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Compatibility: | Fury of Hellfire (6.2) |
Updated: | 07-26-15 05:22 PM |
Created: | 11-06-09 05:47 AM |
Downloads: | 16,315 |
Favorites: | 35 |
MD5: | |
Categories: | Graphical Compilations, Minimalistic Compilations |
INTRO:
Blizzard UI replacement. Tried to keep the UI as close to Blizzard's as I could and still make adjustments.INSTALL:
1. Open World of Warcraft Folder.ADDONS:
2. Back up "Interface" folder.
3. Delete "Interface" folder in World of Warcraft folder.
4. Download SasUI.
5. Save the zip-file to the Desktop.
6. Copy "Interface" folder to World of Warcraft.
7. Start World of Warcraft.
8. Login to a Server.
RESOURCES:
Action Bar Saver
Aurora
Aurora: Missing Textures
Aurora RaidManager
BaudErrorFrame (Fan Update) -- lua error tracker
Kui Nameplates
SmartTabTarget
Zork AddOns embeddedZork AddOns non-embedded
rActionBarStyler
rActionButtonStyler
rChat
rCombatText
rDamageFont
rErrors
rInfostrings
rMinimap
rPlayerPowerBarAlt
rTooltipOther AddOns embedded
rBuffFrameStyler
rFilter3
rLibSasUI
DKimproved -- Soul Reaper execute helper, based on xanShadowBurn
ncImprovedMerchant
SpellAlert Timer
tullaRange
xanAutoMail
xCT
See Picture 3// ==== FAQ: ==== \\
config.luaAlso most of the frames are drag able via the slash commands.positions of frames can be changed.
1. Hit escape-key ingame.Chat:
2. Click Settings Tab.
3. Goto Advanced Tab.
4. Check/Uncheck UI Scale.
5. If checked move the slider to desired scaling.
6. Click Accept. If scaling is correct then congrats you are done, if not continue to step 7.
7. Go back to step 5 until scaling fits.
1. Right-click the chat-tab.Extra Art:
2. Unlock the chat and move it around until comfortable.
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12-24-14, 09:49 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 2
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Player and Target Frames change position in combat.how to cancel this function
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zimin_h |
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Sasenna |
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07-04-15, 12:59 PM | |
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Preview of new update
ONE Config file for: UnitFrames: PlayerFrame, TargetFrame, FocusFrame, CastBar for all 3, ArenaFrames, BossFrames, ExpBar, RepBar Bars: MainActionBar, MultiBottomBarLeft and Right, MultiBarLeft and Right, MicroMenu, Bags Aurora to skin the frames. Config example: Code:
--get the addon namespace local addon, ns = ... --object container local cfg = {} ns.cfg = cfg ----------------------------- -- UnitFrames ----------------------------- cfg.units = { player = { show = true, pos = { a1 = "CENTER", a2 = "CENTER", af = UIParent, x = -262, y = -190}, scale = 1.15, -- 1.0 = 100% combat = { show = true, fadeIn = 1, fadeOut = 0.4, }, castbar = { -- player castbar pos = { a1 = "CENTER", a2 = "CENTER", af = UIParent, x = -1, y = -270 }, scale = 1, onTop = { enable = false, pos = { a1 = "BOTTOM", a2 = "TOP", af = PlayerFrame, x = 15, y = 0 }, scale = 1.5, }, skinned = { enable = true, }, }, expbar = { -- experience pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = UIParent, x = 0, y = 0 }, scale = 0.82, width = 410, }, repbar = { -- reputation ** position is ignored, no idea why. code for the bar is located in SasUI/Units/player.lua and bars.lua ** pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = UIParent, x = 0, y = -3 }, scale = 0.82, width = 512, -- Less than 512 leaves textures behind }, }, target = { pos = { a1 = "CENTER", a2 = "CENTER", af = UIParent, x = 262, y = -190}, scale = 1.15, -- 1.0 = 100% combat = { show = false, fadeIn = 1, fadeOut = 0.2, }, castbar = { onTop = { -- Place castbar on top of TargetFrame enable = false, pos = { a1 = "BOTTOM", a2 = "TOP", af = TargetFrame, x = -15, y = 0 }, scale = 1.5, }, detach = { -- Detach castbar from the TargetFrame enable = true, pos = { a1 = "CENTER", a2 = "CENTER", af = UIParent, x = -1, y = -150 }, scale = 1.25, }, }, classcolored = { enable = true, }, }, focus = { pos = { a1 = "TOPRIGHT", a2 = "TOPRIGHT", af = TargetFrame, x = 275, y = 100}, scale = 1.15, -- 1.0 = 100% combat = { show = true, fadeIn = 1, fadeOut = 0.4, }, castbar = { onTop = { -- Place castbar on top of TargetFrame enable = true, pos = { a1 = "BOTTOM", a2 = "TOP", af = FocusFrame, x = -15, y = 0 }, scale = 1.25, }, detach = { -- Detach castbar from the TargetFrame enable = false, pos = { a1 = "CENTER", a2 = "CENTER", af = UIParent, x = 195, y = -75 }, scale = 1.15, }, }, classcolored = { enable = true, }, }, arena = { pos = { x = 275, y = -105 }, scale = 1.5, }, portraits ={ classIcon = { enable = true, druidForms = true, }, }, } |
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Sasenna |
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07-26-15, 06:30 PM | |
A Murloc Raider
Forum posts: 6
File comments: 30
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Hey, just found this ui and i really enjoy it, only thing i'd like to change is the sec bar to always fade off if i don't mouse over it, i tried to find the config in the lua but seem not to find it :/
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Jaggz |
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07-27-15, 06:06 AM | ||
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Open World of Warcraft/Interface/AddOns/SasUI/config.lua
Search for the bar you are looking for. MainActionBar = Bar1 MultiBottomBarLeft = Bar2 MultiBottomBarRIght = Bar3 MultiRightBar = Bar4 MultiLeftBar = Bar5 Default setup has the all bars but Bar1 set to hide. Bar2 and PetBar appear in combat. Bar3 is attached to Bar4 and 5. They will all appear on mouseover. If mouseover occurs in combat ( when Bar2 is visible ) then when mouseover ends the bar will hide regardless of combat or not. Glad you like it, hope this helps.
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Sasenna |
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07-27-15, 07:20 AM | |
A Murloc Raider
Forum posts: 6
File comments: 30
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and what do i have to change so bar 2 doesn't hide at all and is always shown as actionbar1 is?
i tried to just copy all the things from actionbar 1 but it still hides for some reason |
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Jaggz |
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07-27-15, 08:26 AM | ||
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config.lua bar2
Code:
--BAR 2 bar2 = { enable = true, --enable module uselayout2x6 = false, scale = 0.82, padding = 2, --frame padding buttons = { size = 26, margin = 5, }, pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = UIParent, x = -1, y = 213 }, userplaced = { enable = true, }, mouseover = { enable = true, fadeIn = {time = 0.4, alpha = 1}, fadeOut = {time = 0.3, alpha = 0}, }, combat = { --fade the bar in/out in combat/out of combat enable = true, fadeIn = {time = 0.4, alpha = 0.8}, fadeOut = {time = 0.3, alpha = 0}, }, }, Code:
enable = true, Code:
enable = false, Code:
fadeOut = {time = 0.3, alpha = 0}, Code:
fadeOut = {time = 0.3, alpha = 0.4}, If WoW was open then reload ui, otherwise start wow.
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Sasenna |
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07-27-15, 08:43 AM | |
A Murloc Raider
Forum posts: 6
File comments: 30
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You are the best, thank you very much
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Jaggz |
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08-17-15, 05:27 PM | ||
A Kobold Labourer
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Re: Preview of new update
hey im new to the website and realy like your UI i just wonder if u can explain me the easy way how to config few things id like to make my player frame visible all the time i also like to change the action bars to be same as your and to make them visible all the time but i just cant find a way to do it in the settings.. i have no clue how to config a LUA but im a fast learner and would love any help thx ! |
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nircc |
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08-19-15, 11:44 AM | ||
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Re: Re: Preview of new update
You will need a text editor, notepad works but it very limited. I personally use Notepad++. It can be set to LUA syntax for much easier reading.
** all the config file is is a massive variable defining file. example PlayerFrame combat fading. The variable is cfg.units.player.combat.show = true, ** Hope this helps. Sorry about the delay working 80 hour weeks.
Last edited by Sasenna : 08-19-15 at 11:50 AM.
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Sasenna |
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