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Compatible with Retail, Classic & TBC
Updated: 04-26-24 07:02 AM
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Compatibility:
Cataclysm Classic (4.4.0)
Classic (1.15.0)
Guardians of the Dream (10.2.0)
WOTLK Patch (3.4.1)
TBC Patch (2.5.4)
Updated:04-26-24 07:02 AM
Created:08-07-09 11:52 PM
Downloads:90,936
Favorites:133
MD5:
Categories:Raid Mods, Healers, Unit Mods

Aptechka  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 10.2.18
by: d87 [More]

Aptechka is a raid frames addon.



Notable features:
- Auto profile switching based on group size
- Customizable indicators
- Debuff icons with a blacklist
- Incoming casts display (Retail only)
- Preconfigured for all healing classes
- RMB Mouselook
- Debuff ordering for PvP
- Debuff highlighting,
- Feedback indicators for smart aoe heals

GUI command: /apt gui
How to move: /apt unlock

INTRODUCTORY GUIDE

github (changelog)

>> Beta releases

As far i know ZenTracker frontends do not support Aptechka, but OmniCD does.





Aptechka
10.2.18 (2024-04-26)
Full Changelog Previous Releases
  • Updated Cata config - first pass
  • Initial Cata Classic update
Archived Files (99)
File Name
Version
Size
Author
Date
10.2.17
475kB
d87
04-09-24 09:23 AM
10.2.16
475kB
d87
04-07-24 07:06 PM
10.2.15
475kB
d87
02-19-24 08:46 PM
10.2.14
474kB
d87
02-15-24 08:50 PM
10.2.13
473kB
d87
02-11-24 07:01 PM
10.2.12
473kB
d87
02-10-24 09:00 PM
10.2.11
473kB
d87
02-05-24 04:06 AM
10.2.10
473kB
d87
02-02-24 01:56 PM
10.2.9
473kB
d87
02-02-24 01:46 PM
10.2.8
472kB
d87
12-31-23 10:25 PM
10.2.7
472kB
d87
12-17-23 12:15 PM
10.2.6
471kB
d87
12-05-23 09:07 AM
10.2.5
471kB
d87
11-28-23 10:48 PM
10.2.4
471kB
d87
11-27-23 03:23 AM
10.2.3
471kB
d87
11-26-23 08:47 PM
10.2.2
548kB
d87
11-22-23 05:05 AM
10.2.0
548kB
d87
11-21-23 06:44 PM
10.1.10
548kB
d87
10-26-23 07:36 PM
10.1.9
548kB
d87
10-26-23 07:32 PM
10.1.8
547kB
d87
10-25-23 09:24 PM
10.1.7
547kB
d87
10-12-23 07:01 AM
10.1.6
547kB
d87
07-12-23 09:23 PM
10.1.5
547kB
d87
07-12-23 06:53 PM
10.1.4
547kB
d87
07-12-23 06:45 PM
10.1.3
547kB
d87
07-11-23 08:50 AM
10.1.2
545kB
d87
05-27-23 06:51 PM
10.1.1
545kB
d87
05-23-23 05:39 PM
10.1.0
545kB
d87
05-10-23 10:04 PM
10.0.8
545kB
d87
04-11-23 06:51 AM
10.0.7
545kB
d87
04-11-23 06:40 AM
10.0.6
545kB
d87
04-11-23 06:10 AM
1.0.5
545kB
d87
03-17-23 12:37 PM
10.0.4
544kB
d87
01-19-23 11:30 AM
10.0.3
550kB
d87
11-10-22 10:43 PM
10.0.2
550kB
d87
11-10-22 09:09 PM
10.0.1
528kB
d87
11-03-22 01:52 PM
10.0.0
528kB
d87
10-25-22 12:39 PM
9.2.20
527kB
d87
10-05-22 01:39 AM
9.2.19
526kB
d87
09-30-22 10:56 PM
9.2.18
526kB
d87
09-30-22 04:44 AM
9.2.17
528kB
d87
09-24-22 07:39 PM
9.2.16
528kB
d87
09-24-22 05:41 AM
9.2.15
527kB
d87
09-16-22 08:04 PM
9.2.14
527kB
d87
09-09-22 08:54 PM
9.2.13
526kB
d87
09-07-22 11:28 PM
9.2.12
526kB
d87
09-05-22 09:08 PM
9.2.11
526kB
d87
08-20-22 12:12 AM
9.2.10
520kB
d87
08-07-22 09:53 PM
9.2.9
519kB
d87
07-15-22 01:11 AM
9.2.8
511kB
d87
05-11-22 07:58 AM
9.2.7
511kB
d87
03-26-22 04:44 PM
9.2.6
511kB
d87
03-22-22 10:14 PM
9.2.5
511kB
d87
03-12-22 12:54 PM
9.2.4
503kB
d87
03-12-22 12:21 PM
9.2.3
510kB
d87
03-03-22 11:45 PM
9.2.2
508kB
d87
02-28-22 12:10 PM
9.2.1
508kB
d87
02-28-22 11:19 AM
9.1.8
510kB
d87
02-22-22 05:36 PM
9.1.4-era
475kB
d87
02-22-22 05:32 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.2
508kB
d87
08-31-21 05:33 PM
9.1.1
507kB
d87
07-08-21 04:48 PM
9.1.0
508kB
d87
06-29-21 03:16 PM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.28
420kB
d87
02-15-21 01:59 PM
9.0.26
417kB
d87
01-21-21 10:38 PM
9.0.26
417kB
d87
01-21-21 10:38 PM
9.0.25
417kB
d87
01-13-21 03:37 AM
9.0.24
413kB
d87
01-07-21 04:13 AM


Post A Reply Comment Options
Unread 12-31-09, 04:36 PM  
Copper1956
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 23
Uploads: 1
Poison indicator for priest

How make poison and disease indicators working for my priest?

PS. Uncommenting DT("Poison", etc. in PRIEST section of config.lua doest help.
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Unread 12-29-09, 01:40 AM  
Oumi
A Murloc Raider

Forum posts: 4
File comments: 8
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Just wanted..

.. to say: Keep up the good work! Still using Injector on all my chars and it's great! May I suggest that you put Injector on Curse for a bigger auidence?
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Unread 12-19-09, 02:32 PM  
d87
A Chromatic Dragonspawn
 
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Originally posted by Zidomo
The latest LibHealComm-4.0 release (v1.5.5; you are including an older one with Injector 0.7.1.4, despite it being released after) now supports/uses ChatThrottleLib. Might want to include that version (or the later alpha) & ChatThrottleLib.
hm, i tried 1.5.5 release but a error poped up on volaj fight clone phase... gonna try that alpha.
anyway it's fine with 1.5.4 for now, right?
Last edited by d87 : 12-19-09 at 02:33 PM.
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Unread 12-19-09, 11:40 AM  
Zidomo
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The latest LibHealComm-4.0 release (v1.5.5; you are including an older one with Injector 0.7.1.4, despite it being released after) now supports/uses ChatThrottleLib. Might want to include that version (or the later alpha) & ChatThrottleLib.
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Unread 12-15-09, 07:55 PM  
d87
A Chromatic Dragonspawn
 
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Originally posted by sinikal
Hello, first of all, finally a good grid mod which is easy to configure and doesnt take 5 megs to run on my ui.

Thank you.
---

However,

Issues I am having, is I want to make some adjustments. Im not a big fan of a disco floor with all the class colors as health.

What I am aiming to do, is change the color of the health bars, but keep the text as the class color.

After some fiddling I was able to get the hp to change color, but all the names would be white and I couldnt get them to change. I assume I adjusted things in the wrong area, I would like some help to change it.

Thank you in advance.
edit this, line 699:
Code:
    f.SetColor = function(self,r,g,b)
        if not InjectorConfig.invertColor then
            self.hp:SetStatusBarColor(0,0,0,0.8)
            self.hp.bg:SetVertexColor(r,g,b,1)
            self.text:SetTextColor(r,g,b)
        else
            self.hp:SetStatusBarColor(r,g,b,1)
            self.hp.bg:SetVertexColor(r,g,b,0.2)
            self.text:SetTextColor(r*0.75,g*0.75,b*0.75)
        end
    end
pretty obvious... you just need to replace r,g,b with your values
Last edited by d87 : 12-15-09 at 07:55 PM.
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Unread 12-15-09, 05:57 PM  
sinikal
A Kobold Labourer

Forum posts: 0
File comments: 1
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Hello, first of all, finally a good grid mod which is easy to configure and doesnt take 5 megs to run on my ui.

Thank you.
---

However,

Issues I am having, is I want to make some adjustments. Im not a big fan of a disco floor with all the class colors as health.

What I am aiming to do, is change the color of the health bars, but keep the text as the class color.

After some fiddling I was able to get the hp to change color, but all the names would be white and I couldnt get them to change. I assume I adjusted things in the wrong area, I would like some help to change it.

Thank you in advance.
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Unread 12-10-09, 06:52 AM  
Kathrina
A Kobold Labourer

Forum posts: 0
File comments: 1
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Healthdeficit

At first I would like to thank you for writing this addon. I replaced Grid 1 by it and like it so far.

Just one thing, is it possible to deactivate the health deficit display or show it in the center text 2 indicator?
I don't like the names disappearing when someone is missing some hp.
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Unread 12-05-09, 12:24 PM  
jb3363
A Defias Bandit

Forum posts: 2
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Invert

Petframes are not inverted.
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Unread 12-03-09, 10:32 AM  
d87
A Chromatic Dragonspawn
 
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Originally posted by vpr
Maybe I'm missing the option, but I'd like the frames to auto hide unless in a raid/party (some people use grid as party frames, so maybe 2 options would be better) -- is this possible in it's current form? If not, could you add it please?

Thanks,
vpr

PS: Thanks for the quick update, I'll test it out in a bit.
InjectorConfig.showSolo = true

but indeed there's isn't "only raid" option
Last edited by d87 : 12-03-09 at 10:34 AM.
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Unread 12-03-09, 10:24 AM  
vpr
A Theradrim Guardian

Forum posts: 65
File comments: 272
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Maybe I'm missing the option, but I'd like the frames to auto hide unless in a raid/party (some people use grid as party frames, so maybe 2 options would be better) -- is this possible in it's current form? If not, could you add it please?

Thanks,
vpr

PS: Thanks for the quick update, I'll test it out in a bit.
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Unread 12-03-09, 07:58 AM  
d87
A Chromatic Dragonspawn
 
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Originally posted by vpr
Two errors popped up when I left clicked on
looks like LibHealComm-4.0 from Grid is different.


EDIT:
0.7.1.2: LibHealComm-4 updated to 1.5.4, TOC updated, added InjectorConfig.disableBlizzardParty option, you may assign debuff types to icons now
Last edited by d87 : 12-03-09 at 09:10 AM.
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Unread 12-03-09, 07:37 AM  
vpr
A Theradrim Guardian

Forum posts: 65
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Two errors popped up when I left clicked on Healbot:

Code:
[2009/12/03 21:35:23-53-x1]: Injector\Injector.lua:336: attempt to call method 'GetGuidUnitMapTable' (a nil value)
CallbackHandler-1.0-5:146: in function <...iCC\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[6]":4: in function <[string "safecall Dispatcher[6]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[6]":13: in function `?'
CallbackHandler-1.0-5:91: in function `Fire'
LibHealComm-4.0-48 (Grid):1796: in function <...AddOns\Grid\Libs\LibHealComm-4.0\LibHealComm-4.0.lua:1777>
LibHealComm-4.0-48 (Grid):2301: in function `?'
LibHealComm-4.0-48 (Grid):2716: in function <...AddOns\Grid\Libs\LibHealComm-4.0\LibHealComm-4.0.lua:2715>

  ---
Code:
[2009/12/03 21:35:24-53-x1]: Injector\Injector.lua:336: attempt to call method 'GetGuidUnitMapTable' (a nil value)
CallbackHandler-1.0-5:146: in function <...iCC\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[6]":4: in function <[string "safecall Dispatcher[6]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[6]":13: in function `?'
CallbackHandler-1.0-5:91: in function `Fire'
LibHealComm-4.0-48 (Grid):1954: in function <...AddOns\Grid\Libs\LibHealComm-4.0\LibHealComm-4.0.lua:1915>
LibHealComm-4.0-48 (Grid):2315: in function `?'
LibHealComm-4.0-48 (Grid):2716: in function <...AddOns\Grid\Libs\LibHealComm-4.0\LibHealComm-4.0.lua:2715>

  ---
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Unread 12-03-09, 12:36 AM  
d87
A Chromatic Dragonspawn
 
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Originally posted by Versuvan
Is there an option to hide Blizzard's party frame?

Currently, it is showing blizzard's party frame and injector's frame while in a party group.
for now paste this somewhere
Code:
            for i=1,4 do
			local party = "PartyMemberFrame"..i
			local frame = _G[party]

			frame:UnregisterAllEvents()
			frame.Show = dummy
			frame:Hide()

			_G[party..'HealthBar']:UnregisterAllEvents()
			_G[party..'ManaBar']:UnregisterAllEvents()
		end
work with

DT("Magic", { icon = "center" })
next time

Would it be possible to move the text a bit closer to the top of the frame? And possibly to change the size of the incoming-heal amount text?
i was going to make text strings editable as indicators, but that probably won't be soon

tho that's how it looks inside injector.lua:
Code:
   --==< HEALTH BAR TEXT >==--
        local text = hp:CreateFontString(nil, "OVERLAY", "GameFontNormal")
        text:SetPoint("CENTER",0,0) --< here
        text:SetJustifyH"CENTER"
        text:SetFont(font, fontsize)
        text:SetTextColor(1, 1, 1)
        f.text = text
        
    --==< HEALTH BAR TEXT - SECOND LINE >==--
        local text2 = hp:CreateFontString(nil, "OVERLAY", "GameFontNormal")
        text2:SetPoint("TOP",text,"BOTTOM",0,0)
        text2:SetJustifyH"CENTER"
        text2:SetFont(font, fontsize-3) --< here
        text2:SetTextColor(0.2, 1, 0.2)
        f.text2 = text2
Last edited by d87 : 12-03-09 at 12:37 AM.
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Unread 12-02-09, 07:08 PM  
Versuvan
A Kobold Labourer

Forum posts: 0
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Is there an option to hide Blizzard's party frame?

Currently, it is showing blizzard's party frame and injector's frame while in a party group.
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Unread 12-02-09, 06:38 PM  
Alenari
A Defias Bandit

Forum posts: 2
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Any way to make:

DT("Magic", { indicator = { "bottom" }, color = { 0.6, 0.4, 0} })

work with

DT("Magic", { icon = "center" })

I can't change it to display Icons in the center.
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