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Escalation (5.3)
Updated:06-18-13 04:26 PM
Created:02-24-10 03:22 PM
Downloads:245,526
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Categories:Minimalistic Compilations, Suites, DPS Compilations, Healer Compilations, Tank Compilations
5.3
RealUI 8 beta  Updated Today!  Popular! (More than 5000 hits)
Version: 8.0 beta v10
by: Nibelheim [More]

Version 8.0 beta v10
Last Updated: 18 June

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All Resolutions
All Classes
All Roles


Clean installation required!
Move your old Interface and WTF folders to a Backup folder before installing.


Beta Note:

RealUI 8 is currently in Beta.
It works, however, some features are still under construction and it needs user testing before any potential bugs can be ironed out.
Only download if you're willing to use a potentially buggy, incomplete UI.




You won't need to rename any folders.
Installation is a simple 1-click install process.

New Installation Procedure:
Step 1: Move your current WTF and Interface folders to a backup folder.
Step 2: Copy RealUI's Interface folder to your World of Warcraft folder.

Revision (r#) Update Procedure:
Step 1: Copy RealUI's Interface folder to your World of Warcraft folder.

Make sure to overwrite all existing files and folders.
You won't lose any of your settings when updating RealUI.
Visit the Change Log to find out which addons have been modified.






Do Not Update:
Aurora
BugSack
cargBags_Nivaya
EasyMail
Grid2
Kui_Media
SharedMedia + SharedMedia_MyMedia

AddOns Included:
Addon Control Panel
Aurora
BadBoy
Bartender4
Chatter
Clique
Easy Mail
Foglight
Grid2
KuiNameplates
Masque
MikScrollingBattleText
Raven
Skada

Optional AddOns:
BagSync - Tracks the items on your characters and displays the information in item tooltips.
Clean Icons - Thin - Enhances the appearance of WoW's in-game icons.
Deadly Boss Mods - Dungeon/Raid encounter timers and alerts.










A special thanks goes out to all addon authors, users of RealUI and the WoW Interface community for all their support.
I've learned a lot from all of you, and RealUI wouldn't be possible without you.


Add RealUI to your favorites to receive notifications for the latest updates.


Beta Note:

RealUI 8 is currently in Beta.
It works, however, some features are still under construction and it needs user testing before any potential bugs can be ironed out.



Version 8.0 beta
Clean Install required

Beta updates (nibRealUI)
v10
Hopeful fix to the Chinese/Korean name truncation issue
Demonic Fury bar added for Warlocks
Vengeance bar added for tanks
Blood Shield + Vengeance combination bar added for Deathknights
v9
WatchFrame Adv temporarily disabled, will this stop the game freezes while questing?
Druid Tracking now shown according to current form (Cat, Bear, Boomkin)
Lots of minor changes to Aura Tracking
v8
Sliders in Position config panel no longer incremement by fractions of a pixel
Further modifications to Watch Frame Adv module, in hopes to fix the freezing of the game during quest updates
Paladin - Avenging Wrath and Inquisition now only set to static for Retribution, Guardian of Ancient Kings fixed
Shaman - Lightning Shield only shown for Elemental and hides out-of-combat (and no target), Ascendance buff added
Monk - Tigereye Brew and Mana Tea added
Hunter - A Murder of Crows added
v7
Shaman - Earth Shock tracker removed, replaced with Weakened Blows
Warlock - Corruption, Agony and Doom tracking fixes
Runes and Eclipse Bar options fixed in the Positions config panel
Raid Manager bug fixes
v6
Bug fixes
Beast Within duplicate tracker removed
Savage Defense tracker fixed
v5
Threat display now hides correctly
Thrash now static for Feral Druids
Sudden Doom and Dark Transformation now tracked for Deathknights
Reduced CPU load when leaving instances/battlegrounds
v4
Bug causing empty positions in Class Tracking fixed
Slice and Dice and Savage Roar potential times should now update correctly
Hemorrhage tracker added
Thrash and Lacerate no longer Static for Feral druids
v3
Rogue Vendetta tracker added
Deathknight Vampiric Blood duplicate tracker removed
Stance Bar no longer hidden if you only have 1 stance available
Cast Bar modifications (might help, who knows)
v2
Rogue Envenom tracker fixed
Fixed a bug where Rogue buff trackers would remain visible

Changes
Major redesign of entire UI
New Configuration utility designed to make customizing all elements of RealUI easier
Unit Frames redesigned
Raid Frames redesigned (now using Grid2) - Now easily configurable via the new RealUI Config panels
Quickly toggle Horizontal Groups and adjust size, height and position of the Raid Frames
Buff/Debuff tracking redesigned
Note: Still under construction
Need player feedback on improving tracking for specific Classes and Specs.
See something which shouldn't be tracked or know something which should be tracked? Let me know :)
Coming soon: Vengeance, Blood Shield, Guard, Wild Mushrooms
Cast Bars now horizontal bars located just below mid-center of screen
To change text location or to reverse the direction of the bars: /realui > Advanced > Advanced Settings > HuD > Cast Bars
Info Line - Background option added
Action Bars - Now easily configurable via the new RealUI Config panels
Adjust how many bars to display at the Center and on the Bottom of the screen
Adjust location of Mouse-Over action bars
Adjust padding and number of buttons for all action bars
Stance Bar now located on the Info Line (right side)
Pet Bar now located on the left side of the screen
To manually control Action Bar settings, untick RealUI Control on the Action Bars config panel, then go into Bartender settings via the Advanced Settings button.

Coming Soon
Boss and BG Flag Carrier frames redesigned
DXE w/ settings
Target CC / Invulnerability tracking


Archived Files (3)
File Name
Version
Size
Author
Date
8.0 beta v9
7MB
Nibelheim
06-17-13 10:35 PM
7.4 r15 b
7MB
Nibelheim
05-30-13 10:51 PM
7.3 r11
8MB
Nibelheim
02-28-13 04:08 PM


Post A Reply Comment Options
Old 11-22-12, 07:58 AM  
regen1337
A Deviate Faerie Dragon

Forum posts: 16
File comments: 8
Uploads: 0
Update PLZ !! too many errors in Game and some tracking info are not working

thx 4 help
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Old 11-21-12, 01:29 AM  
Midjet
A Murloc Raider

Forum posts: 7
File comments: 3
Uploads: 0
Error bugsack grabbed

66x SkadaDeaths-1.4-3\Deaths-Deaths.lua:98: attempt to concatenate a nil value
SkadaDeaths-1.4-3\Deaths-Deaths.lua:98: in function "func"
Skada\Skada-1.4-3.lua:1417: in function <Skada\Skada.lua:1317>
<string>:"safecall Dispatcher[19]":4: in function <string>:"safecall Dispatcher[19]":4
<in C code>
<string>:"safecall Dispatcher[19]":13: in function "?"
Libs\CallbackHandler\CallbackHandler-1.0-6.lua:91: in function "Fire"
Externals\Ace3-AceEvent\AceEvent-3.0-3.lua:120: in function <Externals\Ace3-AceEvent\AceEvent-3.0.lua:119>

Locals:
nil


Not sure if this is of any use to you, but hope it helps you improve the addon even more. This is by far my favourite set up and its a joy to use. Thanks for keeping it alive.
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Old 11-19-12, 10:52 AM  
Skyotter
A Deviate Faerie Dragon

Forum posts: 18
File comments: 9
Uploads: 0
When is the next update?

As of right now I am 95% fully content with Realui. However, I am a stickler when updating addons. With the core of the UI not on Curse I am to be checking the webpage every week or so. At this point when are we to expect the next Real UI patch or update to come out?

In reference to the 5% I am not content with is... I would like the UI scaler to be placed into the advanced settings please >_< I play on multiple PCs and each have various monitor screens. I play WoW off an external hard drive I keep my settings all the same, but sometimes my raven overlaps my map and my BT overlaps my cast bars and whatnot.

I would also like to have the option to move my health and target bar around that would be nice too.

Ty if you could respond and relay this information to the rest of the people who use that awesome UI.
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Old 11-18-12, 09:31 PM  
3ceepio
A Murloc Raider

Forum posts: 5
File comments: 18
Uploads: 0
Originally Posted by ravx25
Ok so this may be stupid to some, but I've never healed before in WoW and made a panda monk to get into healing. Aside form having to attack crap to get stuff for healing, how do these grid frames work for healing in RealUI? I don't understand the different shades of green, and frankly, it looks like the normal grid anyhow with different colors. So what's the difference?? I still have to click on each persons name and cast a spell on them the same as if I were DPSing. What throws me with a monk is i keep jab, tiger paw and BoS on 1,2 & 3 in bartender. I keep heal spells on the next line down. I almost feel like i should keep heals on the numbers but that means clicking buttons for jab and other offensives.

After doing a little research, maybe I need to be using Clique? I want to be able to **** click party/raid members and cast certain spells on them without changing my target (which I think I need to enable KVM in Clique). The only instructions i can find on Clique though seems to think Grid should always be static placement for tanks - dps - healers, which they are not in RealUI.
I'm sure you meant _shift_ click and yes, Clique + Grid is your friend as a healer. A few searches should net you all you need to know (and probably a lot of what you don't) about how to set this up to your liking. Grid is already somewhat configured - particularly wrt the size and position - in RealUI so I tend not to mess with that. I've tuned the indicators to show buffs/debuffs as and how I like them and I set up Clique to click-bind all my healing spells. Some of them are mini-macros that trigger trinkets or off-GCD abilities as well, which come in handy.

Not sure what you mean about static placement - Clique doesn't care where the frames are my bindings work equally in either role spec (although I do run different specs but iirc this was the case before I enabled spec-related role swapping in Clique).

Also what do you mean by KVM in Clique?

One thing I found that I had to do was to setup the Clique frame blacklist (look under "other" in the Clique config) to exclude Clique from registering on anything other than Grid frames. This is because I re-map the primary left and right mouse buttons. If you don't do this don't bother.

EDIT: Please post any additional comments on this thread on the forums
Last edited by 3ceepio : 11-18-12 at 09:32 PM.
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Old 11-18-12, 06:54 PM  
ravx25
A Murloc Raider

Forum posts: 6
File comments: 28
Uploads: 0
Ok so this may be stupid to some, but I've never healed before in WoW and made a panda monk to get into healing. Aside form having to attack crap to get stuff for healing, how do these grid frames work for healing in RealUI? I don't understand the different shades of green, and frankly, it looks like the normal grid anyhow with different colors. So what's the difference?? I still have to click on each persons name and cast a spell on them the same as if I were DPSing. What throws me with a monk is i keep jab, tiger paw and BoS on 1,2 & 3 in bartender. I keep heal spells on the next line down. I almost feel like i should keep heals on the numbers but that means clicking buttons for jab and other offensives.

After doing a little research, maybe I need to be using Clique? I want to be able to **** click party/raid members and cast certain spells on them without changing my target (which I think I need to enable KVM in Clique). The only instructions i can find on Clique though seems to think Grid should always be static placement for tanks - dps - healers, which they are not in RealUI.
Last edited by ravx25 : 11-18-12 at 08:06 PM.
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Old 11-15-12, 08:48 PM  
viniciusdevinhedo
A Kobold Labourer

Forum posts: 1
File comments: 5
Uploads: 0
How can I turn off the claws graphic thing from when Dispatch procs? Id' like to keep the word appearing as a warning, but get rid of the extra graphical stuff. Thx!

Edit. Actually, the graphical nonsense was blizz's default, I just turned it of from the interface/combat menu, and what was left was the beautiful RealUI texting, just like I wanted.

Thanks again Nib and Gethe, you're awesome!
Last edited by viniciusdevinhedo : 11-18-12 at 01:58 PM.
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Old 11-13-12, 07:00 AM  
Gizmalien
A Kobold Labourer

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Originally Posted by Gethe
Please post any additional comments on this thread on the forums
Replying to get this back on the first page of the forums.
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Old 11-13-12, 05:13 AM  
Ullyr
A Kobold Labourer
 
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Forum posts: 1
File comments: 2
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Have a question and bug for pallies, Every time despite me being in Seal of insight(Playing as holy obviously) it will show it grey'd out as if I don't have it on. Someone had the same issue a while ago and you responded to them telling them to change something don't remember exactly but I remember a while ago that I did it and nothing happened.

Would love to know how to get rid of it cause it is so annoying.
Also I haven't got the latest Update for Realui if that fixes it please let me know, Haven't felt up to download all my addons and fixing stuff up again with a clean install.
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Old 11-13-12, 05:07 AM  
Ullyr
A Kobold Labourer
 
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Re: Re: Re: RE: Grid

Originally Posted by ubertek
Originally Posted by Gethe
Originally Posted by Rockatansky
Currently, Grid isn't working properly - at least not for me. For instance, while in a 40 man raid to take down Sha of Anger, Grid only displays half of the raid (or the first two groups). I've tested by installing Grid by itself separate from the RealUI customization and it works fine, but then when I go back to the RealUI profile, it's back to only showing half of the raid. Any suggestions?
This is a limitation of Grid. It displays based on instance raid size, or in this case whatever the RL has it set to (10 or 25), instead of the number of people in the raid. It annoys me as well, and I've been considering switching to something else.
Same here.

I'm looking at Vudho atm
In case you haven't figured it out, You can type /grid and then click Layout and change your 10 man groups or 25 man groups to show 40 players with or without pets. Also I recommend just changing 25 man groups to show 40 and asking Sha or Galleon raid leaders to switch it to 25 man raid if it isn't already. Hope this helps.
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Old 11-12-12, 12:00 PM  
ubertek
A Murloc Raider

Forum posts: 5
File comments: 3
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Re: Re: RE: Grid

Originally Posted by Gethe
Originally Posted by Rockatansky
Currently, Grid isn't working properly - at least not for me. For instance, while in a 40 man raid to take down Sha of Anger, Grid only displays half of the raid (or the first two groups). I've tested by installing Grid by itself separate from the RealUI customization and it works fine, but then when I go back to the RealUI profile, it's back to only showing half of the raid. Any suggestions?
This is a limitation of Grid. It displays based on instance raid size, or in this case whatever the RL has it set to (10 or 25), instead of the number of people in the raid. It annoys me as well, and I've been considering switching to something else.
Same here.

I'm looking at Vudho atm
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Old 11-12-12, 09:25 AM  
lgonza8
A Kobold Labourer

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For the life of me i can't figure out why it keeps showing the Seal buff icon in the middle of the screen even after choosing Seal of Truth. An icon for Kings appears as well but once i use Kings it will go away. Anyone know how to solve this issue?
Last edited by lgonza8 : 11-12-12 at 09:25 AM.
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Old 11-10-12, 11:28 PM  
Skypperx
A Murloc Raider

Forum posts: 4
File comments: 8
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Hi,
I wonder how do I see all of my target debuffs and buffs as well, because some of the mop boss is not showing the stacks of buffs them.
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Old 11-09-12, 03:37 AM  
EarthTec
A Murloc Raider

Forum posts: 4
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Is it possible a specific error message that is not in the "Error Hider" installed to install later?

You have insufficient Blood Charges. (Ihr habt nicht genügend Blut-Aufladungen.)

It would be great if it works, because I keep getting this message that I have "Blood Tap" built into a macro.
Sorry for my bad English.
Last edited by EarthTec : 11-10-12 at 08:30 AM.
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Old 11-08-12, 07:56 PM  
Imax101
A Kobold Labourer

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Re: Re: Target Name Plates

Originally Posted by Nibelheim
Originally Posted by Imax101
Ive been a long time guild member of real and I am glad someone has picked up the pieces during his time off. Thank you for that. I believe Real used to use Tiddy Plates and it allowed for stacking on multiple targets. I have looked through all the mods and not sure, if there is a option for this. So I am wondering if its possible to stack the name plates? That way they arent spread all over the screen on multiple targets when targeting just one. Thank you for any help
Hey Brad. I think this is a setting in the WoW Interface options now. Esc > Interface > Nameplates > Something.

Hey Ash glad to see you are still alive and kicking. Thanks thats what I was looking for. James and I are still playing but casually. We always wonder what your into and if you will play again. James says Hey
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Old 11-08-12, 03:16 PM  
s1lence
A Kobold Labourer

Forum posts: 1
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Boss Energy Bar?

Hi,
first of all: thanks for keeping this compilation alive.
its. just. awesome.

But..
is there a way to put some UI elements in the "foreground"?
I installed DBM and it (thankfully) alerts me of boss abilities, but the text of these alerts blocks is sometimes written on top of the "energy bars" of some boss fights. e.g. Amber-Shaper Un'sok in the Heart of Fear Raid or (i think its) Taran Zhu in the Shado-Pan Monastery where a bar is filling up or getting low.

I just want the bar to be "on top" of the text if this explains what i actually wants

Maybe someone understands what i want

Thanks in advance! Great UI!
Cheers
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