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Updated:04-23-10 02:50 PM
Created:11-22-09 10:48 AM
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ncUI  Popular! (More than 5000 hits)

Version: 2.1a
by: nightcracker [More]


ncUI is an extreme light-weight user interface with a nice minimalistic look. This UI has less than 350 kB memory usage! I'm in love with this UI, and I hope you will fall in love with it too. Almost all config(which is currently nearly none) is found in the .lua files. Open them with Notepad and start editing! Warning: if you edit the wrong parts it will break the UI.

How to install:
Rename (if existent) your "Interface" and "Fonts" folders to "Interface_backup" and "Fonts_backup". Extract the Interface and Fonts folders to the folder which contains WoW.exe(default is "C:\Program Files\World of Warcraft\"). On first login you will be prompted to auto-install, click yes and ur done!

Usage:
Once installed, when you enter the game the UI will auto-configure. Then your ready to begin!
The navigation in ncUI is a little bit different than in the default UI. To bind use /hb and you can bind your actionbars, spells in the spellbook and macros.
Rightclick on the minimap is for tracking.
To get 25 extra actionbutton, open the default keybindings frame(Escape > Bindings), scroll all the way down and bind something to "Extra Buttons". If you now press and HOLD the keybinding, 25 extra buttons will become visible under your mouse.

Config is in the lua file "config.lua" found in the ncUI addon folder. The settings are well commented and easy to edit.

Upcoming features/todo list:
- Gametooltip quest info
- Clock and guild to ncDatatext
- My own unitframes
- Rewrite of CoolLine to ncCooldownline
- Totem bar
Suggest features! My todo list that constantly updates can be found here.

Credits:
- Tukz
- FatalEntity
- TotalPackage
- Cidrei
- Industrial
- Cael
- Evl
- p3lim
- haste
- Zork
- Tekkub

Bugs:
Please report all bugs here.

2.1
--
Too big to put in this log :D

2.0a, 2.0b
--
Fixed issue with the raid frames.

2.0
--
Fixed partyframe, fixed debufftimer, added cooldown flasher and most importantly, ncUI is out of the beta phase!

1.14
--
Added 2 bar layout, some fixes and added ncHoverName and ncKillingBlow. Also ncHoverFocus.

1.13
--
Major pixelperfect overhaul and debufftimer caching system added

1.12
--
Added a basic raid frame lay-out, fixed some bugs, fixed crash bug on zone and added debufftimer

1.11
--
Major update, done UF and layout completely overhauled

1.10
--
Font fix and minimap fix, also fixed vehicle exit button

1.9
--
Font changed

1.8
--
Increased the font size of the UF, removed the outline and fixed extrabuttons.lua

1.7
--
3.3 patch version pre-release, no new content, just bugfixes of 3.3

1.6
--
Added vehicle exit button

1.5
--
Small bugfix with druid bonus action bar and removed some unused textures.

1.4
--
Added pet and changed the look a little. Also added the font again, forgot to add it in 1.3.

1.3
--
And now it's a suite! Major changes under the hood and fixed with the resolution. Also more config possibilitys are added.

1.2
--
Another ncBags fix, and ncBindings modified.

1.1
--
Fixed ncBags and added bag bar, plus global config for color scheme.

1.0
--
Initial upload.
Optional Files (0)


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Unread 02-19-10, 06:44 PM  
kneeki
A Flamescale Wyrmkin
 
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I have discovered the solution to button graphics hiding during combat

Code:
		for i = 1, 12 do
			local Button = _G['ActionButton'..i]
			if Button then Button:SetAttribute("showgrid", 1); end
			local Button = _G['BonusActionButton'..i]
			if Button then Button:SetAttribute("showgrid", 1); end
		end
by the way, your buttonstyler.lua is tainting the vehicle UI:
Code:
2/19 17:46:07.839  Global variable ActionButton_OnUpdate tainted by ncUI - Interface\AddOns\ncUI\scripts\buttonstyler.lua:170
2/19 17:46:07.839  Execution tainted by ncUI while reading ActionButton_OnUpdate - VehicleMenuBarActionButton4:OnUpdate()
2/19 17:46:07.839  An action was blocked in combat because of taint from ncUI - TargetFrameToT:Show()
2/19 17:46:07.839      Interface\FrameXML\TargetFrame.lua:727 TargetofTarget_Update()
2/19 17:46:07.839      Interface\FrameXML\TargetFrame.lua:104 TargetFrame_Update()
2/19 17:46:07.839      Interface\FrameXML\TargetFrame.lua:138 OnEvent()
2/19 17:46:07.839      Interface\FrameXML\UnitFrame.lua:417
2/19 17:46:07.839      CameraOrSelectOrMoveStop()
2/19 17:46:07.839      CAMERAORSELECTORMOVE:4
2/19 17:46:07.839  An action was blocked in combat because of taint from ncUI - TargetFrameToT:Show()
2/19 17:46:07.839      Interface\FrameXML\TargetFrame.lua:727 TargetofTarget_Update()
2/19 17:46:07.839      Interface\FrameXML\TargetFrame.lua:314 TargetFrame_OnUpdate()
2/19 17:46:07.839      TargetFrame:OnUpdate()
Last edited by kneeki : 02-19-10 at 08:07 PM.
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Unread 02-19-10, 01:01 PM  
Kite874
A Kobold Labourer

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Originally posted by nightcracker
About the actionbar, you must enable all actionbar in the default interface options.
<3 got it working

1 more thing hopefully the last one >.< special chat channels i use for my guild. eg. healer/tank channels wont show in the chat unless i leave and rejoin them manualy after each login
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Unread 02-19-10, 01:00 PM  
Cyros
A Kobold Labourer

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I really like this ui, but since im a healer, i gotta use a more advanced raidframe (using grid+clique) how can i disable the raidframes?
Also, gettig lua errors sometimes when hovering over the chat, i think its esp over itemlinks, will try to post the errortext later.
I added a shortname for

["Party Leader"] = "PL",

I guessed u missed that one.

one other thing, is there a way to enable "keybind visibility" i know it kinda looks ugly, but really, i cant remember all my keybinds on my alts, would be good if i could see them
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Unread 02-19-10, 10:08 AM  
nightcracker
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Originally posted by Kite874
you must be thinkin im annoyin by now but on me lock it only shows the first 8 buttons of the action bar. so basicly only the left half, the right half isnt displayed.
http://yfrog.com/0dwowscrnshot021910163157j

and yesterday while hovering over the chatpanel i got a random LUA error. i wasnt able to recreate it after a relog. just a fluke perhaps?
http://yfrog.com/3dwowscrnshot021810175829j

also any ETA on the party frames? for now im using xperl but dont like the looks

edit: oh and the debuf tracker dont remove debuffs when target is dead. Exmple: my seal of vengeance dot got refreshed 1sec before the mob died but in my tracker it keeps the countdown for another 13 sec
About the actionbar, you must enable all actionbar in the default interface options.
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Unread 02-19-10, 09:35 AM  
Kite874
A Kobold Labourer

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Originally posted by nightcracker
I'll look in the debufftimer later today when I get home. I'm also going to add some caching that allows you to track debuffs when not targetting that enemy.
you must be thinkin im annoyin by now but on me lock it only shows the first 8 buttons of the action bar. so basicly only the left half, the right half isnt displayed.
http://yfrog.com/0dwowscrnshot021910163157j

and yesterday while hovering over the chatpanel i got a random LUA error. i wasnt able to recreate it after a relog. just a fluke perhaps?
http://yfrog.com/3dwowscrnshot021810175829j

also any ETA on the party frames? for now im using xperl but dont like the looks

edit: oh and the debuf tracker dont remove debuffs when target is dead. Exmple: my seal of vengeance dot got refreshed 1sec before the mob died but in my tracker it keeps the countdown for another 13 sec
Last edited by Kite874 : 02-19-10 at 10:03 AM.
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Unread 02-18-10, 05:46 PM  
Pas
A Defias Bandit

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Originally posted by nightcracker
Mate, THERE WILL BE EXTRA ACTIONBARS, all you need to have is PATIENCE. I'm not a timeless god.

My priorities are:
Bugs > my own features > feature requests
I agree with you! And your UI is awesome. It showed me that there are UIs that look fantastic and don't decrease my FPS too zero! (I know that I have a crappy computer...)

Pls go on with your work. I'll be glad to assist you further as good as I can.
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Unread 02-18-10, 05:42 PM  
Nysil
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I find that the /hb works fairly well, but my only annoyance with this is that sometimes I forget what I bound where, and a lot of the things I bind with /hb have cooldowns (which I remedied with redownloading Coolline).

However, here's a quick suggestion for you NC to keep the single bar feel but allow for multiple action bars. I know with Dominoes, you had the option to have one bar to be the parent of multiple bars. Similar to how the default action bar pages per stance/form, you could set the bar to page while holding down a modifier button (Ctrl/Alt/Shift) as well. This way you have only one bar visible, yet you can have up to 3+ extra bars as well to use when you need them.

This is just a suggestion, take it for what it's worth.
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Unread 02-18-10, 03:48 PM  
nightcracker
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Originally posted by uli069
"Use /hb and bind directly from the spellbook."

I tried to do that but as far as I am concerned this is not sufficient...

I dunno... I don't like it and it makes me sad because i love the rest of your ui

greets
uli
Mate, THERE WILL BE EXTRA ACTIONBARS, all you need to have is PATIENCE. I'm not a timeless god.

My priorities are:
Bugs > my own features > feature requests
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Unread 02-18-10, 03:46 PM  
uli069
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"Use /hb and bind directly from the spellbook."

I tried to do that but as far as I am concerned this is not sufficient...

I dunno... I don't like it and it makes me sad because i love the rest of your ui

greets
uli
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Unread 02-18-10, 01:57 PM  
nightcracker
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Originally posted by Nysil
Any word on the party frames NC?
I'll look into it after the debufftimer, I'm currently uploading 2 new addons.
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Unread 02-18-10, 01:16 PM  
Nysil
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Originally posted by nightcracker
Use /hb and bind directly from the spellbook.
Any word on the party frames NC?
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Unread 02-18-10, 01:12 PM  
nightcracker
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Originally posted by uli069
I know the option to use 25 additional buttons that show up when you hold down a special button you just binded before.

But I would like to have some buttons that are fixed and visible all the time just like another actionbar would work like.
It's really annoying to try to bind hotkeys to those additional 25 buttons.

clojrz you didn't really get me ^^ sorry

need help
Use /hb and bind directly from the spellbook.
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Unread 02-18-10, 12:55 PM  
uli069
A Kobold Labourer

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I know the option to use 25 additional buttons that show up when you hold down a special button you just binded before.

But I would like to have some buttons that are fixed and visible all the time just like another actionbar would work like.
It's really annoying to try to bind hotkeys to those additional 25 buttons.

clojrz you didn't really get me ^^ sorry

need help
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Unread 02-18-10, 09:41 AM  
clojrz
A Murloc Raider

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Re: Re: Re: problem :(

Originally posted by kneeki
I think that's what makes him mad =P
me too, just l2read.
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Unread 02-18-10, 09:03 AM  
nightcracker
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Originally posted by Kite874
to add when i use Seal of Vengeance i get a LUA error wich spams everytime i refresh the stacks

http://yfrog.com/06wowscrnshot021810140140j
I'll look in the debufftimer later today when I get home. I'm also going to add some caching that allows you to track debuffs when not targetting that enemy.
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