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Updated: 08-02-19 03:18 PM
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Compatibility:
Rise of Azshara (8.2.0)
Zandalari and Kul Tiran (8.1.5)
Tides of Vengeance (8.1.0)
Battle for Azeroth (8.0.1)
Updated:08-02-19 03:18 PM
Created:03-30-10 05:29 AM
Downloads:192,925
Favorites:285
MD5:

Qulight UI  Popular! (More than 5000 hits)

Version: 8.2.1
by: Qulight, Warrior-

Qulight UI in Action(Youtube)

Install:

1. Clean your "Interface/AddOns folder;
2. Unpack this archive into your WOW folder/Interface/Addons;

/ru
1. Удалить содержимое "Interface/AddOns";
2. Распаковать архив в WoW/Interface/Addons;

Slash commands:

/rl, .кд; - Reload UI;
/ticket, /gm, /гм; - GM frame.
/hb - binding buttons on mouseover.
/wf - Quest tracker mover.
/frame - Command to grab frame information when mouseing over a frame.

/config - In-game UI config.
/ui - ingame command for change all UI positions.
/ui reset - Set default UI positions.

AddOns:

QulightUI - It is the main addon and it includes - dNamePlates, Stuffing, FreebTip, m_Buff, omniCC, Class Timer, rActionBarStyler, Datatext(Bags, Durability, Friends, Gold, Guild, System, Time), qMinimap, qChat, ncHoverBind, oUF+oUF_Qulight, Filger, aLoad, MarkBar, Mapster, qChatBar, raidUtility, tullaRange, m_Loot, ncCooldownFlash, aMail, Reminder, RaidBuffReminder, BigWigs_skin, DBM_skin, DXE_skin, KLE_skin, Omen_skin, PallyPower_skin, Quartz_skin, Recount_skin, Skada_skin.

Qulight_ConfigUI - in game configuration.

Aurora - is an addon which reskins the default Blizzard frames to a smooth, minimalistic theme which is consistent across the entire UI.

Recount, Omen, KLE, DXE, BigWigs, Quartz, Skada, DBM, Pally Power are NOT included in this UI package, it will simply reskin the addon if you have it running, you need to download and update the addon on your own.

Credits:

Monolit, Shestak, Hanomi, Alza, AlleyKat, Fernir, affli, Nightcracker, Allez, haste, Zork, Tekkub, Tuller, Freebaser, Haleth, drakull, P3lim, Dawn, Tukz, Warrior, Dwnldedskill

Optional Files (0)


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Unread 03-19-11, 02:09 PM  
adventjay
A Defias Bandit

Forum posts: 2
File comments: 20
Uploads: 0
how do you move filger so that when you cast a spell such as aura mastery or divine shield it does not cover up part of the UI. Also part of the ui is covered on the 3rd boss in The Lost City of the Tol'vir when he pulls you in and separtes you from your body. How do you move the debuff in filger so it does not cover up part of the UI. The covering happens when auto scale is turned on and sometimes when its not. Regardless I like to play with it on.


EXAMPLE::

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Unread 03-17-11, 01:17 PM  
Cýrôssà
A Kobold Labourer

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File comments: 3
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http://www.latfia.de/interface/WoWSc...711_194332.jpg

The standard Blizzard Raid Frame in a vacuum state displayed but so far only when I opened hunter games.
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Unread 03-17-11, 03:03 AM  
Vesimas
A Kobold Labourer

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File comments: 19
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Someone know if it's possible to modify the size of the "skin" frame on the right (the one in the screenshoot where he use skada)?

Code:
http://img857.imageshack.us/img857/4900/pvw49806.jpg
Last edited by Vesimas : 03-17-11 at 03:06 AM.
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Unread 03-16-11, 09:46 PM  
funkalicious
A Kobold Labourer
 
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File comments: 24
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I like the changes but have noticed a few niggles with 3.6

- Typing the slash command for a reset does not seem to work you get the options but if you press 'yes' nothing happens.

- Qulight does not now seems to remember individual characters settings. If I switched between healer and dps characters before, the frames would be in the appropriate places but now I have to go in and manually load the heal frames or de-select them when switching characters.
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Unread 03-13-11, 01:26 AM  
Anj
A Chromatic Dragonspawn
 
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Forum posts: 178
File comments: 503
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Fresh install 3.5.9 results in this Recount error. I'm not sure if this is the same error I've always been encountering...

Code:
Message: ...erface\AddOns\QulightUI\addonskins\skins\Recount.lua:26: attempt to index a nil value
Time: Sun Mar 13 17:20:48 2011
Count: 1
Stack: ...erface\AddOns\QulightUI\addonskins\skins\Recount.lua:26: in function `UpdateBarTextures'
...erface\AddOns\QulightUI\addonskins\skins\Recount.lua:64: in function `func'
Interface\AddOns\QulightUI\addonskins\LoadSkins.lua:115: in function <Interface\AddOns\QulightUI\addonskins\LoadSkins.lua:110>

Locals: self = <table> {
 SetMainWindowModeByLabel = <function> defined @Interface\AddOns\Recount\Recount_Modes.lua:637
 ResetData = <function> defined @Interface\AddOns\Recount\Recount.lua:854
 ResetPositionAllWindows = <function> defined @Interface\AddOns\Recount\WindowOrder.lua:111
 UnitDied = <function> defined @Interface\AddOns\Recount\Tracker.lua:780
 FormatLongNums = <function> defined @Interface\AddOns\Recount\GUI_Main.lua:55
 srcRetention = false
 SpellBuildingDamage = <function> defined @Interface\AddOns\Recount\Tracker.lua:470
 FlagSync = <function> defined @Interface\AddOns\Recount\LazySync.lua:492
 UnregisterTracking = <function> defined @Interface\AddOns\Recount\Tracker.lua:2204
 CheckPartyCombatWithPets = <function> defined @Interface\AddOns\Recount\roster.lua:14
 InitFightData = <function> defined @Interface\AddOns\Recount\Recount.lua:989
 RequestVersion = <function> defined @Interface\AddOns\Recount\LazySync.lua:539
 SpellAuraRefresh = <function> defined @Interface\AddOns\Recount\Tracker.lua:678
 UpdateZoneGroupFilter = <function> defined @Interface\AddOns\Recount\zonefilters.lua:71
 InGroup = <function> defined @Interface\AddOns\Recount\Recount.lua:1280
 MergedPetHealingDPS = <function> defined @Interface\AddOns\Recount\Recount_Modes.lua:280
 SetStrataAndClamp = <function> defined @Interface\AddOns\Recount\WindowOrder.lua:145
 ShortNumber = <function> defined @Interface\AddOns\Recount\GUI_Main.lua:27
 FreeTableRecurse = <function> defined @Interface\AddOns\Recount\Recount.lua:2066
 FreeComm = <function> defined @Interface\AddOns\Recount\LazySync.lua:488
 db = <table> {
 }
 SetZoneGroupFilter = <function> defined @Interface\AddOns\Recount\zonefilters.lua:50
 UnregisterAllComm = <function> defined @Interface\AddOns\Recount\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:202
 SetEnabledState = <function> defined @Interface\AddOns\Recount\Libs\AceAddon-3.0\AceAddon-3.0.lua:440
 ReportVersions = <function> defined @Interface\AddOns\Recount\Recount.lua:828
 ResetFightData = <function> defined @Interface\AddOns\Recount\Recount.lua:928
 SpellMissed = <function> defined @Interface\AddOns\Recount\Tracker.lua:564
 SetDeathLogDetails = <function> defined @Interface\AddOns\Recount\GUI_Detail.lua:449
 FindTargetedUnit = <function> defined @Interface\AddOns\Recount\roster.lua:91
 SpellAuraRemoved = <function> defined @Interface\AddOns\Recount\Tracker.lua:719
 NewModule = <function> defined @Interface\AddOns\Recount\Libs\AceAddon-3.0\AceAddon-3.0.lua:256
 IsBoss = <function> defined @Interface\AddOns\Recount\Tracker.lua:354
 GetLazySyncAmount = <function> defined @Interface\AddOns\Recount\LazySync.lua:560
 CreateFilterWeights = <function> defined @Interface\AddOns\Recount\Recount.lua:1538
 UpdateSummaryMode = <function> defined @Interface\AddOns\Recount\GUI_Detail.lua:1271
 SpellEnergize = <function> defined @Interface\AddOns\Recount\TrackerModules\TrackerModule_PowerGains.lua:58
 AddGain = <function> defined @Interface\AddOns\Recount\TrackerModules\TrackerModule_PowerGains.lua:68
 Deserialize = <function> defined @Interface\AddOns\Recount\Libs\AceSerializer-3.0\AceSerializer-3.0.lua:240
 AddDispelData = <function> defined @Interface\AddOns\Recount\TrackerModules\TrackerModule_Dispels.lua:42
 CheckFontStringLength = <function> defined @Interface\AddOns\Recount\GUI_Graph.lua:736
 GetPetPrefixUnit = <function> defined @Interface\AddOns\Recount\roster.lua:67
 GetName = <function> defined @Interface\AddOns\Recount\Libs\AceAddon-3.0\AceAddon-3.0.lua:300
 SetActive = <function> defined @Interfa
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Unread 03-12-11, 12:13 PM  
Victor Mizer
A Kobold Labourer

Forum posts: 0
File comments: 49
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Thanks for the quick fix on bottom3+pet.

There seems to be another bug, BigWigs doesn't seem to skin itself, when I hit test it just shows the default bigwigs style.
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Unread 03-11-11, 12:32 PM  
Victor Mizer
A Kobold Labourer

Forum posts: 0
File comments: 49
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Qulight, are we able to set 3 bottom bars? wondering if this petbar at bottom right is a bug, or the ui just cant do it without changing code like some other tuk style ui's.
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Unread 03-11-11, 02:29 AM  
Qulight
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 330
Uploads: 7
Originally posted by funkalicious
Anyone know what dps meter is in the screenshot for 3.5.7?
skada
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Unread 03-11-11, 02:25 AM  
funkalicious
A Kobold Labourer
 
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Forum posts: 0
File comments: 24
Uploads: 0
Anyone know what dps meter is in the screenshot for 3.5.7?
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Unread 03-10-11, 05:28 PM  
Wilko1989
A Kobold Labourer

Forum posts: 1
File comments: 28
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And threat bar didn't move a bit higher where it should be with 3 bottom bars on.
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Unread 03-10-11, 10:18 AM  
Victor Mizer
A Kobold Labourer

Forum posts: 0
File comments: 49
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When I set 3 bars on bottom, the pet bar messes up and moves down over the minimap.
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Unread 03-10-11, 03:42 AM  
Qulight
A Defias Bandit
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 330
Uploads: 7
Re: Combat text problem...

Originally posted by eCoslove
Hi all... I'm using standart combat text, and after 3.5.7 update I can't see combat text. What's problem???
PS. I don't use addons like msb, xCT etc...
install 3.5.7b
Last edited by Qulight : 03-10-11 at 04:52 AM.
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Unread 03-10-11, 12:09 AM  
eCoslove
A Kobold Labourer

Forum posts: 0
File comments: 2
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Combat text problem...

Hi all... I'm using standart combat text, and after 3.5.7 update I can't see combat text. What's problem???
PS. I don't use addons like msb, xCT etc...
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Unread 03-07-11, 10:09 PM  
Ehsandelaram
A Kobold Labourer

Forum posts: 0
File comments: 5
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How can I change the pet frame position? (prefer the old place on the top right of player)
Same goes for the ToT, (top right of target)
bump,

I suck at working with .lua Gief help plx
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Unread 03-07-11, 05:38 PM  
adventjay
A Defias Bandit

Forum posts: 2
File comments: 20
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Re: Re: mark bar

Originally posted by Qulight
config.lua or ingame /config
yes I went through the options in the in game config and couldn't find it. Where exactly is it?
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