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Warlords of Draenor (6.0.3)
Updated:07-22-16 02:27 PM
Created:01-06-10 11:32 AM
Downloads:185,354
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Categories:Beta-version AddOns, Buff, Debuff, Spell, DPS, Healers, Tank, Combat Mods

Tidy Plates Beta  Popular! (More than 5000 hits)

Version: 6.18.Beta3
by: danltiger [More]

This is a major update to Tidy Plates, and many things have changed.

Having Trouble?

* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme
2. Use '/hub' to check your settings...
...Some settings have been pruned!

Here are some of the bigger changes:

* Hub Revamp / Phase 1
1. Removed theme copies; ie. "Damage" and "Tank"
2. Theme copies have become 'Profiles'
3. Access profiles via: '/tp'
4. You can still use '/hub' to jump to the
appropriate panel
5. Again, some settings have been pruned!

* NEON is the only theme that has been updated in Beta1
* QUATRE will be available in Beta2
* GREY will be available in Beta3

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions", possibly

I sincerely apologize for any inconvenience these changes may cause.
Think of this: Changes mean that this addon is being actively developed
and maintained, rather than withering.





I'm not going to bug you by popping up an ad whenever you hit "Download". If you enjoy this addon and want to send a monetary "Thank You", please visit our Pledgie page by clicking on the button, above.

---------------------------
6.18.Beta1
---------------------------
Nameplate-pocalypse!!!!!!!

99% of the previous nameplate system has been replaced by Blizzard for Legion.

Rebuilding has been slow, since I'm (apparently) a grown-up, now. ;-)

BUT, progress is indeed being made!

The internal widgets are disabled, which means the Aura timers are not working. I'm rewriting the entire bloody system because we now have a good way to capture that data without all the trickery that was previously required. (Blizzard does love us!)

Again, progress is being made!

Many things are broken, so I expect that many of you might want to check back with Tidy Plates in a week or so.

Happy questing!

---------------------------
6.16.Beta: Quick Notes
---------------------------
This is a MAJOR update to Tidy Plates, and many things have changed.

Here are some of the bigger changes:

* The Hub has been revamped and some rearranging has been done.
* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme (and Profile)
2. Use '/hub' to check your settings...

* Some settings have been pruned; If there was something important that got
removed, let me know...

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions"? (Quite possible!)

I sincerely apologize for any inconvenience these changes may cause...

Think of this: Changes mean that this addon is being actively developed and
maintained, rather than withering, as many addons do...

--------------------------------------
6.16.Beta8
--------------------------------------
* Hub: Threat: Highlight Mobs Tanked by Other Tanks: It was a mess. Rewrote and tested with hunter pet, and it's working well in that condition.
- To do: Reimplement Combat Log melee swing detection, and test in 5-man and Raids

--------------------------------------
6.16.Beta7
--------------------------------------
* I haven't been keeping track of changes. Warlords- yay!

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking

--------------------------------------
6.16.Beta6
--------------------------------------
* Some fixes, some additions..

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking


--------------------------------------
6.16.Beta5
--------------------------------------
* Lots of things that I didn't write down because I'm busy playing Warlords of Freakin' Draenor woot!
* Fixed some bugs
* Added some new bugs, probably
* Lots of changes to the Hub. Feedback is good. Be polite, please!

* Migrated to new Dropdown Menu and Hub Function system; Your settings will be a bit borked until you go to /hub

--------------------------------------
6.16.Beta4:
--------------------------------------
* Themes: Migrated Quatre, Grey, and Graphite to the new system
* Hub/Themes: New function definition process, makes it easier to add themes
* Numerous bug fixes.. Can't remember. Been leveling my druid. Sleep; Need more of.

--------------------------------------
6.16.Beta3:
--------------------------------------
* Hub/Aura Widget: Fixed an issue which would prevent your auras from showing up (Previous configuration conflict)

--------------------------------------
6.16.Beta3:
--------------------------------------
* Widget/Combo Points: Fixed?

--------------------------------------
6.16.Beta2:
--------------------------------------
* Widgets/UnitCache: Fix for mouseover bug
* Class Coloring: Fixed IsInInstance() issue.. maybe?
* Hub: Removed "Default" choice from the Friendly and Enemy Coloring Modes (Yeah, this will make current settings funk-up... but it cleans out that redundant choice)

--------------------------------------
6.16.Beta1: Full-ish List of Changes:
--------------------------------------

Core:
* Core/Panel: !! The Bundled themes no longer create a "Damage" and "Tank" copy !!
* Core/Panel: Introduced a new menu set, called Profiles, which will load the appropriate "Damage", "Tank", or "Healer" Hub profile.
* Core/Panel: When the selected theme is invalid, it'll fall-back to the first available theme.
* Core/Panel: Added a Slash Command alias, "/tp" in addition to "/tidyplates"

Bundled Themes:
* Themes: Neon & Quatre now have CastProtected art. About time!
* Neon: New Elite Icon, which looks more like I'd originally intended. (Replaces the old Star)
* Removed "Blizzard Theme"... Sorry guys... There are core things that I want to get done, and fixing/maintaining
that component is not a priority. It will probably return, but don't hold your breath.

Widgets:
* Widgets/UnitCache: Replaced " (*)" with FOREIGN_SERVER_LABEL, which will fix unit-caching on certain server types.
* Widgets/UnitCache: Now using a Scanning Tooltip, which should prevent conflicts with TipTac and other Tooltip mods
* Widgets/Aura: Combat Log Event Handler now skips units which are group members, relying on the general
Unit event handler for their updates.

Hub/General:
* Hub: Colorized 'Friendly' and 'Enemy' description titles, to improve readability.
* Separated Hub functions.lua into discrete category files
* Tweaked some names/descriptions
* Removed Threat Wheel widget from Hub
* Hub: Added a button to the Advanced category; "Clear Cache", which purges the stored Class/Description/Guild data
* Hub/Advanced: "Health Bar Width" (%) Allows you to tweak the relative width of the theme's Health Bar (Experimental)

Hub/Colors:
* Hub/Reaction: New Color, "Tapped Unit"
* Hub/Color Function: Tapped Color will be applied, taking priority over Threat/Etc. functions

Hub/Scale:
* Hub: Scale: Added, Bring Target units to Spotlight Scale, Bring Mouseovers to Spotlight Scale

Hub/Health Bar View:
* Removed several of the Status Text choices; These will reappear in a more advanced "Custom Text" category (Working on it...)
* NOTE: The CUSTOM/ADVANCED Status Text function hasn't been written, yet; Thus, it doesn't do anything at the moment...

Hub/Opacity:
* Hub: Opacity: Enemy & Friendly units now have their own independent Spotlight Modes
* Hub: Opacity: Spotlight Modes; Removal of some redundant and underused modes.
* Hub: Opacity: New Checkbox, "Spotlight Raid Marked"
* Hub: Opacity: Modified Checkbox, "Bring Mouseovers to Target Opacity" to "Spotlight Mouseover"
* Hub: Opacity: Modified Checkbox, "Bring Casting Units to Target Opacity" to "Spotlight Casting Units"

Hub/Aura Widget:
* Hub: Buffs & Debuffs: Replaced "Aura Widget Mode" Dropdown with Checkboxes: "Include My Buffs", and "Include My Debuffs".
* Hub: Buffs & Debuffs: The widget will now use a Smart Mode, where it first evaluates the checkboxes, then evaluates the Aura List.
* Hub: Buffs & Debuffs: Added the "Not" prefix to the aura list; This new mode allows you to blacklist auras from "Show My Debuffs" etc.

Framework:
* Hub: Quick Frame Templates now return the created frame twice (ie. assign two references with a single call, which helps with the Quick Frame setup)
* Fixed some Odd Mouseover Behavior
* Rearranged and removed some old Hub stuff. Cleaning out functions, removing ancient code, removed items of questionable utility
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Unread 02-25-11, 12:20 PM  
Yukashii
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Ah, it's a feature, not a bug
In that case I won't mention it again, and just adjust it for myself.
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Unread 02-24-11, 07:47 PM  
danltiger
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You are correct... and this concern has been raised before. However, I'm a man of idiosyncratic tastes, and I just like the way numbers look with the percentage as a prefix.

I have a degree in printing and typography. I know better. But I can't help myself.

Originally posted by Yukashii
Very nice, like the new quatre theme, but you have the health percentage display in the wrong order, right now it has the '%' symbol before the numbers, '%100' instead of '100%' (it's line 43 in TidyPlatesHub\Function.lua).
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Last edited by danltiger : 02-24-11 at 07:48 PM.
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Unread 02-24-11, 04:52 PM  
Yukashii
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Very nice, like the new quatre theme, but you have the health percentage display in the wrong order, right now it has the '%' symbol before the numbers, '%100' instead of '100%' (it's line 43 in TidyPlatesHub\Function.lua).
Last edited by Yukashii : 02-24-11 at 04:55 PM.
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Unread 02-24-11, 10:45 AM  
unstoppixel
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Originally posted by Avitus
Go into your character selection screen, and disable 'Tidy Plates Icon' from the addon list. [/b]
Ahh, didn't even think to look there... thanks!
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Unread 02-24-11, 10:28 AM  
Avitus
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Thanks for the info, I'll definitely try to follow the instructions in that link

I tried Scaling to "By NPC", but that's obviously not very optimal as I have to toggle it on/off depending on whether I do PvE/PvP. And I sort of want full size totems for "some" of them like Tide/Grounding/Tremor etc. hence the need for selective filtering.

Keep up the good work, looking forward to 6.2!

Originally posted by unstoppixel
Is there a way to hide the Tidy Plates Icon that I'm missing? If not I'd love if you could add a checkmark to turn it off, or at the very least fade it out and back in when you mouse over it or something.
Go into your character selection screen, and disable 'Tidy Plates Icon' from the addon list.
Last edited by Avitus : 02-24-11 at 10:29 AM.
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Unread 02-24-11, 10:17 AM  
unstoppixel
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Tidy Plates Icon

Is there a way to hide the Tidy Plates Icon that I'm missing? If not I'd love if you could add a checkmark to turn it off, or at the very least fade it out and back in when you mouse over it or something.

Keep up the great work! Best addon for tanking ever!
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Unread 02-24-11, 07:47 AM  
danltiger
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Hi Av,

Glad you like Neon... I know it doesn't match any UI, or even the default style, but I think it's just 'fun'. :-)

Responses:

1. I'm considering adding a filter section to "Scale". That'd be in 6.2. I need to get 6.1 out to the main release, and take a little break to play my character. For the moment, you could set Scaling to "By NPC", which should control the size of pets and totems in PvP.

2. I am reviewing the current size and position of those elements. There are several ways for you to adjust this, even if it doesn't end up to your liking. Here's one:

http://groups.google.com/group/tidy-...a1400c45f85b9f

3. Again, I'm reviewing the styles prior to mainline release.

4. I've spent some time trying different variations of the cast bar. Putting the icon off to the side hasn't looked good, in my opinion. I will try some other variations, but the intent of the Hub is not to alter the style of a theme; It's meant to control functional mechanics.

5. Well, showing specific totems IS within the scope, but (as you mentioned) there's already a general purpose mechanism to do it.

Thanks for the feedback! I do appreciate it, even if I sound grumpy at times. ;-)

Originally posted by Avitus
I'm having a big dilemma with themes I like a lot of features of different themes, but there's always a downside to each theme and no theme that seems to combine all positives.

Overall I really love the simplicity and transparency of the Neon theme, I think out of all of them it's the best looking.

I used to use the Threat Plates theme for the added options, but I think it's generally ugly as sin ("big opaque blocks and borders" invading your screen) and would love to stick with Neon if I could get a few things adjusted:

1. Would it be possible to add "Filtered Unit Scale" (instead of just opacity) option? I find scaling down pet/totem/etc. name plates to be a must have for Arena/PvP (like in Threat Plates), where as I use opacity = 0% to disable plates I don't want to see at all.

2. Quatre: Can the raid icon size be made larger, or add an option to adjust its size in Tidy Plates Hub? When fighting a lot of units the icon tends to be too small to spot sometimes.

3. Neon: I like the size of the raid icon, but is it possible to position it to the top and the class icon to the left (where the raid icon currently is)? I feel this would be more intuitive.

4. Neon: Is it possible to have the castbar icon on the right and be able to make it a bit larger? Where as the nameplate is by far the most elegant, I find the design of the cast bar to be less visible than say Quatre/Threat Plates.

5. Totem filtering: This is probably outside the scope, but a system to only show specific totems. I could probably just manually do this with Opaque filtering I guess.


I know most of this feedback is just opinion/different tastes, so feel free to disregard it (well at least add "Filtered Unit Scale" :P), though further customization which would accommodate different styles is always welcome.

Thanks for the great mod!
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Unread 02-24-11, 04:58 AM  
Avitus
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I'm having a big dilemma with themes I like a lot of features of different themes, but there's always a downside to each theme and no theme that seems to combine all positives.

Overall I really love the simplicity and transparency of the Neon theme, I think out of all of them it's the best looking.

I used to use the Threat Plates theme for the added options, but I think it's generally ugly as sin ("big opaque blocks and borders" invading your screen) and would love to stick with Neon if I could get a few things adjusted:

1. Would it be possible to add "Filtered Unit Scale" (instead of just opacity) option? I find scaling down pet/totem/etc. name plates to be a must have for Arena/PvP (like in Threat Plates), where as I use opacity = 0% to disable plates I don't want to see at all.

2. Quatre: Can the raid icon size be made larger, or add an option to adjust its size in Tidy Plates Hub? When fighting a lot of units the icon tends to be too small to spot sometimes.

3. Neon: I like the size of the raid icon, but is it possible to position it to the top and the class icon to the left (where the raid icon currently is)? I feel this would be more intuitive.

4. Neon: Is it possible to have the castbar icon on the right and be able to make it a bit larger? Where as the nameplate is by far the most elegant, I find the design of the cast bar to be less visible than say Quatre/Threat Plates.

5. Totem filtering: This is probably outside the scope, but a system to only show specific totems. I could probably just manually do this with Opaque filtering I guess.


I know most of this feedback is just opinion/different tastes, so feel free to disregard it (well at least add "Filtered Unit Scale" :P), though further customization which would accommodate different styles is always welcome.

Thanks for the great mod!
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Unread 02-24-11, 03:47 AM  
Kramarz
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Just when I think not much else can be done to this awesome stuff - there ya go with next beta! Love ya mate, thanks alot! /logs wow for testing
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Unread 02-23-11, 10:03 PM  
danltiger
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Released: Tidy Plates 6.1 (r152) Beta

This release makes a few bug fixes in the Debuff widget, and the Hub functions, and adds a few new spotlight modes to the Scale and Opacity functions. In addition, this revision is a candidate for mainstream release.

Thanks to all those who've submitted reports and feedback :-)
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Unread 02-23-11, 10:00 PM  
danltiger
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It's a planned feature in the future, but it's not available at this time.

Well, technically, Yes, you can do it right now... but it would require some tinkering with the LUA.

Originally posted by rashkaldo
Hi, is there a way to disable the player names? i need only the healthbar. thanks
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Unread 02-23-11, 08:45 PM  
rashkaldo
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Hi, is there a way to disable the player names? i need only the healthbar. thanks
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Unread 02-20-11, 09:06 PM  
Bornabe
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Re: Re: MiniMap Button?

Originally posted by danltiger
Go into your character selection screen, and disable 'Tidy Plates Icon' from the addon list.

Voila
Lol nice, thank you!
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Unread 02-20-11, 09:47 AM  
danltiger
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Re: MiniMap Button?

Go into your character selection screen, and disable 'Tidy Plates Icon' from the addon list.

Voila

Originally posted by Bornabe
Hey there, I LOVE the latest updates. Is there a way though to remove / disable the MiniMap Icon? I haven't a need for it and try to keep my screen as cleaned up as I can now-a-days.
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Unread 02-20-11, 08:31 AM  
Bornabe
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MiniMap Button?

Hey there, I LOVE the latest updates. Is there a way though to remove / disable the MiniMap Icon? I haven't a need for it and try to keep my screen as cleaned up as I can now-a-days.
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