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Updated:01-12-14 06:18 AM
Created:01-06-10 11:32 AM
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Categories:Beta-version AddOns, Buff, Debuff, Spell, DPS, Healers, Tank, Combat Mods
5.4
Tidy Plates Beta  Popular! (More than 5000 hits)
Version: 6.13.Beta3
by: danltiger [More]
Beta of Tidy Plates 6.12

As promised, the 6.10 Core would return, with further improvements, including "brute force positioning".

( I must thank Kesava for the insight, many moons ago. And, the thread: http://www.wowinterface.com/forums/showthread.php?t=46740 )





I'm not going to bug you by popping up an ad whenever you hit "Download". If you enjoy this addon and want to send a monetary "Thank You", please visit our Pledgie page by clicking on the button, above.
6.13.Beta3
---------------------------
* Themes: More fixes for text issues.
* Widgets: Fixed the Class Icon widget. Finally. Added class-colored borders to each icon.
* Hub: Added a new checkbox to "Scale"; "Auto-Scale Mini Mobs", which will downscale those tiny guys, ironically making it easier to target.
* Hub: Added a new checkbox to "Unit Filter", "Override Target Scale", which will maintain the filtered scale of Targeted Mobs.
* Core: Added: unit.isMini = boolean. This will eventually replace "unit.platetype" and "unit.isTrivial". Not anytime soon, though.
* Quatre & Neon: Increased the text size by 1pt to reduce specific scaling concerns.


6.13.Beta2
---------------------------
* Removed the "Unit Spotlight" system, for the moment. Don't worry- It will come back to the beta release! I just need to get a solid release done to fix some issues. Thanks for your patience :-)
* Replaced "Accidental Presidency" with "Roboto Condensed" for Quatre.
* Hub: "Use Blizzard font" should work properly again.

6.13.Beta1
---------------------------
- Hub: Major Reorganization and Additions, including (but not limited to):
Reorganization of Health Bar & Headline Categories
Reorganization of Buff & Debuff Category
Seperate Friendly & Enemy color modes (* New *)
Reorganization & Pruning of Bar Color Modes
Removal of Warning Glow mode chooser; "By Threat" (Glow) checkbox is now under the "Threat" category.
Unit Spotlight; New category, allows you to highlight specific mobs by adding the Unit Name to the list. (* New *)
Spell Casting Option: Enable Friendly Castbars. (* New *)
New Font: Replaced "Accidental Presidency" with "Roboto Condensed" in Neon; Looks similar, but contains more complete character sets for other languages.
(In the future, I will be replacing the fonts for the rest of the themes.)

6.12.6
---------------------------
- Widgets: Combo Point: Anticipation "fix"
- Hub: Cached class colors in instances

6.12.5
---------------------------
- Widgets: Unit Cache: Stores non-local units with a " (*)" suffix.
- Hub: Class colors on cached units shoud work properly

6.12.4
---------------------------
- Core: New unit data: unit.rawName, strips the (*) from nameplate names.
- Core: The carrier frame is now globally labeled with a unique frame name.
- Hub: Healer Tracking: Now uses unit.rawName rather than unit.name
- Widgets: Aura Tracker: Now uses unit.rawName to associate on-screen PvP names
- Widgets: Unit Cache: Will now properly filter non-realm units (ex. coalesced or battlegroup)

6.12.2/3
---------------------------
- Revert fix for viewport mod interaction. Needs a bit more external testing, apparently.

6.12.1
---------------------------
- TOC Bump
- Core: OnShowCastbar will now check for unit health before proceeding, hopefully avoiding errors when the Castbar's OnShow handler is called early.
- * Fix for Viewport Mods (specifically, Sunn), particularly, when the actual vertical viewport is decreased.

6.12.0
---------------------------
- Core: Compatibility Mode: Restored alpha-override behavior
- Hub: Warning Glow: Fixed InCombatLockdown() reference

6.12.Beta4
---------------------------
- I may have fixed some bugs. Or maybe that was a dream. Hard to recall whilst under Benadryl's spell.
- Ok, I definitely changed some things, and I'm not getting errors in game. That's a good sign.
- Made some changes to (hopefully) fix 1) debuff tracking oddities, and 2) lua error using health text.

6.12.Beta3
---------------------------
- Added a workaround/fix to the broken Blizzard function, InterfaceOptionsFrame_OpenToCategory. Slash command shortcuts for /hub and /tidyplates will now work properly.
- Added a Compatibility Mode checkbox to the interface panel. This will fall back to older anchoring methods.
- Core: The OnShow handler will skip all data gather on that first cycle; The Alpha data is (still) unreliable, causing GUID association issues.

6.12.Beta2
---------------------------
- Updated 6.12 with the changes made to the castbar during 6.11. (Since 6.12 inherits the 6.10 core, it didn't see the progression)
- Aura Widget: Fixed issue where aura is briefly shown, then hidden. Should be fixed.
- Added a copy of the reference to healthbar and castbar. for Threat Plates Compatibility.

6.12.Beta1
---------------------------
- Reintegration of 6.10 Core, which includes reorganization and rebuilding of the main engine.


6.10 Beta 5
---------------------------
- Combo Points: "Anticipation" fix for non-english regions? someone needs to test this, cuz I'm in an english region.
- Core: Back to hooking the base plate.
- Healertrack: Strsplit fix (thought I fixed that several months ago.. hmmm...)

Beta 4
- no clue. 3/4 asleep while working on this.

Beta 3
- probably a bug fix.

6.10 Beta 2
---------------------------
- Update to 5.3 TOC
- Core: Parenting Tidy Plates Frame to UIParent & Reanchor back to base nameplate. Performance boost.
- Core: Started Refactoring Core (This will happen over the course of WoW 5.3)
- Core: Removed the 'Spell Cast Watcher' component; 5.3 natively adds this function.
Optional Files (1)
File Name
Version
Size
Author
Date
Type
7.010-Alpha
1MB
06-03-14 09:49 PM
Addon


Archived Files (101)
File Name
Version
Size
Author
Date
6.13.Beta1
649kB
danltiger
10-21-13 09:45 PM
6.12.0
412kB
danltiger
09-06-13 08:54 PM
6.12 Beta 4
412kB
danltiger
08-31-13 05:21 AM
6.12 Beta 3
386kB
danltiger
08-23-13 04:36 AM
6.12 Beta 2
385kB
danltiger
08-18-13 03:56 PM
6.12 Beta 1
386kB
danltiger
08-15-13 09:41 PM
6.10 Beta6
412kB
danltiger
05-20-13 04:27 AM
6.10 Beta5
413kB
danltiger
05-15-13 03:30 AM
6.10 Beta4
412kB
danltiger
05-13-13 10:33 PM
6.10 Beta3
404kB
danltiger
05-12-13 04:10 AM
6.10 Beta2
478kB
danltiger
05-11-13 04:24 AM
6.9.10 Pre-Rele
424kB
danltiger
04-13-13 05:25 AM
6.7.Beta9 (r520
330kB
danltiger
08-26-12 05:11 AM
6.7.Beta5 (r500
340kB
danltiger
07-16-12 04:36 AM
6.7.Beta4 (r498
330kB
danltiger
07-15-12 05:40 AM
6.7.Beta3 (r493
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danltiger
07-14-12 04:13 AM
6.7.Beta2 (r485
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danltiger
07-05-12 11:09 PM
6.7.Beta1 (r476
329kB
danltiger
07-04-12 05:53 AM
6.6.0.Release (
335kB
danltiger
05-31-12 04:05 AM
6.6.Beta4 (r451
337kB
danltiger
05-07-12 04:07 AM
6.6.Beta3 (r447
333kB
danltiger
03-30-12 04:55 AM
6.6.Beta1 (r440
325kB
danltiger
02-29-12 06:03 AM
6.5.3 (r406)
684kB
danltiger
01-22-12 07:28 AM
6.5.2 (r403)
693kB
danltiger
01-20-12 06:21 AM
6.5.0 Beta (r39
1MB
danltiger
12-30-11 05:47 AM
6.5.0 Beta (r38
703kB
danltiger
12-10-11 11:26 PM
6.4.9 (r379)
703kB
danltiger
12-01-11 04:01 AM
6.4.9 (r373)
656kB
danltiger
11-26-11 09:40 AM
6.4.8 (r363)
636kB
danltiger
11-06-11 12:08 AM
6.4.7 (r358)
638kB
danltiger
11-01-11 09:08 PM
6.4.6 (r355)
624kB
danltiger
10-28-11 02:45 AM
6.4.4 (r348)
664kB
danltiger
10-20-11 04:18 AM
6.4.3 (r344)
679kB
danltiger
10-14-11 05:11 AM
6.4.2 (r340)
674kB
danltiger
10-13-11 05:13 AM
6.4.1 (r338)
674kB
danltiger
10-12-11 04:51 AM
6.4 (r318)
637kB
danltiger
10-04-11 03:34 AM
6.3.7 (r304)
669kB
danltiger
08-25-11 10:09 PM
6.3.7 (r304)
669kB
danltiger
08-15-11 05:14 AM
6.3.6 (r301)
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danltiger
08-14-11 05:53 AM
6.3.4 (R293)
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danltiger
07-15-11 04:17 PM
6.3.3 (R292)
664kB
danltiger
07-14-11 03:51 AM
6.3.2 (R291)
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danltiger
07-13-11 04:57 AM
6.3.0 (R284) Fo
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danltiger
06-17-11 04:26 AM
6.3.0 (R278) Fo
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danltiger
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6.2 (R259)
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04-11-11 10:25 PM
6.1.13 (R253)
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danltiger
04-11-11 01:03 PM
6.1.9 (R230)
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danltiger
03-15-11 11:10 PM
6.1.8 (R229)
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danltiger
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6.1.7 (R212)
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danltiger
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6.1.5 (R206)
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6.1.5 (R201)
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danltiger
03-06-11 04:09 AM
6.1 (R176)
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6.1 (R174)
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6.1 (R172)
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danltiger
02-27-11 05:50 AM
6.1 (R165)
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danltiger
02-26-11 07:15 AM
6.1 (R157)
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danltiger
02-25-11 06:05 AM
6.1 (R152)
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danltiger
02-23-11 09:57 PM
6.1 (R144)
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danltiger
02-21-11 02:33 AM
6.1 (R137)
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danltiger
02-20-11 04:25 AM
6.1 (R127)
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danltiger
02-14-11 10:10 PM
6.1 (R117)
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danltiger
02-12-11 04:14 PM
6.1 (R109)
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danltiger
02-06-11 02:04 AM
6.1 (R108)
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danltiger
02-03-11 09:39 AM
6.0.4 (R95)
735kB
danltiger
01-06-11 04:52 AM
6.0.3 (R84)
154kB
danltiger
01-04-11 12:42 PM
6.0.3 (R83)
363kB
danltiger
12-31-10 02:43 PM
6.0.2 (R82)
396kB
danltiger
12-27-10 09:28 PM
6.0.1 (R81)
378kB
danltiger
12-25-10 07:32 AM
6.0 (R80)
381kB
danltiger
12-24-10 06:37 AM
6.0 Beta (r79)
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danltiger
12-20-10 05:53 AM
6.0 Beta (r76)
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danltiger
12-18-10 09:26 AM
6.0 Beta (r74)
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danltiger
12-14-10 08:55 PM
5.15 Beta (r68)
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danltiger
12-05-10 10:19 PM
5.15 Beta (r67)
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danltiger
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5.15 Beta (r66)
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danltiger
11-30-10 10:05 PM
5.15 Beta (r65)
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11-30-10 12:18 AM
5.15 Beta (r60)
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danltiger
11-20-10 10:59 AM
5.14 Beta (r53)
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11-08-10 08:36 PM
5.14 Beta (r52)
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danltiger
11-08-10 03:24 PM
5.14 Beta (r49)
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11-06-10 12:57 PM
5.14 Beta (r48)
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11-03-10 05:16 AM
5.14 Beta (r47)
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10-29-10 05:10 AM
5.14 Beta (r46)
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danltiger
10-26-10 08:00 PM
5.14 Beta (r45)
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danltiger
10-24-10 12:04 PM
5.14 Beta (r44)
505kB
danltiger
10-22-10 10:17 PM
5.14 Beta (r43)
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danltiger
10-12-10 04:54 AM
5.14 Beta (r43)
420kB
danltiger
10-10-10 11:17 PM
5.14 Beta (r40)
410kB
danltiger
10-04-10 11:07 PM
5.13.2 (r37)
499kB
danltiger
09-11-10 06:29 AM
5.13.1 r36
480kB
danltiger
09-05-10 02:31 PM
5.13 Beta r35
498kB
danltiger
09-04-10 11:52 PM
5.13 Beta r31
498kB
danltiger
08-30-10 04:17 AM
5.13 Beta r30
488kB
danltiger
08-23-10 05:38 AM
5.13 Beta r28
470kB
danltiger
08-22-10 05:20 AM
5.13 Beta r26
329kB
danltiger
08-20-10 04:32 AM
5.13 Beta r25
322kB
danltiger
08-19-10 04:49 AM
5.13 Beta r24
330kB
danltiger
08-17-10 05:59 PM
5.13 Beta r20
329kB
danltiger
08-13-10 04:46 AM
5.13 Beta r18
329kB
danltiger
08-10-10 05:25 PM
5.13 Beta r15
325kB
danltiger
08-04-10 10:29 PM


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Unread 08-31-13, 10:06 AM  
suicidalkatt
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I've been seriously redoing a lot of my TPTP coding and I've been meaning to ask you about your methods for setting the aura widget filter:

Code:
TidyPlatesWidgets.SetAuraFilter
Now while this isn't a terrible way of allowing themes to set the filter, this can end up having adverse effects if the function isn't recalled when a theme is changed and the previous theme's filter is still enabled.

Just something I came across. I know you still have frame.Filter available but I couldn't seem to get that method working and I saw your comment about it being depreciated.
Last edited by suicidalkatt : 08-31-13 at 10:07 AM.
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Unread 08-27-13, 05:57 PM  
Vigs999
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Thank you, Thank you, Thank you! The Compatibility Mode option Helped a lot! Nothing like being in the middle of a raid and soo many names bouncing and moving all over. Most appreciated

The Arggo/threat glow is sorta missing now. but thats not that big of a deal though.
Last edited by Vigs999 : 08-28-13 at 07:05 PM.
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Unread 08-24-13, 06:15 PM  
danltiger
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Originally Posted by MysticalOS
InterfaceOptionsFrame_OpenToCategory workaround is already built into blizzbugssuck. I'm not sure it's good to have two mods both fixing it. http://www.wowace.com/addons/blizzbugssuck/

I haven't tested if it causes issues yet though, I'll report back if it does. Probalby still a good idea to check if blizzbugssuck exists and if so don't execute that code bit.
Blizzbugssuck hooks the existing InterfaceOptionsFrame_OpenToCategory. Tidy Plates' implementation is self-contained, so there should be no faulty interaction.
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Unread 08-24-13, 10:52 AM  
MysticalOS
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InterfaceOptionsFrame_OpenToCategory workaround is already built into blizzbugssuck. I'm not sure it's good to have two mods both fixing it. http://www.wowace.com/addons/blizzbugssuck/

I haven't tested if it causes issues yet though, I'll report back if it does. Probalby still a good idea to check if blizzbugssuck exists and if so don't execute that code bit.
Last edited by MysticalOS : 08-24-13 at 10:55 AM.
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Unread 08-23-13, 12:51 PM  
suicidalkatt
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I honestly think you should just split up your themes. Don't need to put them all in one place.

I'm going to be putting together a simple base theme for people to get a hold of and get some more Tidy Plates themes out there.
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Unread 08-23-13, 10:57 AM  
goldman1337
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Quatre= all i use, you can take all other out imho =P

keep up the great work!
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Unread 08-23-13, 04:38 AM  
danltiger
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Originally Posted by Vigs999
I can try to get a video. It will be a first for me to do.
I added a Compatibility Mode option, which might help. (Which happened to be ridiculously easy to implement) Lemme know if it works for you.
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Unread 08-19-13, 11:20 PM  
Clamsoda
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Note: The Beta package omits Grey and Graphite. They'll be back for the Stable release... Maybe? I think that Grey looks sooo 2008, and Graphite is perhaps a little too subtle. Give feedback! Would spinning those two themes off into their own download be Ok? Tidy Plates would get a lot more tidy if the package was pruned..
Considering I use my own theme, I wouldn't mind that. I think what Tidy Plates defaults to when no theme is detected is more than adequate; users should download Tidy Plates and find a theme they'd like to use.

You could spin Grey and Graphite into their own separate themes for acquisition, alongside all other available themes that have been uploaded.

Furthermore, I haven't seen any of the reports of name plates "moving". I stuck with 6.10 when 6.11 was out, and am using 6.12 beta 2, and I've yet to see a single issue with either. I think I can see the nameplates lagging a LITTLE bit if I really stand there and look hard, but I've never been distracted by it. Heck, I didn't even notice it until I started looking for it.
Last edited by Clamsoda : 08-19-13 at 11:22 PM.
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Unread 08-19-13, 07:11 PM  
Vigs999
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I can try to get a video. It will be a first for me to do.
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Unread 08-19-13, 06:41 PM  
danltiger
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Originally Posted by Vigs999
can i suggest to put an option to anchor and non anchor them. for me having them anchored never impacted fps the movement of them does actually and to click on them in the middle of a fight and having them move makes it hard focus on.
1) Try a clean install of Tidy Plates; It might fix up your issues.

2) I REALLY don't like the idea of having two disparate techniques within the core. I will try an experiment to see if it can be done relatively easily, but I prefer simplicity.

Personally, I don't see any odd movement on my end. Can you do a video capture and post it on Youtube? It might reveal something.
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Unread 08-19-13, 05:50 PM  
Vigs999
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can i suggest to put an option to anchor and non anchor them. for me having them anchored never impacted fps the movement of them does actually and to click on them in the middle of a fight and having them move makes it hard focus on.
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Unread 08-19-13, 05:19 PM  
MysticalOS
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Originally Posted by Vigs999
The default Blizzard frames dont move or shift... even when lagging out.. I have checked :|
well of course they don't. Blizz plates are tied to mob. the point is anchoring to them is a HUGE fps drop, like i can't emphesize enough how huge of an fps drop it is. Trust me, you don't want to be anchoring to them on fights like tortos or garrosh or general nazgrim. nazgrim has like 20 mobs on pull and i see people lag out using crappy nameplate addons. The new method is very slightly oddity in movement at a huge performance gain. Far more worth it.
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Unread 08-19-13, 02:43 PM  
Vigs999
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The default Blizzard frames dont move or shift... even when lagging out.. I have checked :|
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Unread 08-17-13, 11:29 PM  
MysticalOS
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Originally Posted by danltiger
Originally Posted by Vigs999
Not sure if anyone that is using this is seeing this... but when you move sliightly the nameplates also shift too.
There may be something going on with the new positioning system. In the past, the Tidy Plates components were parented to the Blizzard nameplate, and were automatically moved by virtue of being anchored to that frame. Performance issues have changed the game:

http://www.wowinterface.com/forums/s...ad.php?t=46740

Tidy Plates now manually positions its frames, which are pulled from the Blizzard nameplate. I know that there's a slight lag to the movement, but I feel that the performance improvement is worth it.
indeed, in fact I didn't even notice it.
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Unread 08-17-13, 08:21 PM  
danltiger
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Originally Posted by Vigs999
Not sure if anyone that is using this is seeing this... but when you move sliightly the nameplates also shift too.
There may be something going on with the new positioning system. In the past, the Tidy Plates components were parented to the Blizzard nameplate, and were automatically moved by virtue of being anchored to that frame. Performance issues have changed the game:

http://www.wowinterface.com/forums/s...ad.php?t=46740

Tidy Plates now manually positions its frames, which are pulled from the Blizzard nameplate. I know that there's a slight lag to the movement, but I feel that the performance improvement is worth it.
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