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Updated:08-07-11 06:22 AM
Created:02-20-10 04:45 AM
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oUF Lure  Popular! (More than 5000 hits)

Version: 2.0
by: lurelure [More]

Needs oUF 1.5.10


These unit frames are designed to be very light and easy to read, while still having a reasonable amount of features. They were originally only made for my own use, but I might add requested features that I find useful.


Features

  • Ingame configuration (in interface options or /oufl)
  • Player, pet, target, tot and focus frames (with cast bars)
  • Party and raid frames
  • Holy power, Eclipse, Soul shards, Totems, Runes, Combo Points. All of which can be toggled on/off
  • Healing prediction
  • Buffs and debuffs can be shown either on the right side (default), or top/bottom
  • Alternative power bar (Sound bar on the Atramedes fight etc.)
  • Threat bar (can be toggled)
  • Boss frames WTB feedback on this

Supports these plugins
Possibly, maybe, kind of future things
  • MT targets
  • Boss frames

2.0
- Added boss frames. Need some feedback on these. Especially the alternative power bar (electricity etc.)
- Fixed some broken options
- Fixed ToT debuff position

1.9
- Threat bar on target frame (default off)
- New option: Threat on target frame

1.8.3
- New option: Toggle debuffs on target of target
- Removed scale options (use oUF_MovableFrames)

1.8.2
- Added buff/debuff/position toggle for player
- Reorganized buff options panel and renamed some options

1.8.1
- Added a backdrop so it's easier to see the duration of runes and totems

1.8
- Bumped toc
- Added totem bars
- Now uses oUF 1.5.10

1.7.2
- Removed raid spacing (horizontal) - use oUF_MovableFrames
- Fixed bug with blizzards raid frames not hiding properly when reloading ui
- Moved some options around, so they don't go ouside the bounds of the options panel
- Attempted to fix frame positioning being erratic when people join/leave

1.7.1
- Frequentupdates on power bars

1.7
- Added scale sliders (one for core frames, and one for party/raid)

1.6.1
- Debuffs and AlternatePower no longer span the whole backdrop, but instead just the border.

1.6
- Added alternative power bar (sound, corruption, plants vs zomies progress ++)
- Added option to hide buffs and debuffs from others

1.5
- Buff and debuff options for target, pet and focus frames
- 'Buffs per row' option needs a reload ui (don't know why)

1.4
- Added options to enable/disable player and target castbars
- New options panel: Buffs & Debuffs
- Added option: Buffs per row
- Moved some options between panels
- Improved slider generation code

1.3.1
- Vastly improved interface code
- Removed debuff highlight icons (not backdrops) as they didn't work
- Buff positions now apply instantly
- Some other bugfixes

1.3
- Added castbar icons (toggle in options; default on)
- Added castbar color option
- Added code to generate color pickers (in case i should need more)
- SavedVars are now checked upon login; missong ones are set to default value (makes it much easier to add new ones later :))

1.2
- MAJOR code revamp (core.lua is now very pretty!)
- Cleaned up the ingame options
- Most ingame options now apply instantly
- Removed frame placement from options
- Made oUF_MovableFrames work with it
- Users can now remove the combat icon
- EclipseBar now works properly

1.1.1
- Removed some unused code and removed a debug print()

1.1
- Ingame configuration! (still needs a reload ui)

1.0.2
- Made the eclipse bar a little prettier
- Added oUF_smooth support

1.0.1
- Raid frames should now work properly
- Added option to hide the blizzard raid drawer
- Added option to not show the party frame when solo

1.0
- Lots and lots of changes (see main page for features)
- Uses oUF 1.5.2
- Works with WoW patch 4.0.1
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Unread 01-14-11, 07:29 PM  
velkyrie
A Kobold Labourer

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Thumbs up Re: 1.5

Originally posted by lurelure
Options for buffs and debuffs were added for target, pet and focus frames in version 1.5.
Ty so much dude, I love it!
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Unread 01-14-11, 12:42 PM  
lurelure
A Deviate Faerie Dragon
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1.5

Options for buffs and debuffs were added for target, pet and focus frames in version 1.5.
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Unread 01-12-11, 04:08 PM  
velkyrie
A Kobold Labourer

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Re: Re: Focus debuffs

Originally posted by lurelure
Will add that in the next version.



I'll make an option for it.

Not entirely sure when I'll be able to do this, but I should get some spare time in the next couple if days. Maybe tonight but no promises
Ty, dude looking forward to it!
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Unread 01-12-11, 06:15 AM  
lurelure
A Deviate Faerie Dragon
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Re: Focus debuffs

Originally posted by edhunter
So the question is: is there some way to add focus debuffs into layout? Or I miss something and it's already in it?[/b]
Will add that in the next version.

Originally posted by velkyrie
Love the UI BUT how can I disable the debuff/buff auras?
I'll make an option for it.

Not entirely sure when I'll be able to do this, but I should get some spare time in the next couple if days. Maybe tonight but no promises
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Unread 01-09-11, 10:26 AM  
edhunter
A Kobold Labourer

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Focus debuffs

Thanks for great unitframes. It's easy to configure and I've made this:


Focus debuffs implemented with Aura Frames
So the question is: is there some way to add focus debuffs into layout? Or I miss something and it's already in it?
Thank you

P.S. Sorry for my english
Last edited by edhunter : 01-09-11 at 10:30 AM.
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Unread 01-07-11, 12:04 AM  
velkyrie
A Kobold Labourer

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Disabling the debuffs/buffs

Hey dude

Love the UI BUT how can I disable the debuff/buff auras?

Ty
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Unread 01-06-11, 03:35 PM  
Flak
A Murloc Raider

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Love this ouf Layout. Hoping it stays updated!!!
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Unread 11-04-10, 11:48 AM  
Oreeo
A Kobold Labourer
AddOn Compiler - Click to view compilations

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I love you <3
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Unread 10-25-10, 05:43 AM  
lurelure
A Deviate Faerie Dragon
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I'm fairly sure they stack to the frames width if you use the option display them on top/bottom of the frame.

I can add an option that specifies a number (of buffs/debuffs) before they start stacking, if you need it (talking about right side now).

Edit:
Aaaaaaand done:

1.4
- Added options to enable/disable player and target castbars
- New options panel: Buffs & Debuffs
- Added option: Buffs per row
Last edited by lurelure : 10-25-10 at 10:46 AM.
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Unread 10-25-10, 03:15 AM  
Oreeo
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Best oUF layout ever, period, end of story, no question.


Anyway, would there be a way to make the target-debuffs stack in rows? As opposed to just a straight line off to the edge of the screen, like I'm currently having to deal with?

Last edited by Oreeo : 10-25-10 at 03:16 AM.
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Unread 10-23-10, 12:00 PM  
lurelure
A Deviate Faerie Dragon
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Version 1.3
- Added castbar icon (default on; toggle in options)
- Added castbar color picker
Last edited by lurelure : 10-23-10 at 12:00 PM.
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Unread 10-23-10, 02:23 AM  
Corv
A Kobold Labourer

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First of all thanks for this great addon/plugin.

In my opinion only one thing is missing, is it possible to add a Castbar Icon.
I think it's easier to see an icon than to read which cast is coming.

Thank you.
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Unread 10-22-10, 11:09 AM  
Schnacke
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Great! Thank you
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Unread 10-22-10, 08:42 AM  
lurelure
A Deviate Faerie Dragon
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Originally posted by Schnacke
I've got a little question, is it possible to reduce the shown groups in a raid situation (25men) to 5 groups? (1-5)

Edit: and maybe an option to hide the combatstatus icon?
Both added in 1.2 !
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Unread 10-19-10, 08:21 PM  
gossipgirlxo
A Deviate Faerie Dragon
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looks really nice man good work.
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