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Compatible with Retail, Classic & TBC
Updated: 04-26-24 07:02 AM
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File Info
Compatibility:
Cataclysm Classic (4.4.0)
Classic (1.15.0)
Guardians of the Dream (10.2.0)
WOTLK Patch (3.4.1)
TBC Patch (2.5.4)
Updated:04-26-24 07:02 AM
Created:08-07-09 11:52 PM
Downloads:90,902
Favorites:133
MD5:
Categories:Raid Mods, Healers, Unit Mods

Aptechka  Updated Today!  Popular! (More than 5000 hits)

Version: 10.2.18
by: d87 [More]

Aptechka is a raid frames addon.



Notable features:
- Auto profile switching based on group size
- Customizable indicators
- Debuff icons with a blacklist
- Incoming casts display (Retail only)
- Preconfigured for all healing classes
- RMB Mouselook
- Debuff ordering for PvP
- Debuff highlighting,
- Feedback indicators for smart aoe heals

GUI command: /apt gui
How to move: /apt unlock

INTRODUCTORY GUIDE

github (changelog)

>> Beta releases

As far i know ZenTracker frontends do not support Aptechka, but OmniCD does.





Aptechka
10.2.18 (2024-04-26)
Full Changelog Previous Releases
  • Updated Cata config - first pass
  • Initial Cata Classic update
Archived Files (99)
File Name
Version
Size
Author
Date
10.2.17
475kB
d87
04-09-24 09:23 AM
10.2.16
475kB
d87
04-07-24 07:06 PM
10.2.15
475kB
d87
02-19-24 08:46 PM
10.2.14
474kB
d87
02-15-24 08:50 PM
10.2.13
473kB
d87
02-11-24 07:01 PM
10.2.12
473kB
d87
02-10-24 09:00 PM
10.2.11
473kB
d87
02-05-24 04:06 AM
10.2.10
473kB
d87
02-02-24 01:56 PM
10.2.9
473kB
d87
02-02-24 01:46 PM
10.2.8
472kB
d87
12-31-23 10:25 PM
10.2.7
472kB
d87
12-17-23 12:15 PM
10.2.6
471kB
d87
12-05-23 09:07 AM
10.2.5
471kB
d87
11-28-23 10:48 PM
10.2.4
471kB
d87
11-27-23 03:23 AM
10.2.3
471kB
d87
11-26-23 08:47 PM
10.2.2
548kB
d87
11-22-23 05:05 AM
10.2.0
548kB
d87
11-21-23 06:44 PM
10.1.10
548kB
d87
10-26-23 07:36 PM
10.1.9
548kB
d87
10-26-23 07:32 PM
10.1.8
547kB
d87
10-25-23 09:24 PM
10.1.7
547kB
d87
10-12-23 07:01 AM
10.1.6
547kB
d87
07-12-23 09:23 PM
10.1.5
547kB
d87
07-12-23 06:53 PM
10.1.4
547kB
d87
07-12-23 06:45 PM
10.1.3
547kB
d87
07-11-23 08:50 AM
10.1.2
545kB
d87
05-27-23 06:51 PM
10.1.1
545kB
d87
05-23-23 05:39 PM
10.1.0
545kB
d87
05-10-23 10:04 PM
10.0.8
545kB
d87
04-11-23 06:51 AM
10.0.7
545kB
d87
04-11-23 06:40 AM
10.0.6
545kB
d87
04-11-23 06:10 AM
1.0.5
545kB
d87
03-17-23 12:37 PM
10.0.4
544kB
d87
01-19-23 11:30 AM
10.0.3
550kB
d87
11-10-22 10:43 PM
10.0.2
550kB
d87
11-10-22 09:09 PM
10.0.1
528kB
d87
11-03-22 01:52 PM
10.0.0
528kB
d87
10-25-22 12:39 PM
9.2.20
527kB
d87
10-05-22 01:39 AM
9.2.19
526kB
d87
09-30-22 10:56 PM
9.2.18
526kB
d87
09-30-22 04:44 AM
9.2.17
528kB
d87
09-24-22 07:39 PM
9.2.16
528kB
d87
09-24-22 05:41 AM
9.2.15
527kB
d87
09-16-22 08:04 PM
9.2.14
527kB
d87
09-09-22 08:54 PM
9.2.13
526kB
d87
09-07-22 11:28 PM
9.2.12
526kB
d87
09-05-22 09:08 PM
9.2.11
526kB
d87
08-20-22 12:12 AM
9.2.10
520kB
d87
08-07-22 09:53 PM
9.2.9
519kB
d87
07-15-22 01:11 AM
9.2.8
511kB
d87
05-11-22 07:58 AM
9.2.7
511kB
d87
03-26-22 04:44 PM
9.2.6
511kB
d87
03-22-22 10:14 PM
9.2.5
511kB
d87
03-12-22 12:54 PM
9.2.4
503kB
d87
03-12-22 12:21 PM
9.2.3
510kB
d87
03-03-22 11:45 PM
9.2.2
508kB
d87
02-28-22 12:10 PM
9.2.1
508kB
d87
02-28-22 11:19 AM
9.1.8
510kB
d87
02-22-22 05:36 PM
9.1.4-era
475kB
d87
02-22-22 05:32 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.2
508kB
d87
08-31-21 05:33 PM
9.1.1
507kB
d87
07-08-21 04:48 PM
9.1.0
508kB
d87
06-29-21 03:16 PM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.28
420kB
d87
02-15-21 01:59 PM
9.0.26
417kB
d87
01-21-21 10:38 PM
9.0.26
417kB
d87
01-21-21 10:38 PM
9.0.25
417kB
d87
01-13-21 03:37 AM
9.0.24
413kB
d87
01-07-21 04:13 AM


Post A Reply Comment Options
Unread 03-13-10, 10:49 PM  
Berb
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 49
Uploads: 0
Just to keep you busy, any word on a text indicator? Lifebloom is too hard to time with a corner indicator. Or if anyone has found a good way to show Lifebloom duration + stacks I'd love to hear it.

At the moment I'm using this as an icon option and using OmniCC as a timer (only thing missing is text colour based on stacks which I don't think is possible with OmniCC):
Code:
texture:SetAlpha(opts.texture or 1)
Screenshot here.
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Unread 03-04-10, 05:25 PM  
Berb
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 49
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Originally posted by Fiorina
maybe this is a noob question, but for example same boss abilities in ICC have different spell ids in 10man and 25man, heroic and normal mode, does this mean that I should add to loadables same ability several times but with different spell ids in order to see them all?
As far as I know, you can add any of the spell IDs listed and it will work fine.
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Unread 03-04-10, 09:20 AM  
Fiorina
A Kobold Labourer

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File comments: 9
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maybe this is a noob question, but for example same boss abilities in ICC have different spell ids in 10man and 25man, heroic and normal mode, does this mean that I should add to loadables same ability several times but with different spell ids in order to see them all?
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Unread 03-04-10, 08:59 AM  
caution2
A Kobold Labourer

Forum posts: 1
File comments: 5
Uploads: 0
Originally posted by d87
Added these, tho need to test before releasing.


It's not that important and with default textures will be too ugly. But maybe i'll make MT indicator apply to lfg tanks too
The other option i thought of (if possible) if you dont want to distinguish the MT, the Healer and DPS with ICONS in 5 mans how about ordering them.

For instance: Once a group is formed and you enter the instance, have the MT be the first Unit frame in the party, followed by the Healer, followed by the 3 DPS.
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Unread 03-04-10, 07:14 AM  
d87
A Chromatic Dragonspawn
 
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Forum posts: 163
File comments: 643
Uploads: 42
Originally posted by Gryzvwald
Is there a way to get buffs to show one color if its yours and another color if its from someone else? I've tried the IsMine = true but it isn't working the way I'd like it to. IsMine will show it or not. I'd like to show one color for mine and another for someone else whose buffed that spell.
Is there any option to highlight currently selected person?
For exampe I want my current targeted person to have white border around his Injector frame.
Added these, tho need to test before releasing.

One thing i was curious about. Is there a way to have the spec icon added to the raid frame.
Meaning. Say when in a five man. To have the little sword, + and tank icon on the frame for easier ID?
It's not that important and with default textures will be too ugly. But maybe i'll make MT indicator apply to lfg tanks too
Last edited by d87 : 03-04-10 at 07:18 AM.
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Unread 03-02-10, 10:32 AM  
Fiorina
A Kobold Labourer

Forum posts: 0
File comments: 9
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Is there any option to highlight currently selected person?
For exampe I want my current targeted person to have white border around his Injector frame.
Great addon, thanks.
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Unread 02-26-10, 01:45 PM  
Gryzvwald
A Kobold Labourer

Forum posts: 0
File comments: 8
Uploads: 0
Is there a way to get buffs to show one color if its yours and another color if its from someone else? I've tried the IsMine = true but it isn't working the way I'd like it to. IsMine will show it or not. I'd like to show one color for mine and another for someone else whose buffed that spell.
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Unread 02-26-10, 11:19 AM  
caution2
A Kobold Labourer

Forum posts: 1
File comments: 5
Uploads: 0
Love this addon (one thing im curious to add)

Just like to say of all the raid frame i have tried and i mean thats a lot i love this one...

One thing i was curious about. Is there a way to have the spec icon added to the raid frame.

Meaning. Say when in a five man. To have the little sword, + and tank icon on the frame for easier ID?

Other than that..... Pure Awesome.
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Unread 02-25-10, 11:52 PM  
d87
A Chromatic Dragonspawn
 
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Forum posts: 163
File comments: 643
Uploads: 42
Originally posted by Aeternal
Excuse me i love your addon but how can i do for see only the unitname and not the heal deficit of the player?
find (Injector.lua)
Code:
function Injector.UpdateHealthText(self, h, hm)
        if hm - h > 1000 then
            self.text:SetText(("%.1fk"):format( (h-hm) / 1e3))
        else
            self.text:SetText(self.name)
        end
end
replace with
Code:
function Injector.UpdateHealthText(self, h, hm)
            self.text:SetText(self.name)
end
no other way for now
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Unread 02-25-10, 06:18 PM  
art3d
A Kobold Labourer

Forum posts: 0
File comments: 18
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Originally posted by d87
So... you were running whole instance and it worked for other bosses and on lich king it isn't?
Did you reloaded ui/relogged after entering lich king room on shaman/druid?
Message that Icecrown Citadel debuffs loaded is present?
Try /dump GetCurrentMapAreaID() when in lich king room. Post the result if it's not 605
I have not tested it yet, but probably that happened cause i've edited loadables in wordpad and had names of spells and it saved em not in utf. Still have to check that. Author thank you again. Next week i'll have all my guildmates install it, so i'm sure what my healers see in their unitframes.
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Unread 02-24-10, 04:58 AM  
Aeternal
A Defias Bandit

Forum posts: 2
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Excuse me i love your addon but how can i do for see only the unitname and not the heal deficit of the player?
Last edited by Aeternal : 02-24-10 at 04:59 AM.
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Unread 02-23-10, 02:51 AM  
d87
A Chromatic Dragonspawn
 
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Lich King debuffs would not load for my shaman. Worked fine on my main druid.
So... you were running whole instance and it worked for other bosses and on lich king it isn't?
Did you reloaded ui/relogged after entering lich king room on shaman/druid?
Message that Icecrown Citadel debuffs loaded is present?
Try /dump GetCurrentMapAreaID() when in lich king room. Post the result if it's not 605
Last edited by d87 : 02-23-10 at 02:53 AM.
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Unread 02-22-10, 08:20 PM  
art3d
A Kobold Labourer

Forum posts: 0
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Hey All, i've been using injector for a few cooldowns now. Have everything perfected and ready for hardmodes. But this thing happened to me tonight: Lich King debuffs would not load for my shaman. Worked fine on my main druid. Any thoughts why this would happen? Worked fine on every boss but LK. Thanks in advance.
PS: really looking forward to your reply since i might push this addon as a must have for all my guildmates.
Last edited by art3d : 02-22-10 at 08:20 PM.
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Unread 02-21-10, 08:51 PM  
fostic_popcorn
A Murloc Raider
 
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Forum posts: 5
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Hello! I just stumbled upon this addon for the first time today, and I think I've fallen in love. It looks gorgeous and if it's truly as lightweight as I hope it is (not just on addon memory but on cpu usage) then I'm definitely head over heels.

I also love the amazing flexibility on having more than just the 4 corners that grid offers.

I've only just started looking through Injector within the last few hours (and only as a super amateur yet fascinated 'programmer') so I'm sure I'll stumble and beat my head against the wall about any number of things. But I'd just like to say from just scanning the addon comments that I find it really amazing and awesome that you can take the time to answer almost everybody and work so hard on constantly improving and updating your mod.

Cheers, a new and overjoyed fan.
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Unread 02-20-10, 05:12 AM  
d87
A Chromatic Dragonspawn
 
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http://forums.worldofwarcraft.com/th...14132992&sid=1
at least now i know it's not addon's fault, but seriously, amount of combat log bugs is growing. global shutdown bug and nightfall, bloodsurge procs do not fire combat log events since 3.3.0 and now necrotic plague too

So in short this bug will not affect actual dispellers (you still see the disease indicator, its not relatred to combat log). For all others, use
InjectorConfig.useCombatLogFiltering = false
Last edited by d87 : 02-20-10 at 05:14 AM.
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