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Compatible with Retail, Classic & TBC
Updated: 04-09-24 09:23 AM
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File Info
Compatibility:
Classic (1.15.0)
Guardians of the Dream (10.2.0)
WOTLK Patch (3.4.1)
Updated:04-09-24 09:23 AM
Created:08-07-09 11:52 PM
Downloads:90,845
Favorites:133
MD5:
Categories:Raid Mods, Healers, Unit Mods

Aptechka  Popular! (More than 5000 hits)

Version: 10.2.17
by: d87 [More]

Aptechka is a raid frames addon.



Notable features:
- Auto profile switching based on group size
- Customizable indicators
- Debuff icons with a blacklist
- Incoming casts display (Retail only)
- Preconfigured for all healing classes
- RMB Mouselook
- Debuff ordering for PvP
- Debuff highlighting,
- Feedback indicators for smart aoe heals

GUI command: /apt gui
How to move: /apt unlock

INTRODUCTORY GUIDE

github (changelog)

>> Beta releases

As far i know ZenTracker frontends do not support Aptechka, but OmniCD does.





Aptechka
10.2.17 (2024-04-09)
Full Changelog Previous Releases
  • Fixed Barkskin
Archived Files (98)
File Name
Version
Size
Author
Date
10.2.16
475kB
d87
04-07-24 07:06 PM
10.2.15
475kB
d87
02-19-24 08:46 PM
10.2.14
474kB
d87
02-15-24 08:50 PM
10.2.13
473kB
d87
02-11-24 07:01 PM
10.2.12
473kB
d87
02-10-24 09:00 PM
10.2.11
473kB
d87
02-05-24 04:06 AM
10.2.10
473kB
d87
02-02-24 01:56 PM
10.2.9
473kB
d87
02-02-24 01:46 PM
10.2.8
472kB
d87
12-31-23 10:25 PM
10.2.7
472kB
d87
12-17-23 12:15 PM
10.2.6
471kB
d87
12-05-23 09:07 AM
10.2.5
471kB
d87
11-28-23 10:48 PM
10.2.4
471kB
d87
11-27-23 03:23 AM
10.2.3
471kB
d87
11-26-23 08:47 PM
10.2.2
548kB
d87
11-22-23 05:05 AM
10.2.0
548kB
d87
11-21-23 06:44 PM
10.1.10
548kB
d87
10-26-23 07:36 PM
10.1.9
548kB
d87
10-26-23 07:32 PM
10.1.8
547kB
d87
10-25-23 09:24 PM
10.1.7
547kB
d87
10-12-23 07:01 AM
10.1.6
547kB
d87
07-12-23 09:23 PM
10.1.5
547kB
d87
07-12-23 06:53 PM
10.1.4
547kB
d87
07-12-23 06:45 PM
10.1.3
547kB
d87
07-11-23 08:50 AM
10.1.2
545kB
d87
05-27-23 06:51 PM
10.1.1
545kB
d87
05-23-23 05:39 PM
10.1.0
545kB
d87
05-10-23 10:04 PM
10.0.8
545kB
d87
04-11-23 06:51 AM
10.0.7
545kB
d87
04-11-23 06:40 AM
10.0.6
545kB
d87
04-11-23 06:10 AM
1.0.5
545kB
d87
03-17-23 12:37 PM
10.0.4
544kB
d87
01-19-23 11:30 AM
10.0.3
550kB
d87
11-10-22 10:43 PM
10.0.2
550kB
d87
11-10-22 09:09 PM
10.0.1
528kB
d87
11-03-22 01:52 PM
10.0.0
528kB
d87
10-25-22 12:39 PM
9.2.20
527kB
d87
10-05-22 01:39 AM
9.2.19
526kB
d87
09-30-22 10:56 PM
9.2.18
526kB
d87
09-30-22 04:44 AM
9.2.17
528kB
d87
09-24-22 07:39 PM
9.2.16
528kB
d87
09-24-22 05:41 AM
9.2.15
527kB
d87
09-16-22 08:04 PM
9.2.14
527kB
d87
09-09-22 08:54 PM
9.2.13
526kB
d87
09-07-22 11:28 PM
9.2.12
526kB
d87
09-05-22 09:08 PM
9.2.11
526kB
d87
08-20-22 12:12 AM
9.2.10
520kB
d87
08-07-22 09:53 PM
9.2.9
519kB
d87
07-15-22 01:11 AM
9.2.8
511kB
d87
05-11-22 07:58 AM
9.2.7
511kB
d87
03-26-22 04:44 PM
9.2.6
511kB
d87
03-22-22 10:14 PM
9.2.5
511kB
d87
03-12-22 12:54 PM
9.2.4
503kB
d87
03-12-22 12:21 PM
9.2.3
510kB
d87
03-03-22 11:45 PM
9.2.2
508kB
d87
02-28-22 12:10 PM
9.2.1
508kB
d87
02-28-22 11:19 AM
9.1.8
510kB
d87
02-22-22 05:36 PM
9.1.4-era
475kB
d87
02-22-22 05:32 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.3
474kB
d87
11-30-21 11:59 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.4-era
475kB
d87
11-18-21 09:16 PM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.3
474kB
d87
09-13-21 04:17 AM
9.1.2
508kB
d87
08-31-21 05:33 PM
9.1.1
507kB
d87
07-08-21 04:48 PM
9.1.0
508kB
d87
06-29-21 03:16 PM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.29
421kB
d87
03-17-21 09:14 AM
9.0.28
420kB
d87
02-15-21 01:59 PM
9.0.26
417kB
d87
01-21-21 10:38 PM
9.0.26
417kB
d87
01-21-21 10:38 PM
9.0.25
417kB
d87
01-13-21 03:37 AM
9.0.24
413kB
d87
01-07-21 04:13 AM


Post A Reply Comment Options
Unread 08-01-10, 09:36 AM  
d87
A Chromatic Dragonspawn
 
d87's Avatar
AddOn Author - Click to view AddOns

Forum posts: 163
File comments: 643
Uploads: 42
Anyway, is there any way to have Injector only show when in Raid? I've been looking through the comments and the config.lua but didn't find anything to hide Injector when in Party.
In Injector.lua find
Code:
f:SetAttribute("showParty", true)
set to false
i'll add this option for future release
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Unread 08-01-10, 05:17 AM  
Irielanor
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
First of all I have to say that I really really love your AddOn

Anyway, is there any way to have Injector only show when in Raid? I've been looking through the comments and the config.lua but didn't find anything to hide Injector when in Party.

Thanks and keep up the great work
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Unread 07-26-10, 04:58 PM  
Berb
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 49
Uploads: 0
Nice. Looking forward to Injector in Cata.
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Unread 07-26-10, 12:10 PM  
d87
A Chromatic Dragonspawn
 
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AddOn Author - Click to view AddOns

Forum posts: 163
File comments: 643
Uploads: 42
Click Casting and Ruby sanctum:
http://github.com/rgd87/Injector

Turned out pretty cool to me, you just have 1 big macro with usual syntax for all your clickcasting configuration. The only difference is spell:<id>, it's being replaced with localized spell name later.

Example (PWS on AltRMB, Renew on RMB):
Code:
ClickMacro[[
        /cast [target=mouseover,btn:2,mod:alt] spell:17; [target=mouseover,btn:2] spell:139;
    ]]
Now i've no idea what to put in there. I only use mouseover macros from keyboard

Sadly Blizzard won't allow addons in beta anytime soon.
I also wanted to change something about lame config.lua system, but i'm unsure about a lot of stuff with it. like should it be single _Config addon, or should it be a few layouts like oUF, and when should they load. Or maybe just leave everything as is
Iin the end it's going to be just as complicated or even more so

Alright, SC2 singleplayer awaits
Last edited by d87 : 07-26-10 at 12:11 PM.
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Unread 07-25-10, 08:49 PM  
Berb
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 49
Uploads: 0
Alright, the mapID is 610 and either debuff set works. One set the the main debuff and the other set is the stacking one.
Last edited by Berb : 07-25-10 at 09:25 PM.
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Unread 07-24-10, 10:52 PM  
trilliance
A Kobold Labourer

Forum posts: 1
File comments: 13
Uploads: 0
Will try zone 610 and try it out later tonight. Thanks a lot!
As for the debuffs, I'm not sure if it's "Mark of Combustion/Consumption" or "Fiery Combustion/Soul Consumption". I think I'll just add all 4 spell IDs just in case.
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Unread 07-24-10, 10:16 PM  
Berb
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 49
Uploads: 0
Updated this post with correct info:

mapID is 610.

in Injector.lua.
Code:
[610] = "The Ruby Sanctum",
in Loadables.lua.
Code:
["The Ruby Sanctum"] = function()
--Halion
A{ id = 74562, type = "HARMFUL", icon = "center", priority = 41, pulse = true } --Fiery Combustion
A{ id = 74792, type = "HARMFUL", icon = "center", priority = 42, pulse = true } --Soul Consumption
end,
Getting the mapID can be done with typing this in game:
Code:
/script print(GetCurrentMapAreaID())
Last edited by Berb : 07-25-10 at 09:15 PM.
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Unread 07-24-10, 10:02 PM  
trilliance
A Kobold Labourer

Forum posts: 1
File comments: 13
Uploads: 0
Originally posted by Berb
Worked fine for me in Ruby Sanctum.

Important debuffs for the encounter are:
Fiery Combustion (74562)
Soul Consumption (74792)
Tried to add those debuffs to the loadables.lua but my frames didn't show after that. I think I have to create a new zone in injector.lua for it to work, but I'm having trouble finding the map ID for Ruby Sanctum. Anyone knows what the map ID for Ruby Sanctum is?

Code:
--raid/pvp debuffs loading 
local loader = CreateFrame("Frame")
loader:RegisterEvent("ZONE_CHANGED_NEW_AREA")
loader:RegisterEvent("PLAYER_ENTERING_WORLD")
local mapIDs = {
    [605] = "Icecrown Citadel",
    [544] = "Trial of the Crusader",
    [530] = "Ulduar",
    [536] = "Naxxramas",
}
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Unread 07-01-10, 01:55 AM  
Berb
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 49
Uploads: 0
Worked fine for me in Ruby Sanctum.

Important debuffs for the encounter are:
Fiery Combustion (74562)
Soul Consumption (74792)
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Unread 07-01-10, 01:42 AM  
d87
A Chromatic Dragonspawn
 
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Forum posts: 163
File comments: 643
Uploads: 42
So, any updates required for ruby sanctum?



hi, is there anyway of changing the background color of a person whom "Offline" or "Dead" to be grey, and the name dead/offline became his class color?
no easy way
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Unread 06-17-10, 10:31 PM  
strickland
A Cyclonian

Forum posts: 40
File comments: 195
Uploads: 0
hi, is there anyway of changing the background color of a person whom "Offline" or "Dead" to be grey, and the name dead/offline became his class color?

sometimes i find it hard to see it cause it uses the outofrange style if he's offline or dead.
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Unread 06-03-10, 08:18 AM  
neanor
A Kobold Labourer

Forum posts: 0
File comments: 7
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I had that issue as well, and it seems to be fixed by replacing prototype=defaultIndicator with the full description, type = "HARMFUL", icon = "center", priority = 90, showDuration = true, inside the loadables file.
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Unread 06-03-10, 08:13 AM  
Pseudopod
A Deviate Faerie Dragon

Forum posts: 16
File comments: 104
Uploads: 0
Originally posted by kappa
i cant see any of debuffs listed in loadables.lua...
i didnt change anything, checked the id spells, all correct.
so tell me plz, how to solve it?
Edited again (since I seem to always reply first and only then really start digging into it):

The problem is the prototype = "defaultIndicator" part. If you replace that with what should be the defaultIndicator, it will work.

For example: I've got
Code:
local defaultIndicator = { type = "HARMFUL", icon = "center", priority = 90 }

InjectorConfig.LoadableDebuffs = {
    ["Icecrown Citadel"] = function()
    --A{ id = 69075, prototype = defaultIndicator } --Bone Storm dot, Lord Marrowgar
    A{ id = 69062, prototype = defaultIndicator } --Impale, Lord Marrowgar
If you change it to this:

Code:
local defaultIndicator = { type = "HARMFUL", icon = "center", priority = 90 }

InjectorConfig.LoadableDebuffs = {
    ["Icecrown Citadel"] = function()
    --A{ id = 69075, type = "HARMFUL", icon = "center", priority = 90 } --Bone Storm dot, Lord Marrowgar
    A{ id = 69062, type = "HARMFUL", icon = "center", priority = 90 } --Impale, Lord Marrowgar
It should work. Or at least it works that way when I tested it with my Fel Armor.

Heh, Neanor beat me to it.
Last edited by Pseudopod : 06-03-10 at 08:25 AM.
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Unread 06-01-10, 01:25 PM  
kappa
A Kobold Labourer

Forum posts: 0
File comments: 5
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i cant see any of debuffs listed in loadables.lua...
i didnt change anything, checked the id spells, all correct.
so tell me plz, how to solve it?
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Unread 05-16-10, 11:58 AM  
Virance
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 12
File comments: 64
Uploads: 2
Still loving the addon, but was wondering if anyone else has been having issues with indicators not updating properly? For example, refreshing a buff like beacon of light or earth shield doesn't refresh the indicator - it still appears to be say, half way through it's duration.

Disabling useCombatLogFiltering seems to fix it
Last edited by Virance : 05-16-10 at 04:47 PM.
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