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The Adventure Continues (6.1)
Updated:05-25-15 09:16 PM
Created:09-26-10 03:59 PM
Downloads:6,780
Favorites:89
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Categories:Group, Guild & Friends, PvP, Arena, BattleGrounds

KeepingTabs  Popular! (More than 5000 hits)

Version: 1.5
by: Seerah [More]

NOTE: in WoD, the dungeons/raid/pvp windows were merged together into one tabbed window. This removes the need for KeepingTabs for these windows, and this functionality has been removed. The original functionality of KeepingTabs, to combine the friends and social windows, is still intact.


KeepingTabs gives you an easy way to keep tabs on all that is important to you. By adding tabs to the sides of certain frames, it is easier to keep tabs on your friends and guild as well as on your dungeons, raids and pvp. This allows you to use just one keybind for friends/guild and one keybind for dungeons/raid/pvp. It also makes it easier to switch between these (no longer separated) windows.


By default, the new tab for the guild frame opens to the first tab - news and events. If you prefer it to open to the second tab for the roster instead, you may open up KT_Social.lua in any text editor, find this at the very top

Code:
--Open directly to the Guild Roster tab 
--when switching to the guild frame
local roster = false
------------------------
and change it to true.


The guild tab should act like the guild perks tab in your spellbook and the top-left circle of the Guild UI, where the icon changes to your guild tabard.

v.1.5
- updated for WoD
- back to original purpose, with only tabs for friends/guild windows (since LFG, PVP, and RAIDS are grouped together now)

v.1.4.2
- cleaner access of PVP frame
- updated TOC for 5.4

v.1.4.1
- update TOC for 5.2
- update for renaming of pvp frame

v.1.4
- updated for MoP changes to dungeon/raid finder

v.1.3.1
- sorry folks, removed the debug print statements I had left in ><

v.1.3
- updated all icons to be square ones (a couple have changed appearance)
- added the PVP frame to the LFG and LFR tab set

v.1.2
- added support for Dungeon and Raid Finders!
- renamed KeepingTabs.lua to KT_Social.lua

v.1.1
- update TOC for 4.3
- fix tab placement on friends frame (Blizz changed the frame so now the tabs require same x,y coordinates that the guld frame had - imagine that!)

v.1.0
- updated TOC number

v. 0.4
- fixed tabs overlapping the Raid Info panel

v. 0.3
- only create tabs once!

v. 0.2
- code updates/organization
- fix for guild tabard icon
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Unread 03-11-12, 03:57 AM  
wagg1
A Kobold Labourer

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Pvp tab with the pve tabs?

Hello there. nice update you have with the loot finder and grp finder tabs. but this update did not like my other tab addon Tabbed Dungeon Browser.
so for now i will be removing the pve tabs.
But if you could add a battleground tab to the raid finder and the dungeon finder then this then would be the perfect addon as and i would remove TDB cos then i have 1 addon that does both tasks

link to tdb just incase of something
http://www.curse.com/addons/wow/rbtabbed-browser
Last edited by wagg1 : 03-11-12 at 06:00 AM.
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Unread 01-13-12, 02:41 PM  
Terranell
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Thanks for the addition of LFG/LFR support Seerah, perfect expansion of Keeping Tabs.
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Unread 01-13-12, 12:16 PM  
VagrantEsha
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Categorised under "This is what Blizzard should have done." and snagged.
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Unread 12-02-11, 11:19 AM  
Seerah
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Originally Posted by Gethe
The reason is the panel templates Blizz added in Cata, found in FrameXML/UIPanelTemplates.xml near the end of the file. The guild frame uses these templates, while the social frame used a static texture until 4.3.

The offset is different due to the static texture being wider than the visible graphic, requiring the tabs to be inset. The templates on the other hand use h+v tiling to create a frame whose functional size is the same as its visible size.

A few frames that use these templates are the LFG/LFR, TradeSkill, Talents, PvP Frame, Character Frame, Spell Book and more that I'm to tired to look up/remember.
Thanks for the explanation!
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Unread 12-01-11, 11:46 PM  
Gethe
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The reason is the panel templates Blizz added in Cata, found in FrameXML/UIPanelTemplates.xml near the end of the file. The guild frame uses these templates, while the social frame used a static texture until 4.3.

The offset is different due to the static texture being wider than the visible graphic, requiring the tabs to be inset. The templates on the other hand use h+v tiling to create a frame whose functional size is the same as its visible size.

A few frames that use these templates are the LFG/LFR, TradeSkill, Talents, PvP Frame, Character Frame, Spell Book and more that I'm to tired to look up/remember.
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Unread 12-01-11, 11:10 PM  
Seerah
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Thanks, wagg1 for finding exactly what to change before I could look at it.

Blizz must have changed the friends frame or something so that it's now the same as the guild frame. I have no clue why they required different x,y offsets before, but now they're the same.
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"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

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Unread 12-01-11, 12:12 PM  
Terranell
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Thanks for that Wagg1, I was just coming to see if there was an update as Keeping Tabs is such a handy little addition to the ui.

Seerah, thanks for the mod, it's one I see and use every day so sometimes forget it's not default
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Unread 11-30-11, 06:57 PM  
wagg1
A Kobold Labourer

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Change for P4.3

Hello there. i think ur addon is simple easy and better then the normal tab addons that just add more tabs to the bottom of the frames.
yet with P4.3 on the friends list as it has been modified by blizzard ur addon on the social frames is hidden under the frame. so i tried changing the code and in putting

"f.nst:SetPoint("TOPLEFT", FriendsFrame, "TOPRIGHT", 2, -45)"

at the place of

"f.nst:SetPoint("TOPLEFT", FriendsFrame, "TOPRIGHT", -33, -57)"

has unhidden the social tabs and makes the addon work again in P4.3 and is great as i did not wish to find another addon that does the same thing as your addon does as i do not see the point to it.
If you already know about this fix then nps. just telling you know they are peeps out there that use this and would like it to be updated to work with p4.3 officially

Cheers for this problem solving addon
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Unread 11-06-10, 01:38 AM  
Slaxi81
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Perfect!


Thank you very much!


Greetings

Slaxi
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Unread 11-01-10, 08:05 PM  
Maziel
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Originally posted by Dridzt
Resizing the Guild Professions buttons will not solve the underlying issue....
Understood.

Currently I have found another addon that adds a lot more tabs to the bottom from both Social and Friends windows called PutGuildBack.

Between PutGuildBack and the other Guild Professions tabs, I no longer really need KeepingTabs.

It is of course an awesome addon, but after switching I found myself no longer really using the two tabs from KeepingTabs.

The only others I added to complete my Guild/Social/Friends window was the Guild AFK/DND status icon and the Guild Roster Tooltip.

All these complete the mods I have running for the Guild/Social Window.
Last edited by Maziel : 11-01-10 at 08:11 PM.
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Unread 10-24-10, 09:36 AM  
Dridzt
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Resizing the Guild Professions buttons will not solve the underlying issue.

I've posted on that addon what is the problem and why KeepingTabs can't draw its own buttons.
(or other addons that would like to attach frames to the GuildFrame).

I'm sure Maldivia will fix it soon, that way or an equivalent/better one.

I would also like to keep both addons functioning and I think
Guild Professions buttons can't be shrunk more or be relocated.
(there's just too many of them to move them to top or bottom)
I toyed around with various ideas for an hour and came up with this "proof of concept"

1. Adding savedvariables to KeepingTabs.toc
Code:
## SavedVariablesPerCharacter: KeepingTabsPC
2. Adding a slash command /keepingtabs anchor and patch the main file thus:
http://www.pastey.net/142023

3. Result: User can do /keepingtabs anchor to toggle between
bottom-anchored tabs / side-anchored buttons.

Currently it will do a reload to apply because I didn't create separate buttons for each anchoring,
but it's possible to create more and swap between the 2 sets 'on the fly' (hiding one set and showing the other)
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Unread 10-24-10, 03:13 AM  
Maziel
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Guild Professions compatibility

Currently if I use your addon and Guild Prof Tabs addon:

http://www.wowinterface.com/download...18454#comments

The other addon removes your tabs from the guild window.

I was wondering if there was a way that your addon could do a couple of things.

One, detect if Guild Professions addon is installed, and if so, then position them below yours and resize to fit.

I have messed around with Guild Professions to get them smaller and sit below where your tabs should be, but some how this addon removes your tabs.

In Guild Professions addon I changed their button scale (button:SetScale(0.60)) and positioned it (button:SetPoint("TOPLEFT", GuildFrame, "TOPRIGHT", 0, -240))

All I need to be able to do now is tell it to turn your tabs back on then I can have the best of both worlds =D
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Unread 10-20-10, 12:37 AM  
Maziel
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Originally posted by Stanzilla
If you open the raid info pane, the new tab is above it which makes it a bit hard to read
In the KeepingTabs.lua file at line 64 add the code:
f.nst:SetFrameStrata("LOW")

and at line 70 add the code:
f.ngt:SetFrameStrata("LOW")

Save and reload. That should fix the Raid Info pane over lapping.
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Unread 10-19-10, 04:55 PM  
Stanzilla
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If you open the raid info pane, the new tab is above it which makes it a bit hard to read
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Unread 10-18-10, 11:58 PM  
faszi
A Kobold Labourer

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Originally posted by Maziel
THANK YOU SO MUCH!!!!

Most stupidest idea in the world to separate the Guild and Friends lists from the one social panel.

I so appreciate your addon and work!

Thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you!
/sign !
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