checked the comments over with the unit frames author and no luck. I would be happy to ask him how to apply these if you wish. Or you can also. But I will get right on it, as soon as he replies I will upload the new frames with those setting applied. http://www.wowinterface.com/download...o=&page=3#info
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Unread 02-26-11, 10:44 AM  
damoven
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Great UI

Hi! Great work on this collection. I've just started using it today and found it easy to set up and it's definitely improved my gameplay

There's just one thing I've noticed - I have macros for Warlock CC (fear and banish) that set focus on my target and apply the CC. When I get a focus frame in this UI, I can't see any of the CCs that are applied to it?

Using vanilla WoW focus frame, you see the fear or banish icon below the focus frame so you can keep an eye on when to refresh it.

How do I set that up with this UI?

Thanks
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Unread 02-25-11, 08:16 AM  
ncbadgirl
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Originally posted by Rocom
http://www.youtube.com/watch?v=MA8DlL_BjUE

That version in that video. Do you still have that one up?
Oh I see! No sorry luv I don't. =(
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Unread 02-24-11, 10:34 PM  
Rocom
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Originally posted by ncbadgirl
Not exactly sure what you mean. Last version is still there, I didnt change anything "visual" wise just updated a few things. ?
http://www.youtube.com/watch?v=MA8DlL_BjUE

That version in that video. Do you still have that one up?
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Unread 02-24-11, 08:49 AM  
ncbadgirl
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Originally posted by Rocom
Hey there,

I like the new version but do you think you could add the last version to WoWUI? I prefer that one, Thanks.
Not exactly sure what you mean. Last version is still there, I didnt change anything "visual" wise just updated a few things. ?
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Unread 02-24-11, 07:14 AM  
Rocom
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Hey there,

I like the new version but do you think you could add the last version to WoWUI? I prefer that one, Thanks.
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Unread 02-09-11, 02:14 PM  
ncbadgirl
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Re: Gogo :)

Originally posted by Cmm
PS.Since im a freak about grid and will NEVER let it slip away from my UI's I would low you to show me a way to remove the Party and Raid frames totally from this UI. Since I will be using Grid.
Sure go into Addons under ouf_karma open the cfg.lua

Find this line
-- Raid and Party
cfg.ShowParty = true -- show party frames
cfg.party_leader_icon = true -- Show Leader Icon
cfg.ShowRaid = true -- show raid frames
cfg.RaidShowSolo = false -- show raid frames even when solo

Should Read this
-- Raid and Party
cfg.ShowParty = false -- show party frames
cfg.party_leader_icon = true -- Show Leader Icon
cfg.ShowRaid = false -- show raid frames
cfg.RaidShowSolo = false -- show raid frames even when solo
Last edited by ncbadgirl : 02-09-11 at 02:15 PM.
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Unread 02-09-11, 11:08 AM  
Cmm
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Gogo :)

Originally posted by ncbadgirl
Forgot to place the unit frames in right place..new 6.5b will be in correct place. Sorry aobut that.
Just about to write you about that problem.
Party and raid frames arent in the correct position as in your shots.
I tried with /suf didnt work til I finnaly found /omf but that was just to move the frames, not to organize them as you have for party and raid.

Very much looking for it to be fixed, just got your UI today and enjoying it very much..
Keep up the good work.

Regards, Cm

PS.
Since im a freak about grid and will NEVER let it slip away from my UI's I would low you to show me a way to remove the Party and Raid frames totally from this UI. Since I will be using Grid.
Last edited by Cmm : 02-09-11 at 11:15 AM.
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Unread 02-09-11, 10:10 AM  
ncbadgirl
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Forgot to place the unit frames in right place..new 6.5b will be in correct place. Sorry aobut that.
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