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BOLT - Beacon Of Light Timer  Popular! (More than 5000 hits)

Version: 1.581
by: Daltanious [More]


by Daltanious of Kul Tiras


BOLT is my very first addon... so have mercy

Beacon of Light is the main weapon in the holy paladin arsenal, keep the Beacon up on a target (a tank for example) is essential but its huge spell cost (from 1536 base cost to 1306 with talents & glyph) doens't allow to be simply refreshed at random. An early refresh of Beacon of Light, if not forced by external causes (boss strategy), is a huge waste of mana and a precious global cooldown time.

BOLT, designed mainly for holy paladins, will help you to keep up the Beacon of Light, Sacred Shield and Judgements of the Pure spells/effects.

Features:
  • Beacon of Light, Sacred Shield and Judgements of the Pure trackers with the support of duration modifiers like glyphs and talents
  • Auto hide function when spells or talents are not available
  • Button focus: save an independent focus target for each button and right click to re-cast the spell on your saved target*
  • Real time duration check: if your buff get removed the countdown will stop with a sound alarm
  • Customizable sound and flash alerts
  • Button scaling, drag&drop, pin/unpin, custom alpha level
  • Auto hide when not in combat
  • Lightweight (50Kb) and non intrusive
  • Russian localization (if you want additional localization just send me the BOLTLNG.lua file properly localized: just remove the russian localization and add your own strings, I will add your translations on next releases)

Controls:
  • SHIFT - Doubleclick to Pin/Unpin a Button on the screen
  • CTRL - Doubleclick to set up a target as focus for BOL or SS

* due to Blizz limitation you can set the focus only when out of combat


For bug reporting please post a message in the official thread.
Check the changelog for versions details.

All suggestions and comments are welcomed!

v1.581 (04 Feb 2010)

- Fixed wrong encoding in localization file BOLTLNG.lua


v1.58 (01 Feb 2010)

- Internationalization support

- Russian internationalization


v1.5.7b (10 Jan 2010)

- Very little fix to support locales other than english


v1.5.7 (08 Dec 2009)

- Maintenance release: various small internal adjustments and TOC ready for patch 3.3


v1.5.5 (18 Oct 2009)

- NEW TIMER BUTTON: Judgements of the Pure!

- Now BOLT will override visibility templates if the related spell or talent is not available

- Fixed minor lag-bug on buff dispelling

- Minor code improvements


v1.5.1 (12 Oct 2009)

- fixed a bug while updating name plates with the "Always show name plates" active


v1.5 (11 Oct 2009)

- Added the option "Remove round corners", this option "zoom inside" a texture removing gray round texture corners and making the bolt button flat and square

- fixed a bug displaying UTF8 double bytes character names


v1.5 beta 4 (10 Oct 2009)

- In order to avoid misclicks now locking/unlocking a button require a SHIFT + DOUBLECLICK instead of a simple double click

- Bolt buttons now properly ignore any NON left doubleclick event

- Added the option "Always show name plates"

- Added a different sound to play when a Sacred Shield or Beacon of Light buff is removed

- Minor code fixing


v1.5 beta 3 (27 Sep 2009)

- NEW FEATURE: REAL TIME BUFF CHECKING: BOLT will check every second if your buff (BoL or SS) is still active on the target, if not the countdown will stop and a sound/flash alert will be played.
This feature makes bolt useful specially in PVP situations.
With the full1.5 I will relase a proper option screen to customize this feature.


v1.5 beta 2 (27 Sep 2009)

- optimized object management

- minor code reworking and optimization

- fixed a targeting bug (?)


v1.5 beta (26 Sep 2009)

- NEW FEATURE: SPELL REFRESH

- CTRL-DOUBLECLICK on a BOLT button will set your current target as the new target for the button

- RIGHT CLICK on a BOLT button will launch the spell on the previously saved target

- code optimization: optimized various internal functions

NOTE:

- due to Blizzard limitations, change a BOLT button focus target works only ** OUT OF COMBAT **

- in order to avoid annoying side effects, BEFORE installing this v1.5beta version please DELETE the previous installed BOLT folder (in \World of Warcraft\Interface\Addons\) and then SEARCH & DELETE every BOLT.lua and BOLT.lua.bak file in your \World of Warcraft\WTF\Account\ folder.


v1.4 (21 Sep 2009)

- Fixed a bug with instances loading

- Added the option to change the default alpha level for dimmed buttons

- New option: Hide bolt buttons when not in combat

- /BOLT now open the BOLT Option panel

- Minor code optimization


v1.4 rc (18 Sep 2009)

- Scaling bug fixed

- Now buttons positions are saved "on the fly" every time you move a button, you don't need to lock/unlock in order to save a position.

- Text now scale with button scaling

- BOLT will auto unload if you try to load it with a no paladin character (or with a paladin under level 60)

- New global option screen panel

- Now you can change buttons frame strata: Backgound-Low-Medium-High

- Added the option to change the BOLT standard sound alert with a more soft sound

- The class coloring routine is now fixed and optimized (thanks to Ave0000)


v1.4 beta 10 (13 Sep 2009)

- Removed every slash command and implemented a proper option screen (From Interface=>Addons=>BOLT)

- User interface scaling for the two separate buttons

- Fixed (I hope) the bug on restoring the saved button positions


v1.4 beta 8 (13 Sep 2009)

- fixed a bug with the /reloadui command

- minor code optimization


v1.4 beta 7 (11 Sep 2009)

- fixed a bug about wrong button displaying on cold start of the game

- added a visual flash alert (active by default) and the two commands to customize it:
/BOLT bolflash on|off
/BOLT ssflash on|off

- in order to fit better the button the displayed name is now is limited to 5 characters


v1.4 beta 6 (11 Sep 2009)

- removed button borders, now the look is more "neutral" and will fit better with other UI buttons

- massive code refactoring (again!)

- implemented visibility profiles based on current spec, basicly you can now set a visibility profile for the two buttons and this profile will be applied at every spec change.
Default profile are:
Beacon of Light - Holy:visible Protection:hidden Retribution:hidden
Sacred Shield - - Holy:visible Protection:visible Retribution:visible
You can modify the spec via /BOLT setv command. Check the readme.txt in the BOLT addon folder for details.

NOTE:
again, in order to avoid annoying side effects, BEFORE installing this v1.4beta6 version please DELETE the previous installed BOLT folder (in \World of Warcraft\Interface\Addons\) and then SEARCH & DELETE every BOLT.lua and BOLT.lua.bak file in your \World of Warcraft\WTF\Account\ folder.


v1.4 beta 3 (08 Sep 2009)

- Fixed another little bug in the Sacred Shield duration counter...


v1.4 beta 2 (07 Sep 2009)

- Fixed a little bug in the Sacred Shield duration counter


v1.4 beta (07 Sep 2009)

- Sacred Shield timer added (with Divine Guardian duration increase support)

- Various /commands removed, type /BOLT for the new simplified list

- Huge code refactoring

NOTE:
BEFORE installing the v1.4beta please DELETE the previous installed BOLT folder (in \World of Warcraft\Interface\Addons\) and then SEARCH & DELETE every BOLT.lua and BOLT.lua.bak file in your \World of Warcraft\WTF\Account\ folder.


v1.35 (24 Aug 2009)

- vehicles long names are supported, vehicle names >12 chars will be limited to 12 chars

- player names with a lenght <= 10 chars are now displayed with a slightly bigger font. Long (11-12 chars) names are displayed with the default (v1.3 size) font

- you can lock/unlock the UI to the screen just double clicking on borders

- new slash commands:
/BOLT lock|unlock : lock/unlock the UI to the screen

- big code improvement & refactoring: now the code is more modular, ready to be used for additional duration tracking (Sacred Shield / Flash of Light hots)


v1.3 (21 Aug 2009)

- coloured name plate with the neacon target name displayed

- saved variables now supported

- new slash commands:
/BOLT on|off : enable/disable BOLT
/BOLT soundalert on|off : enable/disable sound warning
/BOLT autoswitch on|off : enable/disable hide UI on respec
/BOLT nameplate on|off : enable/disable name plate

- refactored the whole code


v1.2 (20 Aug 2009)

- automatic class check: if you're not a paladin the addon will disable itself

- added these commands:
/BOLT : shows the help
/BOLT show : shows the UI
/BOLT hide : hides the UI
/BOLT warning on : sound warning activated
/BOLT warning off : sound warning disabled (default)

- automatic Beacon of Light presence detection: accordingly to the Beacon of Light spell availability (cause respec, talent wipe and so on) the addon will show/hide the UI

- general code optimization: removed not necessary event handlers and functions

NOTE: the addon still not use saved variables.. so if you enable sound warning you have to re-enable again at every login


v1.11 (19 Aug 2009)
- fixed a bug with multiple Beacons casted from different sources, now the timer will reset itself properly


v1.1 (19 Aug 2009)
- added automatic Glyph of Beacon of Light detection


v1.0 (19 Aug 2009)
- initial release
Optional Files (1)
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Version
Size
Author
Date
Type
v1.7
13kB
02-26-11 01:31 AM
Patch


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Unread 09-18-09, 03:41 PM  
Daltanious
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v1.4 rc released!


If no more bugs I will consolidate this version into the v1.4.

Check the changelog for the 1.4 bugfixing list.

Thanks for your reports, feedbacks and ideas!
Last edited by Daltanious : 09-19-09 at 08:02 AM.
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Unread 09-17-09, 10:58 AM  
omeglidan
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Suggestion

I second Paybacks in saying thanks for keeping this mod up to date and for adding features. I've got a bit of a complex feature to add.

I use the following macro:
#showtooltip Beacon of Light
/target party1
/cast Beacon of Light
/targetlasttarget

I use this to recast BOL on the party leader, which is always the tank. I'd really love a way to be able to click on either of your buttons and have it recast, but to do so on a specific target, like the group leader. Don't know how easy this is to implement but from a UI config point of view all you'd need is a recast toggle and ask which member of the party to cast on, maybe even an option to specify name, good for raids. Either way keep up the great work.
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Unread 09-17-09, 09:34 AM  
Daltanious
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Originally posted by Paybacks

I am curious if there is a way you can get this to skin with Buttonfacade so it could be customizeable with many different skins.
At the moment I'm more focused to fix bugs and implement new features (like the autocast) than add this kind of support (the hidden reason is because I never used Buttonfacade and really dont know how to code this kind of support )

Also, if you could add a transparency changing feature in the next release that would be great - I like the new skin and look but its a bit faded.
I will add a transparency slider in the option screen.

Additionally, I noticed the timers are loading on my other characters now other than my paladin. Bug perhaps?
Dunno if this behavior could be defined a true bug, I will check. Anyway it is better to disable class specific addon (less memory consumption, less unwanted "features") when using characters of a different class.


Lastly, I notice the text and timer numbers within the BOL + SS windows used to be a bit smaller and, in my opinion, nicer looking. Any chance we can get scaling for the text/numbers?


I will do something in this direction, maybe a slider in the option screen to scale only text and timer numbers.

Thx a lot for your feedback!
Last edited by Daltanious : 09-17-09 at 09:36 AM.
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Unread 09-16-09, 09:49 AM  
Paybacks
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Daltanious,

First, thanks for keeping BOLT updated so frequently + adding new features.

I am curious if there is a way you can get this to skin with Buttonfacade so it could be customizeable with many different skins. Also, if you could add a transparency changing feature in the next release that would be great - I like the new skin and look but its a bit faded.

Additionally, I noticed the timers are loading on my other characters now other than my paladin. Bug perhaps?

Lastly, I notice the text and timer numbers within the BOL + SS windows used to be a bit smaller and, in my opinion, nicer looking. Any chance we can get scaling for the text/numbers?

Thanks again.
Last edited by Paybacks : 09-16-09 at 09:55 AM.
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Unread 09-16-09, 08:53 AM  
Fonjask
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Hide

Could you perhaps try to implement an option that allows us to do the following things to the button(s) when the the timer == 0 (BoL either has expired or you're just sitting watching trade in Dalaran)?

a) Either Show or Hide the buttons.
b) Show buttons when in combat, don't if not in combat.

(optional: (c) Show and Colour the button(s) if the buff has expired))


Thanks for the addon, it can be a way better alternative to TellMeWhen, which I'm using to track these now.

Fonjask


EDIT: + it also shows up on other classes. Please make the addon not load when the PlayerClass is not Paladin
Thanks
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Last edited by Fonjask : 09-16-09 at 09:51 AM.
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Unread 09-15-09, 09:24 AM  
Daltanious
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Re: Re: Re: eek

Originally posted by omeglidan
Found one more feature to add though, is it possible to make the buttons adhere to different layers? As it is the buttons are on the lowest layer and when moved they're always behind other mods.
Yes it is possible, I will implement this feature with the release of the v1.4.0.
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Unread 09-15-09, 09:16 AM  
omeglidan
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Re: Re: eek

Yes, I just tried it. When locked the buttons do not deform. Found one more feature to add though, is it possible to make the buttons adhere to different layers? As it is the buttons are on the lowest layer and when moved they're always behind other mods.
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Unread 09-15-09, 02:10 AM  
Daltanious
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Re: eek

Originally posted by omeglidan
Just tested b10. I think it finally remembers position, will need to do more restarts when I can. The scaling unfortunately is horribly broken. When I try to move the slider it stretches the icons horizontally like a fun house mirror across half the screen. But progress is progress
Yes, it is a bug.
But it happens only when you try to scale unlocked buttons.
If you scale a locked button it should work correctly.
Let me know.
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Unread 09-14-09, 04:22 PM  
omeglidan
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eek

Just tested b10. I think it finally remembers position, will need to do more restarts when I can. The scaling unfortunately is horribly broken. When I try to move the slider it stretches the icons horizontally like a fun house mirror across half the screen. But progress is progress
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Unread 09-14-09, 08:21 AM  
Daltanious
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v1.4 beta 10 released

Now every planned feature for the 1.4 version is completed and hopefully working.
One more week of tests (please report every bug) and I will consolidate the v1.4beta 10 in the standard v1.4

Thx again for your bug reporting and feedback!
Last edited by Daltanious : 09-14-09 at 08:25 AM.
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Unread 09-13-09, 06:00 PM  
omeglidan
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Re: Re: Re: Re: bug

Originally posted by Daltanious
Be patient mate,
this is the bug I will try to fix before the release of the next beta.
Just wanted to make sure you were aware of it
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Unread 09-13-09, 04:43 PM  
Daltanious
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Re: Re: Re: bug

Originally posted by omeglidan
Yea I tried saving and not saving, just can't keep place
Be patient mate,
this is the bug I will try to fix before the release of the next beta.
Last edited by Daltanious : 09-13-09 at 04:43 PM.
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Unread 09-13-09, 04:08 PM  
omeglidan
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Re: Re: bug

Originally posted by Daltanious
The restore position functionality is not perfect I know but not totally random. Have you saved (locked) the button position before exit WoW?
In any case thanks for the report... I will try to fix it properly before the 1.4 release
Yea I tried saving and not saving, just can't keep place
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Unread 09-13-09, 02:44 PM  
Daltanious
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Re: bug

Originally posted by omeglidan
There's a rather annoying bug that has been in existance for at least a few versions. The game doesn't remember positions of the icons upon exit of game. So say I place them at X and Y but then restart the game they'll just randomly shift positions. Any ideas?
The restore position functionality is not perfect I know but not totally random. Have you saved (locked) the button position before exit WoW?
In any case thanks for the report... I will try to fix it properly before the 1.4 release
Last edited by Daltanious : 09-13-09 at 02:54 PM.
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Unread 09-13-09, 01:19 PM  
omeglidan
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bug

There's a rather annoying bug that has been in existance for at least a few versions. The game doesn't remember positions of the icons upon exit of game. So say I place them at X and Y but then restart the game they'll just randomly shift positions. Any ideas?
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