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Warlords of Draenor (6.0.3)
Updated:07-22-16 02:27 PM
Created:01-06-10 11:32 AM
Downloads:184,943
Favorites:361
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Categories:Beta-version AddOns, Buff, Debuff, Spell, DPS, Healers, Tank, Combat Mods

Tidy Plates Beta  Popular! (More than 5000 hits)

Version: 6.18.Beta3
by: danltiger [More]

This is a major update to Tidy Plates, and many things have changed.

Having Trouble?

* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme
2. Use '/hub' to check your settings...
...Some settings have been pruned!

Here are some of the bigger changes:

* Hub Revamp / Phase 1
1. Removed theme copies; ie. "Damage" and "Tank"
2. Theme copies have become 'Profiles'
3. Access profiles via: '/tp'
4. You can still use '/hub' to jump to the
appropriate panel
5. Again, some settings have been pruned!

* NEON is the only theme that has been updated in Beta1
* QUATRE will be available in Beta2
* GREY will be available in Beta3

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions", possibly

I sincerely apologize for any inconvenience these changes may cause.
Think of this: Changes mean that this addon is being actively developed
and maintained, rather than withering.





I'm not going to bug you by popping up an ad whenever you hit "Download". If you enjoy this addon and want to send a monetary "Thank You", please visit our Pledgie page by clicking on the button, above.

---------------------------
6.18.Beta1
---------------------------
Nameplate-pocalypse!!!!!!!

99% of the previous nameplate system has been replaced by Blizzard for Legion.

Rebuilding has been slow, since I'm (apparently) a grown-up, now. ;-)

BUT, progress is indeed being made!

The internal widgets are disabled, which means the Aura timers are not working. I'm rewriting the entire bloody system because we now have a good way to capture that data without all the trickery that was previously required. (Blizzard does love us!)

Again, progress is being made!

Many things are broken, so I expect that many of you might want to check back with Tidy Plates in a week or so.

Happy questing!

---------------------------
6.16.Beta: Quick Notes
---------------------------
This is a MAJOR update to Tidy Plates, and many things have changed.

Here are some of the bigger changes:

* The Hub has been revamped and some rearranging has been done.
* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme (and Profile)
2. Use '/hub' to check your settings...

* Some settings have been pruned; If there was something important that got
removed, let me know...

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions"? (Quite possible!)

I sincerely apologize for any inconvenience these changes may cause...

Think of this: Changes mean that this addon is being actively developed and
maintained, rather than withering, as many addons do...

--------------------------------------
6.16.Beta8
--------------------------------------
* Hub: Threat: Highlight Mobs Tanked by Other Tanks: It was a mess. Rewrote and tested with hunter pet, and it's working well in that condition.
- To do: Reimplement Combat Log melee swing detection, and test in 5-man and Raids

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6.16.Beta7
--------------------------------------
* I haven't been keeping track of changes. Warlords- yay!

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking

--------------------------------------
6.16.Beta6
--------------------------------------
* Some fixes, some additions..

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking


--------------------------------------
6.16.Beta5
--------------------------------------
* Lots of things that I didn't write down because I'm busy playing Warlords of Freakin' Draenor woot!
* Fixed some bugs
* Added some new bugs, probably
* Lots of changes to the Hub. Feedback is good. Be polite, please!

* Migrated to new Dropdown Menu and Hub Function system; Your settings will be a bit borked until you go to /hub

--------------------------------------
6.16.Beta4:
--------------------------------------
* Themes: Migrated Quatre, Grey, and Graphite to the new system
* Hub/Themes: New function definition process, makes it easier to add themes
* Numerous bug fixes.. Can't remember. Been leveling my druid. Sleep; Need more of.

--------------------------------------
6.16.Beta3:
--------------------------------------
* Hub/Aura Widget: Fixed an issue which would prevent your auras from showing up (Previous configuration conflict)

--------------------------------------
6.16.Beta3:
--------------------------------------
* Widget/Combo Points: Fixed?

--------------------------------------
6.16.Beta2:
--------------------------------------
* Widgets/UnitCache: Fix for mouseover bug
* Class Coloring: Fixed IsInInstance() issue.. maybe?
* Hub: Removed "Default" choice from the Friendly and Enemy Coloring Modes (Yeah, this will make current settings funk-up... but it cleans out that redundant choice)

--------------------------------------
6.16.Beta1: Full-ish List of Changes:
--------------------------------------

Core:
* Core/Panel: !! The Bundled themes no longer create a "Damage" and "Tank" copy !!
* Core/Panel: Introduced a new menu set, called Profiles, which will load the appropriate "Damage", "Tank", or "Healer" Hub profile.
* Core/Panel: When the selected theme is invalid, it'll fall-back to the first available theme.
* Core/Panel: Added a Slash Command alias, "/tp" in addition to "/tidyplates"

Bundled Themes:
* Themes: Neon & Quatre now have CastProtected art. About time!
* Neon: New Elite Icon, which looks more like I'd originally intended. (Replaces the old Star)
* Removed "Blizzard Theme"... Sorry guys... There are core things that I want to get done, and fixing/maintaining
that component is not a priority. It will probably return, but don't hold your breath.

Widgets:
* Widgets/UnitCache: Replaced " (*)" with FOREIGN_SERVER_LABEL, which will fix unit-caching on certain server types.
* Widgets/UnitCache: Now using a Scanning Tooltip, which should prevent conflicts with TipTac and other Tooltip mods
* Widgets/Aura: Combat Log Event Handler now skips units which are group members, relying on the general
Unit event handler for their updates.

Hub/General:
* Hub: Colorized 'Friendly' and 'Enemy' description titles, to improve readability.
* Separated Hub functions.lua into discrete category files
* Tweaked some names/descriptions
* Removed Threat Wheel widget from Hub
* Hub: Added a button to the Advanced category; "Clear Cache", which purges the stored Class/Description/Guild data
* Hub/Advanced: "Health Bar Width" (%) Allows you to tweak the relative width of the theme's Health Bar (Experimental)

Hub/Colors:
* Hub/Reaction: New Color, "Tapped Unit"
* Hub/Color Function: Tapped Color will be applied, taking priority over Threat/Etc. functions

Hub/Scale:
* Hub: Scale: Added, Bring Target units to Spotlight Scale, Bring Mouseovers to Spotlight Scale

Hub/Health Bar View:
* Removed several of the Status Text choices; These will reappear in a more advanced "Custom Text" category (Working on it...)
* NOTE: The CUSTOM/ADVANCED Status Text function hasn't been written, yet; Thus, it doesn't do anything at the moment...

Hub/Opacity:
* Hub: Opacity: Enemy & Friendly units now have their own independent Spotlight Modes
* Hub: Opacity: Spotlight Modes; Removal of some redundant and underused modes.
* Hub: Opacity: New Checkbox, "Spotlight Raid Marked"
* Hub: Opacity: Modified Checkbox, "Bring Mouseovers to Target Opacity" to "Spotlight Mouseover"
* Hub: Opacity: Modified Checkbox, "Bring Casting Units to Target Opacity" to "Spotlight Casting Units"

Hub/Aura Widget:
* Hub: Buffs & Debuffs: Replaced "Aura Widget Mode" Dropdown with Checkboxes: "Include My Buffs", and "Include My Debuffs".
* Hub: Buffs & Debuffs: The widget will now use a Smart Mode, where it first evaluates the checkboxes, then evaluates the Aura List.
* Hub: Buffs & Debuffs: Added the "Not" prefix to the aura list; This new mode allows you to blacklist auras from "Show My Debuffs" etc.

Framework:
* Hub: Quick Frame Templates now return the created frame twice (ie. assign two references with a single call, which helps with the Quick Frame setup)
* Fixed some Odd Mouseover Behavior
* Rearranged and removed some old Hub stuff. Cleaning out functions, removing ancient code, removed items of questionable utility
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Unread 02-08-11, 02:20 PM  
Shini
A Deviate Faerie Dragon
 
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Hello!

Just wanted to say, this is the best addon ever!!!!

I suddenly realized i cant live without it no more

AWESOME JOB!!!!
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Last edited by Shini : 02-08-11 at 02:22 PM.
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Unread 02-08-11, 02:59 AM  
Unas
A Kobold Labourer

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Fantastic work thank you so much! The new implemented features are more than anyone could ask for! Simply amazing! Thanks a lot for your time and efforts on this project
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Unread 02-06-11, 11:29 AM  
Tanque
A Kobold Labourer

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Originally posted by thelurkerbelow
Simply disable the Tidy Plates Icon addon.
LOL, the solution was right under my nose.
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Unread 02-06-11, 10:11 AM  
thelurkerbelow
A Murloc Raider

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Originally posted by Tanque
Is there a way to turn off the minimap icon?
Simply disable the Tidy Plates Icon addon.
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Unread 02-06-11, 08:19 AM  
Tanque
A Kobold Labourer

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Is there a way to turn off the minimap icon?
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Unread 02-06-11, 08:14 AM  
thelurkerbelow
A Murloc Raider

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Excellent work as always, guys!

I do have one small request, though. Any chance of implementing profiles? I like for all of my characters to have the same nameplate setup, and right now every time I update the addon I have to go back through all of the .TOC files and change the savedvariables to be account-specific instead of character-specific. Not a major issue, but it'd be nice.
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Unread 02-06-11, 08:10 AM  
AkumaGekido
A Murloc Raider

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Saved Variables

Hi, firstly I wanna say great job with this addon. Really is one of my 'must have' addons

I'm wondering if there's a way to copy the settings of a theme from one toon to another. I tried copying the saved Variables from one of my toons, and pasting them in another, but it didn't seem to work. I have alot of toons on a couple different realms, and it can be a pain to go through setting up all the options for each one.
Last edited by AkumaGekido : 02-06-11 at 08:11 AM.
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Unread 02-06-11, 07:25 AM  
danltiger
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"Tank mode" is implemented within a theme, so you're going to have to use one to access those features. (Each theme is responsible for implementing its own mechanics)

"None" is just text. It's just a failsafe in case of no installed themes.

You're options: 1) Develop a text-only theme, or 2) Bribe someone to make you a text-only theme.

Originally posted by reg0ner
When none is selected for plates, I see everyones names around me perfect without the bars.. as soon as I turn them back on, I get everyones health plates. I'm desperately looking for a way to keep tank mode on but see everyones name around me without the health bar.
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Unread 02-06-11, 07:20 AM  
danltiger
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Re: Tidy Plates B - Ver 6.1 (R108)

Depending on the theme you're using, you could enable health and level text in the configuration panel. Grey, Neon and Quatre all have these features. (/hubtank or /hubdamage to bring up the panel for the subtheme) Graphite does not, since it's a minimalist design.

Mana is not available on any theme. It's not supplied to the nameplate, so the only unit we could gather that data from is your current target. (or a friendly group member, but your group unitframes would do a much better job of that)

Originally posted by Nazster
Really loving what you have done with the latest version! Only 1 issue as described below.

Issue - Friendly Name Plates: Unable to see health amount, mana amount or a individuals level. Is there any way currently to see that? Recreation: In town where everyone is running and standing around, turn on friendly nameplates.
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Unread 02-06-11, 07:16 AM  
danltiger
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Re: names above plates

I like that sort of design myself, but I feel that Graphite looks odd when the bar is above the text.

The alternative solution would be to adjust the vertical offset of the artwork. You can experiment with this by opening up Graphite's LUA, and adjusting the "y=" value of the "frame" element.

Originally posted by rakkarage
why i prefer names below plates

http://i.imgur.com/JT1PH.jpg

(there is a ? behind that text)

thanks
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Unread 02-05-11, 09:38 PM  
rakkarage
A Deviate Faerie Dragon
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names above plates

why i prefer names below plates

http://i.imgur.com/JT1PH.jpg

(there is a ? behind that text)

thanks
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Unread 02-03-11, 01:45 PM  
Nazster
A Kobold Labourer

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Tidy Plates B - Ver 6.1 (R108)

Really loving what you have done with the latest version! Only 1 issue as described below.

Issue - Friendly Name Plates: Unable to see health amount, mana amount or a individuals level. Is there any way currently to see that? Recreation: In town where everyone is running and standing around, turn on friendly nameplates.
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Unread 02-03-11, 01:24 PM  
reg0ner
A Murloc Raider

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When none is selected for plates, I see everyones names around me perfect without the bars.. as soon as I turn them back on, I get everyones health plates. I'm desperately looking for a way to keep tank mode on but see everyones name around me without the health bar.
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Unread 01-23-11, 01:37 PM  
danltiger
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Thanks!

Yep; I'm leaning toward using only color (rather than a thick border) in Graphite, to indicate non-int. Maybe something greyish. I'll have to play around and see what looks good.

Originally posted by rakkarage
congratulations! and thanks for all your hard work on this great addon!

i see the un-interuptable cast bar in neon and it looks great! can we please get something similar in graphite thank you
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Last edited by danltiger : 01-23-11 at 01:37 PM.
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Unread 01-23-11, 01:17 PM  
rakkarage
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congratulations! and thanks for all your hard work on this great addon!

i see the un-interuptable cast bar in neon and it looks great! can we please get something similar in graphite thank you
Last edited by rakkarage : 01-23-11 at 01:17 PM.
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