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Updated:02-26-12 06:17 PM
Created:01-02-10 02:30 AM
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Lea's Ui  Popular! (More than 5000 hits)

Version: 10
by: Learza [More]

This is a UI compilation so I don't claim any rights for the addons used, I just set them up to my liking. All credits go to the respective authors.

How to install:
After downloading this comp go to your WoW folder and rename your Interface and WTF folders into anything you like. Then you may unzip Lea's UI into your WoW folder.
Open up the new WTF -> Account and rename all folders you find in this directory accordingly.
When you're done go ahead and log into WoW to see that your screen is a mess or at least some addons are out of place.
Please remember to check "Load out of date" because I'm not really motivated to do toc bumps for all install and forget addons that just never break.
/reflux is back and you will be able to load all profiles with /reflux switch Lea. This will do a reload and afterwards all addons should be neatly placed where they belong.

As the only screens available around my house are 1440x900 this compilation was made for this resolution but I'm sure it will work well - at least with other widescreens - with a bit of tweaking and for those without a widescreen with a bit more tweaking.

Features:
A lot.
Mainly it's uncluttered and displays the most vital information.
And because I'm not fond of hunting greys in my bags it'll sell those automagically and also repair your gear.
There are 4 different Grid2 profiles, one without any special indicators (Lea)
and additionally there's Lea Pala, -Shamy and -Priest with at least one specific indicator.

Addons included:
Aurora
BadBoy
ButtonFacade (Masque)
Chatter *
dNameplates + dMedia *
FreeBags
Gnosis
Grid2*
HideRaidFrame
LP_FrameMover
MSBT
MiniLoot
ncError
nibPointDisplay
nibRunes
qMiniMap*
Raven
Reflux
RepairMe
SellJunk *
SharedMedia *
SimplePowerBar
SocialTabs
StUF *
TipTac*
* = Modified in some way.
You probably wont break addons if you update them yourself but you will lose all the fancy aesthetical changes I made.

This compilation does not include any kind of boss mod.

If you encounter any problems please let me know and I'll try to help you and please, please leave feedback.

v10
changed StUF layout
added Grid2
changed nibPointDisplay layout
v9
changed StUF layout
changed Raven layout
removed Buttonfacade
added SocialTabs
v8
changed StUF...again
changed Raven layout
changed TipTac layout
added RepairMe
added HideRaidframe
added SimplePowerBar
added Chatter
removed rChat

v7.2
added Aurora
changed nibPointDisplay layout
changed StUF layout
removed iThreat
removed BeautyLoot
v7.1
changed raven stuff
small fixes for nibPointDisplay
v7.1
changed StUF layout
changed nibPointDisplay layout
removed Skada
updated addons
v7.02
anchored Pointdisplays to player/target frames
replaced shNameplates with dNameplates
removed QuickRepair
v7.01
fixed folder structure, sry :(
updated raven
updated nibPointDisplay + enabled global color options
v7
-Pitbull4
-ncQuest
-nibMicroMenu
-kgPanels
+StUF

v6d
removed Advancement
removed SatrinaBuffFrames
updated some addons
added iThreat
added kgPanels again^^
added ncQuest
added nibMicroMenu
added nibWatchFrameAdv
added Raven
added shNameplates
changed to pixelfont
v6c
added Advancement
added beauty loot
changed something in the msbt setup
v6b
added nibPointDisplay
v6a
dont remember
v6
fixed dogtag issue *yay*
removed/switched some addons
changed pitbull layout

v5
removed some more addons
added borders to all UFs
added Kong
relocated buffs and raidframes

v4.9f -.-
change 1 value in dogtags .lua

Sorry, didn't bother to update changelog for quite some time now :(
v4.XXX
I removed lots and lots of addons because they're not needed to get the look of my UI, if you miss something and don't know what it was please ask.
Changes from the latest version:
Relocated Raidframes and change dogtags abit
Redid Partyframes
Redid Buffframes and changed visibility
Change Actionbar behavior
Moved Fortressblocks and changed visibility
Fade out of Minimap in combat

v3
Auctioneer Suit is back >.< I just couldn't find something better
DBM -> DXE
Added

v2.1b
Forgot config of some classspecific things in Pitbull4
Removed WIM, Blacklist

Update from v2 to v2.1:
Pitbull3 -> Pitbull4
Little changes concerning KgPanels
Added DBMSpellTimers
No more Auctineer Suite
and probably a few small changes I forgot


Update from v1 to v2:
New kgPanels Layout
Changed Buffalo3 for Satrina Buff Frames
No more Fubar
No more SurgeTracker
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Unread 08-30-10, 07:19 AM  
Learza
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Soo, I'm messing around with my UI again and you should probably see the results some time next week.

edit: If I don't get sunday of you'll have to wait another week for my new upload, sry
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Last edited by Learza : 09-06-10 at 12:38 PM.
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Unread 08-15-10, 03:38 PM  
Learza
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Originally posted by theomegapoint

I have 4.9f.

Thanks a lot for all of the other help, hope you can get Fortress working again without too much frustration. Maybe it results only from a clean install and users updating from an older version wouldn't notice it? Anyway, good luck.
I see what I can do about Fortress and maybe I can fix dogtags too -.-
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Unread 08-15-10, 09:07 AM  
theomegapoint
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I have 4.9f.

Thanks a lot for all of the other help, hope you can get Fortress working again without too much frustration. Maybe it results only from a clean install and users updating from an older version wouldn't notice it? Anyway, good luck.
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Unread 08-14-10, 03:37 PM  
Learza
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Originally posted by theomegapoint

I don't have any texts on the PB frames. When I go into the config, the text fields are completely blank for all units. [Edit: Whoops, just saw the sentence about this in the addon description, couldn't find an answer in that huge EL thread tho, help would be very much appreciated].

Second, the Fortress profile switch left a lot of blocks floating all over my screen. I just disabled the addon, most of its function I can do without a broker display, for now.

Also, not seeing the advertised minimap fading or mouseover interaction with Fortress (even before I disabled them).

Other than those little glitches, the UI works perfectly, at least for the minor bit of testing I've done killing mobs in Crystalsong. Nice job
First, did you download v4.9e or v4.9f? If you have f I'll just explode.
For the UF texts open /pb -> Modules -> enable dogtags now copy my profile again and reload your UI, that should fix it.

Your the second to tell me that my Fortress config is blown up, I don't know what would cause this. I was told it would right itself after a time, he said he did nothing at all and it fixed itself.

Why the minimap wouldn't fade out I have no idea but you can right click your minimap and set combat opacity to 0.
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Unread 08-14-10, 11:41 AM  
theomegapoint
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Hola, new user. First of all, great layout. Now, when I loaded up the interface and used reflux, there were a few little unsimilarities.

I don't have any texts on the PB frames. When I go into the config, the text fields are completely blank for all units. [Edit: Whoops, just saw the sentence about this in the addon description, couldn't find an answer in that huge EL thread tho, help would be very much appreciated].

Second, the Fortress profile switch left a lot of blocks floating all over my screen. I just disabled the addon, most of its function I can do without a broker display, for now.

Also, not seeing the advertised minimap fading or mouseover interaction with Fortress (even before I disabled them).

Other than those little glitches, the UI works perfectly, at least for the minor bit of testing I've done killing mobs in Crystalsong. Nice job
Last edited by theomegapoint : 08-14-10 at 12:03 PM.
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Unread 07-15-10, 04:47 AM  
Ferocious
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ty for info
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Unread 07-14-10, 06:41 PM  
Learza
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Originally posted by Ferocious
u could try to add Target of target ,focus frame and a treath meter. would be really kind of u
uhm, target of target is already there, as is focus next to target of target but only visible on mouseover and skada will show threat if in combat. i have to admit that focus and targets target are one liners of names and don't have a healtbar, but my focus is usually a tank and i can see their healthbar in the raidframes...same goes for targets target.
Last edited by Learza : 07-14-10 at 06:44 PM.
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Unread 07-14-10, 03:17 PM  
Ferocious
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u could try to add Target of target ,focus frame and a treath meter. would be really kind of u
Last edited by Ferocious : 07-14-10 at 04:57 PM.
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Unread 06-23-10, 08:23 PM  
Magless
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Hi there. I tried using

/reflux switch Lea

and nothing happens. everything is still all messed up. Is it supposed to be something else?


EDIT: nvm, im a noob. forgot to rename my WTF folders.
Last edited by Magless : 06-23-10 at 08:27 PM.
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Unread 06-12-10, 12:42 PM  
Learza
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I'll update this probably next week. At the moment I'm back to Pitbull4 but I'm working on my own oUF Layout. It'll take alot more time to finish that tho.

edit: Trying to get all my fancy Dog Tags working and substitute Grid with Pitbull, should hopefully be finished by friday. If not, well Blizzard stole me 24h of testing today :>
Last edited by Learza : 06-16-10 at 12:39 AM.
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Unread 05-23-10, 09:31 PM  
Hamburgalàr
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Sure thing, I didn't really mess it around that much. I moved the buffs / debuffs around a tad and added ForteXorcist. When I finish messing around with it I'll def. send you a screenshot right away.
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Unread 05-23-10, 05:48 PM  
Learza
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Originally posted by Hamburgalàr
Hey Learza, after getting the UI setup with the few minor tweaks I made to it I wasn't happy with the way you had the party box basically right on top of the chat box. I tried to go into the .lua coding of oUF files to move the party box a tad bit up but wasn't able to really locate the safe section where to do this. Do you remember where it is when you did the coding?
Yes I remember that quite clearly because I spent half an afternoon searching it .

Look for:
Code:
party:SetManyAttributes("showParty", true, "yOffset", 65)
party:SetPoint("TOPLEFT", player, -258, 0)
If you want to move the frame upwards change 0 into a positiv value. If you want to move the partyframes more to the left or right change the other value.

And don't know how much you tweaked my UI but if you want to move partyframes a bit up I recommend you also make the spacing of those frames a little bit bigger so I won't look so much like a box floating in nowhere. To do that change the number marked in orange to something bigger. Just a suggestion tho.

I would really like to see a screenshot of the changes you made.
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Unread 05-22-10, 11:58 PM  
Hamburgalàr
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Hey Learza, after getting the UI setup with the few minor tweaks I made to it I wasn't happy with the way you had the party box basically right on top of the chat box. I tried to go into the .lua coding of oUF files to move the party box a tad bit up but wasn't able to really locate the safe section where to do this. Do you remember where it is when you did the coding?
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Unread 05-20-10, 11:02 AM  
Learza
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Re: macros lost

Originally posted by fercha053
i downloaded, i didnt like it, and went back to my backed up WTF and Interface. Lost all my bindings and macros, is there a way to recover it?
your macros should still exist in the backup folders of your wtf. if not then no, i don't think there is a way to recover them. you should find character specific makros in wtf\\accout\\"accountname\\"servername"\\"charactername" in a text document named macros-cache. same should be true for bindings.
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Unread 05-19-10, 08:28 PM  
fercha053
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macros lost

i downloaded, i didnt like it, and went back to my backed up WTF and Interface. Lost all my bindings and macros, is there a way to recover it?
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