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Updated: 06-23-15 03:15 PM
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Compatibility:
Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:06-23-15 03:15 PM
Created:03-30-10 05:29 AM
Downloads:149,614
Favorites:274
MD5:
6.2

Qulight UI  Popular! (More than 5000 hits)

Version: 5.7
by: Qulight, Warrior-

NEW Site UI

Qulight UI in Action(Youtube)

Install:

1. Clean your "Interface/AddOns folder;
2. Unpack this archive into your WOW folder/Interface/Addons;

/ru
1. Удалить содержимое "Interface/AddOns";
2. Распаковать архив в WoW/Interface/Addons;

Slash commands:

/rl, .кд; - Reload UI;
/ticket, /gm, /гм; - GM frame.
/hb - binding buttons on mouseover.
/wf - Quest tracker mover.
/frame - Command to grab frame information when mouseing over a frame.

/config - In-game UI config.
/ui - ingame command for change all UI positions.
/ui reset - Set default UI positions.

AddOns:

QulightUI - It is the main addon and it includes - dNamePlates, Stuffing, FreebTip, m_Buff, omniCC, Class Timer, rActionBarStyler, Datatext(Bags, Durability, Friends, Gold, Guild, System, Time), qMinimap, qChat, ncHoverBind, oUF+oUF_Qulight, Filger, aLoad, MarkBar, Mapster, qChatBar, raidUtility, tullaRange, m_Loot, ncCooldownFlash, aMail, Reminder, RaidBuffReminder, BigWigs_skin, DBM_skin, DXE_skin, KLE_skin, Omen_skin, PallyPower_skin, Quartz_skin, Recount_skin, Skada_skin.

Qulight_ConfigUI - in game configuration.

Aurora - is an addon which reskins the default Blizzard frames to a smooth, minimalistic theme which is consistent across the entire UI.

Recount, Omen, KLE, DXE, BigWigs, Quartz, Skada, DBM, Pally Power are NOT included in this UI package, it will simply reskin the addon if you have it running, you need to download and update the addon on your own.

Credits:

Monolit, Shestak, Hanomi, Alza, AlleyKat, Fernir, affli, Nightcracker, Allez, haste, Zork, Tekkub, Tuller, Freebaser, Haleth, drakull, P3lim, Dawn, Tukz.

Optional Files (0)


Archived Files (18)
File Name
Version
Size
Author
Date
5.6.3
658kB
Qulight
03-28-15 02:57 AM
5.6.2
633kB
Qulight
03-17-15 07:29 AM
5.6.1
632kB
Qulight
02-26-15 01:16 PM
5.6
629kB
Qulight
02-25-15 05:00 AM
5.5.11
513kB
Qulight
01-27-15 10:13 AM
5.5.10
515kB
Qulight
01-06-15 06:12 AM
5.5.9
647kB
Qulight
12-10-14 08:37 AM
5.5.8a
676kB
Qulight
11-04-14 01:49 PM
5.5.8
648kB
Qulight
11-04-14 07:25 AM
5.5.7
508kB
Qulight
11-02-14 02:30 AM
5.5.6
630kB
Qulight
10-29-14 04:26 PM
5.5.5
675kB
Qulight
10-27-14 03:10 PM
5.5.4
568kB
Qulight
10-24-14 04:13 AM
5.5.3a
537kB
Qulight
10-21-14 09:21 AM
5.5.3
520kB
Qulight
10-21-14 07:49 AM
5.5.2
538kB
Qulight
10-16-14 02:46 PM
5.5.1
532kB
Qulight
10-15-14 06:31 AM
5.5
537kB
Qulight
10-14-14 03:15 PM


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Unread 04-15-10, 04:03 AM  
goodboy
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Forum posts: 0
File comments: 3
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Message: Interface\AddOns\oUF_Freeb\freeb.lua:781: attempt to index global 'bossFrames' (a nil value)
Time: 04/15/10 12:56:12
Count: 1
Stack: [C]: ?
Interface\AddOns\oUF_Freeb\freeb.lua:781: in main chunk

I get this message every time i log in.

On Blood Princes shows only one frame. And it doesn't update
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Unread 04-15-10, 05:28 AM  
Mafktv
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File comments: 5
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How can I move buffs and debuffs?
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Unread 04-15-10, 07:09 AM  
Qulight
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Forum posts: 2
File comments: 328
Uploads: 9
Originally posted by Mafktv
How can I move buffs and debuffs?
Code:
if overrideBlizzbuffs then
			local buffs = CreateFrame("Frame", nil, self)
			buffs:SetHeight(32)
			buffs:SetWidth(400)
			buffs.initialAnchor = "TOPRIGHT"
			buffs.spacing = 5
			buffs.num = 30
			buffs["growth-x"] = "LEFT"
			buffs["growth-y"] = "DOWN"
			buffs:SetPoint("TOPRIGHT", UIParent, "TOPRIGHT", -5, -5)
			buffs.size = 24

			self.Buffs = buffs
			
            if (IsAddOnLoaded('oUF_WeaponEnchant')) then
				self.Enchant = CreateFrame('Frame', nil, self)
				self.Enchant.size = 32
				self.Enchant:SetHeight(32)
				self.Enchant:SetWidth(32)
				self.Enchant:SetPoint("CENTER", UIParent, "CENTER", -335, -305)
				self.Enchant["growth-y"] = "DOWN"
				self.Enchant["growth-x"] = "DOWN"
				self.Enchant.spacing = 5
				self.PostCreateEnchantIcon = auraIcon
			end
    end

		if overrideBlizzdebuffs then 
			local debuffs = CreateFrame("Frame", nil, self)
			debuffs:SetHeight(32)
			debuffs:SetWidth(400)
			debuffs:SetPoint("TOPRIGHT", UIParent, "TOPRIGHT", -5, -124)
			debuffs.spacing = 5
            debuffs["growth-x"] = "LEFT"
			debuffs["growth-y"] = "DOWN"
			debuffs.size = 32
			debuffs.initialAnchor = "TOPRIGHT"

			self.Debuffs = debuffs
			self.Debuffs.num = 20
		end
	end,
Last edited by Qulight : 04-15-10 at 07:09 AM.
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Unread 04-15-10, 10:03 AM  
viking355
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Forum posts: 31
File comments: 73
Uploads: 0
I like this UI very much, Goodwork on it! But how do i change the font?Or replace with a new one?

Please help, its urgent!;D

Thanks!
Last edited by viking355 : 04-15-10 at 10:49 AM.
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Unread 04-15-10, 11:46 AM  
Dwaladin
A Kobold Labourer

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Привет =) Я Русский как ты заметил есть проблеммы с интерфейсом надо бы помощ ))
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Unread 04-15-10, 12:08 PM  
Qulight
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Forum posts: 2
File comments: 328
Uploads: 9
Originally posted by viking355
I like this UI very much, Goodwork on it! But how do i change the font?Or replace with a new one?

Please help, its urgent!;D

Thanks!
Change font in "q_media" and main folder "Fonts"
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Unread 04-15-10, 12:09 PM  
Qulight
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Forum posts: 2
File comments: 328
Uploads: 9
Originally posted by Dwaladin
Привет =) Я Русский как ты заметил есть проблеммы с интерфейсом надо бы помощ ))
привет, в чем именно помочь?)
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Unread 04-15-10, 11:46 PM  
viking355
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File comments: 73
Uploads: 0
Originally posted by Qulight
Change font in "q_media" and main folder "Fonts"
I tried to change the FONT with this FONT:

Clearly, Just changing thoose filesdoesn't work, Could you please tell more how to change it?

It looks like this, And it laggs like hell:



http://www.dafont.com/sansation.font

Unitframes lost they're font totally, and the chatbox didnt even get affected.
And i got an error messedge from litepanels in the game that is a wrong FONT, And everything lagged. Can you point out a good font/ installation instructions for it?

Thanks you very much!

Best regards, viking355!

Thanks!
Last edited by viking355 : 04-16-10 at 02:56 AM.
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Unread 04-17-10, 01:49 PM  
MatriX-gLE
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Привет еще раз писал тебе в игре уже насчет дебафов, спасибо за сборку под себя настроил, все отлично в принципе, но

Ошибка LUA (по сути она не мешает, но все же имеет свое место)

Message: Interface\AddOns\oUF_Freeb\freeb.lua:781: attempt to index global 'bossFrames' (a nil value)
Time: 04/18/10 01:44:05
Count: 1
Stack: Interface\AddOns\oUF_Freeb\freeb.lua:781: in main chunk

Locals: mediaPath = "Interface\AddOns\q_media\textures\"
texture = "Interface\AddOns\q_media\textures\normTex"
font = "Interface\AddOns\q_media\textures\a_AventeLt.ttf"
fontsize = 12
glowTex = "Interface\AddOns\q_media\textures\glowTex"
buttonTax = "Interface\AddOns\q_media\textures\buttonTax"
height = 22
width = 220
overrideBlizzbuffs = true
overrideBlizzdebuffs = true
castbars = true
auras = true
healtext = false
healbar = false
auraborders = false
classColorbars = false
bossframes = true
backdrop = <table> {
insets = <table> {
}
bgFile = "Interface\ChatFrame\ChatFrameBackground"
}
frameBD = <table> {
edgeSize = 5
insets = <table> {
}
edgeFile = "Interface\AddOns\q_media\textures\glowTex"
}
menu = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:34
updateRIcon = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:49
updateCombo = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:59
CancelAura = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:65
FormatTime = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:71
ShortValue = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:83
CreateAuraTimer = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:93
debuffFilter = <table> {
Травма = false
Раскол брони = true
Волшебный огонь (зверь) = false
Волшебный огонь = false
Увечье (медведь) = false
Увечье (кошка) = false
}
updateDebuff = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:124
auraIcon = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:150
updateHealth = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:188
castbar = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:207
UnitSpecific = <table> {
player = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:285
focus = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:468
target = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:428
pet = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:491
targettarget = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:496
}
func = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:501
player = <unnamed> {
UNIT_SPELLCAST_CHANNEL_INTERRUPTED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:83
MasterLooter = <unnamed> {
}
__tags = <table> {
}
UNIT_MAXFOCUS = <function> defined @Interface\AddOns\oUF\elements\power.lua:33
Leader = <unnamed> {
}
UNIT_SPELLCAST_CHANNEL_START = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:139
RUNE_TYPE_UPDATE = <function> defined @Interface\AddOns\oUF\elements\runebar.lua:44
UNIT_MAXHEALTH = <function> defined @Interface\AddOns\oUF\elements\health.lua:31
disallowVehicleSwap = true
UNIT_MAXENERGY = <function> defined @Interface\AddOns\oUF\elements\power.lua:33
PostUpdateAuraIcon = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:124
Castbar = <unnamed> {
}
UNIT_DISPLAYPOWER = <function> defined @Interface\AddOns\oUF\elements\power.lua:33
UNIT_HAPPINESS = <table> {
}
Health = <unnamed> {
}
SetAuraPosition = <function> defined @Interface\AddOns\oUF\elements\aura.lua:182
RAID_TARGET_UPDATE = <table> {
}
Debuffs = <unnamed> {
}
PostCreateAuraIcon = <function> defined @Interface\AddOns\oUF_Freeb\freeb.lua:150
UNIT_SPELLCAST_START = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:25
unit = "player"
UNIT_SPELLCAST_DELAYED = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:101
UNIT_MAXRAGE = <function> defined @Interface\AddOns\oUF\elements\power.lua:33
PARTY_LOOT_METHOD_CHANGED = <function> defined @Interface\AddOns\oUF\elements\masterlooter.lua:4
PARTY_LEADER_CHANGED = <function> defined @Interface\AddOns\oUF\elements\leader.lua:4
UNIT_MAXRUNIC_POWER = <function> defined @Interface\AddOns\oUF\ele
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Unread 04-17-10, 04:05 PM  
Qulight
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File comments: 328
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удали боссфреймы)
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Unread 04-18-10, 05:16 AM  
MatriX-gLE
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Originally posted by Qulight
удали боссфреймы)
Надеюсь я не удалил ничего лишнего

if bossframes then
local boss = {}
for i = 1, MAX_BOSS_FRAMES do
local unit = oUF:Spawn("boss"..i)

if i==1 then
unit:SetPoint("LEFT", -150, 0)
else
unit:SetPoint("TOPRIGHT", boss[i-1], "BOTTOMRIGHT", 0, -10)
end
bossFrames[i] = unit
end
Last edited by MatriX-gLE : 04-21-10 at 09:48 AM.
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Unread 04-25-10, 03:31 PM  
viking355
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Nice update, Goodwork! love it!

But how do i change the keybindings quickly?


Thanks!
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Unread 04-25-10, 10:50 PM  
Qulight
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File comments: 328
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Originally posted by viking355
Nice update, Goodwork! love it!

But how do i change the keybindings quickly?


Thanks!
Escape/Key binding
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Unread 04-26-10, 01:51 AM  
viking355
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I hate when its standard keybindnings, so bloody hard to figure out wich is what in that retarded panel
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Unread 04-26-10, 06:15 AM  
MatriX-gLE
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The previous version 1.3.1 was better...
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