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Updated: 11-17-13 10:12 AM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:11-17-13 10:12 AM
Created:09-19-10 11:32 AM
Downloads:20,326
Favorites:68
MD5:
Categories:Minimalistic Compilations, Suites, Graphical Compilations, Class Compilations, Generic Compilations
5.4
Rufio UI Classic  Popular! (More than 5000 hits)
Version: 2.7
by: Rufio [More]

Info
UI with standard elements
Mem/Cpu usage is awesome low

Font_ Myriad Pro / Res_ 1650*1050 / no_ UIscale


A video from Thzarr show's this ui in action (ger)


Known bugs
Portrait bugs if you leave an vehicle, type /rl to fix it

Install
Unzip/rar in your WoW dir

Don't update any of the addons - they are modified in general

Addonlist
ActionBarSaver - saves buttons on bars /abs save xxx & /abs load xxx
ArenaRaidIcons - Raidicons on teammates
ArenaPlates - nameplatetweaks for Arena
BadBoy - less Spamn
Bagnon - Bags
BankStack - order my Bags
LagBar - ping/fps
LoseControlFix - move the blizzard cc thing
m_Buffs - buffs
ncShadow - shadow boarder
nibSpellAlertConfig - scale an dimm those procs
nMainbar - actionbars from Neal alt+shift to move pet/stance bar
oGlow - glossy epics
OptionHouse - addon control /oh
pError - no error spam
PhotoRobot - cc/buffs on unitframes
rFilter3 - buff/debuff tracking requires lua editing to work for you
rufioMedia - fonts/textures most unused -.-
rufioSettings - merged addons and ui scripts
  • Camera - ncCamera - max scroll out
  • Chat - clean chat
  • Chattabs - clean tabs
  • Classcolors - on units
  • Classicons - on untis
  • Guildtab - i need my guild on "o" !
  • Minimap - clean minimap
  • Raidfader - OOR fading for default raidframes (atm disabled...)
  • durability - on charscreen by tek
  • rufioSetting - stuff like hiding hotkeys/stancebar/auto sell&repair/hiding clock
  • SpellID - Spellids on tooltip by zork
  • Tooltip - based on FreebTip
  • Unitframes - moving/scaling
teksLoot - Lootframe /teksLoot
SafeQueue - save queues
sArena - Arenaframes
tullaCC - numbers on buttons
tullaRange - colors buttons on oor/oom
whoaUnitFrames - best unitframes


Credits
nothing from the code is by myself so thanks to all the authors (especially roth/Lyn/Tekkub/haste/alza/neal/dawn/monolit/evl/Aprikot)
please tell me if you find any bugs

PS: You'll find a ripoff from my castbars here: b_Castingbar

Moving Frames
right click player/targetframe and click Unlock Frame

and drag them. Rightclick and Lock Frame to lock them in position.

Move Stance/Petbar by holding alt+shift and drag the first button
2.7
whoaunitframes update

2.6
Tocs an updates nothing fancy

2.5
Info update
5.2 Full Update

2.4
Quick update on whoas unitframes

2.2
tot fix thx to phanx
whoaunits added
back in black
stuff

2.1
fixed some errors
ToT stills bugs, i'm bad

2.0
MoP Release

1.8.1
Addon/Toc updates
Repbar fix? maybe
removed combattext from UF

1.8
Addon/Toc updates
UF-Texture from ikomiko
removed cargbags - i miss you :(
Added Hotkey - rename your binds


-- Full Version
Added Skada
Added Bagnon + Bankstack - you'll hide those ugly minimap buttons

1.7.4
removed saveq
added coords
other ^^

1.7.3
Addon/Toc updates
Addonlist is not 100% accurate

1.7.2
more recoloring
moved tot frame
added xCT
added castbar timer
4.3 update

1.7.1
removed some addons (they are in the full version)

1.7
4.2 Update Full Version will follow

1.6
many

1.4.3
Toc Updates
Adjust on Runebar
scaling/moving some frames

1.4
replaced Filger with rFilter3 (setup just for DK)
Mainbarfix on Vehicles

1.3f
some addon updates
other rune layout
tullacc for omnicc
m_combattext is included in rufioSettings
core.lua is renamed to rufioSettings.lua

1.3e
toc bump
Filger Settings for each class
Targetcastbar moved + sized
- lonnyscastingbar (i don't play any casters)
thx zork for pretty nameplates
+sThreatMeter2

1.3d
Filger is back!
fixed petactionbar + runebar pos

1.3b
4.0.1 Release, some parts missing

1.2
final chatedit
moved pve/arena/class addons to Rufio UI Classic Full
1.1
differnt chatmod
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.8.1
2MB
02-20-12 06:30 AM
Addon


Archived Files (9)
File Name
Version
Size
Author
Date
2.6
1MB
Rufio
10-27-13 08:03 AM
2.5
647kB
Rufio
05-02-13 02:49 PM
2.4
1MB
Rufio
03-14-13 01:11 PM
2.3
1MB
Rufio
12-15-12 11:05 AM
2.2
917kB
Rufio
10-25-12 10:07 AM
2.1
727kB
Rufio
10-20-12 10:02 AM
2.0
1MB
Rufio
10-07-12 11:59 AM
1.8.1
285kB
Rufio
02-20-12 06:25 AM
1.8
283kB
Rufio
01-09-12 06:47 AM


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Old 12-01-13, 03:18 AM  
Gorunnus
A Murloc Raider

Forum posts: 4
File comments: 71
Uploads: 0
Everything works like a charm! Far better than last time i used them, v1.8or something.

No bugs, no issues, everything can be easily set/moved.

I just have few questions:
1. How do i increase size of rogue's combat points generated on target frame? they are far to small for me and i would like to increase them

2. Shielded castbar looks somewhat like its out of the addon, normal castbar is nicely skinned with black, thin borders while shielded uses clunky WoW white thick skin. And that shield icon. For god sake! Any plans reskining it soon so it would match whole UI?

3. I see that DK runes are disabled by default, any reason for it and how to enable them?


As i said, its really good improvement over last version that i tried, easily editable and good amount of features implemented. Keep up the good work and ty in advance for any replies.
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Old 11-30-13, 06:36 PM  
Spiattalo
A Kobold Labourer

Forum posts: 0
File comments: 27
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Originally Posted by Rufio
Originally Posted by Spiattalo
Originally Posted by Rufio
Originally Posted by Spiattalo
My player cast bar just doesn't show, enemy's does. Anyone else?

If I delete the code from the .lua file the default bar shows under my character frame, but that's lame. :P
i gues its offscreen, just edit the setpoint
I thought I tried, I solved by deleting all the .lua parts and installing b_castbars. I also noticed all set points are faulty (pet frame to name one) and I wandered if there is any point of still having them. Aren't they just leftovers from you previous versions?
actual all setpoints are accurate and working for me (i want the petframe where it is). I just don't care about other people's resolutions, so they can be messed up if you're playing on a lower resolution.
Makes sense. Thanks for the reply mate.
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Old 11-30-13, 07:16 AM  
Rufio
A Murloc Raider
 
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Forum posts: 6
File comments: 206
Uploads: 7
Originally Posted by Spiattalo
Originally Posted by Rufio
Originally Posted by Spiattalo
My player cast bar just doesn't show, enemy's does. Anyone else?

If I delete the code from the .lua file the default bar shows under my character frame, but that's lame. :P
i gues its offscreen, just edit the setpoint
I thought I tried, I solved by deleting all the .lua parts and installing b_castbars. I also noticed all set points are faulty (pet frame to name one) and I wandered if there is any point of still having them. Aren't they just leftovers from you previous versions?
actual all setpoints are accurate and working for me (i want the petframe where it is). I just don't care about other people's resolutions, so they can be messed up if you're playing on a lower resolution.
Last edited by Rufio : 11-30-13 at 07:17 AM.
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Old 11-29-13, 06:46 PM  
Spiattalo
A Kobold Labourer

Forum posts: 0
File comments: 27
Uploads: 0
Originally Posted by Rufio
Originally Posted by Spiattalo
My player cast bar just doesn't show, enemy's does. Anyone else?

If I delete the code from the .lua file the default bar shows under my character frame, but that's lame. :P
i gues its offscreen, just edit the setpoint
I thought I tried, I solved by deleting all the .lua parts and installing b_castbars. I also noticed all set points are faulty (pet frame to name one) and I wandered if there is any point of still having them. Aren't they just leftovers from you previous versions?
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Old 11-29-13, 10:55 AM  
Rufio
A Murloc Raider
 
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Forum posts: 6
File comments: 206
Uploads: 7
Originally Posted by Spiattalo
My player cast bar just doesn't show, enemy's does. Anyone else?

If I delete the code from the .lua file the default bar shows under my character frame, but that's lame. :P
i gues its offscreen, just edit the setpoint
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Old 11-29-13, 05:47 AM  
Spiattalo
A Kobold Labourer

Forum posts: 0
File comments: 27
Uploads: 0
My player cast bar just doesn't show, enemy's does. Anyone else?

If I delete the code from the .lua file the default bar shows under my character frame, but that's lame. :P
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Old 11-19-13, 10:57 AM  
Rufio
A Murloc Raider
 
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Forum posts: 6
File comments: 206
Uploads: 7
Originally Posted by Poxus
I just downloaded this file and installed everything and noticed when i went to check Addons that Bagnon was missing a dependency. I just updated that addon and everything is working.

I'm glad I found this as it has everything I was attempting to patch together myself and in almost the same look...but you pulled it off far better than i can do.
right click target/playerframe

and drag it

alt+shift and drag the first button to move pet/stancebar
Last edited by Rufio : 11-19-13 at 11:06 AM.
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Old 11-18-13, 01:45 AM  
YrDaDy
A Defias Bandit
 
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Forum posts: 2
File comments: 62
Uploads: 0
Originally Posted by kindohein
How do I get the same unit frames locations as shown in the screenshots?


Is this part of the install process antiquated? The UI does not contain such a folder.



Edit:
Also, the stance bar is in the middle of the screen. I forgot to add that.
Basically the same question I have is with this reply.

There is no WTF folder so there are no set points.. would be nice to have. And the Stance Bar is in the middle of screen as stated.
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Old 11-17-13, 05:40 PM  
Poxus
A Defias Bandit

Forum posts: 2
File comments: 10
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I just downloaded this file and installed everything and noticed when i went to check Addons that Bagnon was missing a dependency. I just updated that addon and everything is working.

I'm glad I found this as it has everything I was attempting to patch together myself and in almost the same look...but you pulled it off far better than i can do.
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Old 11-17-13, 08:18 AM  
Rufio
A Murloc Raider
 
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Forum posts: 6
File comments: 206
Uploads: 7
Originally Posted by Namica
hey,

sorry if that question is already answered, but: i don't manage to see my "target of target"... could you please help me? thanks!
it should be fixed in the current whounitframes version, i'll upload it if i find the time

Originally Posted by Uranium
Hello, I noticed under the rufio settings, it said, "Classicons - on untis", but in that folder, there isn't a classicons.lua like the classcolors one.

Is that part no longer part of this comp?
the code is in the unitframes.lua
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Old 11-16-13, 11:33 AM  
Origin_leilei
A Kobold Labourer

Forum posts: 0
File comments: 5
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HI
Descending Show
AddOns
Link
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Old 11-15-13, 09:59 PM  
Uranium
A Kobold Labourer

Forum posts: 1
File comments: 5
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Missing lua files?

Hello, I noticed under the rufio settings, it said, "Classicons - on untis", but in that folder, there isn't a classicons.lua like the classcolors one.

Is that part no longer part of this comp?
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Old 11-15-13, 02:12 PM  
Namica
A Kobold Labourer
 
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hey,

sorry if that question is already answered, but: i don't manage to see my "target of target"... could you please help me? thanks!
__________________
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Old 11-15-13, 12:56 PM  
Rufio
A Murloc Raider
 
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Forum posts: 6
File comments: 206
Uploads: 7
Originally Posted by Featic
Originally Posted by Rufio
Originally Posted by Featic
Hi

Really like the UI but for some reason my font doesn't change (I still have blizzards standard fonts). Everything else loads just fine.

Any idea what could cause this?
You need to get it yourself, the font i'm using it's free
Thanks for responding mate, I appreciate it.

I have downloaded the fonts but I'm not getting them to override the original ones. (I should have said this in my previous post). I created a new fonts folder and renamed them ARIALN.ttf, FRIZQT__.ttf, MORPHEUS.ttf and SKURRI.TTF. This used to work before but nothing happens now.

I was just wondering if I need to do something different with this compilation to get the font to work. It could very well be that its got nothing to do with your UI and that the problem is caused by something else.

Cheers
should work, i did it the same...
ofc you need to restart the game (not just /rl) to apply those changes. Have you checkt if the fonts where replaced? Have downloaded the fonts in the correct format?
Last edited by Rufio : 11-15-13 at 12:59 PM.
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Old 11-14-13, 01:28 PM  
Featic
A Kobold Labourer

Forum posts: 0
File comments: 11
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Originally Posted by Rufio
Originally Posted by Featic
Hi

Really like the UI but for some reason my font doesn't change (I still have blizzards standard fonts). Everything else loads just fine.

Any idea what could cause this?
You need to get it yourself, the font i'm using it's free
Thanks for responding mate, I appreciate it.

I have downloaded the fonts but I'm not getting them to override the original ones. (I should have said this in my previous post). I created a new fonts folder and renamed them ARIALN.ttf, FRIZQT__.ttf, MORPHEUS.ttf and SKURRI.TTF. This used to work before but nothing happens now.

I was just wondering if I need to do something different with this compilation to get the font to work. It could very well be that its got nothing to do with your UI and that the problem is caused by something else.

Cheers
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