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Updated:09-29-14 10:11 PM
Created:01-06-10 11:32 AM
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Categories:Beta-version AddOns, Buff, Debuff, Spell, DPS, Healers, Tank, Combat Mods
5.4
Tidy Plates Beta  Updated Today!  Popular! (More than 5000 hits)
Version: 6.14.Beta1
by: danltiger [More]
Beta of Tidy Plates 6.12

As promised, the 6.10 Core would return, with further improvements, including "brute force positioning".

( I must thank Kesava for the insight, many moons ago. And, the thread: http://www.wowinterface.com/forums/showthread.php?t=46740 )





I'm not going to bug you by popping up an ad whenever you hit "Download". If you enjoy this addon and want to send a monetary "Thank You", please visit our Pledgie page by clicking on the button, above.
6.14.Beta1
---------------------------
WoD Changes:
* Fixed Target selection issue; UnitExists() now returns true/false, rather than 1/0
* Fixed Mouseover issue; 6.0 no longer uses the Highlight region to indicate mouseover; Using Name text color change.
* Fixed Elite/Dragon Texture being reshown; Using :SetAlpha(0) rather than nilling the texture.
* Note: The GUID changes made by Blizzard for 6.0 should NOT affect Tidy Plates, since it only uses the GUID as ID, not for deconstruction/forensics.

Framework:
* Hub: Quick Frame Templates now return the created frame twice (ie. assign two references with a single call)

Hub: Health Bar View:
* Removed several of the Status Text choices; These will reappear in a more advanced "Custom Text" category (Working on it...)
* NOTE: The CUSTOM/ADVANCED Status Text function hasn't been written, yet; Thus, it doesn't do anything at the moment...

Hub: Opacity:
* Hub: Opacity: Enemy & Friendly units now have their own independent Spotlight Modes
* Hub: Opacity: Spotlight Modes; Removal of some redundant and underused modes.
* Hub: Opacity: New Checkbox, "Spotlight Raid Marked"
* Hub: Opacity: Modified Checkbox, "Bring Mouseovers to Target Opacity" to "Spotlight Mouseover"
* Hub: Opacity: Modified Checkbox, "Bring Casting Units to Target Opacity" to "Spotlight Casting Units"

Hub:
* Hub: Reaction Color: New Color, "Tapped Units"

Aura Widget:
* Widgets: Aura: Combat Log Event Handler now skips units which are group members, relying on the general Unit event handler for their updates.
* Hub: Buffs & Debuffs: Replaced "Aura Widget Mode" Dropdown with Checkboxes: "Include My Buffs", and "Include My Debuffs".
* Hub: Buffs & Debuffs: The widget will now use a Smart Mode, where it first evaluates the checkboxes, then evaluates the Aura List.
* Hub: Buffs & Debuffs: Added the "Not" prefix to the aura list; This new mode allows you to blacklist auras from "Show My Debuffs" etc.

6.13.Beta3
---------------------------
* Themes: More fixes for text issues.
* Widgets: Fixed the Class Icon widget. Finally. Added class-colored borders to each icon.
* Hub: Added a new checkbox to "Scale"; "Auto-Scale Mini Mobs", which will downscale those tiny guys, ironically making it easier to target.
* Hub: Added a new checkbox to "Unit Filter", "Override Target Scale", which will maintain the filtered scale of Targeted Mobs.
* Core: Added: unit.isMini = boolean. This will eventually replace "unit.platetype" and "unit.isTrivial". Not anytime soon, though.
* Quatre & Neon: Increased the text size by 1pt to reduce specific scaling concerns.


6.13.Beta2
---------------------------
* Removed the "Unit Spotlight" system, for the moment. Don't worry- It will come back to the beta release! I just need to get a solid release done to fix some issues. Thanks for your patience :-)
* Replaced "Accidental Presidency" with "Roboto Condensed" for Quatre.
* Hub: "Use Blizzard font" should work properly again.

6.13.Beta1
---------------------------
- Hub: Major Reorganization and Additions, including (but not limited to):
Reorganization of Health Bar & Headline Categories
Reorganization of Buff & Debuff Category
Seperate Friendly & Enemy color modes (* New *)
Reorganization & Pruning of Bar Color Modes
Removal of Warning Glow mode chooser; "By Threat" (Glow) checkbox is now under the "Threat" category.
Unit Spotlight; New category, allows you to highlight specific mobs by adding the Unit Name to the list. (* New *)
Spell Casting Option: Enable Friendly Castbars. (* New *)
New Font: Replaced "Accidental Presidency" with "Roboto Condensed" in Neon; Looks similar, but contains more complete character sets for other languages.
(In the future, I will be replacing the fonts for the rest of the themes.)

6.12.6
---------------------------
- Widgets: Combo Point: Anticipation "fix"
- Hub: Cached class colors in instances

6.12.5
---------------------------
- Widgets: Unit Cache: Stores non-local units with a " (*)" suffix.
- Hub: Class colors on cached units shoud work properly

6.12.4
---------------------------
- Core: New unit data: unit.rawName, strips the (*) from nameplate names.
- Core: The carrier frame is now globally labeled with a unique frame name.
- Hub: Healer Tracking: Now uses unit.rawName rather than unit.name
- Widgets: Aura Tracker: Now uses unit.rawName to associate on-screen PvP names
- Widgets: Unit Cache: Will now properly filter non-realm units (ex. coalesced or battlegroup)

6.12.2/3
---------------------------
- Revert fix for viewport mod interaction. Needs a bit more external testing, apparently.

6.12.1
---------------------------
- TOC Bump
- Core: OnShowCastbar will now check for unit health before proceeding, hopefully avoiding errors when the Castbar's OnShow handler is called early.
- * Fix for Viewport Mods (specifically, Sunn), particularly, when the actual vertical viewport is decreased.

6.12.0
---------------------------
- Core: Compatibility Mode: Restored alpha-override behavior
- Hub: Warning Glow: Fixed InCombatLockdown() reference

6.12.Beta4
---------------------------
- I may have fixed some bugs. Or maybe that was a dream. Hard to recall whilst under Benadryl's spell.
- Ok, I definitely changed some things, and I'm not getting errors in game. That's a good sign.
- Made some changes to (hopefully) fix 1) debuff tracking oddities, and 2) lua error using health text.

6.12.Beta3
---------------------------
- Added a workaround/fix to the broken Blizzard function, InterfaceOptionsFrame_OpenToCategory. Slash command shortcuts for /hub and /tidyplates will now work properly.
- Added a Compatibility Mode checkbox to the interface panel. This will fall back to older anchoring methods.
- Core: The OnShow handler will skip all data gather on that first cycle; The Alpha data is (still) unreliable, causing GUID association issues.

6.12.Beta2
---------------------------
- Updated 6.12 with the changes made to the castbar during 6.11. (Since 6.12 inherits the 6.10 core, it didn't see the progression)
- Aura Widget: Fixed issue where aura is briefly shown, then hidden. Should be fixed.
- Added a copy of the reference to healthbar and castbar. for Threat Plates Compatibility.

6.12.Beta1
---------------------------
- Reintegration of 6.10 Core, which includes reorganization and rebuilding of the main engine.


6.10 Beta 5
---------------------------
- Combo Points: "Anticipation" fix for non-english regions? someone needs to test this, cuz I'm in an english region.
- Core: Back to hooking the base plate.
- Healertrack: Strsplit fix (thought I fixed that several months ago.. hmmm...)

Beta 4
- no clue. 3/4 asleep while working on this.

Beta 3
- probably a bug fix.

6.10 Beta 2
---------------------------
- Update to 5.3 TOC
- Core: Parenting Tidy Plates Frame to UIParent & Reanchor back to base nameplate. Performance boost.
- Core: Started Refactoring Core (This will happen over the course of WoW 5.3)
- Core: Removed the 'Spell Cast Watcher' component; 5.3 natively adds this function.
Optional Files (1)
File Name
Version
Size
Author
Date
Type
7.010-Alpha
1MB
06-03-14 09:49 PM
Addon


Archived Files (102)
File Name
Version
Size
Author
Date
6.13.Beta3
642kB
danltiger
01-12-14 06:18 AM
6.13.Beta1
649kB
danltiger
10-21-13 09:45 PM
6.12.0
412kB
danltiger
09-06-13 08:54 PM
6.12 Beta 4
412kB
danltiger
08-31-13 05:21 AM
6.12 Beta 3
386kB
danltiger
08-23-13 04:36 AM
6.12 Beta 2
385kB
danltiger
08-18-13 03:56 PM
6.12 Beta 1
386kB
danltiger
08-15-13 09:41 PM
6.10 Beta6
412kB
danltiger
05-20-13 04:27 AM
6.10 Beta5
413kB
danltiger
05-15-13 03:30 AM
6.10 Beta4
412kB
danltiger
05-13-13 10:33 PM
6.10 Beta3
404kB
danltiger
05-12-13 04:10 AM
6.10 Beta2
478kB
danltiger
05-11-13 04:24 AM
6.9.10 Pre-Rele
424kB
danltiger
04-13-13 05:25 AM
6.7.Beta9 (r520
330kB
danltiger
08-26-12 05:11 AM
6.7.Beta5 (r500
340kB
danltiger
07-16-12 04:36 AM
6.7.Beta4 (r498
330kB
danltiger
07-15-12 05:40 AM
6.7.Beta3 (r493
332kB
danltiger
07-14-12 04:13 AM
6.7.Beta2 (r485
331kB
danltiger
07-05-12 11:09 PM
6.7.Beta1 (r476
329kB
danltiger
07-04-12 05:53 AM
6.6.0.Release (
335kB
danltiger
05-31-12 04:05 AM
6.6.Beta4 (r451
337kB
danltiger
05-07-12 04:07 AM
6.6.Beta3 (r447
333kB
danltiger
03-30-12 04:55 AM
6.6.Beta1 (r440
325kB
danltiger
02-29-12 06:03 AM
6.5.3 (r406)
684kB
danltiger
01-22-12 07:28 AM
6.5.2 (r403)
693kB
danltiger
01-20-12 06:21 AM
6.5.0 Beta (r39
1MB
danltiger
12-30-11 05:47 AM
6.5.0 Beta (r38
703kB
danltiger
12-10-11 11:26 PM
6.4.9 (r379)
703kB
danltiger
12-01-11 04:01 AM
6.4.9 (r373)
656kB
danltiger
11-26-11 09:40 AM
6.4.8 (r363)
636kB
danltiger
11-06-11 12:08 AM
6.4.7 (r358)
638kB
danltiger
11-01-11 09:08 PM
6.4.6 (r355)
624kB
danltiger
10-28-11 02:45 AM
6.4.4 (r348)
664kB
danltiger
10-20-11 04:18 AM
6.4.3 (r344)
679kB
danltiger
10-14-11 05:11 AM
6.4.2 (r340)
674kB
danltiger
10-13-11 05:13 AM
6.4.1 (r338)
674kB
danltiger
10-12-11 04:51 AM
6.4 (r318)
637kB
danltiger
10-04-11 03:34 AM
6.3.7 (r304)
669kB
danltiger
08-25-11 10:09 PM
6.3.7 (r304)
669kB
danltiger
08-15-11 05:14 AM
6.3.6 (r301)
669kB
danltiger
08-14-11 05:53 AM
6.3.4 (R293)
663kB
danltiger
07-15-11 04:17 PM
6.3.3 (R292)
664kB
danltiger
07-14-11 03:51 AM
6.3.2 (R291)
664kB
danltiger
07-13-11 04:57 AM
6.3.0 (R284) Fo
664kB
danltiger
06-17-11 04:26 AM
6.3.0 (R278) Fo
271kB
danltiger
06-15-11 04:19 AM
6.2 (R259)
577kB
danltiger
04-11-11 10:25 PM
6.1.13 (R253)
562kB
danltiger
04-11-11 01:03 PM
6.1.9 (R230)
531kB
danltiger
03-15-11 11:10 PM
6.1.8 (R229)
531kB
danltiger
03-15-11 10:01 PM
6.1.7 (R212)
486kB
danltiger
03-14-11 12:51 AM
6.1.5 (R206)
480kB
danltiger
03-12-11 03:11 AM
6.1.5 (R201)
482kB
danltiger
03-06-11 04:09 AM
6.1 (R176)
462kB
danltiger
02-28-11 05:21 AM
6.1 (R174)
458kB
danltiger
02-27-11 07:31 PM
6.1 (R172)
487kB
danltiger
02-27-11 05:50 AM
6.1 (R165)
467kB
danltiger
02-26-11 07:15 AM
6.1 (R157)
498kB
danltiger
02-25-11 06:05 AM
6.1 (R152)
492kB
danltiger
02-23-11 09:57 PM
6.1 (R144)
487kB
danltiger
02-21-11 02:33 AM
6.1 (R137)
492kB
danltiger
02-20-11 04:25 AM
6.1 (R127)
484kB
danltiger
02-14-11 10:10 PM
6.1 (R117)
439kB
danltiger
02-12-11 04:14 PM
6.1 (R109)
430kB
danltiger
02-06-11 02:04 AM
6.1 (R108)
421kB
danltiger
02-03-11 09:39 AM
6.0.4 (R95)
735kB
danltiger
01-06-11 04:52 AM
6.0.3 (R84)
154kB
danltiger
01-04-11 12:42 PM
6.0.3 (R83)
363kB
danltiger
12-31-10 02:43 PM
6.0.2 (R82)
396kB
danltiger
12-27-10 09:28 PM
6.0.1 (R81)
378kB
danltiger
12-25-10 07:32 AM
6.0 (R80)
381kB
danltiger
12-24-10 06:37 AM
6.0 Beta (r79)
358kB
danltiger
12-20-10 05:53 AM
6.0 Beta (r76)
275kB
danltiger
12-18-10 09:26 AM
6.0 Beta (r74)
269kB
danltiger
12-14-10 08:55 PM
5.15 Beta (r68)
277kB
danltiger
12-05-10 10:19 PM
5.15 Beta (r67)
276kB
danltiger
12-02-10 05:54 AM
5.15 Beta (r66)
276kB
danltiger
11-30-10 10:05 PM
5.15 Beta (r65)
372kB
danltiger
11-30-10 12:18 AM
5.15 Beta (r60)
443kB
danltiger
11-23-10 10:52 PM
5.15 Beta (r58)
444kB
danltiger
11-20-10 10:59 AM
5.14 Beta (r53)
533kB
danltiger
11-08-10 08:36 PM
5.14 Beta (r52)
496kB
danltiger
11-08-10 03:24 PM
5.14 Beta (r49)
477kB
danltiger
11-06-10 12:57 PM
5.14 Beta (r48)
505kB
danltiger
11-03-10 05:16 AM
5.14 Beta (r47)
405kB
danltiger
10-29-10 05:10 AM
5.14 Beta (r46)
405kB
danltiger
10-26-10 08:00 PM
5.14 Beta (r45)
399kB
danltiger
10-24-10 12:04 PM
5.14 Beta (r44)
505kB
danltiger
10-22-10 10:17 PM
5.14 Beta (r43)
420kB
danltiger
10-12-10 04:54 AM
5.14 Beta (r43)
420kB
danltiger
10-10-10 11:17 PM
5.14 Beta (r40)
410kB
danltiger
10-04-10 11:07 PM
5.13.2 (r37)
499kB
danltiger
09-11-10 06:29 AM
5.13.1 r36
480kB
danltiger
09-05-10 02:31 PM
5.13 Beta r35
498kB
danltiger
09-04-10 11:52 PM
5.13 Beta r31
498kB
danltiger
08-30-10 04:17 AM
5.13 Beta r30
488kB
danltiger
08-23-10 05:38 AM
5.13 Beta r28
470kB
danltiger
08-22-10 05:20 AM
5.13 Beta r26
329kB
danltiger
08-20-10 04:32 AM
5.13 Beta r25
322kB
danltiger
08-19-10 04:49 AM
5.13 Beta r24
330kB
danltiger
08-17-10 05:59 PM
5.13 Beta r20
329kB
danltiger
08-13-10 04:46 AM
5.13 Beta r18
329kB
danltiger
08-10-10 05:25 PM
5.13 Beta r15
325kB
danltiger
08-04-10 10:29 PM


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Unread 08-15-11, 08:13 PM  
danltiger
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Ah, ok, I see what you mean. That button is supposed to be in the Interface Options, but it seems to have gotten itself lost.

Originally posted by Kazragore
In the normal UI after launching game. You see upper left corner normally your toon with picture and health at manabars. Now since r301 behind these frame you see an option to switch minimap symbol like the on in the options menu. Screenshot here:

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Unread 08-15-11, 04:12 PM  
Kazragore
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In the normal UI after launching game. You see upper left corner normally your toon with picture and health at manabars. Now since r301 behind these frame you see an option to switch minimap symbol like the on in the options menu. Screenshot here:

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Unread 08-15-11, 03:21 PM  
danltiger
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I'm not quite sure what change you're getting at; The icon is initially anchored to the minimap.

If it's causing you problems, I suggest turning the Minimap icon back off. (it's off by default).

If you are using an LDB addon (such as Titan Panel), it may install the icon automatically. Follow the instructions for your particular LDB host in order to turn off the icon.

Originally posted by Kazragore
Since r301 we have the option with the minimap show in the upper left corner from the normal UI, that irritates, pls fix. We need this in the options menu, not in the UI behind the player icon and bars.
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Unread 08-15-11, 11:21 AM  
Kazragore
A Deviate Faerie Dragon

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Since r301 we have the option with the minimap show in the upper left corner from the normal UI, that irritates, pls fix. We need this in the options menu, not in the UI behind the player icon and bars.
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Unread 08-14-11, 11:14 AM  
Blackthorn0069
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bug

Date: 2011-08-14 10:09:22
ID: 1
Error occured in: Global
Count: 1
Message: ...ace\AddOns\Omen\Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua line 247:
attempt to index local 'db' (a number value)
Debug:
[C]: ?
...ace\AddOns\Omen\Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua:247: Register()
...erface\AddOns\TidyPlates\TidyPlatesMinimapButton.lua:203:
...erface\AddOns\TidyPlates\TidyPlatesMinimapButton.lua:170
...erface\AddOns\TidyPlates\TidyPlatesMinimapButton.lua:225: CreateMinimapButton()
TidyPlates\TidyPlatesPanel.lua:493: ?()
TidyPlates\TidyPlatesPanel.lua:502:
TidyPlates\TidyPlatesPanel.lua:502
AddOns:
Swatter, v5.13.5198 (BoldBandicoot)
Corpse, v4.2.0.2
MiniBlobs, v4.2.0.2
AckisRecipeList, v2.2.7
AckisRecipeListQuickScan, v4.2.0.-1.0.6
ACP, v3.3.16
AddonManager, v9
AdiBags, vv1.4
AdiBagsOutfitter, vv1.1
AMFGLazyWTF, v
angryLFG, v0.2.1
AraBrokerGuildFriends, vr42
AraBrokerReputations, vr11
ArbitraryCommands, vbeta-2
ArcheoTriangle, v1.1.2
ArkInventory, v3.02
ArkInventoryRules, v
A
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Unread 08-14-11, 09:56 AM  
Rilgamon
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Bug

1x ...\BugSack\Libs\LibDBIcon-1.0\LibDBIcon-1.0-24.lua:247: attempt to index local "db" (a number value)
...\BugSack\Libs\LibDBIcon-1.0\LibDBIcon-1.0-24.lua:247: in function "Register"
TidyPlates-6.3.6 (R301)\TidyPlatesMinimapButton.lua:203: in function <TidyPlates\TidyPlatesMinimapButton.lua:170>
TidyPlates-6.3.6 (R301)\TidyPlatesMinimapButton.lua:225: in function "CreateMinimapButton"
TidyPlates-6.3.6 (R301)\TidyPlatesPanel.lua:493: in function "?"
TidyPlates-6.3.6 (R301)\TidyPlatesPanel.lua:502: in function <TidyPlates\TidyPlatesPanel.lua:502>

Locals:
addonName = "TidyPlates"
ButtonFrameObject = <table> {}
LibIcon = <table> {
notCreated = <table> {}
GetMinimapButton = <func> @BugSack\Libs\..\LibDBIcon-1.0.lua:279
Register = <func> @BugSack\Libs\..\LibDBIcon-1.0.lua:244
IsRegistered = <func> @BugSack\Libs\..\LibDBIcon-1.0.lua:264
Refresh = <func> @BugSack\Libs\..\LibDBIcon-1.0.lua:267
Show = <func> @BugSack\Libs\..\LibDBIcon-1.0.lua:258
EnableLibrary = <func> @BugSack\Libs\..\LibDBIcon-1.0.lua:283
loggedIn = true
objects = <table> {}
Hide = <func> @BugSack\Libs\..\LibDBIcon-1.0.lua:254
callbackRegistered = true
DisableLibrary = <func> @BugSack\Libs\..\LibDBIcon-1.0.lua:299
IconCallback = <func> @BugSack\Libs\..\LibDBIcon-1.0.lua:48
}
LibDataBroker = <table> {
attributestorage = <table> {}
pairs = <func> @BrokerPack\Libs\..\LibDataBroker-1.1.lua:70
NewDataObject = <func> @BrokerPack\Libs\..\LibDataBroker-1.1.lua:36
callbacks = <table> {}
ipairs = <func> @BrokerPack\Libs\..\LibDataBroker-1.1.lua:81
RegisterCallback = <func> @Ace3\..\CallbackHandler-1.0.lua:118
GetNameByDataObject = <func> @BrokerPack\Libs\..\LibDataBroker-1.1.lua:63
GetDataObjectByName = <func> @BrokerPack\Libs\..\LibDataBroker-1.1.lua:59
UnregisterCallback = <func> @Ace3\..\CallbackHandler-1.0.lua:181
domt = <table> {}
proxystorage = <table> {}
DataObjectIterator = <func> @BrokerPack\Libs\..\LibDataBroker-1.1.lua:55
namestorage = <table> {}
UnregisterAllCallbacks = <func> @Ace3\..\CallbackHandler-1.0.lua:202
}
ButtonTexture = "Addons\TidyPlates\media\TidyPlatesIcon"
DropdownFrame = TidyPlatesDropdownFrame {
0 = <userdata>
}
InitializeDropdownMenu = <func> @TidyPlates\TidyPlatesMinimapButton.lua:31
ConfigureCurrentTheme = <func> @TidyPlates\TidyPlatesMinimapButton.lua:26
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Unread 08-02-11, 12:38 AM  
danltiger
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Ah, ok... I'm not too familiar with Threat Plates. You might want to post your question over on the Threat Plates comments.

Originally posted by leech2
im using threat plates and i can not find such an option there
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Unread 08-01-11, 11:18 PM  
leech2
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im using threat plates and i can not find such an option there

Originally posted by danltiger
if you're using one of the Hub themes (Quatre, Grey or Neon) select Text Only for the Style options for Friendly units.
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Unread 08-01-11, 06:47 PM  
MysticalOS
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Originally posted by danltiger
Perhaps I'll go back to the two-dimensional tables. And add some sort of periodic cleanup. Right now, the widget cleans up the table when combat ends. Still have to depend on garbage collector, thoug.
go with wahtever is most cpu efficent. i was just noticing the memory difference, but cpu efficency > memory efficency.
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Unread 08-01-11, 10:41 AM  
danltiger
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if you're using one of the Hub themes (Quatre, Grey or Neon) select Text Only for the Style options for Friendly units.

Originally posted by leech2
quick question.
is there a way to disable the health bar for "normal"

i only want to have the high readable names from your addon for my raid members shown but not the health bar.
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Unread 08-01-11, 10:34 AM  
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Perhaps I'll go back to the two-dimensional tables. And add some sort of periodic cleanup. Right now, the widget cleans up the table when combat ends. Still have to depend on garbage collector, thoug.

Originally posted by MysticalOS
ah makes sense. Yeah rhyotlith the memory goes up up and away, just do to the nature of the fifght, adds after adds after adds after adds, 5 fragements, like 10 obsidian or wahtever maybe only 5 i dunno, but assuming 5, i say 10 uniuq eGUID adds every 30 seconds spawning. adding to table. filling it up
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Unread 08-01-11, 07:19 AM  
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quick question.
is there a way to disable the health bar for "normal"

i only want to have the high readable names from your addon for my raid members shown but not the health bar.
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Unread 07-31-11, 11:58 PM  
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Originally posted by danltiger
TidyPlatesCore.lua was last modified in r290, so it might be the debuff widget. The last several updates have pretty much been aimed at improving it. It's possible that the cache is eating up gobs of memory...

Previously, I used several two-dimension tables to store data about the expiration time, spell id, texture, etc, on a particular GUID. I recently updated this to use a single three-dimensional array. It's possible that the overhead of having those extra tables (which get wiped when they've expired, which could be why the garbage collector trick works) is causing the extra memory use.
ah makes sense. Yeah rhyotlith the memory goes up up and away, just do to the nature of the fifght, adds after adds after adds after adds, 5 fragements, like 10 obsidian or wahtever maybe only 5 i dunno, but assuming 5, i say 10 uniuq eGUID adds every 30 seconds spawning. adding to table. filling it up
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Unread 07-28-11, 03:45 PM  
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TidyPlatesCore.lua was last modified in r290, so it might be the debuff widget. The last several updates have pretty much been aimed at improving it. It's possible that the cache is eating up gobs of memory...

Previously, I used several two-dimension tables to store data about the expiration time, spell id, texture, etc, on a particular GUID. I recently updated this to use a single three-dimensional array. It's possible that the overhead of having those extra tables (which get wiped when they've expired, which could be why the garbage collector trick works) is causing the extra memory use.

Originally posted by MysticalOS
was something changed in latest version with caching nameplates? It's gobbling up memory like crazy in firelands or any other area with a ton of name plates, especially lord rhyolith heroic. it's like it caches every name plate it creates but doesn't clear them, so on a fight like rhyotlith that gets adds after adds after adds after adds, it's using 20-30M of memory for a single fight. if a force a garbage collect it dumps all of it. but i wonder what on earth it's doing, is it not clearing it's own cache when mobs die or leave FoV? i don't remember earlier versions doing this really. i don't think it's really affecting cpu usage at all but i like to keep my lua memory space very low, i raid with 8M used tops.
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Unread 07-28-11, 12:11 PM  
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Re: Re: Re: tracking spells by Spell ID

Originally posted by gutogrando
So, good job on that, the addon is correctly tracking effect by ID.
Unfortunatelly my problem persists, both IDs 56807 (glyph, which does the bleed effect I want to track) and 79147 (talent which increase dmg on bleeding targets) shows both the effect I mentioned previously...

I just cant find the exact Spell ID for this effect...

But, about the addon, it works!
it's 16511 (the id you want)
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