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Warlords of Draenor (6.0.3)
Updated:07-22-16 02:27 PM
Created:01-06-10 11:32 AM
Downloads:185,171
Favorites:361
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Categories:Beta-version AddOns, Buff, Debuff, Spell, DPS, Healers, Tank, Combat Mods

Tidy Plates Beta  Popular! (More than 5000 hits)

Version: 6.18.Beta3
by: danltiger [More]

This is a major update to Tidy Plates, and many things have changed.

Having Trouble?

* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme
2. Use '/hub' to check your settings...
...Some settings have been pruned!

Here are some of the bigger changes:

* Hub Revamp / Phase 1
1. Removed theme copies; ie. "Damage" and "Tank"
2. Theme copies have become 'Profiles'
3. Access profiles via: '/tp'
4. You can still use '/hub' to jump to the
appropriate panel
5. Again, some settings have been pruned!

* NEON is the only theme that has been updated in Beta1
* QUATRE will be available in Beta2
* GREY will be available in Beta3

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions", possibly

I sincerely apologize for any inconvenience these changes may cause.
Think of this: Changes mean that this addon is being actively developed
and maintained, rather than withering.





I'm not going to bug you by popping up an ad whenever you hit "Download". If you enjoy this addon and want to send a monetary "Thank You", please visit our Pledgie page by clicking on the button, above.

---------------------------
6.18.Beta1
---------------------------
Nameplate-pocalypse!!!!!!!

99% of the previous nameplate system has been replaced by Blizzard for Legion.

Rebuilding has been slow, since I'm (apparently) a grown-up, now. ;-)

BUT, progress is indeed being made!

The internal widgets are disabled, which means the Aura timers are not working. I'm rewriting the entire bloody system because we now have a good way to capture that data without all the trickery that was previously required. (Blizzard does love us!)

Again, progress is being made!

Many things are broken, so I expect that many of you might want to check back with Tidy Plates in a week or so.

Happy questing!

---------------------------
6.16.Beta: Quick Notes
---------------------------
This is a MAJOR update to Tidy Plates, and many things have changed.

Here are some of the bigger changes:

* The Hub has been revamped and some rearranging has been done.
* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme (and Profile)
2. Use '/hub' to check your settings...

* Some settings have been pruned; If there was something important that got
removed, let me know...

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions"? (Quite possible!)

I sincerely apologize for any inconvenience these changes may cause...

Think of this: Changes mean that this addon is being actively developed and
maintained, rather than withering, as many addons do...

--------------------------------------
6.16.Beta8
--------------------------------------
* Hub: Threat: Highlight Mobs Tanked by Other Tanks: It was a mess. Rewrote and tested with hunter pet, and it's working well in that condition.
- To do: Reimplement Combat Log melee swing detection, and test in 5-man and Raids

--------------------------------------
6.16.Beta7
--------------------------------------
* I haven't been keeping track of changes. Warlords- yay!

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking

--------------------------------------
6.16.Beta6
--------------------------------------
* Some fixes, some additions..

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking


--------------------------------------
6.16.Beta5
--------------------------------------
* Lots of things that I didn't write down because I'm busy playing Warlords of Freakin' Draenor woot!
* Fixed some bugs
* Added some new bugs, probably
* Lots of changes to the Hub. Feedback is good. Be polite, please!

* Migrated to new Dropdown Menu and Hub Function system; Your settings will be a bit borked until you go to /hub

--------------------------------------
6.16.Beta4:
--------------------------------------
* Themes: Migrated Quatre, Grey, and Graphite to the new system
* Hub/Themes: New function definition process, makes it easier to add themes
* Numerous bug fixes.. Can't remember. Been leveling my druid. Sleep; Need more of.

--------------------------------------
6.16.Beta3:
--------------------------------------
* Hub/Aura Widget: Fixed an issue which would prevent your auras from showing up (Previous configuration conflict)

--------------------------------------
6.16.Beta3:
--------------------------------------
* Widget/Combo Points: Fixed?

--------------------------------------
6.16.Beta2:
--------------------------------------
* Widgets/UnitCache: Fix for mouseover bug
* Class Coloring: Fixed IsInInstance() issue.. maybe?
* Hub: Removed "Default" choice from the Friendly and Enemy Coloring Modes (Yeah, this will make current settings funk-up... but it cleans out that redundant choice)

--------------------------------------
6.16.Beta1: Full-ish List of Changes:
--------------------------------------

Core:
* Core/Panel: !! The Bundled themes no longer create a "Damage" and "Tank" copy !!
* Core/Panel: Introduced a new menu set, called Profiles, which will load the appropriate "Damage", "Tank", or "Healer" Hub profile.
* Core/Panel: When the selected theme is invalid, it'll fall-back to the first available theme.
* Core/Panel: Added a Slash Command alias, "/tp" in addition to "/tidyplates"

Bundled Themes:
* Themes: Neon & Quatre now have CastProtected art. About time!
* Neon: New Elite Icon, which looks more like I'd originally intended. (Replaces the old Star)
* Removed "Blizzard Theme"... Sorry guys... There are core things that I want to get done, and fixing/maintaining
that component is not a priority. It will probably return, but don't hold your breath.

Widgets:
* Widgets/UnitCache: Replaced " (*)" with FOREIGN_SERVER_LABEL, which will fix unit-caching on certain server types.
* Widgets/UnitCache: Now using a Scanning Tooltip, which should prevent conflicts with TipTac and other Tooltip mods
* Widgets/Aura: Combat Log Event Handler now skips units which are group members, relying on the general
Unit event handler for their updates.

Hub/General:
* Hub: Colorized 'Friendly' and 'Enemy' description titles, to improve readability.
* Separated Hub functions.lua into discrete category files
* Tweaked some names/descriptions
* Removed Threat Wheel widget from Hub
* Hub: Added a button to the Advanced category; "Clear Cache", which purges the stored Class/Description/Guild data
* Hub/Advanced: "Health Bar Width" (%) Allows you to tweak the relative width of the theme's Health Bar (Experimental)

Hub/Colors:
* Hub/Reaction: New Color, "Tapped Unit"
* Hub/Color Function: Tapped Color will be applied, taking priority over Threat/Etc. functions

Hub/Scale:
* Hub: Scale: Added, Bring Target units to Spotlight Scale, Bring Mouseovers to Spotlight Scale

Hub/Health Bar View:
* Removed several of the Status Text choices; These will reappear in a more advanced "Custom Text" category (Working on it...)
* NOTE: The CUSTOM/ADVANCED Status Text function hasn't been written, yet; Thus, it doesn't do anything at the moment...

Hub/Opacity:
* Hub: Opacity: Enemy & Friendly units now have their own independent Spotlight Modes
* Hub: Opacity: Spotlight Modes; Removal of some redundant and underused modes.
* Hub: Opacity: New Checkbox, "Spotlight Raid Marked"
* Hub: Opacity: Modified Checkbox, "Bring Mouseovers to Target Opacity" to "Spotlight Mouseover"
* Hub: Opacity: Modified Checkbox, "Bring Casting Units to Target Opacity" to "Spotlight Casting Units"

Hub/Aura Widget:
* Hub: Buffs & Debuffs: Replaced "Aura Widget Mode" Dropdown with Checkboxes: "Include My Buffs", and "Include My Debuffs".
* Hub: Buffs & Debuffs: The widget will now use a Smart Mode, where it first evaluates the checkboxes, then evaluates the Aura List.
* Hub: Buffs & Debuffs: Added the "Not" prefix to the aura list; This new mode allows you to blacklist auras from "Show My Debuffs" etc.

Framework:
* Hub: Quick Frame Templates now return the created frame twice (ie. assign two references with a single call, which helps with the Quick Frame setup)
* Fixed some Odd Mouseover Behavior
* Rearranged and removed some old Hub stuff. Cleaning out functions, removing ancient code, removed items of questionable utility
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Unread 06-19-10, 01:49 PM  
khariv
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Originally posted by danltiger
There's a 5.12 Beta 1, Beta 2, and Beta 2B.

Can you give me more information about the crashes?
Sorry, I misunderstood -thought we were talking 2B as in Beta 2 :P

In any event - Beta 2 works just fine - it's 2B that borks my system.

When the crash happens, the video just goes blank and never returns. THe only way to get out of wow is to X out or alt-f4. Unfortunately, there's no error log produced.
Last edited by khariv : 06-19-10 at 01:50 PM.
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Unread 06-19-10, 10:59 AM  
danltiger
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Good plan, thanks Kat!

Originally posted by suicidalkatt
There's a stack overflow in your options panels:

lines 160-163:
Code:
panel.apply:SetScript("OnShow", function() 
	InterfaceOptionsFrame_OpenToCategory(helppanel) 
	InterfaceOptionsFrame_OpenToCategory(panel) 
end)
I'd suggest commenting those out and maybe changing line 313 to this:
Code:
else InterfaceOptionsFrame_OpenToCategory(helppanel);InterfaceOptionsFrame_OpenToCategory(panel);ChatFrame1:AddMessage('Tidy Plates Command-Line:  /tidyplates [reset]') end
I think what you were trying to go for was to have the options tree open on load, but instead it's making a continuous loop?
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Unread 06-19-10, 08:13 AM  
suicidalkatt
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Originally posted by danltiger
There's a 5.12 Beta 1, Beta 2, and Beta 2B.

Can you give me more information about the crashes?
There's a stack overflow in your options panels:

lines 160-163:
Code:
panel.apply:SetScript("OnShow", function() 
	InterfaceOptionsFrame_OpenToCategory(helppanel) 
	InterfaceOptionsFrame_OpenToCategory(panel) 
end)
I'd suggest commenting those out and maybe changing line 313 to this:
Code:
else InterfaceOptionsFrame_OpenToCategory(helppanel);InterfaceOptionsFrame_OpenToCategory(panel);ChatFrame1:AddMessage('Tidy Plates Command-Line:  /tidyplates [reset]') end
I think what you were trying to go for was to have the options tree open on load, but instead it's making a continuous loop?
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Unread 06-19-10, 02:50 AM  
danltiger
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There's a 5.12 Beta 1, Beta 2, and Beta 2B.

Can you give me more information about the crashes?

Originally posted by khariv
I am not running on a Mac.

I'm not sure I understand what you mean by the v2 no B comment. I can run 5.12 Beta 1 without problem, but not 5.12 Beta 2.
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Last edited by danltiger : 06-19-10 at 02:51 AM.
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Unread 06-19-10, 02:29 AM  
khariv
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Originally posted by danltiger
By any chance, are you running on a Mac? And, what happened with v2 (no B)? Same problems?
I am not running on a Mac.

I'm not sure I understand what you mean by the v2 no B comment. I can run 5.12 Beta 1 without problem, but not 5.12 Beta 2.
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Unread 06-19-10, 12:55 AM  
danltiger
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I'll leave the testing to you guys ;-) I don't have a Mac, so I'm in the dark when it comes to testing this.

The more information I get, the more it seems like heavier code changes will be needed.

Originally posted by MysticalOS
looks like you threw the 3 lines in there you wanted us to test on mac forums. unfortunately player mind control doesn't work. when you get mind controled by person you are dueling you don't get friendly namelates..besides i think it's more of the fact that when you get mind controled your friendlies get hostile nameplates that are acting up. To test this you'd probably need a full fledged battleground with friendly players near you when you get MCed...although I will let you know how deathwhisper goes in alt run if i can get mind controled. I'll just screw up a bite or something heh
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Unread 06-19-10, 12:52 AM  
danltiger
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Working on it ;-) I'm putting in some code to make it possible to edit the filtering, without editing the widget's lua. Some code will be required in the theme's lua file, initially, but it will lead to some sort of GUI configuration.

Originally posted by Yenna
First of all, awesome addon, I'm in love with it.

I find Aura widget extremely useful, but I'd like to be able to blacklist some of the debuffs I'm applying - for example, tracking Living Bomb on multiple targets is awesome, but Ignite and dot from Pyroblast is just unwanted clutter and therefore loss of functionality for me. Unfortunately, I'm no lua god, so any help will be greatly appreciated.
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Last edited by danltiger : 06-19-10 at 01:02 AM.
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Unread 06-19-10, 12:50 AM  
danltiger
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I'm working on adding an easyish way to do this. The next update should have something. I'll follow up with instructions, since it won't have a GUI config. (at least, not yet)

Originally posted by FUsi
Hy!

I need a possibility to (de)select/filter specific debuffs. I'm playing a Mage, and the only debuff i want to see is my Living Bomb. Is there a way to do that (easily)?
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Last edited by danltiger : 06-19-10 at 12:59 AM.
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Unread 06-19-10, 12:47 AM  
danltiger
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I've been meaning to fix that. My initial thought was to have the short debuffs simply sit below the rest of the widgets, and tweak the position of the raid icon.

I think it'd be possible to have the widget skip using first aura slot, if the unit was marked. I'll try that, too.

Originally posted by Tanque
Is there any way to keep the raid icon visible with the short debuff widgets on? Like make it take up the first debuff slot as if it was a debuff itself? I guess you could also simply make the icons overlay on top of the debuffs but that would not be as sublime.
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Unread 06-19-10, 12:42 AM  
danltiger
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By any chance, are you running on a Mac? And, what happened with v2 (no B)? Same problems?

Originally posted by khariv
Tidyplates Beta 512 2B crashes the graphics engine on my wow pretty regularly when I'm playing. The screen will just freeze up and eventually will go black because it isn't redrawing. The same thing happens every time I type in /tidyplates or try to go to the interface - add ons to configure tidyplates.

Backstepping to 512 Beta1 solves this problem.
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Last edited by danltiger : 06-19-10 at 12:59 AM.
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Unread 06-18-10, 10:08 PM  
khariv
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Tidyplates Beta 512 2B crashes the graphics engine on my wow pretty regularly when I'm playing. The screen will just freeze up and eventually will go black because it isn't redrawing. The same thing happens every time I type in /tidyplates or try to go to the interface - add ons to configure tidyplates.

Backstepping to 512 Beta1 solves this problem.
Last edited by khariv : 06-18-10 at 10:08 PM.
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Unread 06-18-10, 06:25 PM  
Tanque
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Is there any way to keep the raid icon visible with the short debuff widgets on? Like make it take up the first debuff slot as if it was a debuff itself? I guess you could also simply make the icons overlay on top of the debuffs but that would not be as sublime.
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Unread 06-18-10, 05:11 PM  
FUsi
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Hy!

I need a possibility to (de)select/filter specific debuffs. I'm playing a Mage, and the only debuff i want to see is my Living Bomb. Is there a way to do that (easily)?
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Unread 06-18-10, 03:11 PM  
MysticalOS
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looks like you threw the 3 lines in there you wanted us to test on mac forums. unfortunately player mind control doesn't work. when you get mind controled by person you are dueling you don't get friendly namelates..besides i think it's more of the fact that when you get mind controled your friendlies get hostile nameplates that are acting up. To test this you'd probably need a full fledged battleground with friendly players near you when you get MCed...although I will let you know how deathwhisper goes in alt run if i can get mind controled. I'll just screw up a bite or something heh
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Unread 06-18-10, 06:49 AM  
Yenna
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First of all, awesome addon, I'm in love with it.

I find Aura widget extremely useful, but I'd like to be able to blacklist some of the debuffs I'm applying - for example, tracking Living Bomb on multiple targets is awesome, but Ignite and dot from Pyroblast is just unwanted clutter and therefore loss of functionality for me. Unfortunately, I'm no lua god, so any help will be greatly appreciated.
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