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Updated:03-22-10 04:53 PM
Created:03-21-10 01:22 PM
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Raid icons  Popular! (More than 5000 hits)

Version: 3
by: hankthetank [More]

My custom raid icons for replacement of the original ones as seen in oUF_Hank, Tukui, ElvUi and on CNN.

For addon developers

Photoshop document + ready to use WoW texture (64x64px, 4 columns, 2 rows).

Feel free to use them in your projects. Giving credits would be nice though.


For end users

You can replace the normal ingame icons with this icon pack by following these simple steps:

  • Create this subfolder:
    Code:
    ...\World of Warcraft\Interface\TARGETINGFRAME\
  • Extract UI-RaidTargetingIcons.blp to this folder
  • Restart WoW

This will overwrite the standard icons in UI elements like unit frames or raid icon context menus. To replace the actual icons above players in the 3d environment it would be necessary to pack this into a mpq file but since this is a bit frowned upon here I'm not gonna dig into that further.

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Unread 06-01-13, 03:23 AM  
ComputerNerd
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Originally Posted by Triksterism
I hate that I've had to use "illegal" means to make these work on everything. Such silly things just to have awesome raid icons, oh well!

You basically have to used edited wow exe files and a custom mpq file for them to work -everywhere-
Actually no, you can just use a blp format image in a location mirroring the path that it occupies in the mpq archives.

Same with the sound replacement packs, both are supported by blizzard and do not involve any modification of the game files.

It just looks from a discussion I am having at present, that instead of 1 image each were moved into their own with a 1-8 affix.
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Unread 06-01-13, 04:15 PM  
Triksterism
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Originally Posted by ComputerNerd
Originally Posted by Triksterism
I hate that I've had to use "illegal" means to make these work on everything. Such silly things just to have awesome raid icons, oh well!

You basically have to used edited wow exe files and a custom mpq file for them to work -everywhere-
Actually no, you can just use a blp format image in a location mirroring the path that it occupies in the mpq archives.

Same with the sound replacement packs, both are supported by blizzard and do not involve any modification of the game files.

It just looks from a discussion I am having at present, that instead of 1 image each were moved into their own with a 1-8 affix.
That's only true for everything except having them show over peoples' heads. If you dont roll a custom mpq file with an edited wow exe (so it loads non-official MPQs) the icons wont show above the heads of players properly (it will show the old ones).

Currently I'm trying to figure out the texture names for the other raid icons (the ones for the colored pillars you can put down in raids) because apparently they are separate texture names.
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Unread 08-24-14, 05:01 PM  
GMRod
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Originally Posted by Kristie
This replaces raid icons in every addon you use.
I find this to not be true...

My LUI is using them, but my Grid isn't.

Grid doesn't do it by default either, so I use two grid plugins:
GridIndicatorCornerIcons
GridStatusRaidIcons

I've spent hours trying to figure this out, and looking at the LUA code for the Raid Icons plugin, I saw this line:

"Interface\\TargetingFrame\\UI-RaidTargetingIcon_"..raidicon)

Then, I looked at the folder for Hankthetank's icons:



So apparently, there's only one file containing all of them, instead of a separate file for each icon, which seems to be what the Grid plugin is looking for.

I then proceeded to try to generate each file, opening the main icons file, copying each layer with the icon in it into a new file and saving all 8 files with the correct names and the icons in them. Then, followed steps I saw on WowAce, on how to create TGA files that work in WOW. And....nope.

I'm just trying to make the awesome hankthetank icons show up in my raid frames. HELP!
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Unread 08-25-14, 11:58 PM  
GMRod
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Anyone?
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Unread 10-25-14, 06:23 PM  
Triksterism
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Mwah haha

I've done it. I have the raid icons working on both people and on placeable markers!

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Unread 10-25-14, 07:06 PM  
ComputerNerd
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Re: Mwah haha

Originally Posted by Triksterism
I've done it. I have the raid icons working on both people and on placeable markers!
Any chance you could enlighten us as to how you achieved that.
I for one would appreciate it.
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Unread 10-25-14, 10:32 PM  
Triksterism
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Re: Re: Mwah haha

I used the PSD file that came with this download, made my own individual image files for each icon and converted them all to .blp.

Here are my files: http://www.mediafire.com/download/zy...WoD[v1].7z

Instructions included.

Originally Posted by ComputerNerd
Originally Posted by Triksterism
I've done it. I have the raid icons working on both people and on placeable markers!
Any chance you could enlighten us as to how you achieved that.
I for one would appreciate it.
Last edited by Triksterism : 10-25-14 at 10:32 PM.
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Unread 10-26-14, 05:20 PM  
ComputerNerd
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Thank you for that.

Still annoying that some of them are pulled directly from some other source, and can't be replaced via the officially supported means.

Works above target heads until you are out of nameplate range, when it reverts back to the original graphic still with just the name above them.
Same with anything without a nameplate such as yourself or the above target when the nameplate is toggled off.
Just joined a headless horseman group and placed a world marker, still using the original graphic.

May bring this up on the forums, as it appears to be the intent to allow given how they are replaced in one case.
Last edited by ComputerNerd : 10-26-14 at 05:22 PM.
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Unread 10-27-14, 03:49 AM  
Triksterism
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Originally Posted by ComputerNerd
Thank you for that.

Still annoying that some of them are pulled directly from some other source, and can't be replaced via the officially supported means.

Works above target heads until you are out of nameplate range, when it reverts back to the original graphic still with just the name above them.
Same with anything without a nameplate such as yourself or the above target when the nameplate is toggled off.
Just joined a headless horseman group and placed a world marker, still using the original graphic.

May bring this up on the forums, as it appears to be the intent to allow given how they are replaced in one case.
That would be great if they made changes to allow it outside of 'other' means.
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