Go to Page... |
Compatibility: | Battle for Azeroth (8.0.1) |
Updated: | 07-19-18 02:57 PM |
Created: | 05-25-10 11:31 AM |
Downloads: | 71,538 |
Favorites: | 124 |
MD5: | |
Categories: | Minimalistic Compilations, Graphical Compilations |
Comment Options |
Sockz0r |
View Public Profile |
Send a private message to Sockz0r |
Find More Posts by Sockz0r |
Add Sockz0r to Your Buddy List |
09-05-14, 06:51 AM | ||
A Kobold Labourer
Forum posts: 0
File comments: 8
Uploads: 0
|
the problem is that im not able to configure the unitframes (playerframe, targetframe, group- and raidframes etc.) i cant move, scale them, configure the portrait and so on. I just can put a mark on options i want to put on or off when im opening oUF_outlight config.
Last edited by bullzer : 09-05-14 at 06:51 AM.
|
|
|
bullzer |
View Public Profile |
Send a private message to bullzer |
Find More Posts by bullzer |
Add bullzer to Your Buddy List |
09-07-14, 01:06 PM | ||
|
access the config with /config. did you hit the apply button when you change your settings? |
|
|
Sockz0r |
View Public Profile |
Send a private message to Sockz0r |
Find More Posts by Sockz0r |
Add Sockz0r to Your Buddy List |
09-10-14, 10:12 AM | ||
A Kobold Labourer
Forum posts: 0
File comments: 8
Uploads: 0
|
so i can move them, but i cant configure the position of the portrait. now it fills the whole frame but i want to fix it on the left side next to the health bar. |
|
|
bullzer |
View Public Profile |
Send a private message to bullzer |
Find More Posts by bullzer |
Add bullzer to Your Buddy List |
09-11-14, 03:55 AM | ||
|
|
|
|
Sockz0r |
View Public Profile |
Send a private message to Sockz0r |
Find More Posts by Sockz0r |
Add Sockz0r to Your Buddy List |
09-25-14, 12:42 PM | |
A Murloc Raider
Forum posts: 4
File comments: 2
Uploads: 0
|
Hey there,
So I stupidly used the Curse add-on manager and mindlessly updated everything, instead of just Bigwigs, and while everything is still mostly intact, my tooltip on mouseover targets is kind of broken. I downloaded another addon that allows it to track on where my mouse is, but I still have an issue where the health bar overlaps the bottom part of the text, it isn't that important because it just hides things like what faction they are or if they're flagged, but it still doesn't look great and I'd like to see if I can get it fixed. Is there a way to show hp/mana on the tooltip as well? Thanks! |
|
Wunder |
View Public Profile |
Send a private message to Wunder |
Find More Posts by Wunder |
Add Wunder to Your Buddy List |
09-25-14, 01:21 PM | ||
|
|
|
|
Sockz0r |
View Public Profile |
Send a private message to Sockz0r |
Find More Posts by Sockz0r |
Add Sockz0r to Your Buddy List |
09-27-14, 12:18 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
|
Hi Sockz0r,
Great layout, probably my favourite i've used. Is there any way to remove the background frame behind the minimap (The grey square one that shows if you happen to move the mini map) Preferably with a way to move the 2 buttons underneath it down, or to show on mouse over. Thanks |
|
Gigs |
View Public Profile |
Send a private message to Gigs |
Find More Posts by Gigs |
Add Gigs to Your Buddy List |
09-28-14, 01:38 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
|
Foremost, thank you so much for this wonderful UI and all of your helpful comments. It's amazing and you do great work!
I am not very savvy with the UI things - and I am running to into two issues that I hope are simple fixes - can anyone tell me: 1. How to add the level of the Target in the Target Frame? - in Shadow Mage's screen shot, there is a level, but in my UI (which installed perfectly), there is no level indicator on the Target frame. 2. How to change the font size on the Player Frame and the Target Frame - I tried changing the font via the Ouf interface but it scales the entire interface, I just want it a little bigger (I have a small screen). Thanks so much for your help and patience in advance! |
|
morodir |
View Public Profile |
Send a private message to morodir |
Find More Posts by morodir |
Add morodir to Your Buddy List |
09-28-14, 02:30 PM | ||
|
AddOns\ShadsCore\ShadsCore.lua on line 33 is this: Code:
-- minimap texture local mmb = CreateFrame("Frame", nil, UIParent) makeFrame(mmb, "TOPRIGHT", -14, -13, backdrop, 150, 150, .2, .2, .2, "BACKGROUND") @morodir: thank you for the kind words 1. i hadnt even realised this was missing, i will fix it for my next upload. but this next upload will depend if i can get everything working for 6.0. if it becomes too much hassle i will probably change the unit frame addon to something that is more easily managable 2. you can hard code it, if you are feeling confident: AddOns\oUF_QuLight\Addons\UF\lib.lua line 317 will have all this: Code:
gen_hpstrings = function(f) local name = gen_fontstring(f.Health, Qulight["media"].font, 12, retVal(f,17,12,12,15), "OUTLINE") name:SetPoint("LEFT", f.Health, "TOPLEFT", retVal(f,3,3,3,3), retVal(f,-20,-11,-15,-10)) --17 name:SetJustifyH("LEFT") local hpval = gen_fontstring(f.Health, Qulight["media"].font, 9, retVal(f,17,12,10,12), "OUTLINE") hpval:SetPoint("RIGHT", f.Health, "TOPRIGHT", retVal(f,-3,-3,-1,-3), retVal(f,-10,-11,-15,-9)) hpval.frequentUpdates = 0.1 if f.mystyle == "player" then f:Tag(name, "[color][namelong][afk]") elseif f.mystyle == "target" then f:Tag(name, "[color][namelong][afk]") elseif f.mystyle == "focus" then f:Tag(name, "[color][namelong][afk]") else f:Tag(name, "[color][nameshort]") end f:Tag(hpval, retVal(f,"[hp][color]","","[hp][color]","[hp][color]")) local per = f.Health:CreateFontString(nil, "OVERLAY") per:SetPoint("RIGHT", -3, retVal(f, -3, 4, -3, -3)) per:SetFont(Qulight["media"].font, 9, "OUTLINE") f:Tag(per, retVal(f,'[color][power] | [perpp]%','[hp]','','' )) end im like 90% sure this is right, but if i recall this guy has a weird way of coding. so if it doesnt work let me know |
|
|
Sockz0r |
View Public Profile |
Send a private message to Sockz0r |
Find More Posts by Sockz0r |
Add Sockz0r to Your Buddy List |
10-02-14, 11:51 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 3
Uploads: 0
|
Font on unitframes.
Hello! i recently went from blizz standard UI to this one, and im loving it so much!
However i have trouble reading the text on my characters portrait. I have tried all the setting on the ouf_qulight menu you get when you press esc. However i haven't been able to make the font bigger. Can you even do it without editing these LUA files? Thanks for a great UI pack! Edit: also can i make the portraits themself a little larger?
Last edited by Shoogs : 10-02-14 at 11:54 AM.
|
|
Shoogs |
View Public Profile |
Send a private message to Shoogs |
Find More Posts by Shoogs |
Add Shoogs to Your Buddy List |
10-03-14, 02:53 PM | ||
|
Re: Font on unitframes.
it seems i have accidently broken the font size in the options with my custom lua. i'll see if i can get anything working in the future, but at the moment i am focusing on getting everything fixed and ready for 6.0 so i cant promise on when i can do this you might be able to scale the unit frames somewhere in the options (dont use the options myself as i just custom code my own settings :P ) |
|
|
Sockz0r |
View Public Profile |
Send a private message to Sockz0r |
Find More Posts by Sockz0r |
Add Sockz0r to Your Buddy List |
10-04-14, 04:51 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 3
Uploads: 0
|
Re: Re: Font on unitframes.
hey,
it seems i have accidently broken the font size in the options with my custom lua. i'll see if i can get anything working in the future, but at the moment i am focusing on getting everything fixed and ready for 6.0 so i cant promise on when i can do this you might be able to scale the unit frames somewhere in the options (dont use the options myself as i just custom code my own settings :P )[/quote] Aha that's why it won't work! I'll be excited to raid mythic with this UI in WoD! It's really amazing |
|
Shoogs |
View Public Profile |
Send a private message to Shoogs |
Find More Posts by Shoogs |
Add Shoogs to Your Buddy List |
10-10-14, 09:58 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 8
Uploads: 0
|
Classtimer, UI Load for Twink
hi,
ive the problem that i cant find a way to configure classtimer e.g. to see selfbuffs above my player-unitframe. In Addition the UI doesnt load for (new created) Twinks. Have a nice weekend |
|
bullzer |
View Public Profile |
Send a private message to bullzer |
Find More Posts by bullzer |
Add bullzer to Your Buddy List |
10-10-14, 01:34 PM | ||
|
Re: Classtimer, UI Load for Twink
I dont personally use the classtimer stuff on the unit frames, your best bet would be to ask the original author. if the UI doesnt load on a new character, try switching the layout to DPS again using the options in the top right hand corner below the minimap |
|
|
Sockz0r |
View Public Profile |
Send a private message to Sockz0r |
Find More Posts by Sockz0r |
Add Sockz0r to Your Buddy List |