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Fury of Hellfire (6.2)
Updated:07-26-15 05:22 PM
Created:11-06-09 05:47 AM
Downloads:16,334
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Categories:Graphical Compilations, Minimalistic Compilations

SasUI  Popular! (More than 5000 hits)

Version: 6.2.001
by: Sasenna [More]

INTRO:

Blizzard UI replacement. Tried to keep the UI as close to Blizzard's as I could and still make adjustments.
INSTALL:
1. Open World of Warcraft Folder.
2. Back up "Interface" folder.
3. Delete "Interface" folder in World of Warcraft folder.
4. Download SasUI.
5. Save the zip-file to the Desktop.
6. Copy "Interface" folder to World of Warcraft.
7. Start World of Warcraft.
8. Login to a Server.
ADDONS:

Action Bar Saver
Aurora
Aurora: Missing Textures
Aurora RaidManager
BaudErrorFrame (Fan Update) -- lua error tracker
Kui Nameplates
SmartTabTarget

Zork AddOns embedded

rActionBarStyler
rActionButtonStyler
rChat
rCombatText
rDamageFont
rErrors
rInfostrings
rMinimap
rPlayerPowerBarAlt
rTooltip
Zork AddOns non-embedded

rBuffFrameStyler
rFilter3
rLib
Other AddOns embedded

DKimproved -- Soul Reaper execute helper, based on xanShadowBurn
ncImprovedMerchant
SpellAlert Timer
tullaRange
xanAutoMail
xCT
SasUI
RESOURCES:
See Picture 3
// ==== FAQ: ==== \\
NOTICE:
If you have used a Zork AddOn in the past and did not clear WTF folder then you will need to reset all frames first.

Customize:
Open World of Warcraft\Interface\AddOns\SasUI
config.lua
positions of frames can be changed.
Also most of the frames are drag able via the slash commands.

Scaling:
If scaling or something does not fit.
1. Hit escape-key ingame.
2. Click Settings Tab.
3. Goto Advanced Tab.
4. Check/Uncheck UI Scale.
5. If checked move the slider to desired scaling.
6. Click Accept. If scaling is correct then congrats you are done, if not continue to step 7.
7. Go back to step 5 until scaling fits.
Chat:
Same goes for the chat. If it does not fit
1. Right-click the chat-tab.
2. Unlock the chat and move it around until comfortable.
Extra Art:
Menus/Icons: SuperVillianUI and Kkthnx

For more Roth Like but no Orbs try Sas Diablo

Instead of bugging with a donate with every download just going to put the button here.
DONATE

UPDATE: July 26, 2015
Version 6.2.001
1. Redesign using rActionBarStyler for hotbars, rMinimap added.
2. Updated to WoW WoD v6.2
3. Config file added. Should be much easier to edit the UI.
4. Party/Raid Frames are still Blizzard.
5. Almost 200 kb less memory usage.
UPDATE: December 14, 2014
Version 6.0.003
1. Updated to WoW WoD v6.0.3
2. Updated to RothUI(Diablo) 60000.04
3. Redesign more Blizzard Like.
4. Player and Target frames move to new locations in combat.
5. UI Fades while in combat.
6. Party/Raid Frames are Blizzard.
UPDATE: February 28, 2014
Version 5.4.001
1. Updated to WoW MoP v5.4.7
2. Updated to newest RothUI(Diablo) v50400.06
3. Added my own ActionBars.
4. Party and Raid Frames set back to default Roth Positions.
5. Added my own MiniMap.
UPDATE: December 9, 2012
Version 5.1.001
1. Updated to work with WoW MoP v. 5.1.
2. Updated to newest RothUI(Diablo) v. 50100.01a
3. Artwork is now class-colored.
4. Removed TullaCC, there is no cool down counter at all.
UPDATE: February 28, 2012
Version 4.3.301
1. Moved Party to be near Bottom Left of screen, also Party is now Horizontal.
2. Changed OmniCC to TullaCC.
3. In-game menu removed.
4. Buff frame stylized.
UPDATE: January 02, 2012
Version 4.3.003
1. Fixed Raid frame issue.
UPDATE: December 05, 2011
Version 4.3.002
1. Fixed Party frame issue.
UPDATE: December 01, 2011
Version 4.3.001
1. Updated to WoW 4.3.
UPDATE: November 10, 2011
Version 4.2.203
1. Fixed Druid UpdatePower Error.
2. Fixed Paladin Holy Power Bar Scaling.
UPDATE: November 5, 2011
Version 4.2.202
1. Updated to RothUI Version: 40200.12
2. Artwork now appears on-load vs on ReloadUI.
3. Raid Frames changed.
4. Party Frames paced better with Portraits now.
5. Right Artwork completely disappears now when both Right bars are turned off.
UPDATE: October 30, 2011
Version 4.2.200
1. Removed Left Bars.
2. ActionBars are now Blizzard bars.
3. Undid everything in the 4.2.101 Update.
UPDATE: October 29, 2011
Version 4.2.101
1. Fixed stance bar location. Now TopLeft screen.
2. Bag bar moved to BottomLeft. Appear when Mousedover.
3. Fixed organization of Menu.
UPDATE: October 26, 2011
Version 4.2.100
1. Menus have been created for the UI. Type /sasUI ingame
2. The UI is now under ONE addon.
3. More Art has been added. Type /sasUI ingame to find it
4. Removed the Player Orb on/off ability from version 4.2.001.
UPDATE: September 18, 2011
Version 4.2.001
1. Updated to WoW Patch 4.2.2.
2. Added Player Orb on/off ability to oUF_Diablo/config.lua. Default is off.
3. Moved Pet frame to be above Player frame.
4. Moved Focus frame to be above Target frame.
UPDATE: February 11, 2011
Version 4.006
1. Updated to WoW Patch 4.0.6.
2. Keybind text for Numpad and Mouse Buttons change.
3. Color of rInfoStrings changed.
UPDATE: January 29, 2011
Version 4.005
1. Fixed Battleground Score Frame from Clipping Micromenu Art.
UPDATE: January 26, 2011
Version 4.004
1. Updated to RothUI (Diablo) 4.006.
2. Texture for Micromenu Added.
3. Exp Bar moved back to bottom center.
4. Rep Bar moved to new Micromenu texture.
5. Party Frames now have xOffset and yOffset added to them.
UPDATE: January 13, 2011
Version 4.003
1. Added tullaRange back in.
2. Fixed Fonts folder.
UPDATE: January 13, 2011
Version 4.002
1. Party Frames made more minimalistic.
2. Party Frames moved to left side of screen.
3. Textures added for Right Action Bars.
4. Rep Bar moved to Right side of screen.
UPDATE: December 23, 2010
Version 4.001
1. Updated for Cata.
2. New Layout. Basic Style.
3. Bars 1 - 3 now support 2x6, 4x3 and 6x2 Formats.
4. More Visible Artwork
UPDATE: July 10, 2010
Version 7
1. Shaman totem bar has been scaled and set into proper place.
2. Player Buff and Debuffs now have their duration timers working again.
UPDATE: July 8, 2010
Version 5
1. Player and Target Frame now have mana values.
2. BottomRight Bar has been moved to centered in the screen beneath Main Action bar and BottomLeft Bar.
3. Pet Frame and Focus Frame moved to the right side of screen.
UPDATE: Feb 7, 2010
Version 3
1. Moved shape shift bar to be above bar 1. Check out raid image to see its placement. This also moved the totem bar to there.
2. BottomRight Bar is now on mouse over underneath the 2 side bars.
3. Side Bars are no longer on mouse over but now are always visible.
Optional Files (0)


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Unread 02-01-11, 03:58 PM  
Poof
A Kobold Labourer

Forum posts: 1
File comments: 9
Uploads: 0
First i gotta say awesome UI, but i would like to remove the player portrait. Is that possible? And also remove the micro menu if i can.


Edit: Sorted the player frame and micro menu.

What is the raid addon used, and how can i move it?
Last edited by Poof : 02-01-11 at 04:56 PM.
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Unread 01-31-11, 05:01 PM  
bravejohn
A Deviate Faerie Dragon

Forum posts: 17
File comments: 154
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thanks for the response :P
It was very detailed and I actually managed to do it!

/cheers
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Unread 01-31-11, 02:22 PM  
Sasenna
A Murloc Raider
 
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Forum posts: 7
File comments: 114
Uploads: 7
Originally posted by bravejohn
Thank you very much for this UI. Absolutely the most Beautiful :P
As fan of roth UI, I couldn't customize it more perfectly as you did, or better I couldn't imagine it like this :P

I have 1 question and sorry if someone else have already asked this.
Is there anyway to add a second bar at the bottom while keeping the bars to the left and right?

I tried to add a bar6 betwen bar5 and stance bar in the config.lua with no success :P

This is a minor request as I can deal without the left side bars :P

thanks again
The bar addon used in this UI only supports blizzards default for bars. ( BottomLeft, BottomRight, Right Bar, Right Bar 2 ) If you dont want to use the left bars you can set them back to normal horizontal position by setting uselayout12x1 = true to false.

You will also need to move them back down.

Example: World of Warcraft\Interface\AddOns\rActionBarStyler
config.lua
Code:
   bar3 = {
      buttonsize      = 26,
      buttonspacing   = 5, --default is 5, -5 for vertical
      barscale        = 0.82,
      uselayout12x1   = false,
      showonmouseover = false,
      userplaced      = false, --want to place the bar somewhere else?
      locked          = true, --frame locked
      pos             = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -1, y = 54 }, 
      testmode        = false,
    },
Artwork for the bar would also need to be disabled.

World of Warcraft\Interface\AddOns\oUF_Diablo
config.lua
Code:
        actionbarbackground_left = { -- Left Action Bar Art
          show = true,
          pos = { a1 = "LEFT", a2 = "LEFT", af = "UIParent", x = 0, y = 0 },
          scale = 0.82,
          style = 0, --0 = automatic bar detection, 1 = 12 button texture fixed, 2 = 24 button texture fixed
        },
Set style to 1 if you only move bar3 if you are moving both bars set show to false.

Glad you like the UI

Thanks,
~Sas
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Unread 01-31-11, 11:25 AM  
bravejohn
A Deviate Faerie Dragon

Forum posts: 17
File comments: 154
Uploads: 0
Thank you very much for this UI. Absolutely the most Beautiful :P
As fan of roth UI, I couldn't customize it more perfectly as you did, or better I couldn't imagine it like this :P

I have 1 question and sorry if someone else have already asked this.
Is there anyway to add a second bar at the bottom while keeping the bars to the left and right?

I tried to add a bar6 betwen bar5 and stance bar in the config.lua with no success :P

This is a minor request as I can deal without the left side bars :P

thanks again
Last edited by bravejohn : 01-31-11 at 11:26 AM.
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Unread 01-29-11, 02:28 PM  
Sasenna
A Murloc Raider
 
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Uploads: 7
Re: Great modification

Originally posted by DuaLeon
Hello Sas, first of all let me thank you for this great modification of Roth UI, it fits my gameplay perfectly! Congratulations
There is yet one inconvenient, the annoying "Please type /console reload ui" every time I open my map and other tabs, like character pane etc. It tells me to reload it so it can remove excess textures, but even after around 6-7 reloadings, there is no difference. What can I do?
Thanks in advance!


--DuaLeon
The /console reloadui was only supposed to be displayed when the actionbars for bottomleft and right bar were turned off. I will be removing that from the next update. Somehow it became spammy and annoying.

Sorry about that, for the time being just ignore it.

~Sas
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Unread 01-29-11, 02:25 PM  
Sasenna
A Murloc Raider
 
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Originally posted by mrruben5
Looks nice, except that you could use some code to alter the hotkey texts

For example (from Tukui)
Code:
local function updatehotkey(self, actionButtonType)
	local hotkey = _G[self:GetName() .. 'HotKey']
	local text = hotkey:GetText()
	
	text = replace(text, '(s%-)', 'S')
	text = replace(text, '(a%-)', 'A')
	text = replace(text, '(c%-)', 'C')
	text = replace(text, '(Mouse Button )', 'M')
	text = replace(text, '(Middle Mouse)', 'M3')
	text = replace(text, '(Num Pad )', 'N')
	text = replace(text, '(Page Up)', 'PU')
	text = replace(text, '(Page Down)', 'PD')
	text = replace(text, '(Spacebar)', 'SpB')
	text = replace(text, '(Insert)', 'Ins')
	text = replace(text, '(Home)', 'Hm')
	text = replace(text, '(Delete)', 'Del')
	
	if hotkey:GetText() == _G['RANGE_INDICATOR'] then
		hotkey:SetText('')
	else
		hotkey:SetText(text)
	end
end
hooksecurefunc("ActionButton_UpdateHotkeys", updatehotkey)
That would be helpful, thanks. I will try and put that into the next version.

~Sas
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Unread 01-29-11, 10:45 AM  
DuaLeon
A Kobold Labourer
 
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Smile Great modification

Hello Sas, first of all let me thank you for this great modification of Roth UI, it fits my gameplay perfectly! Congratulations
There is yet one inconvenient, the annoying "Please type /console reload ui" every time I open my map and other tabs, like character pane etc. It tells me to reload it so it can remove excess textures, but even after around 6-7 reloadings, there is no difference. What can I do?
Thanks in advance!


--DuaLeon
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Unread 01-29-11, 09:18 AM  
mrruben5
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Looks nice, except that you could use some code to alter the hotkey texts

For example (from Tukui)
Code:
local function updatehotkey(self, actionButtonType)
	local hotkey = _G[self:GetName() .. 'HotKey']
	local text = hotkey:GetText()
	
	text = replace(text, '(s%-)', 'S')
	text = replace(text, '(a%-)', 'A')
	text = replace(text, '(c%-)', 'C')
	text = replace(text, '(Mouse Button )', 'M')
	text = replace(text, '(Middle Mouse)', 'M3')
	text = replace(text, '(Num Pad )', 'N')
	text = replace(text, '(Page Up)', 'PU')
	text = replace(text, '(Page Down)', 'PD')
	text = replace(text, '(Spacebar)', 'SpB')
	text = replace(text, '(Insert)', 'Ins')
	text = replace(text, '(Home)', 'Hm')
	text = replace(text, '(Delete)', 'Del')
	
	if hotkey:GetText() == _G['RANGE_INDICATOR'] then
		hotkey:SetText('')
	else
		hotkey:SetText(text)
	end
end
hooksecurefunc("ActionButton_UpdateHotkeys", updatehotkey)
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Unread 01-28-11, 11:17 PM  
Sasenna
A Murloc Raider
 
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Originally posted by Kendian
I used rothUI for a long time, and I have to tell you, this is the slickest reiteration Ive ever seen. My hats off to you, this is just

plain

cool.
Thanks
~Sas
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Unread 01-28-11, 09:11 PM  
Kendian
A Molten Giant
 
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I used rothUI for a long time, and I have to tell you, this is the slickest reiteration Ive ever seen. My hats off to you, this is just

plain

cool.
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Unread 01-24-11, 04:07 AM  
Sasenna
A Murloc Raider
 
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Re: Great idea: 1 orb, only.

All that could be accomplished, yes. However, that is not something I would have the time to do. There will be an update to this UI soon with some changes but not as dynamic as that. All action bars have their own texture to hold them.

Anything in this UI can be moved. Following the config file, placements of elements can be moved.

Sorry I could not be of more help,
~Sas

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Unread 01-23-11, 09:32 AM  
Rammoth
A Cliff Giant
 
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Great idea: 1 orb, only.

I thought it would be a cool idea, but I don't know how to make it.

1 orb for health, and use oUF to display the mana, but no health bar, just the mana bar.

So a health orb, but have it in the very bottom center of the screen, so instead of on the side, it'll be centered of the action bar. Then have the mana display in the spot that the target displays. Then move the target up in the top left corner.

Then move the map all the way down to the bottom right corner, instead of the default top right.

and have a custom art that goes behind the action bars, and makes it seem like the action bars grow from the sides of the orb of health.

Now the top part of the screen is free, except for buffs and debuffs show up on the frames, not the top part of the screen. That way the entire top is adjusted for space.

Then put a custom designed micro menu with art behind it, at the very top center of the screen.

That would make for a sweet look, with plenty of screen real estate provided.

What do you think? Could it be done, as an optional set up for this UI?
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Unread 01-16-11, 05:39 PM  
Sasenna
A Murloc Raider
 
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Originally posted by Rammoth
Okay thanks, but 1 more thing.

How come no matter what I rescale the UI to in the video options in game... it won't resize the minimap with the UI? It stays kind of small and I have to sit close to the screen to see everything on it. My monitor is already small enough, I've gotta do something about this if I'm going to keep using the UI. It does that with Roth's UI too. I don't really know why.
Minimap Scaling
1. Open World of Warcraft Folder.
2. Open Interface\AddOns\rMinimap Folder.
3. Open rMinimap.lua with Notepad or Notepad ++.
4. Find
Code:
  -- map scale
  local mapscale = 0.82
5. Change the number. ( less than 1 = smaller greater than 1 = larger )
6. Save file.
7. ReloadUI. ( /console reloadUI )
8. Repeat steps 5 - 7 until Minimap is desired size.

~Sas
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Unread 01-16-11, 04:09 PM  
Rammoth
A Cliff Giant
 
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Originally posted by Sasenna
Known Issue. Has to do with this UI and Roth's using a modified outdated version of tullaRange.

To Fix
1. Open World of Warcraft folder.
2. Open WTF\Account\ACCOUNTNAME\SavedVariables
3. Delete tullaRange and tullaRange.lua.bak
4. Restart Game

This was taken from the description page under FPS Lag.

~Sas
Okay thanks, but 1 more thing.

How come no matter what I rescale the UI to in the video options in game... it won't resize the minimap with the UI? It stays kind of small and I have to sit close to the screen to see everything on it. My monitor is already small enough, I've gotta do something about this if I'm going to keep using the UI. It does that with Roth's UI too. I don't really know why.
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Unread 01-16-11, 12:57 PM  
Sasenna
A Murloc Raider
 
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Originally posted by Rammoth
tullaRange seems to be causing a massive problem... when I remove it it goes away. What happens is, while I'm playing I get emense lag. I can move, but it's not real time. It's horrible.

So I removed tullaRange, and I replaced it with something else that isn't nearly as good, but I don't know what else to do.
Known Issue. Has to do with this UI and Roth's using a modified outdated version of tullaRange.

To Fix
1. Open World of Warcraft folder.
2. Open WTF\Account\ACCOUNTNAME\SavedVariables
3. Delete tullaRange and tullaRange.lua.bak
4. Restart Game

This was taken from the description page under FPS Lag.

~Sas
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