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Updated: 10-17-10 09:09 AM
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Updated:10-17-10 09:09 AM
Created:07-09-10 11:17 PM
Downloads:4,930
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Oversight

Version: 1.02a
by: Nobgul, Ujai

Oversight is a stand-alone mod made for World of Warcraft. It is a unit frames Addon specially designed for arena and battleground play to present data in a way that is easier to assimilate by the average or beginner player. It may also find use by advanced players when making videos to better illustrate their strategies and swaps as targeting is made very visible to the user.

The oversight project has been taken over by Nobgul and Ujai. If there are any bugs or features please post them in the bug/feature request section.


Please view the Video Feature Guide. Note that this guide is only accurate as of v0.91.


The latest version of Oversight will always be available on e-Goh.com. Please also direct feedback to the forums there.

Latest Changes in 1.02(a)
* Fixed issue where in BGs and raids, the team member locking would isolate the wrong raid members.
* Updated to be compatible with patch 4.01
* Temporarily disabled spec detection.
* No default buff list provided till I have time to weed through the spell ids. Existing buff lists on old characters however, will remain. You can still copy profiles between characters.

Latest Changes in 1.01

* Party pet health bars and bars in general made more responsive.
* Removed redundant Russian translation for buff list.

Latest Changes in 1.0

* Coloured health bars to turn red with health status
* Made default buff list local agnostic
* Bugfix for DRs not always disappearing when expired
* Bugfix for not all frames updating if the same unit is in multiple frames
* Coloured player names with their class colours

Latest Changes in 0.91

* Added option to turn off cast warning sound
* Bugfix for said warning sound not always going off
* Bugfix on PvP Trinket indicator to make it locale agnostic
* Added Russian translation for default buff list. Translation courtesy of Кагасиро – Вечная Песня E


Features

* Movable, scalable unit frames arranged in a pleasing circular formation.
* Original Blizzard unit frame artwork, because circles are cool.
* Enemy frames are party targets during normal use, but are arena opponents when inside an arena.
* Spotlight targeting system to visibly show who’s targeting whom, with a number of spotlight options.
* Cast bar for each tracked unit.
* Aura configuration so that specific buffs/debuffs may be displayed for ally or enemy players. Aura’s may be shown in a ranked list of seven, or may replace the character’s portrait.
* Configurable Unit Frame highlighting for poison, curse, magic and disease debuffs on friendly players, as well as dispellable buffs on enemy players.
* Race portraits for all units except pets.
* Raid target icons display.
* Spec detection and display.
* Locking of party member frames so that the same party members are displayed in the same order and same raid target icons when entering battlegrounds or arenas.
* Sound alert for when the focus target is casting a spell, or when the target is casting a spell if there is no focus target.
* Diminishing returns tracker that tracks up to six diminishing return types.
* PvP Trinket tracker.
* Profile manager to copy configurations from other characters.
* Extremely low resource usage.
* Does not depend on the combat log.

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Unread 07-16-10, 04:24 PM  
orcheon
A Kobold Labourer

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Downloaded, love the mod.

It appears that freezing arrow does not show on the portrait; however, freezing traps than have been placed normally show normally.

Haven't encountered anything else.


Edit: Discovered that it is a different debuff called "Freezing Arrow Effect". Works fine.

Suggestion: it'd be nice to be able to change the opacity of the arrows/spotlights, and an optional red "debuff" highlight as a low health warning would also be fantastic.
Last edited by orcheon : 07-16-10 at 04:41 PM.
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Unread 07-16-10, 12:36 PM  
rtrind
A Kobold Labourer

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Hi, I installed your addon and it really was everything I was looking in an arena environment. The only thing I really miss is the option to let the addon sit in background and just pop in arena, since I prefer to use other unit frames in party and raid options.

Is it possible to extend this option in future versions?

[]'s
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Unread 07-16-10, 06:55 AM  
eGoh
A Defias Bandit
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Originally posted by mornaistar
any options to only show in arenas? =)
Not the whole thing, but spotlights can be set to show in arenas only.
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Unread 07-15-10, 01:14 PM  
mornaistar
A Deviate Faerie Dragon
 
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any options to only show in arenas? =)
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Unread 07-14-10, 02:49 PM  
rtrind
A Kobold Labourer

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Really amazing work. I was thinking in a better way to avoid wasting a cc in a wrong target or dpsing different targets and wasting arena pressure. I tried to achieve this using a combination of pitbull and gladius, but the result never fully satisfied me. I think you vision is the answer.

Another vote for the transparency option.

[]'s
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Unread 07-13-10, 02:39 PM  
eGoh
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Originally posted by Xruptor
WOW this is a really great idea for an addon. You really should put an option to change the transparency of those arrows so it won't be as annoying to some folks.
Hmm, I shall have to find out how Power Auras did it. Some sort of blending option, I expect. Though I suspect aliasing or over-antialiasing may cause some trouble unless I use really huge textures.

As for libSharedMedia, I'm not so sure. It looks like that might fit a different sort of skin, producing a more SUF/Pitbull look. Lots of repositioning. Thus far, I haven't used any third-party plugins, so I'm a little wary...
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Unread 07-13-10, 01:10 PM  
Xruptor
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WOW this is a really great idea for an addon. You really should put an option to change the transparency of those arrows so it won't be as annoying to some folks.
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Unread 07-13-10, 06:43 AM  
hank
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Great idea even though it could be a bit ..annoying ^^
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Unread 07-11-10, 02:30 AM  
Ansi
An Aku'mai Servant
 
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Interesting. Testing today.
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Unread 07-10-10, 07:50 PM  
xtoq
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Originally posted by eGoh
Custom frames are in theory possible, just by modifying the XML and bundling graphics. However, as I have neither the will nor the artistic sense to do so, I figured classic frames would be the best bet.
SharedMedia support? That would allow some customization without involving artistic ability. Not the UBER customizable stuff some might want, but hell, that's a lot of work for anyone!
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Unread 07-10-10, 04:09 AM  
eGoh
A Defias Bandit
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Originally posted by vlakarados
this is a really interesting one, thought of it some day. if it would support gladius/custom frames..
Custom frames are in theory possible, just by modifying the XML and bundling graphics. However, as I have neither the will nor the artistic sense to do so, I figured classic frames would be the best bet.
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Unread 07-10-10, 03:27 AM  
vlakarados
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this is a really interesting one, thought of it some day. if it would support gladius/custom frames..
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