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Created:02-02-10 04:02 AM
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Raid Watch 2  Popular! (More than 5000 hits)

Version: 1.40
by: mangeg [More]

Raid Watch is an addon that shows important events during Boss encounters. It will show these events in the form of messages, warning and timer bars when appropriate.

Raid Watch is inspired by Bigwigs and DBM in many ways but have its own look and feel.

Note If your are downloading this from curse.com or use the Curse Client and have it set to download beta or higher, only beta or higher is synced over there and beta or higher will probably only be made after I have had time to test changes and additions so I know they don't produce errors. But if you want the latest version with all changes during the time of new encounters and so on head over to http://www.wowace.com/addons/rw2/files/ or set your Curse Client to update to alpha versions.

Features

  • Timer bars: Gives an easy overview of given events during an encounter.
    • All timers will move between 2 or 3 anchors depending on their the length of the duration they have left. These anchors can be moved freely and placed individually. You can also configure at what duration they should move to each anchor.
  • Personal warnings: Easy to react to message that is only shown to yourself when it concerns you
  • Messages: Messages show about events happening to the raid or the boss in question.
  • Health frames: Shows the status of important things in an encounter. Can also be used to show other things besides health. One example i the Blood Power stacks in the Deathbringer Saurfang encounter.
  • Raid marking: Automatic raid marks for important events that happen to players or NPCs
  • Directions: For some events you will get arrows pointing towards the point of interest.
  • Customization:
    • Each event that is tracked in an encounter have detailed settings where you can turn of messages, timers and icons individually.
    • Colors and sounds can be individually set for each type of warning for each event.
    • Fonts, textures and colors can also be set on a global space to be able to make fast changes and have a uniform look of all objects.
    • Statistics: You can see how many times you have done each encounter, how many times you defeated it, how many wipes. You can also see your fastest kill so far. All this is recorded separately for 10- and 25-men raid and also for normal and heroic.
  • Load on Demand: All boss mods are in their own modules and are not loaded into memory until they are needed, and this will be done automatically. But can also be loaded manually if needed for configuration before raids.

Including mods for
  • Ruby Sanctum
  • Icecrown Citadell
  • Crusaders Coliseum
  • Ulduar
  • Vault of Archavon
  • 5-men
    • Forge of Souls
    • Pit of Saron

Starting up

When you first install Raid Watch you will have to configure positioning of the plugins as they are all in the middle of the screen as default. To do this simply acces the configuration either use the DataBroker button, mininamp icon or the slash command "/rw2".

In the configurations window click plugins in the list to the left and the click the "Toggle Configuration Mode" button. This will show all plugins and their anchors. Simply drag all the anchors to where you want them on your scree. Once you are satisfied with the positions click the "Toggle Configuration Mode" button again and you are set.

You can then if you want to go into each plugins settings to do more detailed settings, including fonts, colors and positioning them in detail and so on. You can also configure settings for each boss, what kind of warnings you want to see and not. To access these options click on "Boss Mods" and then navigate to the boss you are interested in. Note that you have to click the "Details" button for each ability to show the detailed options.

Localization

Raid Watch 2 is not yet fully localized to other languages then english, but the work is in progress and for zhTW and deDE its is almost done.
If you want to help head on over to the WowAce project site and click on localization there and get started!

Credits
  • Ideas and Inspiration: DBM, BigWigs
  • Ulduar Mod: Mcslein

Links

Raid Watch 2 on WowAce.com
Raid Watch 2 on Curse.com
Localization

For latest changelog please visit Raid Watch on WowAce.com or Curse.com or simply view CHANGELOG.txt
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Unread 05-14-10, 11:27 AM  
Nedo
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Thumbs up Love it !

Keep up the nice work i just love this addon better then DXE or other like this addons.

I know there is alot of players out there that is switching to this addon.
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Unread 05-09-10, 10:35 PM  
mangeg
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When I get time I can probably make a new plugin that displays those things, not a bad idea.
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Unread 05-09-10, 06:58 PM  
HereNow
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Great addon for sure. Much better than DBM with all the features of DXE and better in many ways. Especially the config etc.

Was wondering if you could add one feature that would be so awesome. In DXE there is a little window that you can access various features of the addon from that also shows the combat time. Having something like that, would be great. Would even be better if you could show the time elapsed in a fight and a max time of the fight say from your best kill time. That way you can judge how much time is left etc. As an added bonus to that you could know right away if you are under or over your best time etc.

As in formatted: elapsed time/best time
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Unread 05-02-10, 11:56 PM  
mangeg
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Re: Bugs

Originally posted by Amberose
Ok had a little play around with it as you suggested and couldnt get it to freeze up what so ever, then i realised that i'd updated to 1.25-release since i had made my original post and this version doesnt seem to have the issue. However i did re-install 1.24 to see if it still froze up the game and it did do. I didn't try the disabling modules thing though wit 1.24 to try pinpoint it as i didnt think it realy mattered since 1.25 seems to be fine.

So i still dont have a clue what was going on but somehow it seems to have been fixed in the last update . I've done everything with 1.25 that i did before with the previous version and it just doesn't freeze up the game, so all is good now.

So hopefully thats the end of the issue now. Thankyou for taking the time to look into this for us and keep up the excellent work on this awsome mod
That is very weird
No changes whatsoever to the plugins or the config mode in between those 2 releases. Only things changed was some encounter specifics and removed 2 hard embeded libraries.

So my guess is that some library I was using got updated between the releases and that was the thing that solved it.

Anyhow good to hear its working now!
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Unread 05-02-10, 08:17 PM  
Amberose
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Re: Re: Re: Re: Re: Bugs

Originally posted by Amberose
Sounds fun but yeah i will give that a try over next day or so and report back. Maybe that will help pinpoint what causes it.
Ok had a little play around with it as you suggested and couldnt get it to freeze up what so ever, then i realised that i'd updated to 1.25-release since i had made my original post and this version doesnt seem to have the issue. However i did re-install 1.24 to see if it still froze up the game and it did do. I didn't try the disabling modules thing though wit 1.24 to try pinpoint it as i didnt think it realy mattered since 1.25 seems to be fine.

So i still dont have a clue what was going on but somehow it seems to have been fixed in the last update . I've done everything with 1.25 that i did before with the previous version and it just doesn't freeze up the game, so all is good now.

So hopefully thats the end of the issue now. Thankyou for taking the time to look into this for us and keep up the excellent work on this awsome mod
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Unread 04-27-10, 04:34 PM  
Amberose
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Re: Re: Re: Re: Bugs

Originally posted by mangeg
I tried to reproduce it but I cant get the game to crash no matter how long I have config mode running. If you have time and not much to do you could try and disable all plugins and then enable them one by one and run config mode to find out what plugin is causing the crashes.
Sounds fun but yeah i will give that a try over next day or so and report back. Maybe that will help pinpoint what causes it.
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Unread 04-27-10, 12:22 AM  
mangeg
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Re: Re: Re: Bugs

Originally posted by Amberose
Sorry i should of said this in my original post. But yes it still crashed when i had only raidwatch enabled. I'm really not sure what causes it but as i said it isnt an immediate thing and or particular thing that triggered it (as originally thought). It just seems to be if i have had the config mode running for over 5 mins while i'm making all my adjustements to the positioning and look. I tried this several times and by the time i had just about got everything set as i wanted it, the game froze up and of i lost my settings and had to start again. I finally got it set up though by enabling the config, doing a few settings, closing the config, then re-anabling config again, doing few more settings.. repeating that process until i had all them done, and it didnt crash doing it like that. So my only conclusion is something happens if your in the config too long making adjustements without closing it down.
I tried to reproduce it but I cant get the game to crash no matter how long I have config mode running. If you have time and not much to do you could try and disable all plugins and then enable them one by one and run config mode to find out what plugin is causing the crashes.
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Unread 04-27-10, 12:19 AM  
mangeg
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Originally posted by mal1ce
Every bar is really over sized. Is there a way to scale it all down to about 1/2?
If you open the options window (/rw2, or right clicking the LDB icon) and go to Plugins -> Alert Plugins -> Timers, there you have settings for height and width for the 3 different types of bars (Long, Normal and Short). There you can also set position by X and Y coordinates instead of dragging the anchor around if you want to place it more exact.
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Unread 04-26-10, 07:03 PM  
mal1ce
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Every bar is really over sized. Is there a way to scale it all down to about 1/2?
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Unread 04-26-10, 05:45 PM  
Amberose
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Re: Re: Bugs

Originally posted by mangeg

3 and 4:
As for the game crashes I have never had any reports of this happening before and cannot reproduce it myself. I would like to know if it still happens if you disable all or most of your other addons to rule out conflicts with other addons.
Sorry i should of said this in my original post. But yes it still crashed when i had only raidwatch enabled. I'm really not sure what causes it but as i said it isnt an immediate thing and or particular thing that triggered it (as originally thought). It just seems to be if i have had the config mode running for over 5 mins while i'm making all my adjustements to the positioning and look. I tried this several times and by the time i had just about got everything set as i wanted it, the game froze up and of i lost my settings and had to start again. I finally got it set up though by enabling the config, doing a few settings, closing the config, then re-anabling config again, doing few more settings.. repeating that process until i had all them done, and it didnt crash doing it like that. So my only conclusion is something happens if your in the config too long making adjustements without closing it down.
Last edited by Amberose : 04-26-10 at 05:48 PM.
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Unread 04-26-10, 05:27 AM  
mangeg
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Re: Bugs

Originally posted by Amberose
Hi, awsome mod, i've dropped Bigwigs for this! However i have noticed a few issues i thought i should report.

1. When in config mode any adjustements you make to health bars are not visiable and dont take effect unless you re-load UI. Also if you try disable health bars they wont disable until you re-load, same can be said if you want to enable them.

2. Health Bars again.. sometimes when you turn config mode off the health bars will remain on the screen still with the anchor as if you had config mode on and you can even move them aroud the screen.

3. Selecting a certain bar texture (forgot the name but its the bottom one in the list) causes the game to crash.

4. Using the little tab in the right-hand corner of options screen to re-size the menu also causes the game to sometimes crash.

5. Selecting the option versions in the list of options causes a lua error (will post that later on if you want it).

Edit; Ignore 3 & 4.. Seems this crashing is completely random and can happen at any time whilst in the config mode (especiall if you have had config active for a while). Game just freezes and cpu sicks at 100% forcing me to 'end task' in windows to exit the game.
1 and 2:
I have got this report from some other new users too, but I cannot reproduce it myself. But I will look into it more and try to fix it.

3 and 4:
The textures that are shown in your list there are not the same for every user. The list there simply takes all textures you have added to your SharedMedia library.
As for the game crashes I have never had any reports of this happening before and cannot reproduce it myself. I would like to know if it still happens if you disable all or most of your other addons to rule out conflicts with other addons.

5:
Yeah the version list is not entirely done yet so at some times it will show errors and sometimes it will work. Will most likely fix it in the weekend.
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Unread 04-23-10, 05:20 PM  
Amberose
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Bugs

Hi, awsome mod, i've dropped Bigwigs for this! However i have noticed a few issues i thought i should report.

1. When in config mode any adjustements you make to health bars are not visiable and dont take effect unless you re-load UI. Also if you try disable health bars they wont disable until you re-load, same can be said if you want to enable them.

2. Health Bars again.. sometimes when you turn config mode off the health bars will remain on the screen still with the anchor as if you had config mode on and you can even move them aroud the screen.

3. Selecting a certain bar texture (forgot the name but its the bottom one in the list) causes the game to crash.

4. Using the little tab in the right-hand corner of options screen to re-size the menu also causes the game to sometimes crash.

5. Selecting the option versions in the list of options causes a lua error (will post that later on if you want it).

Edit; Ignore 3 & 4.. Seems this crashing is completely random and can happen at any time whilst in the config mode (especiall if you have had config active for a while). Game just freezes and cpu sicks at 100% forcing me to 'end task' in windows to exit the game.
Last edited by Amberose : 04-23-10 at 07:06 PM.
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Unread 03-02-10, 05:40 AM  
oXid_FoX
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Je ne traduirais pas berserk non plus...
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Unread 02-18-10, 02:05 PM  
kiora
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Que pensez vous de la traduction de :
- Timer en Minuteur
- Cooldown en Temps de recharge
- Berserk en Furie
- Stacks en Empilements
- Cast en Incantation / Incanter
- First Kill en Première victoire
- Wipe en Décimer (ce terme signifiant à l'origine tuer 1 sur 10 mais les médias l'ont largement détourné)

merci d'avance pour votre aide.
Déjà, merci pour le travail
A mon avis, certains mots anglais sont très utilisés et n'ont pas besoin d'être traduit :
- Timer en Timer
- Cooldown en Temps de recharge
- Berserk en Enrage
- Stacks en Empilements
- Cast en Incantation / Incanter
- First Kill en Première victoire
- Wipe en Wipe
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Unread 02-09-10, 03:34 AM  
scaife
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Re: Re: frFR locale for Core

Originally posted by mangeg
Thats awsome, I will put it in as soon as I have prepared it on wowace.
Thanks!


I've fixed some errors in my first translation (sleeping helped a lot ^^) :

Code:
local AL = LibStub("AceLocale-3.0")
if not AL then return end

--[==[@non-debug@
local L = AL:NewLocale("RW-2.0", "frFR", true, true)
--@end-non-debug@]==]
--@debu@
local L = AL:NewLocale("RW-2.0", "frFR", true)
--@end-debug@

if L then
	L.CORE_ENABLED = "Activé: v%s (r%s) %s"

	L.BOSS_ENGAGE 	= "%s engagé."
	L.BOSS_WIN		= "%s battu en %s."
	L.BOSS_WIPE		= "%s a décimé votre raid en %s"	
	
	L.COMBATTIME_SEC	= "%d \1244seconde:secondes;"
	L.COMBATTIME_MIN	= "%d \1244minute:minutes;"
	L.COMBATTIME		= "%d \1244minute:minutes; and %d \1244seconde:secondes;"
	
	L.NORMAL_MODE = "Mode normal"
	L.HARD_MODE = "Mode difficile"
	
	L.UNKNOWN = "inconnu"
	
	L.BAR = "Minuteur"
	L.MESSAGE = "Message"
	L.WARNING = "Alerte"
	L.ICON = "Icône"
	L.RANGE = "Distance"
	L.DIRECTION = "Direction"
	
	L.BAR_DESC = "Une sélection des différentes barres de minuteurs\ndisponibles pour chaque option"
	L.WARNING_DESC = "Une sélection des alertes disponibles\npour l'option sélectionnée"
	L.MESSAGE_DESC = "Une sélection des messages disponibles\npour l'option sélectionnée"
	L.ICON_DESC = "Active/Désactive les icônes utilisées pour cette rencontre"
	L.DIRECTION_DESC = "Des flèches pratiques vous indiquant la direction de divers évenements"
	
	L.BAR_CD = "Temps de recharge"
	L.BAR_DUR = "Durée"
	L.BAR_CAST = "Incantation"
	L.BAR_NORMAL = "Barre générale"
	L.BAR_DUR_TARGET = "Durée sur la cible"
	L.BAR_DUR_TARGET_STACK = "Durée sur la cible avec nombre d'empilements"
	L.BAR_DUR_STACK = "Durée avec nombre d'empilements"
	L.BAR_BERSERK = "Minuteur de furie"
	
	L.BAR_CD_DESC 				= "Affiche la barre de minuteur pour |cff98F5FF%s|r"
	L.BAR_DUR_DESC 				= "Affiche une barre pour la durée de |cff98F5FF%s|r"
	L.BAR_CAST_DESC 			= "Affiche la barre d'incantation pour |cff98F5FF%s|r"
	L.BAR_NORMAL_DESC 			= "Affiche une barre de minuteur général"
	L.BAR_DUR_TARGET_DESC 		= "Affiche une barre avec le nom\nde la cible de |cff98F5FF%s|r"
	L.BAR_DUR_TARGET_STACK_DESC = "Affiche une barre avec le nom de la\ncible de \n|cff98F5FF%s|r including number of stacks"
	L.BAR_DUR_STACK_DESC 		= "Affiche une barre montrant le \nnombre d'empilements de |cff98F5FF%s|r"
	L.BAR_BERSERK_DESC			= "Affiche un minuteur pour la furie"
	
	L.FORMAT_BAR_CD 			= "%s (CD)"
	L.FORMAT_BAR_DUR 			= "%s (D)"
	L.FORMAT_BAR_CAST 			= "%s"
	L.FORMAT_BAR_NORMAL 		= "%s"
	L.FORMAT_BAR_DUR_TARGET 	= "%s: >%s<"
	L.FORMAT_BAR_DUR_TARGET_STACK = "%s: >%s< x %d"
	L.FORMAT_BAR_DUR_STACK		= "%s x %d"
	L.FORMAT_BAR_BERSERK 		= "Furie"
	
	L.MESSAGE_NORMAL 		= "Message général"
	L.MESSAGE_CAST			= "Message d'incantation" 
	L.MESSAGE_TARGET 		= "Message de cible"
	L.MESSAGE_STACK			= "Message d'empilement"
	L.MESSAGE_TARGET_STACK 	= "Message d'empilement sur la cible"
	L.MESSAGE_PHASE 		= "Message de phase"
	L.MESSAGE_SOON			= "Message bientôt"
	
	L.MESSAGE_NORMAL_DESC 		= "Affiche un message général"
	L.MESSAGE_CAST_DESC			= "Affiche un message quand |cff98F5FF%s|r est incanté" 
	L.MESSAGE_TARGET_DESC 		= "Affiche un message quand quelqu'un est la cible de |cff98F5FF%s|r"
	L.MESSAGE_STACK_DESC		= "Affiche un message d'information sur le nombre d'empilements"
	L.MESSAGE_TARGET_STACK_DESC = "Affiche un message quand quelqu'un est la cible de \n|cff98F5FF%s|r et combien d'empilements"
	L.MESSAGE_PHASE_DESC 		= "Affiche un message quand débute une nouvelle phase"
	L.MESSAGE_SOON_DESC			= "Affiche un message quand un évenement est sur le point de se produire"
	
	L.FORMAT_MESSAGE_NORMAL			= "%s"
	L.FORMAT_MESSAGE_CAST 			= "Incante: <%s>"
	L.FORMAT_MESSAGE_TARGET 		= "%s: >%s<"
	L.FORMAT_MESSAGE_STACK			= "%s x %d"
	L.FORMAT_MESSAGE_TARGET_STACK 	= "%s: >%s< x %d"
	L.FORMAT_MESSAGE_PHASE 			= "Phase: %d"
	L.FORMAT_MESSAGE_SOON			= "%s dans %s!"
	
	L.WARNING_NORMAL	= "Alerte générale"
	L.WARNING_CAST		= "Alerte d'incantation"
	L.WARNING_RUNAWAY   = "Alerte de fuite"
	
	L.WARNING_NORMAL_DESC 	= "Affiche une alerte pour l'option sélectionnée"
	L.WARNING_CAST_DESC		= "Affiche une alerte quand |cff98F5FF%s|r est incanté"
	L.WARNING_RUNAWAY_DESC 	= "Affiche une alerte quand vous devez\n fuir à cause de |cff98F5FF%s|r"
	
	L.FORMAT_WARNING_NORMAL = "%s"
	L.FORMAT_WARNING_CAST	= "Incante: %s"
	L.FORMAT_WARNING_RUNAWAY = "Courrez: %s"
	
	L.DIRECTION_TO 		= "Direction de la cible"
	L.DIRECTION_FROM 	= "Direction inverse de la cible"
	
	L.DIRECTION_TO_DESC		= "Affiche une aide directionnelle vers la cible"
	L.DIRECTION_FROM_DESC 	= "Affiche une aide directionnelle opposée à la cible"
	
	L.FORMAT_DIRECTION_TO	= "%s"
	L.FORMAT_DIRECTION_FROM = "%s"
	
	L.ICON_NORMAL = "dg"
	
	L.ICON_NORMAL_DESC = "dgdg"
end

--[==[@non-debug@
local L = AL:NewLocale("RW-2.0-Plugins", "frFR", true, true)
--@end-non-debug@]==]
--@debu@
local L = AL:NewLocale("RW-2.0-Plugins", "frFR", true)
--@end-debug@
if L then
	L.HEALTH_FRAME_DESC = "Ce module fournit non seulement un affichage de la vie des PNJ mais peut aussi vous  afficher les empilements de certaines buffs, le niveau de mana de l'unité selectionnée et plus encore.\n\n|cffffff66Shift + Clic droit:|r Les annule et les cache."
	L.MESSAGE_FRAME_DESC = "Ce module vous affichera des messages sur les évenements importants de la rencontre"
	L.RANGE_CHECK_DESC = "Ce module affiche une fenêtre vous montrant les personnes qui se trouvent trop près de vous. La distance dépend de la raison pour laquelle cette fenêtre est affichée.\n\nPeut-être affiché par la commande |cffffff66/range|r"
	L.FLASH_DESC = "Ce module fait clignoter votre écran pour attirer votre attention sur des évenements importants qui nécessitent une grande vigilance"
	L.TIMERS_DESC = "Ce module affiche des barres de minuteurs. Ces barres peuvent représenter des minuteurs pour les capacités des boss : des temps de recharge, des barres d'incantation, un minuteur de furie berserk, etc. Elles vous affiheront aussi des minuteurs pour les évenements importants des différentes rencontres.\n\n|cffffff66Shift + Clic droit:|r Les annule et les cache.\n|cffffff66Shift + Clic gauche:|r Les annonce au goupe/raid"
	L.WARNING_FRAME_DESC = "Le cadre d'alertes montre les messages les plus importants en grand au milieu de votre écran et joue un son"
	L.GLOBAL_SETTINGS_DESC = "Les modification des préférences générales permettent de changer l'aspect des différents éléments. Par exemple changer le paramètre police modifiera la police utilisée par tous les modules d'alertes. Gardez cependant à l'esprit que certaines modifications n'auront pas d'effet sur certaines parties, comme la couleur de police qui ne changera pas la couleur de certaines alarmes qui ont leur propre paramètre pour ça."
	L.FILTER_DESC = "Ici vous pouvez sélectionner ce que vous souhaitez filtrer. Comme les alertes des autres boss mods, envoyer des réponses automatiques aux gens qui vous chuchotent pendant que vous combattez un boss, ect."
	L.STATS_DESC = [[Les statistiques enregistrent et archivent le nombre de fois ou vous avez tué un boss ou qu'il a décimé votre raid.
Avec le |cffffff66RàZ Personnage|r bouton vous pouvez remettre à zéro toutes les données enregistrées pour un personnage donné. Vous pouvez aussi réinitialiser les données par boss en cliquant sur le bouton le plus à droite de chaque ligne.
Les statisitques seront affichées selon le format |cffffff66(Heroïque)/(Normal)|r]]
	
	L.ALERT_PLUGINS_DESC = "Sous cette catégorie vous trouverez tous les modules utilisés pour vous alerter ou vous informer durant les rencontres de boss et leurs réglages"
	L.MISC_PLUGINS_DESC = "Modules divers."
	L.BOSS_PLUGINS_DESC = "Modules utilisés durant certaines rencontres"

	L.FADE_OUT_TIME = "Temps de disparition"
	L.FADE_OUT_TIME_DESC = "Contrôle le temps que prend chaque message avant de s'effacer."
	
	L.GROW_UP = "Croissance vers le haut"
	L.GROW_UP_DESC = "Active la croissance des barres/messages vers le haut ou vers le bas."
	
	L.RESET_POSITION = "Réinitialiser la position"
	L.RESET_POSITION_DESC = "Réinitilise la position du cadre de messages"
	
	L.RESET_SETTINGS = "Réinitialiser les réglages"
	L.RESET_SETTINGS_DESC = "Réinitialise les réglages du module à leurs valeurs par défaut"
	
	L.RANDOM_MESSAGE_RESTART = "Réapparition des barres"
	
	L.FONT_MAIN = "Réglages de la police"
	L.FONT = "Police"
	L.FONT_SIZE = "Taille de police"
	L.FONT_COLOR = "Couleur de police"
	L.FONT_OUTLINE = "Contour de police"
	L.FONT_OUTLINE_DESC = "Le type de contour de la police"
	
	L.TEXTURE_MAIN = "Réglages de la texture"
	L.BORDER = "Bordure"
	L.BORDER_COLOR = "Couleur de la bordure"
	L.BORDER_SIZE = "Taille de la bordure"
	L.BAR_TEXTURE = "Texture des barres"
	L.BAR_COLOR = "Couleur des barres"
	
	L.SIZE_SETTINGS = "Réglage de la taille"
	L.WIDTH	= "Largeur"
	L.HEIGHT = "Hauteur"
	
	L.ANIMATION_SETTINGS = "Réglages des animations"
	L.ANIMATE_TRANSITIONS = "Activer"
	L.ANIMATE_TRANSITIONS_DESC = "Active l'animation des effets de transition"
	L.ANIMATE_SPEED	= "Vitesse d'animation"
	L.ANIMATE_SPEED_DESC = "Ajuster la vitesse de transition des animations"
	
	L.BAR_DURATION = "Réglage des durées"
	L.BAR_DURATION_DESC = "Ces réglages permettent de contrôler pendant combien de temps les minuteurs vont persister sur chaque ancre, par exemple fixer |cffffff66Short anchor|r à 15s fera se terminer tous les minuteurs à l'|cffffff66Sancre courte|r quand il leur restera 15s ou moins. Tous les timers qui ont plus de temps restant que celui fixé pour l'|cffffff66ancre normale|r se termineront sur l'|cffffff66ancre longue|r."
	
	L.USE_MODEL = "Utiliser les modèles 3D"
	L.USE_MODEL_DESC = "Utilise des modèles 3D au lieu de la texture normale des portraits."
	
	L.RANGE = "Distance (%dy)"
	
	L.DEAD	= "Mort"
	
	-- Filter
	L.RW_CHAT_RESPONSE	= " En cours de combat contre %s (%0.1f%%) (%s), (%d/%d encore en vie)"
	L.RW_CHAT_PREFIX	= "<RW>"
	
	-- Stats
	L.BOSS_FIRST_KILL = "Première victoire!, Félicitations!"
	L.BOSS_NEW_BEST = "Nouveau record! Le précédent était %s"
	L.BOSS_NOT_BEST = "Votre meilleur temps jusqu'ici est %s."
end
I need a feedback from french-speaking players about the translations of very particular words. We're used to english terms and translating them may be confusing :

Que pensez vous de la traduction de :
- Timer en Minuteur
- Cooldown en Temps de recharge
- Berserk en Furie
- Stacks en Empilements
- Cast en Incantation / Incanter
- First Kill en Première victoire
- Wipe en Décimer (ce terme signifiant à l'origine tuer 1 sur 10 mais les médias l'ont largement détourné)

merci d'avance pour votre aide.
Last edited by scaife : 02-09-10 at 03:47 AM.
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